Commit cb50b4ae authored by 独孤朲's avatar 独孤朲

Merge pull request #1014 from DailyShana/NKRT-EN

TCG NKRT-EN new
parents 8869ac1f bb8e316b
--Noble Knight Bedwyr
function c30575681.initial_effect(c)
--send to grave
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(30575681,0))
e1:SetCategory(CATEGORY_TOGRAVE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e1:SetTarget(c30575681.target)
e1:SetOperation(c30575681.operation)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2)
--equip change
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(30575681,1))
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetRange(LOCATION_MZONE)
e3:SetProperty(EFFECT_FLAG_NO_TURN_RESET+EFFECT_FLAG_CARD_TARGET)
e3:SetCountLimit(1)
e3:SetTarget(c30575681.eqtg)
e3:SetOperation(c30575681.eqop)
c:RegisterEffect(e3)
end
function c30575681.filter(c)
return c:IsType(TYPE_EQUIP) and c:IsSetCard(0x207a) and c:IsAbleToGrave()
end
function c30575681.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c30575681.filter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
end
function c30575681.operation(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c30575681.filter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoGrave(g,REASON_EFFECT)
end
end
function c30575681.eqfilter1(c,ec)
return ec:CheckEquipTarget(c)
end
function c30575681.eqfilter2(c,tp)
return c:IsSetCard(0x207a) and c:GetEquipTarget()
and Duel.IsExistingTarget(c30575681.eqfilter1,tp,LOCATION_MZONE,LOCATION_MZONE,1,c:GetEquipTarget(),c)
end
function c30575681.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() end
if chk==0 then return Duel.IsExistingTarget(c30575681.eqfilter2,tp,LOCATION_SZONE,LOCATION_SZONE,1,nil,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local g1=Duel.SelectTarget(tp,c30575681.eqfilter2,tp,LOCATION_SZONE,LOCATION_SZONE,1,1,nil,tp)
local tc=g1:GetFirst()
e:SetLabelObject(tc)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
local g2=Duel.SelectTarget(tp,c30575681.eqfilter1,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,tc:GetEquipTarget(),tc)
end
function c30575681.eqop(e,tp,eg,ep,ev,re,r,rp)
local ec=e:GetLabelObject()
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local tc=g:GetFirst()
if tc==ec then tc=g:GetNext() end
if ec:IsFaceup() and ec:IsRelateToEffect(e) and ec:CheckEquipTarget(tc) and tc:IsFaceup() and tc:IsRelateToEffect(e) then
Duel.Equip(tp,ec,tc)
end
end
--Merlin
function c3580032.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,3580032)
e1:SetCost(c3580032.spcost)
e1:SetTarget(c3580032.sptg)
e1:SetOperation(c3580032.spop)
c:RegisterEffect(e1)
--synchro effect
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(3580032,0))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_GRAVE)
e2:SetHintTiming(0,TIMING_END_PHASE+0x1c0)
e2:SetCountLimit(1,3580033)
e2:SetCost(c3580032.cost)
e2:SetTarget(c3580032.sctg)
e2:SetOperation(c3580032.scop)
c:RegisterEffect(e2)
--xyz effect
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(3580032,1))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetRange(LOCATION_GRAVE)
e3:SetHintTiming(0,TIMING_END_PHASE+0x1c0)
e3:SetCountLimit(1,3580034)
e3:SetCost(c3580032.cost)
e3:SetTarget(c3580032.xyztg)
e3:SetOperation(c3580032.xyzop)
c:RegisterEffect(e3)
if not c3580032.global_check then
c3580032.global_check=true
local ge1=Effect.CreateEffect(c)
ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
ge1:SetCode(EVENT_SPSUMMON_SUCCESS)
ge1:SetOperation(c3580032.checkop)
Duel.RegisterEffect(ge1,0)
end
end
function c3580032.checkop(e,tp,eg,ep,ev,re,r,rp)
local tc=eg:GetFirst()
local p1=false
local p2=false
while tc do
if not tc:IsSetCard(0x107a) then
if tc:GetSummonPlayer()==0 then p1=true else p2=true end
end
tc=eg:GetNext()
end
if p1 then Duel.RegisterFlagEffect(0,3580032,RESET_PHASE+PHASE_END,0,1) end
if p2 then Duel.RegisterFlagEffect(1,3580032,RESET_PHASE+PHASE_END,0,1) end
end
function c3580032.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsReleasable() and Duel.GetFlagEffect(tp,3580032)==0 end
Duel.Release(e:GetHandler(),REASON_COST)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
e1:SetTargetRange(1,0)
e1:SetTarget(c3580032.splimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function c3580032.splimit(e,c,sump,sumtype,sumpos,targetp,se)
return not c:IsSetCard(0x107a)
end
function c3580032.spfilter(c,e,tp)
return c:IsSetCard(0x107a) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c3580032.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>-1
and Duel.IsExistingMatchingCard(c3580032.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp)
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c3580032.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c3580032.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
function c3580032.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost() end
Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_COST)
end
function c3580032.scfilter(c)
return c:IsSetCard(0x107a) and c:IsSynchroSummonable(nil,nil)
end
function c3580032.sctg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c3580032.scfilter,tp,LOCATION_EXTRA,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c3580032.scop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c3580032.scfilter,tp,LOCATION_EXTRA,0,nil)
if g:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=g:Select(tp,1,1,nil)
Duel.SynchroSummon(tp,sg:GetFirst(),nil)
end
end
function c3580032.xyzfilter(c)
return c:IsSetCard(0x107a) and c:IsXyzSummonable(nil)
end
function c3580032.xyztg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c3580032.xyzfilter,tp,LOCATION_EXTRA,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c3580032.xyzop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c3580032.xyzfilter,tp,LOCATION_EXTRA,0,nil)
if g:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=g:Select(tp,1,1,nil)
Duel.XyzSummon(tp,tg:GetFirst(),nil)
end
end
--Last Chapter of the Noble Knights
function c66970385.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_EQUIP)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1,66970385)
e1:SetCondition(c66970385.condition)
e1:SetTarget(c66970385.target)
e1:SetOperation(c66970385.activate)
c:RegisterEffect(e1)
end
function c66970385.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)==0 and Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE)>0
end
function c66970385.filter(c,e,tp)
return c:IsSetCard(0x107a) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
and Duel.IsExistingTarget(c66970385.eqfilter,tp,LOCATION_GRAVE,0,1,nil,tp,c)
end
function c66970385.eqfilter(c,tp,ec)
return c:IsSetCard(0x207a) and c:CheckUniqueOnField(tp) and c:CheckEquipTarget(ec)
end
function c66970385.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c66970385.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g1=Duel.SelectTarget(tp,c66970385.filter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
e:SetLabelObject(g1:GetFirst())
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
local g2=Duel.SelectTarget(tp,c66970385.eqfilter,tp,LOCATION_GRAVE,0,1,1,nil,tp,g1:GetFirst())
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g1,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,g2,1,0,0)
end
function c66970385.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 or Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 then return end
local tc=e:GetLabelObject()
local tg=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local ec=tg:GetFirst()
if ec==tc then ec=tg:GetNext() end
if tc:IsRelateToEffect(e) and ec:IsRelateToEffect(e) and ec:CheckUniqueOnField(tp) and ec:CheckEquipTarget(tc) and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)>0 then
Duel.Equip(tp,ec,tc)
end
end
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