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MyCard
ygopro
Commits
b02fb8a8
Commit
b02fb8a8
authored
Oct 23, 2014
by
Fluorohydride
Browse files
Options
Browse Files
Download
Plain Diff
Merge pull request #936 from salix5/patch1
fix (10/09)
parents
cfba415a
018ff55d
Changes
21
Hide whitespace changes
Inline
Side-by-side
Showing
21 changed files
with
72 additions
and
66 deletions
+72
-66
ocgcore/operations.cpp
ocgcore/operations.cpp
+2
-2
script/c10691144.lua
script/c10691144.lua
+3
-3
script/c19337371.lua
script/c19337371.lua
+8
-3
script/c20579538.lua
script/c20579538.lua
+1
-0
script/c25857246.lua
script/c25857246.lua
+1
-0
script/c25862681.lua
script/c25862681.lua
+7
-1
script/c27279764.lua
script/c27279764.lua
+10
-16
script/c36352429.lua
script/c36352429.lua
+1
-1
script/c41902352.lua
script/c41902352.lua
+1
-1
script/c43748308.lua
script/c43748308.lua
+0
-1
script/c47355498.lua
script/c47355498.lua
+5
-5
script/c52068432.lua
script/c52068432.lua
+1
-1
script/c58481572.lua
script/c58481572.lua
+2
-1
script/c5851097.lua
script/c5851097.lua
+1
-1
script/c60549248.lua
script/c60549248.lua
+1
-1
script/c71645242.lua
script/c71645242.lua
+4
-3
script/c74822425.lua
script/c74822425.lua
+7
-8
script/c78610936.lua
script/c78610936.lua
+10
-9
script/c82732705.lua
script/c82732705.lua
+0
-1
script/constant.lua
script/constant.lua
+7
-7
script/utility.lua
script/utility.lua
+0
-1
No files found.
ocgcore/operations.cpp
View file @
b02fb8a8
...
@@ -2218,12 +2218,12 @@ int32 field::special_summon_rule(uint16 step, uint8 sumplayer, card * target) {
...
@@ -2218,12 +2218,12 @@ int32 field::special_summon_rule(uint16 step, uint8 sumplayer, card * target) {
send_to
(
&
cset
,
0
,
REASON_RULE
,
sumplayer
,
sumplayer
,
LOCATION_GRAVE
,
0
,
0
);
send_to
(
&
cset
,
0
,
REASON_RULE
,
sumplayer
,
sumplayer
,
LOCATION_GRAVE
,
0
,
0
);
adjust_instant
();
adjust_instant
();
add_process
(
PROCESSOR_POINT_EVENT
,
0
,
0
,
0
,
FALSE
,
0
);
add_process
(
PROCESSOR_POINT_EVENT
,
0
,
0
,
0
,
FALSE
,
0
);
if
(
pgroup
->
container
.
size
()
==
0
)
return
TRUE
;
return
FALSE
;
return
FALSE
;
}
}
case
27
:
{
case
27
:
{
group
*
pgroup
=
core
.
units
.
begin
()
->
ptarget
;
group
*
pgroup
=
core
.
units
.
begin
()
->
ptarget
;
if
(
pgroup
->
container
.
size
()
==
0
)
return
TRUE
;
for
(
auto
oeit
=
effects
.
oath
.
begin
();
oeit
!=
effects
.
oath
.
end
();
++
oeit
)
for
(
auto
oeit
=
effects
.
oath
.
begin
();
oeit
!=
effects
.
oath
.
end
();
++
oeit
)
if
(
oeit
->
second
==
core
.
units
.
begin
()
->
peffect
)
if
(
oeit
->
second
==
core
.
units
.
begin
()
->
peffect
)
oeit
->
second
=
0
;
oeit
->
second
=
0
;
...
...
script/c10691144.lua
View file @
b02fb8a8
...
@@ -38,7 +38,7 @@ function c10691144.rmop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -38,7 +38,7 @@ function c10691144.rmop(e,tp,eg,ep,ev,re,r,rp)
local
flag
=
e
:
GetLabel
()
local
flag
=
e
:
GetLabel
()
if
bit
.
band
(
flag
,
LOCATION_HAND
)
~=
0
then
if
bit
.
band
(
flag
,
LOCATION_HAND
)
~=
0
then
local
rg
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToRemove
,
tp
,
0
,
LOCATION_HAND
,
nil
)
local
rg
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToRemove
,
tp
,
0
,
LOCATION_HAND
,
nil
)
if
rg
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
10691144
,
0
))
then
if
rg
:
GetCount
()
>
0
then
local
ct
=
1
local
ct
=
1
if
rg
:
GetCount
()
>
1
then
ct
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
10691144
,
3
),
aux
.
Stringid
(
10691144
,
4
))
+
1
end
if
rg
:
GetCount
()
>
1
then
ct
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
10691144
,
3
),
aux
.
Stringid
(
10691144
,
4
))
+
1
end
g
:
Merge
(
rg
:
RandomSelect
(
tp
,
ct
))
g
:
Merge
(
rg
:
RandomSelect
(
tp
,
ct
))
...
@@ -46,14 +46,14 @@ function c10691144.rmop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -46,14 +46,14 @@ function c10691144.rmop(e,tp,eg,ep,ev,re,r,rp)
end
end
if
bit
.
band
(
flag
,
LOCATION_ONFIELD
)
~=
0
then
if
bit
.
band
(
flag
,
LOCATION_ONFIELD
)
~=
0
then
local
rg
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToRemove
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
local
rg
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToRemove
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
if
rg
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
10691144
,
1
))
then
if
rg
:
GetCount
()
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
g
:
Merge
(
rg
:
Select
(
tp
,
1
,
2
,
nil
))
g
:
Merge
(
rg
:
Select
(
tp
,
1
,
2
,
nil
))
end
end
end
end
if
bit
.
band
(
flag
,
LOCATION_GRAVE
)
~=
0
then
if
bit
.
band
(
flag
,
LOCATION_GRAVE
)
~=
0
then
local
rg
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToRemove
,
tp
,
0
,
LOCATION_GRAVE
,
nil
)
local
rg
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToRemove
,
tp
,
0
,
LOCATION_GRAVE
,
nil
)
if
rg
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
10691144
,
2
))
then
if
rg
:
GetCount
()
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
g
:
Merge
(
rg
:
Select
(
tp
,
1
,
2
,
nil
))
g
:
Merge
(
rg
:
Select
(
tp
,
1
,
2
,
nil
))
end
end
...
...
script/c19337371.lua
View file @
b02fb8a8
...
@@ -4,7 +4,7 @@ function c19337371.initial_effect(c)
...
@@ -4,7 +4,7 @@ function c19337371.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCo
untLimit
(
1
,
19337371
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCo
st
(
c19337371
.
cost
)
e1
:
SetTarget
(
c19337371
.
target
)
e1
:
SetTarget
(
c19337371
.
target
)
e1
:
SetOperation
(
c19337371
.
activate
)
e1
:
SetOperation
(
c19337371
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
...
@@ -16,6 +16,10 @@ function c19337371.initial_effect(c)
...
@@ -16,6 +16,10 @@ function c19337371.initial_effect(c)
e2
:
SetOperation
(
c19337371
.
regop
)
e2
:
SetOperation
(
c19337371
.
regop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
c19337371
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetFlagEffect
(
tp
,
19337371
)
==
0
end
Duel
.
RegisterFlagEffect
(
tp
,
19337371
,
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_OATH
,
1
)
end
function
c19337371
.
filter
(
c
)
function
c19337371
.
filter
(
c
)
return
c
:
IsCode
(
90219263
)
and
c
:
IsAbleToHand
()
and
not
c
:
IsHasEffect
(
EFFECT_NECRO_VALLEY
)
return
c
:
IsCode
(
90219263
)
and
c
:
IsAbleToHand
()
and
not
c
:
IsHasEffect
(
EFFECT_NECRO_VALLEY
)
end
end
...
@@ -42,7 +46,7 @@ function c19337371.regop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -42,7 +46,7 @@ function c19337371.regop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e1
:
SetRange
(
LOCATION_GRAVE
)
e1
:
SetRange
(
LOCATION_GRAVE
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetCountLimit
(
1
,
19337371
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCountLimit
(
1
)
e1
:
SetTarget
(
c19337371
.
thtg
)
e1
:
SetTarget
(
c19337371
.
thtg
)
e1
:
SetOperation
(
c19337371
.
thop
)
e1
:
SetOperation
(
c19337371
.
thop
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
)
...
@@ -52,7 +56,8 @@ function c19337371.thfilter(c)
...
@@ -52,7 +56,8 @@ function c19337371.thfilter(c)
return
c
:
IsSetCard
(
0x64
)
and
c
:
IsAbleToHand
()
return
c
:
IsSetCard
(
0x64
)
and
c
:
IsAbleToHand
()
end
end
function
c19337371
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c19337371
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
Duel
.
GetFlagEffect
(
tp
,
19337371
)
==
0
end
Duel
.
RegisterFlagEffect
(
tp
,
19337371
,
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_OATH
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
end
function
c19337371
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c19337371
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
script/c20579538.lua
View file @
b02fb8a8
...
@@ -44,6 +44,7 @@ function c20579538.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -44,6 +44,7 @@ function c20579538.operation(e,tp,eg,ep,ev,re,r,rp)
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
tg
=
dg
:
Select
(
tp
,
1
,
1
,
nil
)
local
tg
=
dg
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
HintSelection
(
tg
)
Duel
.
SendtoDeck
(
tg
,
nil
,
0
,
REASON_EFFECT
)
Duel
.
SendtoDeck
(
tg
,
nil
,
0
,
REASON_EFFECT
)
end
end
end
end
...
...
script/c25857246.lua
View file @
b02fb8a8
...
@@ -66,6 +66,7 @@ function c25857246.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -66,6 +66,7 @@ function c25857246.operation(e,tp,eg,ep,ev,re,r,rp)
if
ct
>
2
then
ct
=
2
end
if
ct
>
2
then
ct
=
2
end
local
g
=
Duel
.
SelectReleaseGroupEx
(
tp
,
c25857246
.
filter
,
1
,
ct
,
nil
)
local
g
=
Duel
.
SelectReleaseGroupEx
(
tp
,
c25857246
.
filter
,
1
,
ct
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
local
rct
=
Duel
.
Release
(
g
,
REASON_EFFECT
)
local
rct
=
Duel
.
Release
(
g
,
REASON_EFFECT
)
Duel
.
Draw
(
tp
,
rct
,
REASON_EFFECT
)
Duel
.
Draw
(
tp
,
rct
,
REASON_EFFECT
)
end
end
...
...
script/c25862681.lua
View file @
b02fb8a8
--エンシェント
·フェアリー·
ドラゴン
--エンシェント
・フェアリー・
ドラゴン
function
c25862681
.
initial_effect
(
c
)
function
c25862681
.
initial_effect
(
c
)
--synchro summon
--synchro summon
aux
.
AddSynchroProcedure
(
c
,
nil
,
aux
.
NonTuner
(
nil
),
1
)
aux
.
AddSynchroProcedure
(
c
,
nil
,
aux
.
NonTuner
(
nil
),
1
)
...
@@ -11,6 +11,7 @@ function c25862681.initial_effect(c)
...
@@ -11,6 +11,7 @@ function c25862681.initial_effect(c)
e1
:
SetCountLimit
(
1
)
e1
:
SetCountLimit
(
1
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCondition
(
c25862681
.
sumcon
)
e1
:
SetCondition
(
c25862681
.
sumcon
)
e1
:
SetCost
(
c25862681
.
cost
)
e1
:
SetTarget
(
c25862681
.
sumtg
)
e1
:
SetTarget
(
c25862681
.
sumtg
)
e1
:
SetOperation
(
c25862681
.
sumop
)
e1
:
SetOperation
(
c25862681
.
sumop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
...
@@ -21,10 +22,15 @@ function c25862681.initial_effect(c)
...
@@ -21,10 +22,15 @@ function c25862681.initial_effect(c)
e2
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_RECOVER
+
CATEGORY_SEARCH
)
e2
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_RECOVER
+
CATEGORY_SEARCH
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCost
(
c25862681
.
cost
)
e2
:
SetTarget
(
c25862681
.
destg
)
e2
:
SetTarget
(
c25862681
.
destg
)
e2
:
SetOperation
(
c25862681
.
desop
)
e2
:
SetOperation
(
c25862681
.
desop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
c25862681
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
end
function
c25862681
.
sumcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c25862681
.
sumcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN1
return
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN1
end
end
...
...
script/c27279764.lua
View file @
b02fb8a8
...
@@ -26,10 +26,12 @@ function c27279764.initial_effect(c)
...
@@ -26,10 +26,12 @@ function c27279764.initial_effect(c)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
--immune
--immune
local
e5
=
Effect
.
CreateEffect
(
c
)
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
)
e5
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e5
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
+
EFFECT_FLAG_CANNOT_DISABLE
)
e5
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetOperation
(
c27279764
.
immop
)
e5
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e5
:
SetCondition
(
c27279764
.
immcon
)
e5
:
SetValue
(
c27279764
.
efilter
)
c
:
RegisterEffect
(
e5
)
c
:
RegisterEffect
(
e5
)
--atk/def down
--atk/def down
local
e6
=
Effect
.
CreateEffect
(
c
)
local
e6
=
Effect
.
CreateEffect
(
c
)
...
@@ -65,22 +67,14 @@ function c27279764.ttop(e,tp,eg,ep,ev,re,r,rp,c)
...
@@ -65,22 +67,14 @@ function c27279764.ttop(e,tp,eg,ep,ev,re,r,rp,c)
c
:
SetMaterial
(
g
)
c
:
SetMaterial
(
g
)
Duel
.
Release
(
g
,
REASON_SUMMON
+
REASON_MATERIAL
)
Duel
.
Release
(
g
,
REASON_SUMMON
+
REASON_MATERIAL
)
end
end
function
c27279764
.
immop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c27279764
.
immcon
(
e
)
local
c
=
e
:
GetHandler
()
return
bit
.
band
(
e
:
GetHandler
():
GetSummonType
(),
SUMMON_TYPE_NORMAL
)
==
SUMMON_TYPE_NORMAL
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e1
:
SetValue
(
c27279764
.
efilter
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
)
c
:
RegisterEffect
(
e1
)
end
end
function
c27279764
.
efilter
(
e
,
te
)
function
c27279764
.
efilter
(
e
,
te
)
if
te
:
IsActiveType
(
TYPE_SPELL
+
TYPE_TRAP
)
then
return
true
end
if
te
:
IsActiveType
(
TYPE_SPELL
+
TYPE_TRAP
)
then
return
true
end
if
te
:
IsActiveType
(
TYPE_MONSTER
)
and
te
:
IsHasType
(
0x7e0
)
then
if
te
:
IsActiveType
(
TYPE_MONSTER
)
and
(
te
:
IsHasType
(
0x7e0
)
or
te
:
GetHandlerPlayer
()
~=
PLAYER_NONE
or
te
:
IsHasProperty
(
EFFECT_FLAG_OWNER_RELATE
)
)
then
local
lv
=
e
:
GetHandler
():
GetLevel
()
local
lv
=
e
:
GetHandler
():
GetLevel
()
local
ec
=
te
:
Get
Handl
er
()
local
ec
=
te
:
Get
Own
er
()
if
ec
:
IsType
(
TYPE_XYZ
)
then
if
ec
:
IsType
(
TYPE_XYZ
)
then
return
ec
:
GetOriginalRank
()
<
lv
return
ec
:
GetOriginalRank
()
<
lv
else
else
...
...
script/c36352429.lua
View file @
b02fb8a8
--
ヴァン
パイア,ドラゴン
--
ヴァンパイア・ドラゴン
function
c36352429
.
initial_effect
(
c
)
function
c36352429
.
initial_effect
(
c
)
--search
--search
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c41902352.lua
View file @
b02fb8a8
...
@@ -3,7 +3,7 @@ function c41902352.initial_effect(c)
...
@@ -3,7 +3,7 @@ function c41902352.initial_effect(c)
--synchro limit
--synchro limit
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetCode
(
EFFECT_CANNOT_BE_SYNCHRO_MATERIAL
)
e1
:
SetCode
(
EFFECT_CANNOT_BE_SYNCHRO_MATERIAL
)
e1
:
SetCondition
(
c41902352
.
synlimit
)
e1
:
SetCondition
(
c41902352
.
synlimit
)
e1
:
SetValue
(
1
)
e1
:
SetValue
(
1
)
...
...
script/c43748308.lua
View file @
b02fb8a8
...
@@ -38,7 +38,6 @@ function c43748308.settg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -38,7 +38,6 @@ function c43748308.settg(e,tp,eg,ep,ev,re,r,rp,chk)
and
Duel
.
IsExistingMatchingCard
(
c43748308
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
and
Duel
.
IsExistingMatchingCard
(
c43748308
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
end
end
function
c43748308
.
setop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c43748308
.
setop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
or
e
:
GetHandler
():
IsFacedown
()
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<=
0
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c43748308
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c43748308
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
...
...
script/c47355498.lua
View file @
b02fb8a8
...
@@ -9,7 +9,7 @@ function c47355498.initial_effect(c)
...
@@ -9,7 +9,7 @@ function c47355498.initial_effect(c)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e2
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e2
:
SetRange
(
LOCATION_
S
ZONE
)
e2
:
SetRange
(
LOCATION_
F
ZONE
)
e2
:
SetTargetRange
(
LOCATION_MZONE
,
LOCATION_MZONE
)
e2
:
SetTargetRange
(
LOCATION_MZONE
,
LOCATION_MZONE
)
e2
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsSetCard
,
0x2e
))
e2
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsSetCard
,
0x2e
))
e2
:
SetValue
(
500
)
e2
:
SetValue
(
500
)
...
@@ -21,7 +21,7 @@ function c47355498.initial_effect(c)
...
@@ -21,7 +21,7 @@ function c47355498.initial_effect(c)
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
)
e4
:
SetCode
(
EFFECT_CANNOT_REMOVE
)
e4
:
SetCode
(
EFFECT_CANNOT_REMOVE
)
e4
:
SetRange
(
LOCATION_
S
ZONE
)
e4
:
SetRange
(
LOCATION_
F
ZONE
)
e4
:
SetTargetRange
(
LOCATION_GRAVE
,
0
)
e4
:
SetTargetRange
(
LOCATION_GRAVE
,
0
)
e4
:
SetCondition
(
c47355498
.
contp
)
e4
:
SetCondition
(
c47355498
.
contp
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
...
@@ -33,7 +33,7 @@ function c47355498.initial_effect(c)
...
@@ -33,7 +33,7 @@ function c47355498.initial_effect(c)
local
e6
=
Effect
.
CreateEffect
(
c
)
local
e6
=
Effect
.
CreateEffect
(
c
)
e6
:
SetType
(
EFFECT_TYPE_FIELD
)
e6
:
SetType
(
EFFECT_TYPE_FIELD
)
e6
:
SetCode
(
EFFECT_NECRO_VALLEY
)
e6
:
SetCode
(
EFFECT_NECRO_VALLEY
)
e6
:
SetRange
(
LOCATION_
S
ZONE
)
e6
:
SetRange
(
LOCATION_
F
ZONE
)
e6
:
SetTargetRange
(
LOCATION_GRAVE
,
0
)
e6
:
SetTargetRange
(
LOCATION_GRAVE
,
0
)
e6
:
SetCondition
(
c47355498
.
contp
)
e6
:
SetCondition
(
c47355498
.
contp
)
c
:
RegisterEffect
(
e6
)
c
:
RegisterEffect
(
e6
)
...
@@ -44,7 +44,7 @@ function c47355498.initial_effect(c)
...
@@ -44,7 +44,7 @@ function c47355498.initial_effect(c)
local
e8
=
Effect
.
CreateEffect
(
c
)
local
e8
=
Effect
.
CreateEffect
(
c
)
e8
:
SetType
(
EFFECT_TYPE_FIELD
)
e8
:
SetType
(
EFFECT_TYPE_FIELD
)
e8
:
SetCode
(
EFFECT_NECRO_VALLEY
)
e8
:
SetCode
(
EFFECT_NECRO_VALLEY
)
e8
:
SetRange
(
LOCATION_
S
ZONE
)
e8
:
SetRange
(
LOCATION_
F
ZONE
)
e8
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e8
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e8
:
SetTargetRange
(
1
,
0
)
e8
:
SetTargetRange
(
1
,
0
)
e8
:
SetCondition
(
c47355498
.
contp
)
e8
:
SetCondition
(
c47355498
.
contp
)
...
@@ -57,7 +57,7 @@ function c47355498.initial_effect(c)
...
@@ -57,7 +57,7 @@ function c47355498.initial_effect(c)
local
e10
=
Effect
.
CreateEffect
(
c
)
local
e10
=
Effect
.
CreateEffect
(
c
)
e10
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e10
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e10
:
SetCode
(
EVENT_CHAIN_SOLVING
)
e10
:
SetCode
(
EVENT_CHAIN_SOLVING
)
e10
:
SetRange
(
LOCATION_
S
ZONE
)
e10
:
SetRange
(
LOCATION_
F
ZONE
)
e10
:
SetOperation
(
c47355498
.
disop
)
e10
:
SetOperation
(
c47355498
.
disop
)
c
:
RegisterEffect
(
e10
)
c
:
RegisterEffect
(
e10
)
end
end
...
...
script/c52068432.lua
View file @
b02fb8a8
...
@@ -70,7 +70,7 @@ function c52068432.remop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -70,7 +70,7 @@ function c52068432.remop(e,tp,eg,ep,ev,re,r,rp)
local
g3
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToRemove
,
tp
,
0
,
LOCATION_GRAVE
,
nil
)
local
g3
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToRemove
,
tp
,
0
,
LOCATION_GRAVE
,
nil
)
if
g1
:
GetCount
()
>
0
and
g2
:
GetCount
()
>
0
and
g3
:
GetCount
()
>
0
then
if
g1
:
GetCount
()
>
0
and
g2
:
GetCount
()
>
0
and
g3
:
GetCount
()
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
sg1
=
g1
:
Select
(
tp
,
1
,
1
,
nil
)
local
sg1
=
g1
:
RandomSelect
(
tp
,
1
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
sg2
=
g2
:
Select
(
tp
,
1
,
1
,
nil
)
local
sg2
=
g2
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
...
...
script/c58481572.lua
View file @
b02fb8a8
...
@@ -41,7 +41,8 @@ function c58481572.hdcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -41,7 +41,8 @@ function c58481572.hdcon(e,tp,eg,ep,ev,re,r,rp)
return
Duel
.
GetCurrentPhase
()
~=
PHASE_DRAW
and
eg
:
IsExists
(
c58481572
.
cfilter
,
1
,
nil
,
1
-
tp
)
return
Duel
.
GetCurrentPhase
()
~=
PHASE_DRAW
and
eg
:
IsExists
(
c58481572
.
cfilter
,
1
,
nil
,
1
-
tp
)
end
end
function
c58481572
.
hdtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c58481572
.
hdtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToRemove
,
tp
,
0
,
LOCATION_HAND
,
1
,
nil
)
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsRelateToEffect
(
e
)
and
e
:
GetHandler
():
IsFaceup
()
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToRemove
,
tp
,
0
,
LOCATION_HAND
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
nil
,
1
,
tp
,
LOCATION_HAND
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
nil
,
1
,
tp
,
LOCATION_HAND
)
end
end
function
c58481572
.
hdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c58481572
.
hdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
script/c5851097.lua
View file @
b02fb8a8
...
@@ -4,7 +4,7 @@ function c5851097.initial_effect(c)
...
@@ -4,7 +4,7 @@ function c5851097.initial_effect(c)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetHintTiming
(
0
,
0x1c
1
)
e1
:
SetHintTiming
(
0
,
0x1c
0
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--disable spsummon
--disable spsummon
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
...
...
script/c60549248.lua
View file @
b02fb8a8
...
@@ -48,7 +48,7 @@ function c60549248.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -48,7 +48,7 @@ function c60549248.thop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_SET_ATTACK
)
e1
:
SetCode
(
EFFECT_SET_ATTACK
)
e1
:
SetValue
(
c
:
GetBaseAttack
()
*
2
)
e1
:
SetValue
(
c
:
GetBaseAttack
()
*
2
)
e1
:
SetReset
(
RESET_EVENT
+
0x1f
e
0000
)
e1
:
SetReset
(
RESET_EVENT
+
0x1f
f
0000
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_SET_DEFENCE
)
e2
:
SetCode
(
EFFECT_SET_DEFENCE
)
...
...
script/c71645242.lua
View file @
b02fb8a8
--ブラック
·
ガーデン
--ブラック
・
ガーデン
function
c71645242
.
initial_effect
(
c
)
function
c71645242
.
initial_effect
(
c
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
@@ -110,10 +110,11 @@ function c71645242.sptg2(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -110,10 +110,11 @@ function c71645242.sptg2(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
g
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
g
:
GetCount
(),
0
,
0
)
end
end
function
c71645242
.
spop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c71645242
.
spop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
local
c
=
e
:
GetHandler
()
if
not
(
c
:
IsRelateToEffect
(
e
)
and
c
:
IsDestructable
()
and
c
:
IsDestructable
(
e
))
then
return
end
local
dg
=
Duel
.
GetMatchingGroup
(
c71645242
.
desfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
local
dg
=
Duel
.
GetMatchingGroup
(
c71645242
.
desfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
local
atk
=
dg
:
GetSum
(
Card
.
GetAttack
)
local
atk
=
dg
:
GetSum
(
Card
.
GetAttack
)
dg
:
AddCard
(
e
:
GetHandler
()
)
dg
:
AddCard
(
c
)
Duel
.
Destroy
(
dg
,
REASON_EFFECT
)
Duel
.
Destroy
(
dg
,
REASON_EFFECT
)
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
...
...
script/c74822425.lua
View file @
b02fb8a8
...
@@ -172,14 +172,13 @@ function c74822425.distg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -172,14 +172,13 @@ function c74822425.distg(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
c74822425
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c74822425
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
NegateActivation
(
ev
)
Duel
.
NegateActivation
(
ev
)
if
re
:
GetHandler
():
IsRelateToEffect
(
re
)
then
if
re
:
GetHandler
():
IsRelateToEffect
(
re
)
and
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
>
0
then
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
end
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c74822425
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
if
g
:
GetCount
()
>
0
then
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c74822425
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
BreakEffect
()
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
Duel
.
BreakEffect
()
end
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
end
end
end
end
function
c74822425
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c74822425
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
script/c78610936.lua
View file @
b02fb8a8
...
@@ -23,8 +23,7 @@ function c78610936.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -23,8 +23,7 @@ function c78610936.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel
.
SetChainLimit
(
aux
.
FALSE
)
Duel
.
SetChainLimit
(
aux
.
FALSE
)
end
end
function
c78610936
.
spfilter
(
c
,
e
,
tp
)
function
c78610936
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsLocation
(
LOCATION_GRAVE
)
and
c
:
GetLevel
()
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
,
1
-
tp
)
return
c
:
IsLocation
(
LOCATION_GRAVE
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
,
1
-
tp
)
and
not
c
:
IsHasEffect
(
EFFECT_NECRO_VALLEY
)
and
not
c
:
IsHasEffect
(
EFFECT_NECRO_VALLEY
)
end
end
function
c78610936
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c78610936
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
...
@@ -41,13 +40,15 @@ function c78610936.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -41,13 +40,15 @@ function c78610936.activate(e,tp,eg,ep,ev,re,r,rp)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
while
tc
do
while
tc
do
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
1
-
tp
,
false
,
false
,
POS_FACEUP_DEFENCE
)
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
1
-
tp
,
false
,
false
,
POS_FACEUP_DEFENCE
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
if
tc
:
GetLevel
()
>
0
then
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetCode
(
EFFECT_UPDATE_LEVEL
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetValue
(
-
1
)
e1
:
SetCode
(
EFFECT_UPDATE_LEVEL
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
)
e1
:
SetValue
(
-
1
)
tc
:
RegisterEffect
(
e1
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
)
tc
=
g
:
GetNext
()
tc
:
RegisterEffect
(
e1
)
tc
=
g
:
GetNext
()
end
end
end
Duel
.
SpecialSummonComplete
()
Duel
.
SpecialSummonComplete
()
end
end
...
...
script/c82732705.lua
View file @
b02fb8a8
...
@@ -4,7 +4,6 @@ function c82732705.initial_effect(c)
...
@@ -4,7 +4,6 @@ function c82732705.initial_effect(c)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetHintTiming
(
0
,
TIMING_DRAW_PHASE
)
e1
:
SetCost
(
c82732705
.
cost
)
e1
:
SetCost
(
c82732705
.
cost
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--disable
--disable
...
...
script/constant.lua
View file @
b02fb8a8
...
@@ -231,23 +231,23 @@ EFFECT_TYPE_CONTINUOUS =0x0800 --不入连锁的诱发效果
...
@@ -231,23 +231,23 @@ EFFECT_TYPE_CONTINUOUS =0x0800 --不入连锁的诱发效果
--========== Flags ========== --效果的特殊性质
--========== Flags ========== --效果的特殊性质
EFFECT_FLAG_INITIAL
=
0x0001
--可以发动的
EFFECT_FLAG_INITIAL
=
0x0001
--可以发动的
EFFECT_FLAG_FUNC_VALUE
=
0x0002
--
EFFECT_FLAG_FUNC_VALUE
=
0x0002
--
EFFECT_FLAG_COUNT_LIMIT
=
0x0004
--
EFFECT_FLAG_COUNT_LIMIT
=
0x0004
--
发动次数限制
EFFECT_FLAG_FIELD_ONLY
=
0x0008
--场上只有1只
EFFECT_FLAG_FIELD_ONLY
=
0x0008
--场上只有1只
EFFECT_FLAG_CARD_TARGET
=
0x0010
--取对象效果
EFFECT_FLAG_CARD_TARGET
=
0x0010
--取对象效果
EFFECT_FLAG_IGNORE_RANGE
=
0x0020
--
使用限制?
(禁止令 大宇宙 王宫的铁壁)
EFFECT_FLAG_IGNORE_RANGE
=
0x0020
--
影响所有区域的卡
(禁止令 大宇宙 王宫的铁壁)
EFFECT_FLAG_ABSOLUTE_TARGET
=
0x0040
--
EFFECT_FLAG_ABSOLUTE_TARGET
=
0x0040
--
Target Range不会因为控制权的改变而改变
EFFECT_FLAG_IGNORE_IMMUNE
=
0x0080
--无视效果免疫
EFFECT_FLAG_IGNORE_IMMUNE
=
0x0080
--无视效果免疫
EFFECT_FLAG_SET_AVAILABLE
=
0x0100
--
不能发动?
EFFECT_FLAG_SET_AVAILABLE
=
0x0100
--
影响场上里侧的卡
EFFECT_FLAG_MULTIACT_HAND
=
0x0200
--手牌有多张可以同时诱发(蔷薇妖精等)
EFFECT_FLAG_MULTIACT_HAND
=
0x0200
--手牌有多张可以同时诱发(蔷薇妖精等)
EFFECT_FLAG_CANNOT_DISABLE
=
0x0400
--不会被无效
EFFECT_FLAG_CANNOT_DISABLE
=
0x0400
--不会被无效
EFFECT_FLAG_PLAYER_TARGET
=
0x0800
--以玩家为对象
EFFECT_FLAG_PLAYER_TARGET
=
0x0800
--以玩家为对象
EFFECT_FLAG_BOTH_SIDE
=
0x1000
--双方都能使用(部分场地,弹压)
EFFECT_FLAG_BOTH_SIDE
=
0x1000
--双方都能使用(部分场地,弹压)
EFFECT_FLAG_COPY_INHERIT
=
0x2000
--
残留?持续?效果
EFFECT_FLAG_COPY_INHERIT
=
0x2000
--
继承复制的效果的Reset属性
EFFECT_FLAG_DAMAGE_STEP
=
0x4000
--可以在伤害步骤发动
EFFECT_FLAG_DAMAGE_STEP
=
0x4000
--可以在伤害步骤发动
EFFECT_FLAG_DAMAGE_CAL
=
0x8000
--可以在伤害计算时发动
EFFECT_FLAG_DAMAGE_CAL
=
0x8000
--可以在伤害计算时发动
EFFECT_FLAG_DELAY
=
0x10000
--场合(不会被卡时点
EFFECT_FLAG_DELAY
=
0x10000
--场合(不会被卡时点
EFFECT_FLAG_SINGLE_RANGE
=
0x20000
--只对自己有效
EFFECT_FLAG_SINGLE_RANGE
=
0x20000
--只对自己有效
EFFECT_FLAG_UNCOPYABLE
=
0x40000
--不能复制(
规则效果
EFFECT_FLAG_UNCOPYABLE
=
0x40000
--不能复制(
效果外文字)
EFFECT_FLAG_OATH
=
0x80000
--誓约效果
EFFECT_FLAG_OATH
=
0x80000
--誓约效果
EFFECT_FLAG_SPSUM_PARAM
=
0x100000
--规则特殊召唤(熔岩魔神 光子杀戮者)
EFFECT_FLAG_SPSUM_PARAM
=
0x100000
--规则特殊召唤(熔岩魔神 光子杀戮者)
EFFECT_FLAG_REPEAT
=
0x200000
--发动被无效后可以再次发动
EFFECT_FLAG_REPEAT
=
0x200000
--发动被无效后可以再次发动
...
@@ -255,7 +255,7 @@ EFFECT_FLAG_NO_TURN_RESET =0x400000 --发条等“这张卡在场上只能发动
...
@@ -255,7 +255,7 @@ EFFECT_FLAG_NO_TURN_RESET =0x400000 --发条等“这张卡在场上只能发动
EFFECT_FLAG_EVENT_PLAYER
=
0x800000
--视为对方玩家的效果(动作?)
EFFECT_FLAG_EVENT_PLAYER
=
0x800000
--视为对方玩家的效果(动作?)
EFFECT_FLAG_OWNER_RELATE
=
0x1000000
--和效果持有者相关
EFFECT_FLAG_OWNER_RELATE
=
0x1000000
--和效果持有者相关
EFFECT_FLAG_AVAILABLE_BD
=
0x2000000
--战斗伤害操作(纳祭之魔 地狱战士)
EFFECT_FLAG_AVAILABLE_BD
=
0x2000000
--战斗伤害操作(纳祭之魔 地狱战士)
EFFECT_FLAG_CLIENT_HINT
=
0x4000000
--
获得效果?
EFFECT_FLAG_CLIENT_HINT
=
0x4000000
--
客户端提示
EFFECT_FLAG_CHAIN_UNIQUE
=
0x8000000
--同一组连锁只能发动一次
EFFECT_FLAG_CHAIN_UNIQUE
=
0x8000000
--同一组连锁只能发动一次
EFFECT_FLAG_NAGA
=
0x10000000
--神卡纳迦!
EFFECT_FLAG_NAGA
=
0x10000000
--神卡纳迦!
EFFECT_FLAG_COF
=
0x20000000
--邪恶的仪式
EFFECT_FLAG_COF
=
0x20000000
--邪恶的仪式
...
...
script/utility.lua
View file @
b02fb8a8
...
@@ -73,7 +73,6 @@ function Auxiliary.EnableDualAttribute(c)
...
@@ -73,7 +73,6 @@ function Auxiliary.EnableDualAttribute(c)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DUAL_SUMMONABLE
)
e1
:
SetCode
(
EFFECT_DUAL_SUMMONABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
...
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