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ygopro
Commits
951fe837
Commit
951fe837
authored
Dec 06, 2015
by
salix5
Browse files
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Plain Diff
Merge branch 'Tianchenglipu-patch-win'
parents
e3283e01
b6eaae2f
Changes
5
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Showing
5 changed files
with
71 additions
and
14 deletions
+71
-14
gframe/game.cpp
gframe/game.cpp
+53
-13
gframe/game.h
gframe/game.h
+9
-0
ocgcore
ocgcore
+1
-1
strings.conf
strings.conf
+1
-0
system.conf
system.conf
+7
-0
No files found.
gframe/game.cpp
View file @
951fe837
...
@@ -259,13 +259,19 @@ bool Game::Initialize() {
...
@@ -259,13 +259,19 @@ bool Game::Initialize() {
//system
//system
irr
::
gui
::
IGUITab
*
tabSystem
=
wInfos
->
addTab
(
dataManager
.
GetSysString
(
1273
));
irr
::
gui
::
IGUITab
*
tabSystem
=
wInfos
->
addTab
(
dataManager
.
GetSysString
(
1273
));
chkAutoPos
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
20
,
20
,
280
,
45
),
tabSystem
,
-
1
,
dataManager
.
GetSysString
(
1274
));
chkAutoPos
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
20
,
20
,
280
,
45
),
tabSystem
,
-
1
,
dataManager
.
GetSysString
(
1274
));
chkAutoPos
->
setChecked
(
true
);
chkAutoPos
->
setChecked
(
gameConf
.
chkAutoPos
);
chkRandomPos
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
40
,
50
,
300
,
75
),
tabSystem
,
-
1
,
dataManager
.
GetSysString
(
1275
));
chkRandomPos
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
40
,
50
,
300
,
75
),
tabSystem
,
-
1
,
dataManager
.
GetSysString
(
1275
));
chkRandomPos
->
setChecked
(
gameConf
.
chkRandomPos
);
chkAutoChain
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
20
,
80
,
280
,
105
),
tabSystem
,
-
1
,
dataManager
.
GetSysString
(
1276
));
chkAutoChain
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
20
,
80
,
280
,
105
),
tabSystem
,
-
1
,
dataManager
.
GetSysString
(
1276
));
chkAutoChain
->
setChecked
(
gameConf
.
chkAutoChain
);
chkWaitChain
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
20
,
110
,
280
,
135
),
tabSystem
,
-
1
,
dataManager
.
GetSysString
(
1277
));
chkWaitChain
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
20
,
110
,
280
,
135
),
tabSystem
,
-
1
,
dataManager
.
GetSysString
(
1277
));
chkWaitChain
->
setChecked
(
gameConf
.
chkWaitChain
);
chkIgnore1
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
20
,
170
,
280
,
195
),
tabSystem
,
-
1
,
dataManager
.
GetSysString
(
1290
));
chkIgnore1
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
20
,
170
,
280
,
195
),
tabSystem
,
-
1
,
dataManager
.
GetSysString
(
1290
));
chkIgnore1
->
setChecked
(
gameConf
.
chkIgnore1
);
chkIgnore2
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
20
,
200
,
280
,
225
),
tabSystem
,
-
1
,
dataManager
.
GetSysString
(
1291
));
chkIgnore2
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
20
,
200
,
280
,
225
),
tabSystem
,
-
1
,
dataManager
.
GetSysString
(
1291
));
chkIgnore2
->
setChecked
(
false
);
chkIgnore2
->
setChecked
(
gameConf
.
chkIgnore2
);
chkHideSetname
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
20
,
200
,
280
,
285
),
tabSystem
,
-
1
,
dataManager
.
GetSysString
(
1354
));
chkHideSetname
->
setChecked
(
gameConf
.
chkHideSetname
);
//
//
wHand
=
env
->
addWindow
(
rect
<
s32
>
(
500
,
450
,
825
,
605
),
false
,
L""
);
wHand
=
env
->
addWindow
(
rect
<
s32
>
(
500
,
450
,
825
,
605
),
false
,
L""
);
wHand
->
getCloseButton
()
->
setVisible
(
false
);
wHand
->
getCloseButton
()
->
setVisible
(
false
);
...
@@ -800,6 +806,14 @@ void Game::LoadConfig() {
...
@@ -800,6 +806,14 @@ void Game::LoadConfig() {
gameConf
.
lastip
[
0
]
=
0
;
gameConf
.
lastip
[
0
]
=
0
;
gameConf
.
lastport
[
0
]
=
0
;
gameConf
.
lastport
[
0
]
=
0
;
gameConf
.
roompass
[
0
]
=
0
;
gameConf
.
roompass
[
0
]
=
0
;
//settings
gameConf
.
chkAutoPos
=
1
;
gameConf
.
chkRandomPos
=
0
;
gameConf
.
chkAutoChain
=
0
;
gameConf
.
chkWaitChain
=
0
;
gameConf
.
chkIgnore1
=
0
;
gameConf
.
chkIgnore2
=
0
;
gameConf
.
chkHideSetname
=
0
;
fseek
(
fp
,
0
,
SEEK_END
);
fseek
(
fp
,
0
,
SEEK_END
);
int
fsize
=
ftell
(
fp
);
int
fsize
=
ftell
(
fp
);
fseek
(
fp
,
0
,
SEEK_SET
);
fseek
(
fp
,
0
,
SEEK_SET
);
...
@@ -832,6 +846,20 @@ void Game::LoadConfig() {
...
@@ -832,6 +846,20 @@ void Game::LoadConfig() {
}
else
if
(
!
strcmp
(
strbuf
,
"roompass"
))
{
}
else
if
(
!
strcmp
(
strbuf
,
"roompass"
))
{
BufferIO
::
DecodeUTF8
(
valbuf
,
wstr
);
BufferIO
::
DecodeUTF8
(
valbuf
,
wstr
);
BufferIO
::
CopyWStr
(
wstr
,
gameConf
.
roompass
,
20
);
BufferIO
::
CopyWStr
(
wstr
,
gameConf
.
roompass
,
20
);
}
else
if
(
!
strcmp
(
strbuf
,
"chkAutoPos"
))
{
gameConf
.
chkAutoPos
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"chkRandomPos"
))
{
gameConf
.
chkRandomPos
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"chkAutoChain"
))
{
gameConf
.
chkAutoChain
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"chkWaitChain"
))
{
gameConf
.
chkWaitChain
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"chkIgnore1"
))
{
gameConf
.
chkIgnore1
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"chkIgnore2"
))
{
gameConf
.
chkIgnore2
=
atoi
(
valbuf
);
}
else
if
(
!
strcmp
(
strbuf
,
"chkHideSetname"
))
{
gameConf
.
chkHideSetname
=
atoi
(
valbuf
);
}
else
{
}
else
{
// options allowing multiple words
// options allowing multiple words
sscanf
(
linebuf
,
"%s = %240[^
\n
]"
,
strbuf
,
valbuf
);
sscanf
(
linebuf
,
"%s = %240[^
\n
]"
,
strbuf
,
valbuf
);
...
@@ -874,6 +902,14 @@ void Game::SaveConfig() {
...
@@ -874,6 +902,14 @@ void Game::SaveConfig() {
fprintf
(
fp
,
"lastip = %s
\n
"
,
linebuf
);
fprintf
(
fp
,
"lastip = %s
\n
"
,
linebuf
);
BufferIO
::
EncodeUTF8
(
gameConf
.
lastport
,
linebuf
);
BufferIO
::
EncodeUTF8
(
gameConf
.
lastport
,
linebuf
);
fprintf
(
fp
,
"lastport = %s
\n
"
,
linebuf
);
fprintf
(
fp
,
"lastport = %s
\n
"
,
linebuf
);
//settings
fprintf
(
fp
,
"chkAutoPos = %d
\n
"
,
((
mainGame
->
chkAutoPos
->
isChecked
())
?
1
:
0
));
fprintf
(
fp
,
"chkRandomPos = %d
\n
"
,
((
mainGame
->
chkRandomPos
->
isChecked
())
?
1
:
0
));
fprintf
(
fp
,
"chkAutoChain = %d
\n
"
,
((
mainGame
->
chkAutoChain
->
isChecked
())
?
1
:
0
));
fprintf
(
fp
,
"chkWaitChain = %d
\n
"
,
((
mainGame
->
chkWaitChain
->
isChecked
())
?
1
:
0
));
fprintf
(
fp
,
"chkIgnore1 = %d
\n
"
,
((
mainGame
->
chkIgnore1
->
isChecked
())
?
1
:
0
));
fprintf
(
fp
,
"chkIgnore2 = %d
\n
"
,
((
mainGame
->
chkIgnore2
->
isChecked
())
?
1
:
0
));
fprintf
(
fp
,
"chkHideSetname = %d
\n
"
,
((
mainGame
->
chkHideSetname
->
isChecked
())
?
1
:
0
));
fclose
(
fp
);
fclose
(
fp
);
}
}
void
Game
::
ShowCardInfo
(
int
code
)
{
void
Game
::
ShowCardInfo
(
int
code
)
{
...
@@ -888,18 +924,22 @@ void Game::ShowCardInfo(int code) {
...
@@ -888,18 +924,22 @@ void Game::ShowCardInfo(int code) {
else
myswprintf
(
formatBuffer
,
L"%ls[%08d]"
,
dataManager
.
GetName
(
code
),
code
);
else
myswprintf
(
formatBuffer
,
L"%ls[%08d]"
,
dataManager
.
GetName
(
code
),
code
);
stName
->
setText
(
formatBuffer
);
stName
->
setText
(
formatBuffer
);
int
offset
=
0
;
int
offset
=
0
;
unsigned
long
long
sc
=
cd
.
setcode
;
if
(
!
mainGame
->
chkHideSetname
->
isChecked
())
{
if
(
cd
.
alias
)
{
unsigned
long
long
sc
=
cd
.
setcode
;
auto
aptr
=
dataManager
.
_datas
.
find
(
cd
.
alias
);
if
(
cd
.
alias
)
{
if
(
aptr
!=
dataManager
.
_datas
.
end
())
auto
aptr
=
dataManager
.
_datas
.
find
(
cd
.
alias
);
sc
=
aptr
->
second
.
setcode
;
if
(
aptr
!=
dataManager
.
_datas
.
end
())
}
sc
=
aptr
->
second
.
setcode
;
if
(
sc
)
{
}
offset
=
23
;
if
(
sc
)
{
myswprintf
(
formatBuffer
,
L"%ls%ls"
,
dataManager
.
GetSysString
(
1329
),
dataManager
.
FormatSetName
(
sc
));
offset
=
23
;
stSetName
->
setText
(
formatBuffer
);
myswprintf
(
formatBuffer
,
L"%ls%ls"
,
dataManager
.
GetSysString
(
1329
),
dataManager
.
FormatSetName
(
sc
));
}
else
stSetName
->
setText
(
formatBuffer
);
}
else
stSetName
->
setText
(
L""
);
}
else
{
stSetName
->
setText
(
L""
);
stSetName
->
setText
(
L""
);
}
if
(
cd
.
type
&
TYPE_MONSTER
)
{
if
(
cd
.
type
&
TYPE_MONSTER
)
{
myswprintf
(
formatBuffer
,
L"[%ls] %ls/%ls"
,
dataManager
.
FormatType
(
cd
.
type
),
dataManager
.
FormatRace
(
cd
.
race
),
dataManager
.
FormatAttribute
(
cd
.
attribute
));
myswprintf
(
formatBuffer
,
L"[%ls] %ls/%ls"
,
dataManager
.
FormatType
(
cd
.
type
),
dataManager
.
FormatRace
(
cd
.
race
),
dataManager
.
FormatAttribute
(
cd
.
attribute
));
stInfo
->
setText
(
formatBuffer
);
stInfo
->
setText
(
formatBuffer
);
...
...
gframe/game.h
View file @
951fe837
...
@@ -24,6 +24,14 @@ struct Config {
...
@@ -24,6 +24,14 @@ struct Config {
wchar_t
textfont
[
256
];
wchar_t
textfont
[
256
];
wchar_t
numfont
[
256
];
wchar_t
numfont
[
256
];
wchar_t
roompass
[
20
];
wchar_t
roompass
[
20
];
//settings
int
chkAutoPos
;
int
chkRandomPos
;
int
chkAutoChain
;
int
chkWaitChain
;
int
chkIgnore1
;
int
chkIgnore2
;
int
chkHideSetname
;
};
};
struct
DuelInfo
{
struct
DuelInfo
{
...
@@ -179,6 +187,7 @@ public:
...
@@ -179,6 +187,7 @@ public:
irr
::
gui
::
IGUICheckBox
*
chkRandomPos
;
irr
::
gui
::
IGUICheckBox
*
chkRandomPos
;
irr
::
gui
::
IGUICheckBox
*
chkAutoChain
;
irr
::
gui
::
IGUICheckBox
*
chkAutoChain
;
irr
::
gui
::
IGUICheckBox
*
chkWaitChain
;
irr
::
gui
::
IGUICheckBox
*
chkWaitChain
;
irr
::
gui
::
IGUICheckBox
*
chkHideSetname
;
irr
::
gui
::
IGUIListBox
*
lstLog
;
irr
::
gui
::
IGUIListBox
*
lstLog
;
irr
::
gui
::
IGUIButton
*
btnClearLog
;
irr
::
gui
::
IGUIButton
*
btnClearLog
;
irr
::
gui
::
IGUIButton
*
btnSaveLog
;
irr
::
gui
::
IGUIButton
*
btnSaveLog
;
...
...
ocgcore
@
4e0295fa
Subproject commit
eb6f61dfe4dfa23871dcb6e731165390d228a0c6
Subproject commit
4e0295fab88326b216e54b6da644676b42a609c4
strings.conf
View file @
951fe837
...
@@ -325,6 +325,7 @@
...
@@ -325,6 +325,7 @@
!
system
1351
投降
!
system
1351
投降
!
system
1352
主要信息:
!
system
1352
主要信息:
!
system
1353
播放起始于回合:
!
system
1353
播放起始于回合:
!
system
1354
不显示卡片系列
!
system
1390
等待行动中...
!
system
1390
等待行动中...
!
system
1391
等待行动中....
!
system
1391
等待行动中....
!
system
1392
等待行动中.....
!
system
1392
等待行动中.....
...
...
system.conf
View file @
951fe837
...
@@ -11,3 +11,10 @@ numfont = c:/windows/fonts/arialbd.ttf
...
@@ -11,3 +11,10 @@ numfont = c:/windows/fonts/arialbd.ttf
serverport
=
7911
serverport
=
7911
lastip
=
127
.
0
.
0
.
1
lastip
=
127
.
0
.
0
.
1
lastport
=
7911
lastport
=
7911
chkAutoPos
=
1
chkRandomPos
=
0
chkAutoChain
=
0
chkWaitChain
=
0
chkIgnore1
=
0
chkIgnore2
=
0
chkHideSetname
=
0
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