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MyCard
ygopro
Commits
a5d98bc1
Commit
a5d98bc1
authored
Sep 03, 2025
by
mercury233
Browse files
Options
Browse Files
Download
Plain Diff
Merge branch 'master' of
https://github.com/Fluorohydride/ygopro
into server
parents
08bb21cd
6c84c3bf
Changes
11
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Showing
11 changed files
with
132 additions
and
113 deletions
+132
-113
.gitignore
.gitignore
+24
-19
gframe/client_field.cpp
gframe/client_field.cpp
+16
-11
gframe/data_manager.cpp
gframe/data_manager.cpp
+2
-6
gframe/data_manager.h
gframe/data_manager.h
+11
-16
gframe/deck_con.cpp
gframe/deck_con.cpp
+29
-21
gframe/deck_manager.cpp
gframe/deck_manager.cpp
+25
-20
gframe/deck_manager.h
gframe/deck_manager.h
+7
-3
gframe/event_handler.cpp
gframe/event_handler.cpp
+1
-1
gframe/game.cpp
gframe/game.cpp
+14
-13
gframe/menu_handler.cpp
gframe/menu_handler.cpp
+1
-1
gframe/myfilesystem.h
gframe/myfilesystem.h
+2
-2
No files found.
.gitignore
View file @
a5d98bc1
...
...
@@ -3,16 +3,20 @@
/deck
/data
/expansions
/fonts
.DS_Store
/deck/
/expansions/
/fonts/
/icon
/pack
/pics
/replay
/single
/sound
/pack
/
/pics
/
/replay
/
/single
/
/sound
/
!/sound/files.txt
/WindBot
/WindBot
/
/cards.cdb
/error.log
/bot.conf
...
...
@@ -25,17 +29,18 @@
/ikpMP3.dll
/irrKlang.dll
/bin
/build
/obj
/event
/freetype
/irrlicht
/irrklang
/ikpmp3
/lua
/miniaudio
/sqlite3
/.vscode/
/bin/
/build/
/obj/
/event/
/freetype/
/irrlicht/
/irrklang/
/ikpmp3/
/lua/
/miniaudio/
/sqlite3/
/gframe/*.ico
/gframe/ygopro.rc
/gframe/ygopro.aps
...
...
gframe/client_field.cpp
View file @
a5d98bc1
...
...
@@ -455,7 +455,7 @@ void ClientField::ShowSelectCard(bool buttonok, bool chain) {
// text
wchar_t
formatBuffer
[
2048
];
if
(
conti_selecting
)
myswprintf
(
formatBuffer
,
L"%ls"
,
DataManager
::
unknown_string
);
myswprintf
(
formatBuffer
,
L"%ls"
,
dataManager
.
unknown_string
);
else
if
(
cant_check_grave
&&
selectable_cards
[
i
]
->
location
==
LOCATION_GRAVE
)
myswprintf
(
formatBuffer
,
L"%ls"
,
dataManager
.
FormatLocation
(
selectable_cards
[
i
]
->
location
,
0
));
else
if
(
selectable_cards
[
i
]
->
location
==
LOCATION_OVERLAY
)
...
...
@@ -1547,7 +1547,8 @@ void ClientField::UpdateDeclarableList() {
int
trycode
=
BufferIO
::
GetVal
(
pname
);
CardData
cd
;
if
(
dataManager
.
GetData
(
trycode
,
&
cd
)
&&
is_declarable
(
cd
,
declare_opcodes
))
{
auto
it
=
dataManager
.
GetStringPointer
(
trycode
);
auto
&
_strings
=
dataManager
.
GetStringTable
();
auto
it
=
_strings
.
find
(
trycode
);
mainGame
->
lstANCard
->
clear
();
ancard
.
clear
();
mainGame
->
lstANCard
->
addItem
(
it
->
second
.
name
.
c_str
());
...
...
@@ -1560,19 +1561,23 @@ void ClientField::UpdateDeclarableList() {
}
mainGame
->
lstANCard
->
clear
();
ancard
.
clear
();
for
(
auto
cit
=
dataManager
.
strings_begin
();
cit
!=
dataManager
.
strings_end
();
++
cit
)
{
if
(
cit
->
second
.
name
.
find
(
pname
)
!=
std
::
wstring
::
npos
)
{
auto
cp
=
dataManager
.
GetCodePointer
(
cit
->
first
);
if
(
cp
==
dataManager
.
datas_end
())
auto
&
_datas
=
dataManager
.
GetDataTable
();
auto
&
_strings
=
dataManager
.
GetStringTable
();
for
(
auto
&
entry
:
_strings
)
{
auto
&
code
=
entry
.
first
;
auto
&
str
=
entry
.
second
;
if
(
str
.
name
.
find
(
pname
)
!=
std
::
wstring
::
npos
)
{
auto
cp
=
_datas
.
find
(
code
);
if
(
cp
==
_datas
.
end
())
continue
;
//datas.alias can be double card names or alias
if
(
is_declarable
(
cp
->
second
,
declare_opcodes
))
{
if
(
pname
==
cit
->
second
.
name
||
trycode
==
cit
->
first
)
{
//exact match or last used
mainGame
->
lstANCard
->
insertItem
(
0
,
cit
->
second
.
name
.
c_str
(),
-
1
);
ancard
.
insert
(
ancard
.
begin
(),
c
it
->
first
);
if
(
pname
==
str
.
name
||
trycode
==
code
)
{
//exact match or last used
mainGame
->
lstANCard
->
insertItem
(
0
,
str
.
name
.
c_str
(),
-
1
);
ancard
.
insert
(
ancard
.
begin
(),
c
ode
);
}
else
{
mainGame
->
lstANCard
->
addItem
(
cit
->
second
.
name
.
c_str
());
ancard
.
push_back
(
c
it
->
first
);
mainGame
->
lstANCard
->
addItem
(
str
.
name
.
c_str
());
ancard
.
push_back
(
c
ode
);
}
}
}
...
...
gframe/data_manager.cpp
View file @
a5d98bc1
...
...
@@ -6,11 +6,7 @@
namespace
ygo
{
const
wchar_t
*
DataManager
::
unknown_string
=
L"???"
;
unsigned
char
DataManager
::
scriptBuffer
[
0x100000
]
=
{};
#if !defined(YGOPRO_SERVER_MODE) || defined(SERVER_ZIP_SUPPORT)
irr
::
io
::
IFileSystem
*
DataManager
::
FileSystem
=
nullptr
;
#endif
DataManager
dataManager
;
DataManager
::
DataManager
()
:
_datas
(
32768
),
_strings
(
32768
)
{
...
...
@@ -446,9 +442,9 @@ unsigned char* DataManager::ReadScriptFromIrrFS(const char* script_name, int* sl
#ifdef _WIN32
wchar_t
fname
[
256
]{};
BufferIO
::
DecodeUTF8
(
script_name
,
fname
);
auto
reader
=
FileSystem
->
createAndOpenFile
(
fname
);
auto
reader
=
dataManager
.
FileSystem
->
createAndOpenFile
(
fname
);
#else
auto
reader
=
FileSystem
->
createAndOpenFile
(
script_name
);
auto
reader
=
dataManager
.
FileSystem
->
createAndOpenFile
(
script_name
);
#endif
if
(
!
reader
)
return
nullptr
;
...
...
gframe/data_manager.h
View file @
a5d98bc1
...
...
@@ -71,19 +71,15 @@ public:
code_pointer
GetCodePointer
(
uint32_t
code
)
const
;
#ifndef YGOPRO_SERVER_MODE
string_pointer
GetStringPointer
(
uint32_t
code
)
const
;
code_pointer
datas_begin
()
const
noexcept
{
return
_datas
.
cbegin
();
}
code_pointer
datas_end
()
const
noexcept
{
return
_datas
.
cend
();
}
string_pointer
strings_begin
()
const
noexcept
{
return
_strings
.
cbegin
();
#endif
const
std
::
unordered_map
<
uint32_t
,
CardDataC
>&
GetDataTable
()
const
{
return
_datas
;
}
string_pointer
strings_end
()
const
noexcept
{
return
_strings
.
cend
();
#ifndef YGOPRO_SERVER_MODE
const
std
::
unordered_map
<
uint32_t
,
CardString
>&
GetStringTable
()
const
{
return
_strings
;
}
#endif
//YGOPRO_SERVER_MODE
#endif
bool
GetData
(
uint32_t
code
,
CardData
*
pData
)
const
;
#ifndef YGOPRO_SERVER_MODE
bool
GetString
(
uint32_t
code
,
CardString
*
pStr
)
const
;
...
...
@@ -109,9 +105,12 @@ public:
std
::
unordered_map
<
unsigned
int
,
std
::
wstring
>
_sysStrings
;
#endif
char
errmsg
[
512
]{};
const
wchar_t
*
unknown_string
{
L"???"
};
#if !defined(YGOPRO_SERVER_MODE) || defined(SERVER_ZIP_SUPPORT)
irr
::
io
::
IFileSystem
*
FileSystem
{};
#endif
static
unsigned
char
scriptBuffer
[
0x100000
];
static
const
wchar_t
*
unknown_string
;
static
uint32_t
CardReader
(
uint32_t
,
card_data
*
);
static
unsigned
char
*
ScriptReaderEx
(
const
char
*
script_path
,
int
*
slen
);
...
...
@@ -121,10 +120,6 @@ public:
#endif
//read by fread
static
unsigned
char
*
ReadScriptFromFile
(
const
char
*
script_name
,
int
*
slen
);
#if !defined(YGOPRO_SERVER_MODE) || defined(SERVER_ZIP_SUPPORT)
static
irr
::
io
::
IFileSystem
*
FileSystem
;
#endif
#ifndef YGOPRO_SERVER_MODE
static
bool
deck_sort_lv
(
code_pointer
l1
,
code_pointer
l2
);
...
...
gframe/deck_con.cpp
View file @
a5d98bc1
...
...
@@ -141,6 +141,7 @@ void DeckBuilder::Terminate() {
bool
DeckBuilder
::
OnEvent
(
const
irr
::
SEvent
&
event
)
{
if
(
mainGame
->
dField
.
OnCommonEvent
(
event
))
return
false
;
auto
&
_datas
=
dataManager
.
GetDataTable
();
switch
(
event
.
EventType
)
{
case
irr
:
:
EET_GUI_EVENT
:
{
irr
::
s32
id
=
event
.
GUIEvent
.
Caller
->
getID
();
...
...
@@ -428,7 +429,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
mainGame
->
lstCategories
->
addItem
(
catename
);
catesel
=
mainGame
->
lstCategories
->
getItemCount
()
-
1
;
}
else
{
for
(
int
i
=
3
;
i
<
(
int
)
mainGame
->
lstCategories
->
getItemCount
();
i
++
)
{
for
(
int
i
=
DECK_CATEGORY_CUSTOM
;
i
<
(
int
)
mainGame
->
lstCategories
->
getItemCount
();
i
++
)
{
if
(
!
mywcsncasecmp
(
mainGame
->
lstCategories
->
getListItem
(
i
),
catename
,
256
))
{
catesel
=
i
;
mainGame
->
stACMessage
->
setText
(
dataManager
.
GetSysString
(
1474
));
...
...
@@ -448,6 +449,8 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
}
case
BUTTON_RENAME_CATEGORY
:
{
int
catesel
=
mainGame
->
lstCategories
->
getSelected
();
if
(
catesel
<
DECK_CATEGORY_CUSTOM
)
break
;
const
wchar_t
*
oldcatename
=
mainGame
->
lstCategories
->
getListItem
(
catesel
);
const
wchar_t
*
newcatename
=
mainGame
->
ebDMName
->
getText
();
if
(
DeckManager
::
RenameCategory
(
oldcatename
,
newcatename
))
{
...
...
@@ -458,7 +461,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
catesel
=
mainGame
->
lstCategories
->
getItemCount
()
-
1
;
}
else
{
catesel
=
0
;
for
(
int
i
=
3
;
i
<
(
int
)
mainGame
->
lstCategories
->
getItemCount
();
i
++
)
{
for
(
int
i
=
DECK_CATEGORY_CUSTOM
;
i
<
(
int
)
mainGame
->
lstCategories
->
getItemCount
();
i
++
)
{
if
(
!
mywcsncasecmp
(
mainGame
->
lstCategories
->
getListItem
(
i
),
newcatename
,
256
))
{
catesel
=
i
;
mainGame
->
stACMessage
->
setText
(
dataManager
.
GetSysString
(
1474
));
...
...
@@ -478,11 +481,13 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
}
case
BUTTON_DELETE_CATEGORY
:
{
int
catesel
=
mainGame
->
lstCategories
->
getSelected
();
if
(
catesel
<
DECK_CATEGORY_CUSTOM
)
break
;
const
wchar_t
*
catename
=
mainGame
->
lstCategories
->
getListItem
(
catesel
);
if
(
DeckManager
::
DeleteCategory
(
catename
))
{
mainGame
->
cbDBCategory
->
removeItem
(
catesel
);
mainGame
->
lstCategories
->
removeItem
(
catesel
);
catesel
=
2
;
catesel
=
DECK_CATEGORY_NONE
;
mainGame
->
lstCategories
->
setSelected
(
catesel
);
RefreshDeckList
();
mainGame
->
lstDecks
->
setSelected
(
0
);
...
...
@@ -1074,8 +1079,8 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
break
;
dragx
=
event
.
MouseInput
.
X
;
dragy
=
event
.
MouseInput
.
Y
;
draging_pointer
=
dataManager
.
GetCodePointer
(
hovered_code
);
if
(
draging_pointer
==
dataManager
.
datas_
end
())
draging_pointer
=
_datas
.
find
(
hovered_code
);
if
(
draging_pointer
==
_datas
.
end
())
break
;
if
(
hovered_pos
==
4
)
{
if
(
!
check_limit
(
draging_pointer
))
...
...
@@ -1128,8 +1133,8 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
break
;
if
(
hovered_pos
==
0
||
hovered_seq
==
-
1
)
break
;
auto
pointer
=
dataManager
.
GetCodePointer
(
hovered_code
);
if
(
pointer
==
dataManager
.
datas_
end
())
auto
pointer
=
_datas
.
find
(
hovered_code
);
if
(
pointer
==
_datas
.
end
())
break
;
soundManager
.
PlaySoundEffect
(
SOUND_CARD_DROP
);
if
(
hovered_pos
==
1
)
{
...
...
@@ -1163,8 +1168,8 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
}
else
if
(
hovered_pos
==
3
)
{
pop_side
(
hovered_seq
);
}
else
{
auto
pointer
=
dataManager
.
GetCodePointer
(
hovered_code
);
if
(
pointer
==
dataManager
.
datas_
end
())
auto
pointer
=
_datas
.
find
(
hovered_code
);
if
(
pointer
==
_datas
.
end
())
break
;
if
(
!
check_limit
(
pointer
))
break
;
...
...
@@ -1198,8 +1203,8 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
break
;
if
(
is_draging
)
break
;
auto
pointer
=
dataManager
.
GetCodePointer
(
hovered_code
);
if
(
pointer
==
dataManager
.
datas_
end
())
auto
pointer
=
_datas
.
find
(
hovered_code
);
if
(
pointer
==
_datas
.
end
())
break
;
if
(
!
check_limit
(
pointer
))
break
;
...
...
@@ -1468,10 +1473,13 @@ void DeckBuilder::FilterCards() {
query_elements
.
push_back
(
element
);
}
}
for
(
code_pointer
ptr
=
dataManager
.
datas_begin
();
ptr
!=
dataManager
.
datas_end
();
++
ptr
)
{
const
CardDataC
&
data
=
ptr
->
second
;
auto
strpointer
=
dataManager
.
GetStringPointer
(
ptr
->
first
);
if
(
strpointer
==
dataManager
.
strings_end
())
auto
&
_datas
=
dataManager
.
GetDataTable
();
auto
&
_strings
=
dataManager
.
GetStringTable
();
for
(
code_pointer
ptr
=
_datas
.
begin
();
ptr
!=
_datas
.
end
();
++
ptr
)
{
auto
&
code
=
ptr
->
first
;
auto
&
data
=
ptr
->
second
;
auto
strpointer
=
_strings
.
find
(
code
);
if
(
strpointer
==
_strings
.
end
())
continue
;
const
CardString
&
strings
=
strpointer
->
second
;
if
(
data
.
type
&
TYPE_TOKEN
)
...
...
@@ -1877,16 +1885,16 @@ bool DeckBuilder::check_limit(code_pointer pointer) {
auto
flit
=
filterList
->
content
.
find
(
limitcode
);
if
(
flit
!=
filterList
->
content
.
end
())
limit
=
flit
->
second
;
for
(
auto
it
=
deckManager
.
current_deck
.
main
.
begin
();
it
!=
deckManager
.
current_deck
.
main
.
end
();
++
it
)
{
if
((
*
it
)
->
first
==
limitcode
||
(
*
it
)
->
second
.
alias
==
limitcode
)
for
(
auto
&
card
:
deckManager
.
current_deck
.
main
)
{
if
(
card
->
first
==
limitcode
||
card
->
second
.
alias
==
limitcode
)
limit
--
;
}
for
(
auto
it
=
deckManager
.
current_deck
.
extra
.
begin
();
it
!=
deckManager
.
current_deck
.
extra
.
end
();
++
it
)
{
if
((
*
it
)
->
first
==
limitcode
||
(
*
it
)
->
second
.
alias
==
limitcode
)
for
(
auto
&
card
:
deckManager
.
current_deck
.
extra
)
{
if
(
card
->
first
==
limitcode
||
card
->
second
.
alias
==
limitcode
)
limit
--
;
}
for
(
auto
it
=
deckManager
.
current_deck
.
side
.
begin
();
it
!=
deckManager
.
current_deck
.
side
.
end
();
++
it
)
{
if
((
*
it
)
->
first
==
limitcode
||
(
*
it
)
->
second
.
alias
==
limitcode
)
for
(
auto
&
card
:
deckManager
.
current_deck
.
side
)
{
if
(
card
->
first
==
limitcode
||
card
->
second
.
alias
==
limitcode
)
limit
--
;
}
return
limit
>
0
;
...
...
gframe/deck_manager.cpp
View file @
a5d98bc1
...
...
@@ -5,9 +5,6 @@
namespace
ygo
{
#ifndef YGOPRO_SERVER_MODE
char
DeckManager
::
deckBuffer
[
0x10000
]{};
#endif
DeckManager
deckManager
;
void
DeckManager
::
LoadLFListSingle
(
const
char
*
path
)
{
...
...
@@ -155,42 +152,46 @@ unsigned int DeckManager::CheckDeck(const Deck& deck, unsigned int lfhash, int r
uint32_t
DeckManager
::
LoadDeck
(
Deck
&
deck
,
uint32_t
dbuf
[],
int
mainc
,
int
sidec
,
bool
is_packlist
)
{
deck
.
clear
();
uint32_t
errorcode
=
0
;
CardData
cd
;
auto
&
_datas
=
dataManager
.
GetDataTable
()
;
for
(
int
i
=
0
;
i
<
mainc
;
++
i
)
{
auto
code
=
dbuf
[
i
];
if
(
!
dataManager
.
GetData
(
code
,
&
cd
))
{
auto
it
=
_datas
.
find
(
code
);
if
(
it
==
_datas
.
end
())
{
errorcode
=
code
;
continue
;
}
auto
&
cd
=
it
->
second
;
if
(
cd
.
type
&
TYPE_TOKEN
)
{
errorcode
=
code
;
continue
;
}
if
(
is_packlist
)
{
deck
.
main
.
push_back
(
dataManager
.
GetCodePointer
(
code
)
);
deck
.
main
.
push_back
(
it
);
continue
;
}
if
(
cd
.
type
&
TYPES_EXTRA_DECK
)
{
if
(
deck
.
extra
.
size
()
<
EXTRA_MAX_SIZE
)
deck
.
extra
.
push_back
(
dataManager
.
GetCodePointer
(
code
)
);
deck
.
extra
.
push_back
(
it
);
}
else
{
if
(
deck
.
main
.
size
()
<
DECK_MAX_SIZE
)
deck
.
main
.
push_back
(
dataManager
.
GetCodePointer
(
code
)
);
deck
.
main
.
push_back
(
it
);
}
}
for
(
int
i
=
0
;
i
<
sidec
;
++
i
)
{
auto
code
=
dbuf
[
mainc
+
i
];
if
(
!
dataManager
.
GetData
(
code
,
&
cd
))
{
auto
it
=
_datas
.
find
(
code
);
if
(
it
==
_datas
.
end
())
{
errorcode
=
code
;
continue
;
}
auto
&
cd
=
it
->
second
;
if
(
cd
.
type
&
TYPE_TOKEN
)
{
errorcode
=
code
;
continue
;
}
if
(
deck
.
side
.
size
()
<
SIDE_MAX_SIZE
)
deck
.
side
.
push_back
(
dataManager
.
GetCodePointer
(
code
)
);
deck
.
side
.
push_back
(
it
);
}
return
errorcode
;
}
...
...
@@ -252,15 +253,15 @@ bool DeckManager::LoadSide(Deck& deck, uint32_t dbuf[], int mainc, int sidec) {
void
DeckManager
::
GetCategoryPath
(
wchar_t
*
ret
,
int
index
,
const
wchar_t
*
text
)
{
wchar_t
catepath
[
256
];
switch
(
index
)
{
case
0
:
case
DECK_CATEGORY_PACK
:
myswprintf
(
catepath
,
L"./pack"
);
break
;
case
1
:
case
DECK_CATEGORY_BOT
:
BufferIO
::
CopyWideString
(
mainGame
->
gameConf
.
bot_deck_path
,
catepath
);
break
;
case
-
1
:
case
2
:
case
3
:
case
DECK_CATEGORY_NONE
:
case
DECK_CATEGORY_SEPARATOR
:
myswprintf
(
catepath
,
L"./deck"
);
break
;
default:
...
...
@@ -286,11 +287,11 @@ FILE* DeckManager::OpenDeckFile(const wchar_t* file, const char* mode) {
}
irr
::
io
::
IReadFile
*
DeckManager
::
OpenDeckReader
(
const
wchar_t
*
file
)
{
#ifdef _WIN32
auto
reader
=
DataManager
::
FileSystem
->
createAndOpenFile
(
file
);
auto
reader
=
dataManager
.
FileSystem
->
createAndOpenFile
(
file
);
#else
char
file2
[
256
];
BufferIO
::
EncodeUTF8
(
file
,
file2
);
auto
reader
=
DataManager
::
FileSystem
->
createAndOpenFile
(
file2
);
auto
reader
=
dataManager
.
FileSystem
->
createAndOpenFile
(
file2
);
#endif
return
reader
;
}
...
...
@@ -300,6 +301,9 @@ bool DeckManager::LoadCurrentDeck(std::istringstream& deckStream, bool is_packli
}
bool
DeckManager
::
LoadCurrentDeck
(
const
wchar_t
*
file
,
bool
is_packlist
)
{
current_deck
.
clear
();
if
(
!
file
[
0
])
return
false
;
char
deckBuffer
[
MAX_YDK_SIZE
]{};
auto
reader
=
OpenDeckReader
(
file
);
if
(
!
reader
)
{
wchar_t
localfile
[
256
];
...
...
@@ -326,11 +330,12 @@ bool DeckManager::LoadCurrentDeck(const wchar_t* file, bool is_packlist) {
bool
DeckManager
::
LoadCurrentDeck
(
int
category_index
,
const
wchar_t
*
category_name
,
const
wchar_t
*
deckname
)
{
wchar_t
filepath
[
256
];
GetDeckFile
(
filepath
,
category_index
,
category_name
,
deckname
);
bool
is_packlist
=
(
category_index
==
0
);
bool
res
=
LoadCurrentDeck
(
filepath
,
is_packlist
);
if
(
res
&&
mainGame
->
is_building
)
bool
is_packlist
=
(
category_index
==
DECK_CATEGORY_PACK
);
if
(
!
LoadCurrentDeck
(
filepath
,
is_packlist
))
return
false
;
if
(
mainGame
->
is_building
)
mainGame
->
deckBuilder
.
RefreshPackListScroll
();
return
res
;
return
true
;
}
void
DeckManager
::
SaveDeck
(
const
Deck
&
deck
,
std
::
stringstream
&
deckStream
)
{
deckStream
<<
"#created by ..."
<<
std
::
endl
;
...
...
gframe/deck_manager.h
View file @
a5d98bc1
...
...
@@ -32,6 +32,12 @@ namespace ygo {
constexpr
int
MAINC_MAX
=
250
;
// the limit of card_state
constexpr
int
SIDEC_MAX
=
MAINC_MAX
;
constexpr
int
DECK_CATEGORY_PACK
=
0
;
constexpr
int
DECK_CATEGORY_BOT
=
1
;
constexpr
int
DECK_CATEGORY_NONE
=
2
;
constexpr
int
DECK_CATEGORY_SEPARATOR
=
3
;
constexpr
int
DECK_CATEGORY_CUSTOM
=
4
;
struct
LFList
{
unsigned
int
hash
{};
std
::
wstring
listName
;
...
...
@@ -65,9 +71,7 @@ public:
Deck
current_deck
;
std
::
vector
<
LFList
>
_lfList
;
#ifndef YGOPRO_SERVER_MODE
static
char
deckBuffer
[
0x10000
];
#endif
static
constexpr
int
MAX_YDK_SIZE
=
0x10000
;
void
LoadLFListSingle
(
const
char
*
path
);
void
LoadLFList
();
...
...
gframe/event_handler.cpp
View file @
a5d98bc1
...
...
@@ -906,7 +906,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
myswprintf
(
formatBuffer
,
L""
);
}
else
{
if
(
conti_selecting
)
myswprintf
(
formatBuffer
,
L"%ls"
,
DataManager
::
unknown_string
);
myswprintf
(
formatBuffer
,
L"%ls"
,
dataManager
.
unknown_string
);
else
if
(
cant_check_grave
&&
selectable_cards
[
i
]
->
location
==
LOCATION_GRAVE
)
myswprintf
(
formatBuffer
,
L"%ls"
,
dataManager
.
FormatLocation
(
selectable_cards
[
i
]
->
location
,
0
));
else
if
(
selectable_cards
[
i
+
pos
]
->
location
==
LOCATION_OVERLAY
)
...
...
gframe/game.cpp
View file @
a5d98bc1
...
...
@@ -77,13 +77,13 @@ HostInfo game_info;
void
Game
::
MainServerLoop
()
{
#ifdef SERVER_ZIP_SUPPORT
DataManager
::
FileSystem
=
new
irr
::
io
::
CFileSystem
();
dataManager
.
FileSystem
=
new
irr
::
io
::
CFileSystem
();
#endif
deckManager
.
LoadLFList
();
dataManager
.
LoadDB
(
L"cards.cdb"
);
LoadExpansions
();
#ifdef SERVER_PRO2_SUPPORT
DataManager
::
FileSystem
->
addFileArchive
(
"data/script.zip"
,
true
,
false
,
irr
::
io
::
EFAT_ZIP
);
dataManager
.
FileSystem
->
addFileArchive
(
"data/script.zip"
,
true
,
false
,
irr
::
io
::
EFAT_ZIP
);
#endif
server_port
=
NetServer
::
StartServer
(
server_port
);
...
...
@@ -122,7 +122,7 @@ bool Game::Initialize() {
ErrorLog
(
"Failed to load textures!"
);
return
false
;
}
DataManager
::
FileSystem
=
device
->
getFileSystem
();
dataManager
.
FileSystem
=
device
->
getFileSystem
();
if
(
!
dataManager
.
LoadDB
(
L"cards.cdb"
))
{
ErrorLog
(
"Failed to load card database (cards.cdb)!"
);
return
false
;
...
...
@@ -1206,19 +1206,19 @@ void Game::LoadExpansions() {
#if defined(SERVER_ZIP_SUPPORT) || !defined(YGOPRO_SERVER_MODE)
if
(
IsExtension
(
name
,
L".zip"
)
||
IsExtension
(
name
,
L".ypk"
))
{
#ifdef _WIN32
DataManager
::
FileSystem
->
addFileArchive
(
fpath
,
true
,
false
,
irr
::
io
::
EFAT_ZIP
);
dataManager
.
FileSystem
->
addFileArchive
(
fpath
,
true
,
false
,
irr
::
io
::
EFAT_ZIP
);
#else
char
upath
[
1024
];
BufferIO
::
EncodeUTF8
(
fpath
,
upath
);
DataManager
::
FileSystem
->
addFileArchive
(
upath
,
true
,
false
,
irr
::
io
::
EFAT_ZIP
);
dataManager
.
FileSystem
->
addFileArchive
(
upath
,
true
,
false
,
irr
::
io
::
EFAT_ZIP
);
#endif
return
;
}
#endif //SERVER_ZIP_SUPPORT
});
#if defined(SERVER_ZIP_SUPPORT) || !defined(YGOPRO_SERVER_MODE)
for
(
irr
::
u32
i
=
0
;
i
<
DataManager
::
FileSystem
->
getFileArchiveCount
();
++
i
)
{
auto
archive
=
DataManager
::
FileSystem
->
getFileArchive
(
i
)
->
getFileList
();
for
(
irr
::
u32
i
=
0
;
i
<
dataManager
.
FileSystem
->
getFileArchiveCount
();
++
i
)
{
auto
archive
=
dataManager
.
FileSystem
->
getFileArchive
(
i
)
->
getFileList
();
for
(
irr
::
u32
j
=
0
;
j
<
archive
->
getFileCount
();
++
j
)
{
#ifdef _WIN32
const
wchar_t
*
fname
=
archive
->
getFullFileName
(
j
).
c_str
();
...
...
@@ -1234,9 +1234,9 @@ void Game::LoadExpansions() {
#ifndef YGOPRO_SERVER_MODE
if
(
IsExtension
(
fname
,
L".conf"
))
{
#ifdef _WIN32
auto
reader
=
DataManager
::
FileSystem
->
createAndOpenFile
(
fname
);
auto
reader
=
dataManager
.
FileSystem
->
createAndOpenFile
(
fname
);
#else
auto
reader
=
DataManager
::
FileSystem
->
createAndOpenFile
(
uname
);
auto
reader
=
dataManager
.
FileSystem
->
createAndOpenFile
(
uname
);
#endif
dataManager
.
LoadStrings
(
reader
);
continue
;
...
...
@@ -1603,8 +1603,9 @@ void Game::ShowCardInfo(int code, bool resize) {
if
(
showingcode
==
code
&&
!
resize
)
return
;
wchar_t
formatBuffer
[
256
];
auto
cit
=
dataManager
.
GetCodePointer
(
code
);
bool
is_valid
=
(
cit
!=
dataManager
.
datas_end
());
auto
&
_datas
=
dataManager
.
GetDataTable
();
auto
cit
=
_datas
.
find
(
code
);
bool
is_valid
=
(
cit
!=
_datas
.
end
());
imgCard
->
setImage
(
imageManager
.
GetTexture
(
code
,
true
));
if
(
is_valid
)
{
auto
&
cd
=
cit
->
second
;
...
...
@@ -1625,8 +1626,8 @@ void Game::ShowCardInfo(int code, bool resize) {
if
(
is_valid
&&
!
gameConf
.
hide_setname
)
{
auto
&
cd
=
cit
->
second
;
auto
target
=
cit
;
if
(
cd
.
alias
&&
dataManager
.
GetCodePointer
(
cd
.
alias
)
!=
dataManager
.
datas_
end
())
{
target
=
dataManager
.
GetCodePointer
(
cd
.
alias
);
if
(
cd
.
alias
&&
_datas
.
find
(
cd
.
alias
)
!=
_datas
.
end
())
{
target
=
_datas
.
find
(
cd
.
alias
);
}
if
(
target
->
second
.
setcode
[
0
])
{
offset
=
23
;
// *yScale;
...
...
gframe/menu_handler.cpp
View file @
a5d98bc1
...
...
@@ -487,7 +487,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
if
(
prev_operation
==
BUTTON_RENAME_REPLAY
)
{
wchar_t
newname
[
256
];
BufferIO
::
CopyWideString
(
mainGame
->
ebRSName
->
getText
(),
newname
);
if
(
mywcsncasecmp
(
newname
+
std
::
wcslen
(
newname
)
-
4
,
L".yrp"
,
4
))
{
if
(
!
IsExtension
(
newname
,
L".yrp"
))
{
myswprintf
(
newname
,
L"%ls.yrp"
,
mainGame
->
ebRSName
->
getText
());
}
if
(
Replay
::
RenameReplay
(
mainGame
->
lstReplayList
->
getListItem
(
prev_sel
),
newname
))
{
...
...
gframe/myfilesystem.h
View file @
a5d98bc1
...
...
@@ -21,7 +21,7 @@ class FileSystem {
public:
static
void
SafeFileName
(
wchar_t
*
wfile
)
{
while
((
wfile
=
std
::
wcspbrk
(
wfile
,
L"<>:
\"
/
\\
|?*"
))
!=
nullptr
)
*
wfile
++
=
'_'
;
*
wfile
++
=
L
'_'
;
}
static
bool
IsFileExists
(
const
wchar_t
*
wfile
)
{
...
...
@@ -125,7 +125,7 @@ class FileSystem {
public:
static
void
SafeFileName
(
wchar_t
*
wfile
)
{
while
((
wfile
=
std
::
wcspbrk
(
wfile
,
L"/"
))
!=
nullptr
)
*
wfile
++
=
'_'
;
*
wfile
++
=
L
'_'
;
}
static
bool
IsFileExists
(
const
char
*
file
)
{
...
...
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