Commit a9a00e9b authored by VanillaSalt's avatar VanillaSalt

fix

parent 97314ba8
......@@ -21,23 +21,41 @@ function c29223325.initial_effect(c)
c:RegisterEffect(e2)
end
function c29223325.filter(c)
return c:IsSetCard(0x97) and c:IsType(TYPE_MONSTER) and c:IsSSetable()
return c:IsSetCard(0x97) and c:IsType(TYPE_MONSTER) and c:IsSSetable(true)
end
function c29223325.desfilter(c)
return c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsDestructable()
end
function c29223325.desfilter2(c)
return c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsDestructable() and c:GetSequence()~=5
end
function c29223325.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and c29223325.desfilter(chkc) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
and Duel.IsExistingTarget(c29223325.desfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,e:GetHandler())
and Duel.IsExistingMatchingCard(c29223325.filter,tp,LOCATION_DECK,0,1,nil) end
if chk==0 then
if not Duel.IsExistingMatchingCard(c29223325.filter,tp,LOCATION_DECK,0,1,nil) then return false end
local ft=Duel.GetLocationCount(tp,LOCATION_SZONE)
if e:GetHandler():IsLocation(LOCATION_HAND) then ft=ft-1 end
if ft<0 then return false
elseif ft>0 then
return Duel.IsExistingTarget(c29223325.desfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,e:GetHandler())
else
return Duel.IsExistingTarget(c29223325.desfilter2,tp,LOCATION_SZONE,0,1,e:GetHandler())
end
end
local ft=Duel.GetLocationCount(tp,LOCATION_SZONE)
local g=nil
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,c29223325.desfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,e:GetHandler())
if ft>0 then
g=Duel.SelectTarget(tp,c29223325.desfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,e:GetHandler())
else
g=Duel.SelectTarget(tp,c29223325.desfilter2,tp,LOCATION_SZONE,0,1,1,e:GetHandler())
end
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function c29223325.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.Destroy(tc,REASON_EFFECT)~=0 then
if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
local g=Duel.SelectMatchingCard(tp,c29223325.filter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
......
......@@ -6,7 +6,7 @@ function c32623004.initial_effect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_QUICK_F)
e1:SetCode(EVENT_CHAINING)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL+EFFECT_FLAG_CHAIN_UNIQUE)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e1:SetRange(LOCATION_GRAVE)
e1:SetCondition(c32623004.spcon)
e1:SetCost(c32623004.spcost)
......@@ -28,7 +28,11 @@ function c32623004.spcon(e,tp,eg,ep,ev,re,r,rp)
return re:GetHandler():IsSetCard(0x5a)
end
function c32623004.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFlagEffect(tp,32623004)==0 end
if chk==0 then
if Duel.GetFlagEffect(tp,32623005)~=0 then return false end
Duel.RegisterFlagEffect(tp,32623005,RESET_CHAIN,0,1)
return Duel.GetFlagEffect(tp,32623004)==0
end
Duel.RegisterFlagEffect(tp,32623004,RESET_PHASE+PHASE_END,0,1)
end
function c32623004.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
......@@ -41,6 +45,5 @@ function c32623004.spop(e,tp,eg,ep,ev,re,r,rp)
end
end
function c32623004.rmtg(e,c)
local rc=c:GetReasonCard()
return rc and rc:IsSetCard(0x5a) and c:IsReason(REASON_EFFECT)
return c:IsReason(REASON_EFFECT) and c:GetReasonEffect():GetHandler():IsSetCard(0x5a)
end
......@@ -12,6 +12,25 @@ function c35537251.initial_effect(c)
c:RegisterEffect(e1)
end
function c35537251.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFlagEffect(tp,35537251)==0 end
Duel.RegisterFlagEffect(tp,35537251,RESET_PHASE+PHASE_END,0,1)
end
function c35537251.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local g=Group.CreateGroup()
for i=0,4 do
local tc=Duel.GetFieldCard(tp,LOCATION_MZONE,i)
if tc and tc:IsFaceup() and tc:IsSetCard(0x84) and tc:IsType(TYPE_XYZ) then
g:Merge(tc:GetOverlayGroup())
end
end
if g:GetCount()==0 then return false end
return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false)
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c35537251.spop(e,tp,eg,ep,ev,re,r,rp)
local g=Group.CreateGroup()
for i=0,4 do
local tc=Duel.GetFieldCard(tp,LOCATION_MZONE,i)
......@@ -19,18 +38,10 @@ function c35537251.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
g:Merge(tc:GetOverlayGroup())
end
end
if chk==0 then return g:GetCount()>0 and Duel.GetFlagEffect(tp,35537251)==0 end
if g:GetCount()==0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVEXYZ)
local sg=g:Select(tp,1,1,nil)
Duel.SendtoGrave(sg,REASON_COST)
Duel.RegisterFlagEffect(tp,35537251,RESET_PHASE+PHASE_END,0,1)
end
function c35537251.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c35537251.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.SendtoGrave(sg,REASON_EFFECT)
if e:GetHandler():IsRelateToEffect(e) then
Duel.SpecialSummon(e:GetHandler(),0,tp,tp,false,false,POS_FACEUP)
end
......
......@@ -64,7 +64,7 @@ function c46925518.operation(e,tp,eg,ep,ev,re,r,rp)
if sg:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(46925518,1)) then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=g:Select(tp,1,1,nil)
local tg=sg:Select(tp,1,1,nil)
if Duel.SpecialSummon(tg,0,tp,tp,false,false,POS_FACEDOWN_DEFENCE)~=0 then
Duel.ConfirmCards(1-tp,tg)
end
......
......@@ -69,12 +69,11 @@ function c56051086.eqop(e,tp,eg,ep,ev,re,r,rp)
e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetReset(RESET_EVENT+0x1fe0000)
e1:SetValue(c56051086.eqlimit)
e1:SetLabelObject(tc)
tc:RegisterEffect(e1)
end
end
function c56051086.eqlimit(e,c)
return c==e:GetLabelObject()
return c==e:GetOwner()
end
function c56051086.indcon(e)
return e:GetHandler():GetEquipGroup():IsExists(Card.IsSetCard,1,nil,0x48)
......
......@@ -3,7 +3,7 @@ function c57734012.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_DRAW)
e1:SetCode(EVENT_TO_HAND)
e1:SetCondition(c57734012.regcon)
e1:SetOperation(c57734012.regop)
c:RegisterEffect(e1)
......@@ -17,8 +17,9 @@ function c57734012.initial_effect(c)
c:RegisterEffect(e2)
end
function c57734012.regcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return Duel.GetFlagEffect(tp,57734012)==0 and Duel.GetCurrentPhase()==PHASE_DRAW
and e:GetHandler():IsReason(REASON_RULE) and not e:GetHandler():IsPublic()
and c:IsReason(REASON_DRAW) and c:IsReason(REASON_RULE) and not c:IsPublic()
end
function c57734012.regop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
......
......@@ -31,14 +31,14 @@ end
function c59708927.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>1
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false)
and Duel.IsExistingMatchingCard(c59708927.filter,tp,LOCATION_HAND,0,1,nil,e,tp) end
and Duel.IsExistingMatchingCard(c59708927.filter,tp,LOCATION_HAND,0,1,e:GetHandler(),e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,2,tp,LOCATION_HAND)
end
function c59708927.spop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
if Duel.GetLocationCount(tp,LOCATION_MZONE)<2 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c59708927.filter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
local g=Duel.SelectMatchingCard(tp,c59708927.filter,tp,LOCATION_HAND,0,1,1,e:GetHandler(),e,tp)
if g:GetCount()>0 then
g:AddCard(e:GetHandler())
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
......
......@@ -6,7 +6,7 @@ function c6351548.initial_effect(c)
e1:SetCategory(CATEGORY_TOGRAVE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_TO_GRAVE)
e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CHAIN_UNIQUE)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY+EFFECT_FLAG_CHAIN_UNIQUE)
e1:SetCondition(c6351548.condition)
e1:SetCost(c6351548.cost)
e1:SetTarget(c6351548.target)
......
......@@ -11,6 +11,7 @@ function c69840739.initial_effect(c)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(c69840739.chcon)
e1:SetCost(c69840739.cost)
e1:SetTarget(c69840739.chtg)
e1:SetOperation(c69840739.chop)
c:RegisterEffect(e1)
--reload
......@@ -36,6 +37,9 @@ function c69840739.cost(e,tp,eg,ep,ev,re,r,rp,chk)
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
e:GetHandler():RegisterFlagEffect(69840739,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END,0,1)
end
function c69840739.chtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c69840739.filter,rp,0,LOCATION_ONFIELD,1,nil) end
end
function c69840739.chop(e,tp,eg,ep,ev,re,r,rp)
local g=Group.CreateGroup()
Duel.ChangeTargetCard(ev,g)
......
......@@ -33,7 +33,7 @@ function c71921856.initial_effect(c)
end
c71921856.xyz_number=79
function c71921856.filter(c)
return c:IsSetCard(0x85)
return c:IsSetCard(0x84)
end
function c71921856.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c71921856.filter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil) end
......
......@@ -21,6 +21,7 @@ function c8038143.cfilter(c)
end
function c8038143.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c8038143.cfilter,tp,LOCATION_MZONE,0,1,nil)
and rp~=tp and (re:IsActiveType(TYPE_MONSTER) or re:IsHasType(EFFECT_TYPE_ACTIVATE)) and Duel.IsChainNegatable(ev)
end
function c8038143.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
......@@ -28,7 +29,7 @@ function c8038143.target(e,tp,eg,ep,ev,re,r,rp,chk)
local dg=Group.CreateGroup()
for i=1,ev do
local te,tgp=Duel.GetChainInfo(i,CHAININFO_TRIGGERING_EFFECT,CHAININFO_TRIGGERING_PLAYER)
if tgp~=tp and (te:IsActiveType(TYPE_MONSTER) or te:IsHasType(EFFECT_TYPE_ACTIVATE)) then
if tgp~=tp then
local tc=te:GetHandler()
ng:AddCard(tc)
if tc:IsOnField() and tc:IsRelateToEffect(te) and tc:IsAbleToDeck() then
......@@ -44,7 +45,7 @@ function c8038143.activate(e,tp,eg,ep,ev,re,r,rp)
local dg=Group.CreateGroup()
for i=1,ev do
local te,tgp=Duel.GetChainInfo(i,CHAININFO_TRIGGERING_EFFECT,CHAININFO_TRIGGERING_PLAYER)
if tgp~=tp and (te:IsActiveType(TYPE_MONSTER) or te:IsHasType(EFFECT_TYPE_ACTIVATE)) then
if tgp~=tp then
Duel.NegateActivation(i)
local tc=te:GetHandler()
if tc:IsRelateToEffect(e) and tc:IsRelateToEffect(te) and tc:IsAbleToDeck() then
......
......@@ -16,7 +16,8 @@ end
function c8316565.condition(e,tp,eg,ep,ev,re,r,rp)
local ph=Duel.GetCurrentPhase()
return Duel.IsExistingMatchingCard(c8316565.cfilter,tp,LOCATION_MZONE,0,1,nil)
and ph>PHASE_MAIN1 and ph<PHASE_MAIN2 and re:IsHasType(EFFECT_TYPE_ACTIVATE) and Duel.IsChainNegatable(ev)
and ph>PHASE_MAIN1 and ph<PHASE_MAIN2
and (re:IsActiveType(TYPE_MONSTER) or re:IsHasType(EFFECT_TYPE_ACTIVATE)) and Duel.IsChainNegatable(ev)
end
function c8316565.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
......
......@@ -14,6 +14,7 @@ function c93238626.initial_effect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e2:SetCode(EVENT_PHASE+PHASE_END)
e2:SetRange(LOCATION_SZONE)
e2:SetCountLimit(1)
e2:SetCondition(c93238626.reccon)
e2:SetTarget(c93238626.rectg)
e2:SetOperation(c93238626.recop)
......
......@@ -47,7 +47,8 @@ function c95239444.cost(e,tp,eg,ep,ev,re,r,rp,chk)
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function c95239444.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)>0 end
if chk==0 then return Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)>0
and Duel.IsExistingMatchingCard(Card.IsAbleToHand,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,e:GetHandler()) end
end
function c95239444.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
......@@ -65,6 +66,7 @@ function c95239444.operation(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local tg=Duel.SelectMatchingCard(tp,Card.IsAbleToHand,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,sg:GetCount(),c)
if tg:GetCount()>0 then
Duel.BreakEffect()
Duel.DisableShuffleCheck(false)
Duel.SendtoHand(tg,nil,REASON_EFFECT)
end
......
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