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ygopro
Commits
a10fec6a
Commit
a10fec6a
authored
May 05, 2018
by
nanahira
Browse files
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Plain Diff
unfinished
parent
06154740
Changes
4
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4 changed files
with
42 additions
and
0 deletions
+42
-0
gframe/client_field.cpp
gframe/client_field.cpp
+29
-0
gframe/client_field.h
gframe/client_field.h
+2
-0
gframe/drawing.cpp
gframe/drawing.cpp
+6
-0
gframe/game.h
gframe/game.h
+5
-0
No files found.
gframe/client_field.cpp
View file @
a10fec6a
...
@@ -94,6 +94,7 @@ void ClientField::Clear() {
...
@@ -94,6 +94,7 @@ void ClientField::Clear() {
pzone_act
[
1
]
=
false
;
pzone_act
[
1
]
=
false
;
conti_act
=
false
;
conti_act
=
false
;
deck_reversed
=
false
;
deck_reversed
=
false
;
RefreshCardCountDisplay
();
}
}
void
ClientField
::
Initial
(
int
player
,
int
deckc
,
int
extrac
)
{
void
ClientField
::
Initial
(
int
player
,
int
deckc
,
int
extrac
)
{
ClientCard
*
pcard
;
ClientCard
*
pcard
;
...
@@ -117,6 +118,7 @@ void ClientField::Initial(int player, int deckc, int extrac) {
...
@@ -117,6 +118,7 @@ void ClientField::Initial(int player, int deckc, int extrac) {
pcard
->
position
=
POS_FACEDOWN_DEFENSE
;
pcard
->
position
=
POS_FACEDOWN_DEFENSE
;
GetCardLocation
(
pcard
,
&
pcard
->
curPos
,
&
pcard
->
curRot
,
true
);
GetCardLocation
(
pcard
,
&
pcard
->
curPos
,
&
pcard
->
curRot
,
true
);
}
}
RefreshCardCountDisplay
();
}
}
ClientCard
*
ClientField
::
GetCard
(
int
controler
,
int
location
,
int
sequence
,
int
sub_seq
)
{
ClientCard
*
ClientField
::
GetCard
(
int
controler
,
int
location
,
int
sequence
,
int
sub_seq
)
{
std
::
vector
<
ClientCard
*>*
lst
=
0
;
std
::
vector
<
ClientCard
*>*
lst
=
0
;
...
@@ -226,6 +228,7 @@ void ClientField::AddCard(ClientCard* pcard, int controler, int location, int se
...
@@ -226,6 +228,7 @@ void ClientField::AddCard(ClientCard* pcard, int controler, int location, int se
break
;
break
;
}
}
}
}
RefreshCardCountDisplay
();
}
}
ClientCard
*
ClientField
::
RemoveCard
(
int
controler
,
int
location
,
int
sequence
)
{
ClientCard
*
ClientField
::
RemoveCard
(
int
controler
,
int
location
,
int
sequence
)
{
ClientCard
*
pcard
=
0
;
ClientCard
*
pcard
=
0
;
...
@@ -297,6 +300,7 @@ ClientCard* ClientField::RemoveCard(int controler, int location, int sequence) {
...
@@ -297,6 +300,7 @@ ClientCard* ClientField::RemoveCard(int controler, int location, int sequence) {
}
}
}
}
pcard
->
location
=
0
;
pcard
->
location
=
0
;
RefreshCardCountDisplay
();
return
pcard
;
return
pcard
;
}
}
void
ClientField
::
UpdateCard
(
int
controler
,
int
location
,
int
sequence
,
char
*
data
)
{
void
ClientField
::
UpdateCard
(
int
controler
,
int
location
,
int
sequence
,
char
*
data
)
{
...
@@ -1462,4 +1466,29 @@ void ClientField::UpdateDeclarableCode(bool enter) {
...
@@ -1462,4 +1466,29 @@ void ClientField::UpdateDeclarableCode(bool enter) {
else
else
UpdateDeclarableCodeOpcode
(
enter
);
UpdateDeclarableCodeOpcode
(
enter
);
}
}
void
ClientField
::
RefreshCardCountDisplay
()
{
for
(
int
p
=
0
;
p
<
2
;
++
p
)
{
mainGame
->
dInfo
.
card_count
[
p
]
=
mzone
[
p
].
size
()
+
szone
[
p
].
size
()
+
hand
[
p
].
size
();
myswprintf
(
mainGame
->
dInfo
.
str_card_count
[
p
],
L"%d"
,
mainGame
->
dInfo
.
card_count
[
p
]);
}
if
(
mainGame
->
dInfo
.
card_count
[
0
]
>
mainGame
->
dInfo
.
card_count
[
1
])
{
mainGame
->
dInfo
.
card_adv_color
[
0
]
=
0xffffff00
;
mainGame
->
dInfo
.
card_adv_color
[
1
]
=
0xffff0000
;
mainGame
->
dInfo
.
card_adv
=
mainGame
->
dInfo
.
card_count
[
0
]
-
mainGame
->
dInfo
.
card_count
[
1
];
myswprintf
(
mainGame
->
dInfo
.
str_card_adv
[
0
],
L"+%d"
,
mainGame
->
dInfo
.
card_adv
);
myswprintf
(
mainGame
->
dInfo
.
str_card_adv
[
1
],
L"-%d"
,
mainGame
->
dInfo
.
card_adv
);
}
else
if
(
mainGame
->
dInfo
.
card_count
[
1
]
>
mainGame
->
dInfo
.
card_count
[
0
])
{
mainGame
->
dInfo
.
card_adv_color
[
1
]
=
0xffffff00
;
mainGame
->
dInfo
.
card_adv_color
[
0
]
=
0xffff0000
;
mainGame
->
dInfo
.
card_adv
=
mainGame
->
dInfo
.
card_count
[
1
]
-
mainGame
->
dInfo
.
card_count
[
0
];
myswprintf
(
mainGame
->
dInfo
.
str_card_adv
[
1
],
L"+%d"
,
mainGame
->
dInfo
.
card_adv
);
myswprintf
(
mainGame
->
dInfo
.
str_card_adv
[
0
],
L"-%d"
,
mainGame
->
dInfo
.
card_adv
);
}
else
{
mainGame
->
dInfo
.
card_adv_color
[
0
]
=
0xffffffff
;
mainGame
->
dInfo
.
card_adv_color
[
1
]
=
0xffffffff
;
mainGame
->
dInfo
.
card_adv
=
0
;
myswprintf
(
mainGame
->
dInfo
.
str_card_adv
[
0
],
L"+%d"
,
mainGame
->
dInfo
.
card_adv
);
myswprintf
(
mainGame
->
dInfo
.
str_card_adv
[
1
],
L"+%d"
,
mainGame
->
dInfo
.
card_adv
);
}
}
}
}
gframe/client_field.h
View file @
a10fec6a
...
@@ -115,6 +115,8 @@ public:
...
@@ -115,6 +115,8 @@ public:
void
UpdateDeclarableCodeOpcode
(
bool
enter
);
void
UpdateDeclarableCodeOpcode
(
bool
enter
);
void
UpdateDeclarableCode
(
bool
enter
);
void
UpdateDeclarableCode
(
bool
enter
);
void
RefreshCardCountDisplay
();
irr
::
gui
::
IGUIElement
*
panel
;
irr
::
gui
::
IGUIElement
*
panel
;
std
::
vector
<
int
>
ancard
;
std
::
vector
<
int
>
ancard
;
int
hovered_controler
;
int
hovered_controler
;
...
...
gframe/drawing.cpp
View file @
a10fec6a
...
@@ -546,6 +546,12 @@ void Game::DrawMisc() {
...
@@ -546,6 +546,12 @@ void Game::DrawMisc() {
}
}
DrawShadowText
(
numFont
,
dInfo
.
strLP
[
0
],
Resize
(
330
,
12
,
631
,
30
),
Resize
(
0
,
1
,
2
,
0
),
0xffffff00
,
0xff000000
,
true
,
false
,
0
);
DrawShadowText
(
numFont
,
dInfo
.
strLP
[
0
],
Resize
(
330
,
12
,
631
,
30
),
Resize
(
0
,
1
,
2
,
0
),
0xffffff00
,
0xff000000
,
true
,
false
,
0
);
DrawShadowText
(
numFont
,
dInfo
.
strLP
[
1
],
Resize
(
691
,
12
,
992
,
30
),
Resize
(
0
,
1
,
2
,
0
),
0xffffff00
,
0xff000000
,
true
,
false
,
0
);
DrawShadowText
(
numFont
,
dInfo
.
strLP
[
1
],
Resize
(
691
,
12
,
992
,
30
),
Resize
(
0
,
1
,
2
,
0
),
0xffffff00
,
0xff000000
,
true
,
false
,
0
);
DrawShadowText
(
numFont
,
dInfo
.
str_card_adv
[
0
],
Resize
(
455
,
52
,
490
,
71
),
Resize
(
0
,
1
,
2
,
0
),
dInfo
.
card_adv_color
[
0
],
0xff000000
,
true
,
false
,
0
);
DrawShadowText
(
numFont
,
dInfo
.
str_card_count
[
0
],
Resize
(
490
,
52
,
525
,
71
),
Resize
(
0
,
1
,
2
,
0
),
0xffffffff
,
0xff000000
,
true
,
false
,
0
);
DrawShadowText
(
numFont
,
dInfo
.
str_card_count
[
1
],
Resize
(
795
,
52
,
830
,
71
),
Resize
(
0
,
1
,
2
,
0
),
0xffffffff
,
0xff000000
,
true
,
false
,
0
);
DrawShadowText
(
numFont
,
dInfo
.
str_card_adv
[
1
],
Resize
(
830
,
52
,
865
,
71
),
Resize
(
0
,
1
,
2
,
0
),
dInfo
.
card_adv_color
[
1
],
0xff000000
,
true
,
false
,
0
);
recti
p1size
=
Resize
(
335
,
31
,
629
,
50
);
recti
p1size
=
Resize
(
335
,
31
,
629
,
50
);
recti
p2size
=
Resize
(
986
,
31
,
986
,
50
);
recti
p2size
=
Resize
(
986
,
31
,
986
,
50
);
...
...
gframe/game.h
View file @
a10fec6a
...
@@ -69,6 +69,8 @@ struct DuelInfo {
...
@@ -69,6 +69,8 @@ struct DuelInfo {
bool
tag_player
[
2
];
bool
tag_player
[
2
];
int
lp
[
2
];
int
lp
[
2
];
int
start_lp
[
2
];
int
start_lp
[
2
];
int
card_count
[
2
];
int
card_adv
;
int
duel_rule
;
int
duel_rule
;
int
turn
;
int
turn
;
short
curMsg
;
short
curMsg
;
...
@@ -85,6 +87,9 @@ struct DuelInfo {
...
@@ -85,6 +87,9 @@ struct DuelInfo {
wchar_t
str_time_limit
[
16
];
wchar_t
str_time_limit
[
16
];
wchar_t
str_time_left
[
2
][
16
];
wchar_t
str_time_left
[
2
][
16
];
video
::
SColor
time_color
[
2
];
video
::
SColor
time_color
[
2
];
wchar_t
str_card_adv
[
2
][
16
];
wchar_t
str_card_count
[
2
][
16
];
video
::
SColor
card_adv_color
[
2
];
bool
isReplaySwapped
;
bool
isReplaySwapped
;
};
};
...
...
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