Commit cabda831 authored by sidschingis's avatar sidschingis

fix

c54447022-  no longer skips the BP when its activation was negated
parent 79f121b2
......@@ -17,7 +17,7 @@ function c54447022.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_BP)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
e1:SetTargetRange(1,0)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
......
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