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ygopro
Commits
c719f194
Commit
c719f194
authored
Aug 06, 2025
by
wind2009
Browse files
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Browse Files
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Plain Diff
Merge remote-tracking branch 'mercury/patch-mysnprintf' into develop
parents
705f51e4
2a20a692
Changes
8
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Showing
8 changed files
with
32 additions
and
28 deletions
+32
-28
gframe/config.h
gframe/config.h
+6
-2
gframe/data_manager.cpp
gframe/data_manager.cpp
+2
-2
gframe/game.cpp
gframe/game.cpp
+1
-1
gframe/image_manager.cpp
gframe/image_manager.cpp
+17
-17
gframe/menu_handler.cpp
gframe/menu_handler.cpp
+2
-2
gframe/myfilesystem.h
gframe/myfilesystem.h
+2
-2
gframe/replay_mode.cpp
gframe/replay_mode.cpp
+1
-1
gframe/sound_manager.cpp
gframe/sound_manager.cpp
+1
-1
No files found.
gframe/config.h
View file @
c719f194
...
...
@@ -54,8 +54,12 @@
#include "../ocgcore/ocgapi.h"
template
<
size_t
N
,
typename
...
TR
>
inline
int
myswprintf
(
wchar_t
(
&
buf
)[
N
],
const
wchar_t
*
fmt
,
TR
...
args
)
{
return
std
::
swprintf
(
buf
,
N
,
fmt
,
args
...);
inline
int
myswprintf
(
wchar_t
(
&
buf
)[
N
],
const
wchar_t
*
fmt
,
TR
&&
...
args
)
{
return
std
::
swprintf
(
buf
,
N
,
fmt
,
std
::
forward
<
TR
>
(
args
)...);
}
template
<
size_t
N
,
typename
...
TR
>
inline
int
mysnprintf
(
char
(
&
buf
)[
N
],
const
char
*
fmt
,
TR
&&
...
args
)
{
return
std
::
snprintf
(
buf
,
N
,
fmt
,
std
::
forward
<
TR
>
(
args
)...);
}
inline
FILE
*
mywfopen
(
const
wchar_t
*
filename
,
const
char
*
mode
)
{
...
...
gframe/data_manager.cpp
View file @
c719f194
...
...
@@ -160,7 +160,7 @@ void DataManager::ReadStringConfLine(const char* linebuf) {
}
bool
DataManager
::
Error
(
sqlite3
*
pDB
,
sqlite3_stmt
*
pStmt
)
{
if
(
const
char
*
msg
=
sqlite3_errmsg
(
pDB
))
std
::
snprintf
(
errmsg
,
sizeof
errmsg
,
"%s"
,
msg
);
mysnprintf
(
errmsg
,
"%s"
,
msg
);
else
errmsg
[
0
]
=
'\0'
;
sqlite3_finalize
(
pStmt
);
...
...
@@ -377,7 +377,7 @@ unsigned char* DataManager::ScriptReaderEx(const char* script_path, int* slen) {
return
ReadScriptFromFile
(
script_path
,
slen
);
const
char
*
script_name
=
script_path
+
2
;
char
expansions_path
[
1024
]{};
std
::
snprintf
(
expansions_path
,
sizeof
expansions_path
,
"./expansions/%s"
,
script_name
);
mysnprintf
(
expansions_path
,
"./expansions/%s"
,
script_name
);
if
(
mainGame
->
gameConf
.
prefer_expansion_script
)
{
// debug script with raw file in expansions
if
(
ReadScriptFromFile
(
expansions_path
,
slen
))
return
scriptBuffer
;
...
...
gframe/game.cpp
View file @
c719f194
...
...
@@ -1734,7 +1734,7 @@ void Game::AddDebugMsg(const char* msg) {
}
if
(
enable_log
&
0x2
)
{
char
msgbuf
[
1040
];
std
::
snprintf
(
msgbuf
,
sizeof
msgbuf
,
"[Script Error]: %s"
,
msg
);
mysnprintf
(
msgbuf
,
"[Script Error]: %s"
,
msg
);
ErrorLog
(
msgbuf
);
}
}
...
...
gframe/image_manager.cpp
View file @
c719f194
...
...
@@ -237,10 +237,10 @@ irr::video::ITexture* ImageManager::GetTexture(int code, bool fit) {
auto
tit
=
tMap
[
fit
?
1
:
0
].
find
(
code
);
if
(
tit
==
tMap
[
fit
?
1
:
0
].
end
())
{
char
file
[
256
];
std
::
snprintf
(
file
,
sizeof
file
,
"expansions/pics/%d.jpg"
,
code
);
mysnprintf
(
file
,
"expansions/pics/%d.jpg"
,
code
);
irr
::
video
::
ITexture
*
img
=
GetTextureFromFile
(
file
,
width
,
height
);
if
(
img
==
nullptr
)
{
std
::
snprintf
(
file
,
sizeof
file
,
"pics/%d.jpg"
,
code
);
mysnprintf
(
file
,
"pics/%d.jpg"
,
code
);
img
=
GetTextureFromFile
(
file
,
width
,
height
);
}
if
(
img
==
nullptr
&&
!
mainGame
->
gameConf
.
use_image_scale
)
{
...
...
@@ -264,10 +264,10 @@ irr::video::ITexture* ImageManager::GetBigPicture(int code, float zoom) {
}
irr
::
video
::
ITexture
*
texture
;
char
file
[
256
];
std
::
snprintf
(
file
,
sizeof
file
,
"expansions/pics/%d.jpg"
,
code
);
mysnprintf
(
file
,
"expansions/pics/%d.jpg"
,
code
);
irr
::
video
::
IImage
*
srcimg
=
driver
->
createImageFromFile
(
file
);
if
(
srcimg
==
nullptr
)
{
std
::
snprintf
(
file
,
sizeof
file
,
"pics/%d.jpg"
,
code
);
mysnprintf
(
file
,
"pics/%d.jpg"
,
code
);
srcimg
=
driver
->
createImageFromFile
(
file
);
}
if
(
srcimg
==
nullptr
)
{
...
...
@@ -293,18 +293,18 @@ int ImageManager::LoadThumbThread() {
imageManager
.
tThumbLoadingCodes
.
pop
();
imageManager
.
tThumbLoadingMutex
.
unlock
();
char
file
[
256
];
std
::
snprintf
(
file
,
sizeof
file
,
"expansions/pics/thumbnail/%d.jpg"
,
code
);
mysnprintf
(
file
,
"expansions/pics/thumbnail/%d.jpg"
,
code
);
irr
::
video
::
IImage
*
img
=
imageManager
.
driver
->
createImageFromFile
(
file
);
if
(
img
==
nullptr
)
{
std
::
snprintf
(
file
,
sizeof
file
,
"pics/thumbnail/%d.jpg"
,
code
);
mysnprintf
(
file
,
"pics/thumbnail/%d.jpg"
,
code
);
img
=
imageManager
.
driver
->
createImageFromFile
(
file
);
}
if
(
img
==
nullptr
&&
mainGame
->
gameConf
.
use_image_scale
)
{
std
::
snprintf
(
file
,
sizeof
file
,
"expansions/pics/%d.jpg"
,
code
);
mysnprintf
(
file
,
"expansions/pics/%d.jpg"
,
code
);
img
=
imageManager
.
driver
->
createImageFromFile
(
file
);
}
if
(
img
==
nullptr
&&
mainGame
->
gameConf
.
use_image_scale
)
{
std
::
snprintf
(
file
,
sizeof
file
,
"pics/%d.jpg"
,
code
);
mysnprintf
(
file
,
"pics/%d.jpg"
,
code
);
img
=
imageManager
.
driver
->
createImageFromFile
(
file
);
}
if
(
img
!=
nullptr
)
{
...
...
@@ -347,19 +347,19 @@ irr::video::ITexture* ImageManager::GetTextureThumb(int code) {
auto
tit
=
tThumb
.
find
(
code
);
if
(
tit
==
tThumb
.
end
()
&&
!
mainGame
->
gameConf
.
use_image_load_background_thread
)
{
char
file
[
256
];
std
::
snprintf
(
file
,
sizeof
file
,
"expansions/pics/thumbnail/%d.jpg"
,
code
);
mysnprintf
(
file
,
"expansions/pics/thumbnail/%d.jpg"
,
code
);
int
width
=
CARD_THUMB_WIDTH
*
mainGame
->
xScale
;
int
height
=
CARD_THUMB_HEIGHT
*
mainGame
->
yScale
;
irr
::
video
::
ITexture
*
img
=
GetTextureFromFile
(
file
,
width
,
height
);
if
(
img
==
NULL
)
{
std
::
snprintf
(
file
,
sizeof
file
,
"pics/thumbnail/%d.jpg"
,
code
);
mysnprintf
(
file
,
"pics/thumbnail/%d.jpg"
,
code
);
img
=
GetTextureFromFile
(
file
,
width
,
height
);
}
if
(
img
==
NULL
&&
mainGame
->
gameConf
.
use_image_scale
)
{
std
::
snprintf
(
file
,
sizeof
file
,
"expansions/pics/%d.jpg"
,
code
);
mysnprintf
(
file
,
"expansions/pics/%d.jpg"
,
code
);
img
=
GetTextureFromFile
(
file
,
width
,
height
);
if
(
img
==
NULL
)
{
std
::
snprintf
(
file
,
sizeof
file
,
"pics/%d.jpg"
,
code
);
mysnprintf
(
file
,
"pics/%d.jpg"
,
code
);
img
=
GetTextureFromFile
(
file
,
width
,
height
);
}
}
...
...
@@ -372,7 +372,7 @@ irr::video::ITexture* ImageManager::GetTextureThumb(int code) {
if
(
lit
!=
tThumbLoading
.
end
())
{
if
(
lit
->
second
!=
nullptr
)
{
char
file
[
256
];
std
::
snprintf
(
file
,
sizeof
file
,
"pics/thumbnail/%d.jpg"
,
code
);
mysnprintf
(
file
,
"pics/thumbnail/%d.jpg"
,
code
);
irr
::
video
::
ITexture
*
texture
=
driver
->
addTexture
(
file
,
lit
->
second
);
// textures must be added in the main thread due to OpenGL
lit
->
second
->
drop
();
tThumb
[
code
]
=
texture
;
...
...
@@ -406,18 +406,18 @@ irr::video::ITexture* ImageManager::GetTextureField(int code) {
auto
tit
=
tFields
.
find
(
code
);
if
(
tit
==
tFields
.
end
())
{
char
file
[
256
];
std
::
snprintf
(
file
,
sizeof
file
,
"expansions/pics/field/%d.png"
,
code
);
mysnprintf
(
file
,
"expansions/pics/field/%d.png"
,
code
);
irr
::
video
::
ITexture
*
img
=
GetTextureFromFile
(
file
,
512
*
mainGame
->
xScale
,
512
*
mainGame
->
yScale
);
if
(
img
==
nullptr
)
{
std
::
snprintf
(
file
,
sizeof
file
,
"expansions/pics/field/%d.jpg"
,
code
);
mysnprintf
(
file
,
"expansions/pics/field/%d.jpg"
,
code
);
img
=
GetTextureFromFile
(
file
,
512
*
mainGame
->
xScale
,
512
*
mainGame
->
yScale
);
}
if
(
img
==
nullptr
)
{
std
::
snprintf
(
file
,
sizeof
file
,
"pics/field/%d.png"
,
code
);
mysnprintf
(
file
,
"pics/field/%d.png"
,
code
);
img
=
GetTextureFromFile
(
file
,
512
*
mainGame
->
xScale
,
512
*
mainGame
->
yScale
);
}
if
(
img
==
nullptr
)
{
std
::
snprintf
(
file
,
sizeof
file
,
"pics/field/%d.jpg"
,
code
);
mysnprintf
(
file
,
"pics/field/%d.jpg"
,
code
);
img
=
GetTextureFromFile
(
file
,
512
*
mainGame
->
xScale
,
512
*
mainGame
->
yScale
);
if
(
img
==
nullptr
)
{
tFields
[
code
]
=
nullptr
;
...
...
gframe/menu_handler.cpp
View file @
c719f194
...
...
@@ -382,9 +382,9 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
int
flag
=
0
;
flag
+=
(
mainGame
->
chkBotHand
->
isChecked
()
?
0x1
:
0
);
char
arg2
[
8
];
std
::
snprintf
(
arg2
,
sizeof
arg2
,
"%d"
,
flag
);
mysnprintf
(
arg2
,
"%d"
,
flag
);
char
arg3
[
8
];
std
::
snprintf
(
arg3
,
sizeof
arg3
,
"%d"
,
mainGame
->
gameConf
.
serverport
);
mysnprintf
(
arg3
,
"%d"
,
mainGame
->
gameConf
.
serverport
);
execl
(
"./bot"
,
"bot"
,
arg1
,
arg2
,
arg3
,
nullptr
);
std
::
exit
(
0
);
}
else
{
...
...
gframe/myfilesystem.h
View file @
c719f194
...
...
@@ -182,7 +182,7 @@ public:
bool
success
=
true
;
TraversalDir
(
dir
,
[
dir
,
&
success
](
const
char
*
name
,
bool
isdir
)
{
char
full_path
[
1024
];
int
len
=
std
::
snprintf
(
full_path
,
sizeof
full_path
,
"%s/%s"
,
dir
,
name
);
int
len
=
mysnprintf
(
full_path
,
"%s/%s"
,
dir
,
name
);
if
(
len
<
0
||
len
>=
(
int
)(
sizeof
full_path
))
{
success
=
false
;
return
;
...
...
@@ -228,7 +228,7 @@ public:
while
((
dirp
=
readdir
(
dir
))
!=
nullptr
)
{
file_unit
funit
;
char
fname
[
1024
];
int
len
=
std
::
snprintf
(
fname
,
sizeof
fname
,
"%s/%s"
,
path
,
dirp
->
d_name
);
int
len
=
mysnprintf
(
fname
,
"%s/%s"
,
path
,
dirp
->
d_name
);
if
(
len
<
0
||
len
>=
(
int
)(
sizeof
fname
))
continue
;
stat
(
fname
,
&
fileStat
);
...
...
gframe/replay_mode.cpp
View file @
c719f194
...
...
@@ -212,7 +212,7 @@ bool ReplayMode::StartDuel() {
}
}
else
{
char
filename
[
256
]{};
std
::
snprintf
(
filename
,
sizeof
filename
,
"./single/%s"
,
cur_replay
.
script_name
.
c_str
());
mysnprintf
(
filename
,
"./single/%s"
,
cur_replay
.
script_name
.
c_str
());
if
(
!
preload_script
(
pduel
,
filename
))
{
return
false
;
}
...
...
gframe/sound_manager.cpp
View file @
c719f194
...
...
@@ -218,7 +218,7 @@ void SoundManager::PlaySoundEffect(int sound) {
break
;
}
char
soundPath
[
40
];
std
::
snprintf
(
soundPath
,
40
,
"./sound/%s.wav"
,
soundName
);
mysnprintf
(
soundPath
,
"./sound/%s.wav"
,
soundName
);
SetSoundVolume
(
mainGame
->
gameConf
.
sound_volume
);
#ifdef YGOPRO_USE_MINIAUDIO
ma_engine_play_sound
(
&
engineSound
,
soundPath
,
nullptr
);
...
...
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