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ygopro
Commits
76b7d405
Commit
76b7d405
authored
May 22, 2016
by
VanillaSalt
Browse files
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Plain Diff
delete deck
parent
a718bfe0
Changes
7
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Showing
7 changed files
with
68 additions
and
14 deletions
+68
-14
gframe/deck_con.cpp
gframe/deck_con.cpp
+35
-2
gframe/deck_manager.cpp
gframe/deck_manager.cpp
+13
-0
gframe/deck_manager.h
gframe/deck_manager.h
+1
-0
gframe/drawing.cpp
gframe/drawing.cpp
+2
-1
gframe/game.cpp
gframe/game.cpp
+2
-1
gframe/game.h
gframe/game.h
+12
-10
strings.conf
strings.conf
+3
-0
No files found.
gframe/deck_con.cpp
View file @
76b7d405
...
...
@@ -43,6 +43,10 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
switch
(
event
.
EventType
)
{
case
irr
:
:
EET_GUI_EVENT
:
{
s32
id
=
event
.
GUIEvent
.
Caller
->
getID
();
if
(
mainGame
->
wCategories
->
isVisible
()
&&
id
!=
BUTTON_CATEGORY_OK
)
break
;
if
(
mainGame
->
wQuery
->
isVisible
()
&&
id
!=
BUTTON_YES
&&
id
!=
BUTTON_NO
)
break
;
switch
(
event
.
GUIEvent
.
EventType
)
{
case
irr
:
:
gui
::
EGET_BUTTON_CLICKED
:
{
switch
(
id
)
{
...
...
@@ -92,6 +96,15 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
}
break
;
}
case
BUTTON_DELETE_DECK
:
{
if
(
mainGame
->
cbDBDecks
->
getSelected
()
==
-
1
)
break
;
mainGame
->
gMutex
.
Lock
();
mainGame
->
SetStaticText
(
mainGame
->
stQMessage
,
310
,
mainGame
->
textFont
,
(
wchar_t
*
)
dataManager
.
GetSysString
(
1337
));
mainGame
->
PopupElement
(
mainGame
->
wQuery
);
mainGame
->
gMutex
.
Unlock
();
break
;
}
case
BUTTON_DBEXIT
:
{
mainGame
->
is_building
=
false
;
mainGame
->
wDeckEdit
->
setVisible
(
false
);
...
...
@@ -164,6 +177,26 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
DuelClient
::
SendBufferToServer
(
CTOS_UPDATE_DECK
,
deckbuf
,
pdeck
-
deckbuf
);
break
;
}
case
BUTTON_YES
:
{
mainGame
->
HideElement
(
mainGame
->
wQuery
);
int
sel
=
mainGame
->
cbDBDecks
->
getSelected
();
if
(
deckManager
.
DeleteDeck
(
deckManager
.
current_deck
,
mainGame
->
cbDBDecks
->
getItem
(
sel
)))
{
mainGame
->
cbDBDecks
->
removeItem
(
sel
);
int
count
=
mainGame
->
cbDBDecks
->
getItemCount
();
if
(
sel
>=
count
)
sel
=
count
-
1
;
mainGame
->
cbDBDecks
->
setSelected
(
sel
);
if
(
sel
!=
-
1
)
deckManager
.
LoadDeck
(
mainGame
->
cbDBDecks
->
getItem
(
sel
));
mainGame
->
stACMessage
->
setText
(
dataManager
.
GetSysString
(
1338
));
mainGame
->
PopupElement
(
mainGame
->
wACMessage
,
20
);
}
break
;
}
case
BUTTON_NO
:
{
mainGame
->
HideElement
(
mainGame
->
wQuery
);
break
;
}
}
break
;
}
...
...
@@ -299,7 +332,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
case
irr
:
:
EET_MOUSE_INPUT_EVENT
:
{
switch
(
event
.
MouseInput
.
Event
)
{
case
irr
:
:
EMIE_LMOUSE_PRESSED_DOWN
:
{
if
(
mainGame
->
wCategories
->
isVisible
())
if
(
mainGame
->
wCategories
->
isVisible
()
||
mainGame
->
wQuery
->
isVisible
()
)
break
;
if
(
hovered_pos
==
0
||
hovered_seq
==
-
1
)
break
;
...
...
@@ -435,7 +468,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
}
break
;
}
if
(
mainGame
->
wCategories
->
isVisible
())
if
(
mainGame
->
wCategories
->
isVisible
()
||
mainGame
->
wQuery
->
isVisible
()
)
break
;
if
(
hovered_pos
==
0
||
hovered_seq
==
-
1
)
break
;
...
...
gframe/deck_manager.cpp
View file @
76b7d405
...
...
@@ -232,4 +232,17 @@ bool DeckManager::SaveDeck(Deck& deck, const wchar_t* name) {
fclose
(
fp
);
return
true
;
}
bool
DeckManager
::
DeleteDeck
(
Deck
&
deck
,
const
wchar_t
*
name
)
{
wchar_t
file
[
64
];
myswprintf
(
file
,
L"./deck/%ls.ydk"
,
name
);
#ifdef WIN32
BOOL
result
=
DeleteFileW
(
file
);
return
!!
result
;
#else
char
filefn
[
256
];
BufferIO
::
EncodeUTF8
(
file
,
filefn
);
int
result
=
unlink
(
filefn
);
return
result
==
0
;
#endif
}
}
gframe/deck_manager.h
View file @
76b7d405
...
...
@@ -42,6 +42,7 @@ public:
bool
LoadSide
(
Deck
&
deck
,
int
*
dbuf
,
int
mainc
,
int
sidec
);
bool
LoadDeck
(
const
wchar_t
*
file
);
bool
SaveDeck
(
Deck
&
deck
,
const
wchar_t
*
name
);
bool
DeleteDeck
(
Deck
&
deck
,
const
wchar_t
*
name
);
};
extern
DeckManager
deckManager
;
...
...
gframe/drawing.cpp
View file @
76b7d405
...
...
@@ -847,7 +847,8 @@ void Game::HideElement(irr::gui::IGUIElement * win, bool set_action) {
}
void
Game
::
PopupElement
(
irr
::
gui
::
IGUIElement
*
element
,
int
hideframe
)
{
element
->
getParent
()
->
bringToFront
(
element
);
dField
.
panel
=
element
;
if
(
!
mainGame
->
is_building
)
dField
.
panel
=
element
;
env
->
setFocus
(
element
);
if
(
!
hideframe
)
ShowElement
(
element
);
...
...
gframe/game.cpp
View file @
76b7d405
...
...
@@ -388,7 +388,8 @@ bool Game::Initialize() {
cbDBDecks
=
env
->
addComboBox
(
rect
<
s32
>
(
80
,
35
,
220
,
60
),
wDeckEdit
,
COMBOBOX_DBDECKS
);
for
(
unsigned
int
i
=
0
;
i
<
deckManager
.
_lfList
.
size
();
++
i
)
cbDBLFList
->
addItem
(
deckManager
.
_lfList
[
i
].
listName
);
btnSaveDeck
=
env
->
addButton
(
rect
<
s32
>
(
225
,
35
,
290
,
60
),
wDeckEdit
,
BUTTON_SAVE_DECK
,
dataManager
.
GetSysString
(
1302
));
btnSaveDeck
=
env
->
addButton
(
rect
<
s32
>
(
225
,
5
,
290
,
30
),
wDeckEdit
,
BUTTON_SAVE_DECK
,
dataManager
.
GetSysString
(
1302
));
btnDeleteDeck
=
env
->
addButton
(
rect
<
s32
>
(
225
,
35
,
290
,
60
),
wDeckEdit
,
BUTTON_DELETE_DECK
,
dataManager
.
GetSysString
(
1308
));
ebDeckname
=
env
->
addEditBox
(
L""
,
rect
<
s32
>
(
80
,
65
,
220
,
90
),
true
,
wDeckEdit
,
-
1
);
ebDeckname
->
setTextAlignment
(
irr
::
gui
::
EGUIA_CENTER
,
irr
::
gui
::
EGUIA_CENTER
);
btnSaveDeckAs
=
env
->
addButton
(
rect
<
s32
>
(
225
,
65
,
290
,
90
),
wDeckEdit
,
BUTTON_SAVE_DECK_AS
,
dataManager
.
GetSysString
(
1303
));
...
...
gframe/game.h
View file @
76b7d405
...
...
@@ -345,6 +345,7 @@ public:
irr
::
gui
::
IGUIButton
*
btnSortDeck
;
irr
::
gui
::
IGUIButton
*
btnShuffleDeck
;
irr
::
gui
::
IGUIButton
*
btnSaveDeck
;
irr
::
gui
::
IGUIButton
*
btnDeleteDeck
;
irr
::
gui
::
IGUIButton
*
btnSaveDeckAs
;
irr
::
gui
::
IGUIButton
*
btnDBExit
;
irr
::
gui
::
IGUIButton
*
btnSideOK
;
...
...
@@ -482,22 +483,23 @@ extern Game* mainGame;
#define BUTTON_CLEAR_DECK 303
#define BUTTON_SAVE_DECK 304
#define BUTTON_SAVE_DECK_AS 305
#define BUTTON_DBEXIT 306
#define BUTTON_SORT_DECK 307
#define BUTTON_SIDE_OK 308
#define BUTTON_SHUFFLE_DECK 309
#define COMBOBOX_MAINTYPE 310
#define BUTTON_EFFECT_FILTER 311
#define BUTTON_START_FILTER 312
#define BUTTON_DELETE_DECK 306
#define BUTTON_DBEXIT 307
#define BUTTON_SORT_DECK 308
#define BUTTON_SIDE_OK 309
#define BUTTON_SHUFFLE_DECK 310
#define COMBOBOX_MAINTYPE 311
#define BUTTON_EFFECT_FILTER 312
#define BUTTON_START_FILTER 313
#define SCROLL_FILTER 314
#define EDITBOX_KEYWORD 315
#define BUTTON_CLEAR_FILTER 316
#define BUTTON_REPLAY_START 320
#define BUTTON_REPLAY_PAUSE 321
#define BUTTON_REPLAY_STEP 322
#define BUTTON_REPLAY_
EXIT
323
#define BUTTON_REPLAY_
SWAP
324
#define BUTTON_REPLAY_
UNDO
325
#define BUTTON_REPLAY_
UNDO
323
#define BUTTON_REPLAY_
EXIT
324
#define BUTTON_REPLAY_
SWAP
325
#define BUTTON_REPLAY_SAVE 330
#define BUTTON_REPLAY_CANCEL 331
#define LISTBOX_SINGLEPLAY_LIST 350
...
...
strings.conf
View file @
76b7d405
...
...
@@ -287,6 +287,7 @@
!
system
1305
排序
!
system
1306
退出编辑
!
system
1307
打乱
!
system
1308
删除
!
system
1310
(无)
!
system
1311
种类:
!
system
1312
怪兽
...
...
@@ -313,6 +314,8 @@
!
system
1334
副卡组更换完成
!
system
1335
保存成功
!
system
1336
刻度:
!
system
1337
是否删除?
!
system
1338
删除成功
!
system
1340
是否保存录像?
!
system
1341
保存
!
system
1342
录像文件:
...
...
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