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MyCard
ygopro
Commits
b93c8175
Commit
b93c8175
authored
Nov 11, 2018
by
mercury233
Browse files
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Plain Diff
Merge branch 'fh' into resize
parents
57bd9763
9192eb03
Changes
3
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Showing
3 changed files
with
7 additions
and
5 deletions
+7
-5
gframe/client_card.cpp
gframe/client_card.cpp
+2
-0
gframe/game.cpp
gframe/game.cpp
+4
-4
gframe/sound_manager.cpp
gframe/sound_manager.cpp
+1
-1
No files found.
gframe/client_card.cpp
View file @
b93c8175
...
...
@@ -125,6 +125,8 @@ void ClientCard::UpdateInfo(char* buf) {
base_defense
=
BufferIO
::
ReadInt32
(
buf
);
if
(
flag
&
QUERY_REASON
)
reason
=
BufferIO
::
ReadInt32
(
buf
);
if
(
flag
&
QUERY_REASON_CARD
)
BufferIO
::
ReadInt32
(
buf
);
if
(
flag
&
QUERY_EQUIP_CARD
)
{
int
c
=
BufferIO
::
ReadInt8
(
buf
);
int
l
=
BufferIO
::
ReadInt8
(
buf
);
...
...
gframe/game.cpp
View file @
b93c8175
...
...
@@ -896,7 +896,7 @@ void Game::SetStaticText(irr::gui::IGUIStaticText* pControl, u32 cWidth, irr::gu
}
void
Game
::
LoadExpansionDB
()
{
FileSystem
::
TraversalDir
(
"./expansions"
,
[](
const
char
*
name
,
bool
isdir
)
{
if
(
!
isdir
&&
!
mystrncasecmp
(
strrchr
(
name
,
'.'
),
".cdb"
,
4
))
{
if
(
!
isdir
&&
strrchr
(
name
,
'.'
)
&&
!
mystrncasecmp
(
strrchr
(
name
,
'.'
),
".cdb"
,
4
))
{
char
fpath
[
1024
];
sprintf
(
fpath
,
"./expansions/%s"
,
name
);
dataManager
.
LoadDB
(
fpath
);
...
...
@@ -906,7 +906,7 @@ void Game::LoadExpansionDB() {
void
Game
::
RefreshDeck
(
irr
::
gui
::
IGUIComboBox
*
cbDeck
)
{
cbDeck
->
clear
();
FileSystem
::
TraversalDir
(
L"./deck"
,
[
cbDeck
](
const
wchar_t
*
name
,
bool
isdir
)
{
if
(
!
isdir
&&
!
mywcsncasecmp
(
wcsrchr
(
name
,
'.'
),
L".ydk"
,
4
))
{
if
(
!
isdir
&&
wcsrchr
(
name
,
'.'
)
&&
!
mywcsncasecmp
(
wcsrchr
(
name
,
'.'
),
L".ydk"
,
4
))
{
size_t
len
=
wcslen
(
name
);
wchar_t
deckname
[
256
];
wcsncpy
(
deckname
,
name
,
len
-
4
);
...
...
@@ -924,14 +924,14 @@ void Game::RefreshDeck(irr::gui::IGUIComboBox* cbDeck) {
void
Game
::
RefreshReplay
()
{
lstReplayList
->
clear
();
FileSystem
::
TraversalDir
(
L"./replay"
,
[
this
](
const
wchar_t
*
name
,
bool
isdir
)
{
if
(
!
isdir
&&
!
mywcsncasecmp
(
wcsrchr
(
name
,
'.'
),
L".yrp"
,
4
)
&&
Replay
::
CheckReplay
(
name
))
if
(
!
isdir
&&
wcsrchr
(
name
,
'.'
)
&&
!
mywcsncasecmp
(
wcsrchr
(
name
,
'.'
),
L".yrp"
,
4
)
&&
Replay
::
CheckReplay
(
name
))
lstReplayList
->
addItem
(
name
);
});
}
void
Game
::
RefreshSingleplay
()
{
lstSinglePlayList
->
clear
();
FileSystem
::
TraversalDir
(
L"./single"
,
[
this
](
const
wchar_t
*
name
,
bool
isdir
)
{
if
(
!
isdir
&&
!
mywcsncasecmp
(
wcsrchr
(
name
,
'.'
),
L".lua"
,
4
))
if
(
!
isdir
&&
wcsrchr
(
name
,
'.'
)
&&
!
mywcsncasecmp
(
wcsrchr
(
name
,
'.'
),
L".lua"
,
4
))
lstSinglePlayList
->
addItem
(
name
);
});
}
...
...
gframe/sound_manager.cpp
View file @
b93c8175
...
...
@@ -38,7 +38,7 @@ void SoundManager::RefreshBGMList() {
void
SoundManager
::
RefershBGMDir
(
std
::
wstring
path
,
int
scene
)
{
std
::
wstring
search
=
L"./sound/BGM/"
+
path
;
FileSystem
::
TraversalDir
(
search
.
c_str
(),
[
this
,
&
path
,
scene
](
const
wchar_t
*
name
,
bool
isdir
)
{
if
(
!
isdir
&&
(
!
mywcsncasecmp
(
wcsrchr
(
name
,
'.'
),
L".mp3"
,
4
)
||
!
mywcsncasecmp
(
wcsrchr
(
name
,
'.'
),
L".ogg"
,
4
)))
{
if
(
!
isdir
&&
wcsrchr
(
name
,
'.'
)
&&
(
!
mywcsncasecmp
(
wcsrchr
(
name
,
'.'
),
L".mp3"
,
4
)
||
!
mywcsncasecmp
(
wcsrchr
(
name
,
'.'
),
L".ogg"
,
4
)))
{
std
::
wstring
filename
=
path
+
L"/"
+
name
;
BGMList
[
BGM_ALL
].
push_back
(
filename
);
BGMList
[
scene
].
push_back
(
filename
);
...
...
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