Commit 93b47b5a authored by nekrozar's avatar nekrozar

new

parent 12514d61
--琰魔竜王 レッド・デーモン・カラミティ
function c62242678.initial_effect(c)
--synchro summon
c:EnableReviveLimit()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetRange(LOCATION_EXTRA)
e1:SetCondition(c62242678.syncon)
e1:SetOperation(c62242678.synop)
e1:SetValue(SUMMON_TYPE_SYNCHRO)
c:RegisterEffect(e1)
--act limit
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(62242678,0))
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetCondition(c62242678.limcon)
e2:SetTarget(c62242678.limtg)
e2:SetOperation(c62242678.limop)
c:RegisterEffect(e2)
--damage
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(62242678,1))
e3:SetCategory(CATEGORY_DAMAGE)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e3:SetCode(EVENT_BATTLE_DESTROYING)
e3:SetCondition(aux.bdcon)
e3:SetTarget(c62242678.damtg)
e3:SetOperation(c62242678.damop)
c:RegisterEffect(e3)
--spsummon
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(62242678,2))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_DESTROYED)
e4:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e4:SetCondition(c62242678.spcon)
e4:SetTarget(c62242678.sptg)
e4:SetOperation(c62242678.spop)
c:RegisterEffect(e4)
end
function c62242678.matfilter1(c,syncard)
return c:IsType(TYPE_TUNER) and (c:IsLocation(LOCATION_HAND) or c:IsFaceup()) and c:IsCanBeSynchroMaterial(syncard)
end
function c62242678.matfilter2(c,syncard)
return c:IsFaceup() and c:IsRace(RACE_DRAGON) and c:IsAttribute(ATTRIBUTE_DARK) and c:IsType(TYPE_SYNCHRO) and c:IsCanBeSynchroMaterial(syncard)
end
function c62242678.synfilter1(c,syncard,lv,g1,g2,g3)
local tlv=c:GetSynchroLevel(syncard)
if lv-tlv<=0 then return false end
local f1=c.tuner_filter
if c:IsHasEffect(55863245) then
return g3:IsExists(c62242678.synfilter2,1,c,syncard,lv-tlv,g2,f1,c)
else
return g1:IsExists(c62242678.synfilter2,1,c,syncard,lv-tlv,g2,f1,c)
end
end
function c62242678.synfilter2(c,syncard,lv,g2,f1,tuner1)
local tlv=c:GetSynchroLevel(syncard)
if lv-tlv<=0 then return false end
local f2=c.tuner_filter
if f1 and not f1(c) then return false end
if f2 and not f2(tuner1) then return false end
return g2:IsExists(c62242678.synfilter3,1,nil,syncard,lv-tlv,f1,f2)
end
function c62242678.synfilter3(c,syncard,lv,f1,f2)
local mlv=c:GetSynchroLevel(syncard)
local lv1=bit.band(mlv,0xffff)
local lv2=bit.rshift(mlv,16)
return (lv1==lv or lv2==lv) and (not f1 or f1(c)) and (not f2 or f2(c))
end
function c62242678.syncon(e,c,tuner,mg)
if c==nil then return true end
local tp=c:GetControler()
if Duel.GetLocationCount(tp,LOCATION_MZONE)<-2 then return false end
local g1=nil
local g2=nil
local g3=nil
if mg then
g1=mg:Filter(c62242678.matfilter1,nil,c)
g2=mg:Filter(c62242678.matfilter2,nil,c)
g3=mg:Filter(c62242678.matfilter1,nil,c)
else
g1=Duel.GetMatchingGroup(c62242678.matfilter1,tp,LOCATION_MZONE,LOCATION_MZONE,nil,c)
g2=Duel.GetMatchingGroup(c62242678.matfilter2,tp,LOCATION_MZONE,LOCATION_MZONE,nil,c)
g3=Duel.GetMatchingGroup(c62242678.matfilter1,tp,LOCATION_MZONE+LOCATION_HAND,LOCATION_MZONE,nil,c)
end
local pe=Duel.IsPlayerAffectedByEffect(tp,EFFECT_MUST_BE_SMATERIAL)
local lv=c:GetLevel()
if tuner then
local tlv=tuner:GetSynchroLevel(c)
if lv-tlv<=0 then return false end
local f1=tuner.tuner_filter
if not pe then
return g1:IsExists(c62242678.synfilter2,1,tuner,c,lv-tlv,g2,f1,tuner)
else
return c62242678.synfilter2(pe:GetOwner(),c,lv-tlv,g2,f1,tuner)
end
end
if not pe then
return g1:IsExists(c62242678.synfilter1,1,nil,c,lv,g1,g2,g3)
else
return c62242678.synfilter1(pe:GetOwner(),c,lv,g1,g2)
end
end
function c62242678.synop(e,tp,eg,ep,ev,re,r,rp,c,tuner,mg)
local g=Group.CreateGroup()
local g1=nil
local g2=nil
local g3=nil
if mg then
g1=mg:Filter(c62242678.matfilter1,nil,c)
g2=mg:Filter(c62242678.matfilter2,nil,c)
g3=mg:Filter(c62242678.matfilter1,nil,c)
else
g1=Duel.GetMatchingGroup(c62242678.matfilter1,tp,LOCATION_MZONE,LOCATION_MZONE,nil,c)
g2=Duel.GetMatchingGroup(c62242678.matfilter2,tp,LOCATION_MZONE,LOCATION_MZONE,nil,c)
g3=Duel.GetMatchingGroup(c62242678.matfilter1,tp,LOCATION_MZONE+LOCATION_HAND,LOCATION_MZONE,nil,c)
end
local pe=Duel.IsPlayerAffectedByEffect(tp,EFFECT_MUST_BE_SMATERIAL)
local lv=c:GetLevel()
if tuner then
g:AddCard(tuner)
local lv1=tuner:GetSynchroLevel(c)
local f1=tuner.tuner_filter
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SMATERIAL)
local tuner2=nil
if not pe then
local t2=g1:FilterSelect(tp,c62242678.synfilter2,1,1,tuner,c,lv-lv1,g2,f1,tuner)
tuner2=t2:GetFirst()
else
tuner2=pe:GetOwner()
Group.FromCards(tuner2):Select(tp,1,1,nil)
end
g:AddCard(tuner2)
local lv2=tuner2:GetSynchroLevel(c)
local f2=tuner2.tuner_filter
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SMATERIAL)
local m3=g2:FilterSelect(tp,c62242678.synfilter3,1,1,nil,c,lv-lv1-lv2,f1,f2)
g:Merge(m3)
else
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SMATERIAL)
local tuner1=nil
if not pe then
local t1=g1:FilterSelect(tp,c62242678.synfilter1,1,1,nil,c,lv,g1,g2,g3)
tuner1=t1:GetFirst()
else
tuner1=pe:GetOwner()
Group.FromCards(tuner1):Select(tp,1,1,nil)
end
g:AddCard(tuner1)
local lv1=tuner1:GetSynchroLevel(c)
local f1=tuner1.tuner_filter
local t2=nil
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SMATERIAL)
if tuner1:IsHasEffect(55863245) then
t2=g3:FilterSelect(tp,c62242678.synfilter2,1,1,tuner1,c,lv-lv1,g2,f1,tuner1)
else
t2=g1:FilterSelect(tp,c62242678.synfilter2,1,1,tuner1,c,lv-lv1,g2,f1,tuner1)
end
local tuner2=t2:GetFirst()
g:AddCard(tuner2)
local lv2=tuner2:GetSynchroLevel(c)
local f2=tuner2.tuner_filter
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SMATERIAL)
local m3=g2:FilterSelect(tp,c62242678.synfilter3,1,1,nil,c,lv-lv1-lv2,f1,f2)
g:Merge(m3)
end
c:SetMaterial(g)
Duel.SendtoGrave(g,REASON_MATERIAL+REASON_SYNCHRO)
end
function c62242678.limcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetSummonType()==SUMMON_TYPE_SYNCHRO
end
function c62242678.limtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetChainLimit(c62242678.chainlm)
end
function c62242678.chainlm(e,rp,tp)
return tp==rp
end
function c62242678.limop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(0,1)
e1:SetValue(c62242678.aclimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function c62242678.aclimit(e,re,tp)
return re:GetHandler():IsOnField()
end
function c62242678.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
local dam=e:GetHandler():GetBattleTarget():GetBaseAttack()
if dam<0 then dam=0 end
Duel.SetTargetPlayer(1-tp)
Duel.SetTargetParam(dam)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,dam)
end
function c62242678.damop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Damage(p,d,REASON_EFFECT)
end
function c62242678.spcon(e,tp,eg,ep,ev,re,r,rp)
return rp~=tp and e:GetHandler():GetPreviousControler()==tp
end
function c62242678.spfilter(c,e,tp)
return c:IsLevelBelow(8) and c:IsRace(RACE_DRAGON) and c:IsAttribute(ATTRIBUTE_DARK)
and c:IsType(TYPE_SYNCHRO) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c62242678.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c62242678.spfilter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c62242678.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c62242678.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c62242678.spop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
end
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