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ygopro
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MyCard
ygopro
Commits
8852d5f2
Commit
8852d5f2
authored
Jun 19, 2025
by
mercury233
Browse files
Options
Browse Files
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Plain Diff
Merge branch 'server' into next-mt
parents
0054cb23
42290b43
Changes
12
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Inline
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Showing
12 changed files
with
70 additions
and
84 deletions
+70
-84
gframe/client_field.cpp
gframe/client_field.cpp
+17
-22
gframe/client_field.h
gframe/client_field.h
+1
-1
gframe/drawing.cpp
gframe/drawing.cpp
+2
-6
gframe/duelclient.cpp
gframe/duelclient.cpp
+2
-2
gframe/game.cpp
gframe/game.cpp
+6
-0
gframe/game.h
gframe/game.h
+7
-1
gframe/image_manager.cpp
gframe/image_manager.cpp
+18
-33
gframe/image_manager.h
gframe/image_manager.h
+0
-12
gframe/replay.cpp
gframe/replay.cpp
+5
-1
gframe/replay.h
gframe/replay.h
+6
-0
gframe/single_duel.cpp
gframe/single_duel.cpp
+3
-3
gframe/tag_duel.cpp
gframe/tag_duel.cpp
+3
-3
No files found.
gframe/client_field.cpp
View file @
8852d5f2
...
@@ -118,28 +118,23 @@ void ClientField::Clear() {
...
@@ -118,28 +118,23 @@ void ClientField::Clear() {
tag_surrender
=
false
;
tag_surrender
=
false
;
tag_teammate_surrender
=
false
;
tag_teammate_surrender
=
false
;
}
}
void
ClientField
::
Initial
(
int
player
,
int
deckc
,
int
extrac
)
{
void
ClientField
::
Initial
(
int
player
,
int
deckc
,
int
extrac
,
int
sidec
)
{
ClientCard
*
pcard
;
auto
load_location
=
[
&
](
std
::
vector
<
ClientCard
*>&
container
,
int
count
,
uint8_t
location
)
{
for
(
int
i
=
0
;
i
<
deckc
;
++
i
)
{
for
(
int
i
=
0
;
i
<
count
;
++
i
)
{
pcard
=
new
ClientCard
;
ClientCard
*
pcard
=
new
ClientCard
;
deck
[
player
].
push_back
(
pcard
);
container
.
push_back
(
pcard
);
pcard
->
owner
=
player
;
pcard
->
owner
=
player
;
pcard
->
controler
=
player
;
pcard
->
controler
=
player
;
pcard
->
location
=
LOCATION_DECK
;
pcard
->
location
=
location
;
pcard
->
sequence
=
i
;
pcard
->
sequence
=
i
;
pcard
->
position
=
POS_FACEDOWN_DEFENSE
;
pcard
->
position
=
POS_FACEDOWN_DEFENSE
;
GetCardLocation
(
pcard
,
&
pcard
->
curPos
,
&
pcard
->
curRot
,
true
);
GetCardLocation
(
pcard
,
&
pcard
->
curPos
,
&
pcard
->
curRot
,
true
);
}
}
for
(
int
i
=
0
;
i
<
extrac
;
++
i
)
{
};
pcard
=
new
ClientCard
;
extra
[
player
].
push_back
(
pcard
);
load_location
(
deck
[
player
],
deckc
,
LOCATION_DECK
);
pcard
->
owner
=
player
;
load_location
(
extra
[
player
],
extrac
,
LOCATION_EXTRA
);
pcard
->
controler
=
player
;
load_location
(
remove
[
player
],
sidec
,
LOCATION_REMOVED
);
pcard
->
location
=
LOCATION_EXTRA
;
pcard
->
sequence
=
i
;
pcard
->
position
=
POS_FACEDOWN_DEFENSE
;
GetCardLocation
(
pcard
,
&
pcard
->
curPos
,
&
pcard
->
curRot
,
true
);
}
}
}
void
ClientField
::
ResetSequence
(
std
::
vector
<
ClientCard
*>&
list
,
bool
reset_height
)
{
void
ClientField
::
ResetSequence
(
std
::
vector
<
ClientCard
*>&
list
,
bool
reset_height
)
{
unsigned
char
seq
=
0
;
unsigned
char
seq
=
0
;
...
...
gframe/client_field.h
View file @
8852d5f2
...
@@ -95,7 +95,7 @@ public:
...
@@ -95,7 +95,7 @@ public:
ClientField
();
ClientField
();
~
ClientField
();
~
ClientField
();
void
Clear
();
void
Clear
();
void
Initial
(
int
player
,
int
deckc
,
int
extrac
);
void
Initial
(
int
player
,
int
deckc
,
int
extrac
,
int
sidec
=
0
);
void
ResetSequence
(
std
::
vector
<
ClientCard
*>&
list
,
bool
reset_height
);
void
ResetSequence
(
std
::
vector
<
ClientCard
*>&
list
,
bool
reset_height
);
ClientCard
*
GetCard
(
int
controler
,
int
location
,
int
sequence
,
int
sub_seq
=
0
);
ClientCard
*
GetCard
(
int
controler
,
int
location
,
int
sequence
,
int
sub_seq
=
0
);
void
AddCard
(
ClientCard
*
pcard
,
int
controler
,
int
location
,
int
sequence
);
void
AddCard
(
ClientCard
*
pcard
,
int
controler
,
int
location
,
int
sequence
);
...
...
gframe/drawing.cpp
View file @
8852d5f2
...
@@ -1261,12 +1261,8 @@ void Game::DrawDeckBd() {
...
@@ -1261,12 +1261,8 @@ void Game::DrawDeckBd() {
driver
->
draw2DRectangle
(
Resize
(
805
,
160
,
1020
,
630
),
0x400000ff
,
0x400000ff
,
0x40000000
,
0x40000000
);
driver
->
draw2DRectangle
(
Resize
(
805
,
160
,
1020
,
630
),
0x400000ff
,
0x400000ff
,
0x40000000
,
0x40000000
);
driver
->
draw2DRectangleOutline
(
Resize
(
804
,
159
,
1020
,
630
));
driver
->
draw2DRectangleOutline
(
Resize
(
804
,
159
,
1020
,
630
));
}
}
#ifdef YGOPRO_USE_THUMB_LOAD_THREAD
int
max_result
=
mainGame
->
gameConf
.
use_image_load_background_thread
?
9
:
7
;
constexpr
int
MAX_RESULT
=
9
;
for
(
int
i
=
0
;
i
<
max_result
&&
i
+
scrFilter
->
getPos
()
<
(
int
)
deckBuilder
.
results
.
size
();
++
i
)
{
#else
constexpr
int
MAX_RESULT
=
7
;
#endif
for
(
int
i
=
0
;
i
<
MAX_RESULT
&&
i
+
scrFilter
->
getPos
()
<
(
int
)
deckBuilder
.
results
.
size
();
++
i
)
{
code_pointer
ptr
=
deckBuilder
.
results
[
i
+
scrFilter
->
getPos
()];
code_pointer
ptr
=
deckBuilder
.
results
[
i
+
scrFilter
->
getPos
()];
if
(
i
>=
7
)
if
(
i
>=
7
)
{
{
...
...
gframe/duelclient.cpp
View file @
8852d5f2
...
@@ -432,11 +432,11 @@ void DuelClient::HandleSTOCPacketLan(unsigned char* data, int len) {
...
@@ -432,11 +432,11 @@ void DuelClient::HandleSTOCPacketLan(unsigned char* data, int len) {
int
deckc
=
BufferIO
::
ReadInt16
(
pdata
);
int
deckc
=
BufferIO
::
ReadInt16
(
pdata
);
int
extrac
=
BufferIO
::
ReadInt16
(
pdata
);
int
extrac
=
BufferIO
::
ReadInt16
(
pdata
);
int
sidec
=
BufferIO
::
ReadInt16
(
pdata
);
int
sidec
=
BufferIO
::
ReadInt16
(
pdata
);
mainGame
->
dField
.
Initial
(
0
,
deckc
,
extrac
);
mainGame
->
dField
.
Initial
(
0
,
deckc
,
extrac
,
sidec
);
deckc
=
BufferIO
::
ReadInt16
(
pdata
);
deckc
=
BufferIO
::
ReadInt16
(
pdata
);
extrac
=
BufferIO
::
ReadInt16
(
pdata
);
extrac
=
BufferIO
::
ReadInt16
(
pdata
);
sidec
=
BufferIO
::
ReadInt16
(
pdata
);
sidec
=
BufferIO
::
ReadInt16
(
pdata
);
mainGame
->
dField
.
Initial
(
1
,
deckc
,
extrac
);
mainGame
->
dField
.
Initial
(
1
,
deckc
,
extrac
,
sidec
);
mainGame
->
gMutex
.
unlock
();
mainGame
->
gMutex
.
unlock
();
break
;
break
;
}
}
...
...
gframe/game.cpp
View file @
8852d5f2
...
@@ -1397,6 +1397,10 @@ void Game::LoadConfig() {
...
@@ -1397,6 +1397,10 @@ void Game::LoadConfig() {
gameConf
.
use_d3d
=
std
::
strtol
(
valbuf
,
nullptr
,
10
)
>
0
;
gameConf
.
use_d3d
=
std
::
strtol
(
valbuf
,
nullptr
,
10
)
>
0
;
}
else
if
(
!
std
::
strcmp
(
strbuf
,
"use_image_scale"
))
{
}
else
if
(
!
std
::
strcmp
(
strbuf
,
"use_image_scale"
))
{
gameConf
.
use_image_scale
=
std
::
strtol
(
valbuf
,
nullptr
,
10
)
>
0
;
gameConf
.
use_image_scale
=
std
::
strtol
(
valbuf
,
nullptr
,
10
)
>
0
;
}
else
if
(
!
std
::
strcmp
(
strbuf
,
"use_image_scale_multi_thread"
))
{
gameConf
.
use_image_scale_multi_thread
=
std
::
strtol
(
valbuf
,
nullptr
,
10
)
>
0
;
}
else
if
(
!
std
::
strcmp
(
strbuf
,
"use_image_load_background_thread"
))
{
gameConf
.
use_image_load_background_thread
=
std
::
strtol
(
valbuf
,
nullptr
,
10
)
>
0
;
}
else
if
(
!
std
::
strcmp
(
strbuf
,
"errorlog"
))
{
}
else
if
(
!
std
::
strcmp
(
strbuf
,
"errorlog"
))
{
unsigned
int
val
=
std
::
strtol
(
valbuf
,
nullptr
,
10
);
unsigned
int
val
=
std
::
strtol
(
valbuf
,
nullptr
,
10
);
enable_log
=
val
&
0xff
;
enable_log
=
val
&
0xff
;
...
@@ -1528,6 +1532,8 @@ void Game::SaveConfig() {
...
@@ -1528,6 +1532,8 @@ void Game::SaveConfig() {
char
linebuf
[
CONFIG_LINE_SIZE
];
char
linebuf
[
CONFIG_LINE_SIZE
];
std
::
fprintf
(
fp
,
"use_d3d = %d
\n
"
,
gameConf
.
use_d3d
?
1
:
0
);
std
::
fprintf
(
fp
,
"use_d3d = %d
\n
"
,
gameConf
.
use_d3d
?
1
:
0
);
std
::
fprintf
(
fp
,
"use_image_scale = %d
\n
"
,
gameConf
.
use_image_scale
?
1
:
0
);
std
::
fprintf
(
fp
,
"use_image_scale = %d
\n
"
,
gameConf
.
use_image_scale
?
1
:
0
);
std
::
fprintf
(
fp
,
"use_image_scale_multi_thread = %d
\n
"
,
gameConf
.
use_image_scale_multi_thread
?
1
:
0
);
std
::
fprintf
(
fp
,
"use_image_load_background_thread = %d
\n
"
,
gameConf
.
use_image_load_background_thread
?
1
:
0
);
std
::
fprintf
(
fp
,
"antialias = %d
\n
"
,
gameConf
.
antialias
);
std
::
fprintf
(
fp
,
"antialias = %d
\n
"
,
gameConf
.
antialias
);
std
::
fprintf
(
fp
,
"errorlog = %u
\n
"
,
enable_log
);
std
::
fprintf
(
fp
,
"errorlog = %u
\n
"
,
enable_log
);
BufferIO
::
CopyWideString
(
ebNickName
->
getText
(),
gameConf
.
nickname
);
BufferIO
::
CopyWideString
(
ebNickName
->
getText
(),
gameConf
.
nickname
);
...
...
gframe/game.h
View file @
8852d5f2
...
@@ -58,6 +58,12 @@ bool IsExtension(const char* filename, const char(&extension)[N]) {
...
@@ -58,6 +58,12 @@ bool IsExtension(const char* filename, const char(&extension)[N]) {
struct
Config
{
struct
Config
{
bool
use_d3d
{
false
};
bool
use_d3d
{
false
};
bool
use_image_scale
{
true
};
bool
use_image_scale
{
true
};
bool
use_image_scale_multi_thread
{
true
};
#ifdef _OPENMP
bool
use_image_load_background_thread
{
false
};
#else
bool
use_image_load_background_thread
{
true
};
#endif
unsigned
short
antialias
{
0
};
unsigned
short
antialias
{
0
};
unsigned
short
serverport
{
7911
};
unsigned
short
serverport
{
7911
};
unsigned
char
textfontsize
{
14
};
unsigned
char
textfontsize
{
14
};
...
@@ -325,7 +331,7 @@ public:
...
@@ -325,7 +331,7 @@ public:
irr
::
gui
::
CGUITTFont
*
numFont
;
irr
::
gui
::
CGUITTFont
*
numFont
;
irr
::
gui
::
CGUITTFont
*
adFont
;
irr
::
gui
::
CGUITTFont
*
adFont
;
irr
::
gui
::
CGUITTFont
*
lpcFont
;
irr
::
gui
::
CGUITTFont
*
lpcFont
;
std
::
map
<
irr
::
gui
::
CGUIImageButton
*
,
int
>
imageLoading
;
std
::
unordered_
map
<
irr
::
gui
::
CGUIImageButton
*
,
int
>
imageLoading
;
//card image
//card image
irr
::
gui
::
IGUIStaticText
*
wCardImg
;
irr
::
gui
::
IGUIStaticText
*
wCardImg
;
irr
::
gui
::
IGUIImage
*
imgCard
;
irr
::
gui
::
IGUIImage
*
imgCard
;
...
...
gframe/image_manager.cpp
View file @
8852d5f2
#include "image_manager.h"
#include "image_manager.h"
#include "game.h"
#include "game.h"
#ifdef YGOPRO_USE_THUMB_LOAD_THREAD
#include <thread>
#include <thread>
#endif
#ifdef _OPENMP
#ifdef _OPENMP
#include <omp.h>
#include <omp.h>
#endif
#endif
...
@@ -22,10 +20,8 @@ bool ImageManager::Initial() {
...
@@ -22,10 +20,8 @@ bool ImageManager::Initial() {
tUnknownFit
=
nullptr
;
tUnknownFit
=
nullptr
;
tUnknownThumb
=
nullptr
;
tUnknownThumb
=
nullptr
;
tBigPicture
=
nullptr
;
tBigPicture
=
nullptr
;
#ifdef YGOPRO_USE_THUMB_LOAD_THREAD
tLoading
=
nullptr
;
tLoading
=
nullptr
;
tThumbLoadingThreadRunning
=
false
;
tThumbLoadingThreadRunning
=
false
;
#endif
tAct
=
driver
->
getTexture
(
"textures/act.png"
);
tAct
=
driver
->
getTexture
(
"textures/act.png"
);
tAttack
=
driver
->
getTexture
(
"textures/attack.png"
);
tAttack
=
driver
->
getTexture
(
"textures/attack.png"
);
tChain
=
driver
->
getTexture
(
"textures/chain.png"
);
tChain
=
driver
->
getTexture
(
"textures/chain.png"
);
...
@@ -66,11 +62,7 @@ void ImageManager::ClearTexture() {
...
@@ -66,11 +62,7 @@ void ImageManager::ClearTexture() {
driver
->
removeTexture
(
tit
->
second
);
driver
->
removeTexture
(
tit
->
second
);
}
}
for
(
auto
tit
=
tThumb
.
begin
();
tit
!=
tThumb
.
end
();
++
tit
)
{
for
(
auto
tit
=
tThumb
.
begin
();
tit
!=
tThumb
.
end
();
++
tit
)
{
#ifdef YGOPRO_USE_THUMB_LOAD_THREAD
if
(
tit
->
second
&&
tit
->
second
!=
tLoading
)
if
(
tit
->
second
&&
tit
->
second
!=
tLoading
)
#else
if
(
tit
->
second
)
#endif
driver
->
removeTexture
(
tit
->
second
);
driver
->
removeTexture
(
tit
->
second
);
}
}
if
(
tBigPicture
!=
nullptr
)
{
if
(
tBigPicture
!=
nullptr
)
{
...
@@ -80,14 +72,12 @@ void ImageManager::ClearTexture() {
...
@@ -80,14 +72,12 @@ void ImageManager::ClearTexture() {
tMap
[
0
].
clear
();
tMap
[
0
].
clear
();
tMap
[
1
].
clear
();
tMap
[
1
].
clear
();
tThumb
.
clear
();
tThumb
.
clear
();
#ifdef YGOPRO_USE_THUMB_LOAD_THREAD
tThumbLoadingMutex
.
lock
();
tThumbLoadingMutex
.
lock
();
tThumbLoading
.
clear
();
tThumbLoading
.
clear
();
while
(
!
tThumbLoadingCodes
.
empty
())
while
(
!
tThumbLoadingCodes
.
empty
())
tThumbLoadingCodes
.
pop
();
tThumbLoadingCodes
.
pop
();
tThumbLoadingThreadRunning
=
false
;
tThumbLoadingThreadRunning
=
false
;
tThumbLoadingMutex
.
unlock
();
tThumbLoadingMutex
.
unlock
();
#endif
tFields
.
clear
();
tFields
.
clear
();
}
}
void
ImageManager
::
RemoveTexture
(
int
code
)
{
void
ImageManager
::
RemoveTexture
(
int
code
)
{
...
@@ -123,10 +113,8 @@ void ImageManager::ResizeTexture() {
...
@@ -123,10 +113,8 @@ void ImageManager::ResizeTexture() {
driver
->
removeTexture
(
tUnknown
);
driver
->
removeTexture
(
tUnknown
);
driver
->
removeTexture
(
tUnknownFit
);
driver
->
removeTexture
(
tUnknownFit
);
driver
->
removeTexture
(
tUnknownThumb
);
driver
->
removeTexture
(
tUnknownThumb
);
#ifdef YGOPRO_USE_THUMB_LOAD_THREAD
driver
->
removeTexture
(
tLoading
);
driver
->
removeTexture
(
tLoading
);
tLoading
=
GetTextureFromFile
(
"textures/cover.jpg"
,
imgWidthThumb
,
imgHeightThumb
);
tLoading
=
GetTextureFromFile
(
"textures/cover.jpg"
,
imgWidthThumb
,
imgHeightThumb
);
#endif
tUnknown
=
GetTextureFromFile
(
"textures/unknown.jpg"
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
);
tUnknown
=
GetTextureFromFile
(
"textures/unknown.jpg"
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
);
tUnknownFit
=
GetTextureFromFile
(
"textures/unknown.jpg"
,
imgWidthFit
,
imgHeightFit
);
tUnknownFit
=
GetTextureFromFile
(
"textures/unknown.jpg"
,
imgWidthFit
,
imgHeightFit
);
tUnknownThumb
=
GetTextureFromFile
(
"textures/unknown.jpg"
,
imgWidthThumb
,
imgHeightThumb
);
tUnknownThumb
=
GetTextureFromFile
(
"textures/unknown.jpg"
,
imgWidthThumb
,
imgHeightThumb
);
...
@@ -150,7 +138,7 @@ void imageScaleNNAA(irr::video::IImage *src, irr::video::IImage *dest) {
...
@@ -150,7 +138,7 @@ void imageScaleNNAA(irr::video::IImage *src, irr::video::IImage *dest) {
const
double
rx
=
(
double
)
srcDim
.
Width
/
destDim
.
Width
;
const
double
rx
=
(
double
)
srcDim
.
Width
/
destDim
.
Width
;
const
double
ry
=
(
double
)
srcDim
.
Height
/
destDim
.
Height
;
const
double
ry
=
(
double
)
srcDim
.
Height
/
destDim
.
Height
;
#pragma omp parallel
#pragma omp parallel
if(mainGame->gameConf.use_image_scale_multi_thread)
{
{
double
sx
,
sy
,
minsx
,
maxsx
,
minsy
,
maxsy
,
area
,
ra
,
ga
,
ba
,
aa
,
pw
,
ph
,
pa
;
double
sx
,
sy
,
minsx
,
maxsx
,
minsy
,
maxsy
,
area
,
ra
,
ga
,
ba
,
aa
,
pw
,
ph
,
pa
;
irr
::
video
::
SColor
pxl
,
npxl
;
irr
::
video
::
SColor
pxl
,
npxl
;
...
@@ -298,7 +286,6 @@ irr::video::ITexture* ImageManager::GetBigPicture(int code, float zoom) {
...
@@ -298,7 +286,6 @@ irr::video::ITexture* ImageManager::GetBigPicture(int code, float zoom) {
tBigPicture
=
texture
;
tBigPicture
=
texture
;
return
texture
;
return
texture
;
}
}
#ifdef YGOPRO_USE_THUMB_LOAD_THREAD
int
ImageManager
::
LoadThumbThread
()
{
int
ImageManager
::
LoadThumbThread
()
{
while
(
true
)
{
while
(
true
)
{
imageManager
.
tThumbLoadingMutex
.
lock
();
imageManager
.
tThumbLoadingMutex
.
lock
();
...
@@ -354,13 +341,11 @@ int ImageManager::LoadThumbThread() {
...
@@ -354,13 +341,11 @@ int ImageManager::LoadThumbThread() {
imageManager
.
tThumbLoadingMutex
.
unlock
();
imageManager
.
tThumbLoadingMutex
.
unlock
();
return
0
;
return
0
;
}
}
#endif // YGOPRO_USE_THUMB_LOAD_THREAD
irr
::
video
::
ITexture
*
ImageManager
::
GetTextureThumb
(
int
code
)
{
irr
::
video
::
ITexture
*
ImageManager
::
GetTextureThumb
(
int
code
)
{
if
(
code
==
0
)
if
(
code
==
0
)
return
tUnknownThumb
;
return
tUnknownThumb
;
#ifndef YGOPRO_USE_THUMB_LOAD_THREAD
auto
tit
=
tThumb
.
find
(
code
);
auto
tit
=
tThumb
.
find
(
code
);
if
(
tit
==
tThumb
.
end
())
{
if
(
tit
==
tThumb
.
end
()
&&
!
mainGame
->
gameConf
.
use_image_load_background_thread
)
{
char
file
[
256
];
char
file
[
256
];
std
::
snprintf
(
file
,
sizeof
file
,
"expansions/pics/thumbnail/%d.jpg"
,
code
);
std
::
snprintf
(
file
,
sizeof
file
,
"expansions/pics/thumbnail/%d.jpg"
,
code
);
int
width
=
CARD_THUMB_WIDTH
*
mainGame
->
xScale
;
int
width
=
CARD_THUMB_WIDTH
*
mainGame
->
xScale
;
...
@@ -381,23 +366,24 @@ irr::video::ITexture* ImageManager::GetTextureThumb(int code) {
...
@@ -381,23 +366,24 @@ irr::video::ITexture* ImageManager::GetTextureThumb(int code) {
tThumb
[
code
]
=
img
;
tThumb
[
code
]
=
img
;
return
(
img
==
NULL
)
?
tUnknownThumb
:
img
;
return
(
img
==
NULL
)
?
tUnknownThumb
:
img
;
}
}
#else // YGOPRO_USE_THUMB_LOAD_THREAD
if
(
tit
==
tThumb
.
end
()
||
tit
->
second
==
tLoading
)
{
imageManager
.
tThumbLoadingMutex
.
lock
();
imageManager
.
tThumbLoadingMutex
.
lock
();
auto
lit
=
tThumbLoading
.
find
(
code
);
auto
lit
=
tThumbLoading
.
find
(
code
);
if
(
lit
!=
tThumbLoading
.
end
())
{
if
(
lit
!=
tThumbLoading
.
end
())
{
if
(
lit
->
second
!=
nullptr
)
{
if
(
lit
->
second
!=
nullptr
)
{
char
file
[
256
];
char
file
[
256
];
std
::
snprintf
(
file
,
sizeof
file
,
"pics/thumbnail/%d.jpg"
,
code
);
std
::
snprintf
(
file
,
sizeof
file
,
"pics/thumbnail/%d.jpg"
,
code
);
irr
::
video
::
ITexture
*
texture
=
driver
->
addTexture
(
file
,
lit
->
second
);
// textures must be added in the main thread due to OpenGL
irr
::
video
::
ITexture
*
texture
=
driver
->
addTexture
(
file
,
lit
->
second
);
// textures must be added in the main thread due to OpenGL
lit
->
second
->
drop
();
lit
->
second
->
drop
();
tThumb
[
code
]
=
texture
;
tThumb
[
code
]
=
texture
;
}
else
{
}
else
{
tThumb
[
code
]
=
nullptr
;
tThumb
[
code
]
=
nullptr
;
}
tThumbLoading
.
erase
(
lit
);
}
}
tThumbLoading
.
erase
(
lit
);
imageManager
.
tThumbLoadingMutex
.
unlock
();
tit
=
tThumb
.
find
(
code
);
}
}
imageManager
.
tThumbLoadingMutex
.
unlock
();
auto
tit
=
tThumb
.
find
(
code
);
if
(
tit
==
tThumb
.
end
())
{
if
(
tit
==
tThumb
.
end
())
{
tThumb
[
code
]
=
tLoading
;
tThumb
[
code
]
=
tLoading
;
imageManager
.
tThumbLoadingMutex
.
lock
();
imageManager
.
tThumbLoadingMutex
.
lock
();
...
@@ -409,7 +395,6 @@ irr::video::ITexture* ImageManager::GetTextureThumb(int code) {
...
@@ -409,7 +395,6 @@ irr::video::ITexture* ImageManager::GetTextureThumb(int code) {
imageManager
.
tThumbLoadingMutex
.
unlock
();
imageManager
.
tThumbLoadingMutex
.
unlock
();
return
tLoading
;
return
tLoading
;
}
}
#endif // YGOPRO_USE_THUMB_LOAD_THREAD
if
(
tit
->
second
)
if
(
tit
->
second
)
return
tit
->
second
;
return
tit
->
second
;
else
else
...
...
gframe/image_manager.h
View file @
8852d5f2
#ifndef IMAGEMANAGER_H
#ifndef IMAGEMANAGER_H
#define IMAGEMANAGER_H
#define IMAGEMANAGER_H
#ifndef _OPENMP
#define YGOPRO_USE_THUMB_LOAD_THREAD
#endif
#include "config.h"
#include "config.h"
#include "data_manager.h"
#include "data_manager.h"
#include <unordered_map>
#include <unordered_map>
#ifdef YGOPRO_USE_THUMB_LOAD_THREAD
#include <queue>
#include <queue>
#include <mutex>
#include <mutex>
#endif
namespace
ygo
{
namespace
ygo
{
...
@@ -27,19 +21,15 @@ public:
...
@@ -27,19 +21,15 @@ public:
irr
::
video
::
ITexture
*
GetBigPicture
(
int
code
,
float
zoom
);
irr
::
video
::
ITexture
*
GetBigPicture
(
int
code
,
float
zoom
);
irr
::
video
::
ITexture
*
GetTextureThumb
(
int
code
);
irr
::
video
::
ITexture
*
GetTextureThumb
(
int
code
);
irr
::
video
::
ITexture
*
GetTextureField
(
int
code
);
irr
::
video
::
ITexture
*
GetTextureField
(
int
code
);
#ifdef YGOPRO_USE_THUMB_LOAD_THREAD
static
int
LoadThumbThread
();
static
int
LoadThumbThread
();
#endif
std
::
unordered_map
<
int
,
irr
::
video
::
ITexture
*>
tMap
[
2
];
std
::
unordered_map
<
int
,
irr
::
video
::
ITexture
*>
tMap
[
2
];
std
::
unordered_map
<
int
,
irr
::
video
::
ITexture
*>
tThumb
;
std
::
unordered_map
<
int
,
irr
::
video
::
ITexture
*>
tThumb
;
std
::
unordered_map
<
int
,
irr
::
video
::
ITexture
*>
tFields
;
std
::
unordered_map
<
int
,
irr
::
video
::
ITexture
*>
tFields
;
#ifdef YGOPRO_USE_THUMB_LOAD_THREAD
std
::
unordered_map
<
int
,
irr
::
video
::
IImage
*>
tThumbLoading
;
std
::
unordered_map
<
int
,
irr
::
video
::
IImage
*>
tThumbLoading
;
std
::
queue
<
int
>
tThumbLoadingCodes
;
std
::
queue
<
int
>
tThumbLoadingCodes
;
std
::
mutex
tThumbLoadingMutex
;
std
::
mutex
tThumbLoadingMutex
;
bool
tThumbLoadingThreadRunning
;
bool
tThumbLoadingThreadRunning
;
#endif
irr
::
IrrlichtDevice
*
device
;
irr
::
IrrlichtDevice
*
device
;
irr
::
video
::
IVideoDriver
*
driver
;
irr
::
video
::
IVideoDriver
*
driver
;
irr
::
video
::
ITexture
*
tCover
[
4
];
irr
::
video
::
ITexture
*
tCover
[
4
];
...
@@ -47,9 +37,7 @@ public:
...
@@ -47,9 +37,7 @@ public:
irr
::
video
::
ITexture
*
tUnknownFit
;
irr
::
video
::
ITexture
*
tUnknownFit
;
irr
::
video
::
ITexture
*
tUnknownThumb
;
irr
::
video
::
ITexture
*
tUnknownThumb
;
irr
::
video
::
ITexture
*
tBigPicture
;
irr
::
video
::
ITexture
*
tBigPicture
;
#ifdef YGOPRO_USE_THUMB_LOAD_THREAD
irr
::
video
::
ITexture
*
tLoading
;
irr
::
video
::
ITexture
*
tLoading
;
#endif
irr
::
video
::
ITexture
*
tAct
;
irr
::
video
::
ITexture
*
tAct
;
irr
::
video
::
ITexture
*
tAttack
;
irr
::
video
::
ITexture
*
tAttack
;
irr
::
video
::
ITexture
*
tNegated
;
irr
::
video
::
ITexture
*
tNegated
;
...
...
gframe/replay.cpp
View file @
8852d5f2
...
@@ -145,6 +145,7 @@ void Replay::SaveReplay(const wchar_t* name) {
...
@@ -145,6 +145,7 @@ void Replay::SaveReplay(const wchar_t* name) {
std
::
fwrite
(
comp_data
,
comp_size
,
1
,
rfp
);
std
::
fwrite
(
comp_data
,
comp_size
,
1
,
rfp
);
std
::
fclose
(
rfp
);
std
::
fclose
(
rfp
);
}
}
#ifndef YGOPRO_SERVER_MODE
bool
Replay
::
OpenReplay
(
const
wchar_t
*
name
)
{
bool
Replay
::
OpenReplay
(
const
wchar_t
*
name
)
{
FILE
*
rfp
=
mywfopen
(
name
,
"rb"
);
FILE
*
rfp
=
mywfopen
(
name
,
"rb"
);
if
(
!
rfp
)
{
if
(
!
rfp
)
{
...
@@ -169,7 +170,7 @@ bool Replay::OpenReplay(const wchar_t* name) {
...
@@ -169,7 +170,7 @@ bool Replay::OpenReplay(const wchar_t* name) {
std
::
fclose
(
rfp
);
std
::
fclose
(
rfp
);
return
false
;
return
false
;
}
}
if
(
pheader
.
base
.
id
==
REPLAY_ID_YRP2
&&
std
::
fread
(
&
pheader
.
seed_sequence
,
sizeof
pheader
.
seed_sequenc
e
,
1
,
rfp
)
<
1
)
{
if
(
pheader
.
base
.
id
==
REPLAY_ID_YRP2
&&
std
::
fread
(
reinterpret_cast
<
unsigned
char
*>
(
&
pheader
)
+
sizeof
pheader
.
base
,
sizeof
pheader
-
sizeof
pheader
.
bas
e
,
1
,
rfp
)
<
1
)
{
std
::
fclose
(
rfp
);
std
::
fclose
(
rfp
);
return
false
;
return
false
;
}
}
...
@@ -260,6 +261,7 @@ void Replay::Rewind() {
...
@@ -260,6 +261,7 @@ void Replay::Rewind() {
data_position
=
0
;
data_position
=
0
;
can_read
=
true
;
can_read
=
true
;
}
}
#endif // YGOPRO_SERVER_MODE
void
Replay
::
Reset
()
{
void
Replay
::
Reset
()
{
is_recording
=
false
;
is_recording
=
false
;
is_replaying
=
false
;
is_replaying
=
false
;
...
@@ -273,6 +275,7 @@ void Replay::Reset() {
...
@@ -273,6 +275,7 @@ void Replay::Reset() {
decks
.
clear
();
decks
.
clear
();
script_name
.
clear
();
script_name
.
clear
();
}
}
#ifndef YGOPRO_SERVER_MODE
void
Replay
::
SkipInfo
(){
void
Replay
::
SkipInfo
(){
if
(
data_position
==
0
)
if
(
data_position
==
0
)
data_position
+=
info_offset
;
data_position
+=
info_offset
;
...
@@ -330,5 +333,6 @@ bool Replay::ReadInfo() {
...
@@ -330,5 +333,6 @@ bool Replay::ReadInfo() {
}
}
return
true
;
return
true
;
}
}
#endif // YGOPRO_SERVER_MODE
}
}
gframe/replay.h
View file @
8852d5f2
...
@@ -83,6 +83,9 @@ public:
...
@@ -83,6 +83,9 @@ public:
return
deck_index
;
return
deck_index
;
}
}
}
}
#ifdef YGOPRO_SERVER_MODE
void
Reset
();
#else
bool
OpenReplay
(
const
wchar_t
*
name
);
bool
OpenReplay
(
const
wchar_t
*
name
);
bool
ReadNextResponse
(
unsigned
char
resp
[]);
bool
ReadNextResponse
(
unsigned
char
resp
[]);
bool
ReadName
(
wchar_t
*
data
);
bool
ReadName
(
wchar_t
*
data
);
...
@@ -99,6 +102,7 @@ public:
...
@@ -99,6 +102,7 @@ public:
void
Reset
();
void
Reset
();
void
SkipInfo
();
void
SkipInfo
();
bool
IsReplaying
()
const
;
bool
IsReplaying
()
const
;
#endif // YGOPRO_SERVER_MODE
FILE
*
fp
{
nullptr
};
FILE
*
fp
{
nullptr
};
#ifdef _WIN32
#ifdef _WIN32
...
@@ -116,7 +120,9 @@ public:
...
@@ -116,7 +120,9 @@ public:
std
::
string
script_name
;
// 2 bytes, script name (max: 256 bytes)
std
::
string
script_name
;
// 2 bytes, script name (max: 256 bytes)
private:
private:
#ifndef YGOPRO_SERVER_MODE
bool
ReadInfo
();
bool
ReadInfo
();
#endif
unsigned
char
*
replay_data
;
unsigned
char
*
replay_data
;
size_t
replay_size
{};
size_t
replay_size
{};
...
...
gframe/single_duel.cpp
View file @
8852d5f2
...
@@ -541,9 +541,9 @@ void SingleDuel::TPResult(DuelPlayer* dp, unsigned char tp) {
...
@@ -541,9 +541,9 @@ void SingleDuel::TPResult(DuelPlayer* dp, unsigned char tp) {
rh
.
base
.
flag
=
REPLAY_UNIFORM
;
rh
.
base
.
flag
=
REPLAY_UNIFORM
;
rh
.
base
.
start_time
=
(
uint32_t
)
std
::
time
(
nullptr
);
rh
.
base
.
start_time
=
(
uint32_t
)
std
::
time
(
nullptr
);
#ifdef YGOPRO_SERVER_MODE
#ifdef YGOPRO_SERVER_MODE
if
(
pre_seed_specified
[
duel_count
])
if
(
pre_seed_specified
[
duel_count
])
memcpy
(
rh
.
seed_sequence
,
pre_seed
[
duel_count
],
SEED_COUNT
*
sizeof
(
uint32_t
));
memcpy
(
rh
.
seed_sequence
,
pre_seed
[
duel_count
],
SEED_COUNT
*
sizeof
(
uint32_t
));
else
else
#endif
#endif
for
(
auto
&
x
:
rh
.
seed_sequence
)
for
(
auto
&
x
:
rh
.
seed_sequence
)
x
=
rd
();
x
=
rd
();
...
...
gframe/tag_duel.cpp
View file @
8852d5f2
...
@@ -517,9 +517,9 @@ void TagDuel::TPResult(DuelPlayer* dp, unsigned char tp) {
...
@@ -517,9 +517,9 @@ void TagDuel::TPResult(DuelPlayer* dp, unsigned char tp) {
rh
.
base
.
flag
=
REPLAY_UNIFORM
|
REPLAY_TAG
;
rh
.
base
.
flag
=
REPLAY_UNIFORM
|
REPLAY_TAG
;
rh
.
base
.
start_time
=
(
uint32_t
)
std
::
time
(
nullptr
);
rh
.
base
.
start_time
=
(
uint32_t
)
std
::
time
(
nullptr
);
#ifdef YGOPRO_SERVER_MODE
#ifdef YGOPRO_SERVER_MODE
if
(
pre_seed_specified
[
0
])
if
(
pre_seed_specified
[
0
])
memcpy
(
rh
.
seed_sequence
,
pre_seed
[
0
],
SEED_COUNT
*
sizeof
(
uint32_t
));
memcpy
(
rh
.
seed_sequence
,
pre_seed
[
0
],
SEED_COUNT
*
sizeof
(
uint32_t
));
else
else
#endif
#endif
for
(
auto
&
x
:
rh
.
seed_sequence
)
for
(
auto
&
x
:
rh
.
seed_sequence
)
x
=
rd
();
x
=
rd
();
...
...
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