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ygopro
Commits
3ecfeece
Commit
3ecfeece
authored
Oct 01, 2021
by
mercury233
Committed by
GitHub
Oct 01, 2021
Browse files
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Plain Diff
fix deck arg (#2380)
parent
95daf329
Changes
3
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Showing
3 changed files
with
20 additions
and
9 deletions
+20
-9
gframe/config.h
gframe/config.h
+0
-1
gframe/gframe.cpp
gframe/gframe.cpp
+7
-5
gframe/menu_handler.cpp
gframe/menu_handler.cpp
+13
-3
No files found.
gframe/config.h
View file @
3ecfeece
...
...
@@ -92,7 +92,6 @@ extern int enable_log;
extern
bool
exit_on_return
;
extern
bool
open_file
;
extern
wchar_t
open_file_name
[
256
];
extern
wchar_t
open_file_name_with_category
[
256
];
extern
bool
bot_mode
;
#endif
gframe/gframe.cpp
View file @
3ecfeece
...
...
@@ -11,7 +11,6 @@ int enable_log = 0;
bool
exit_on_return
=
false
;
bool
open_file
=
false
;
wchar_t
open_file_name
[
256
]
=
L""
;
wchar_t
open_file_name_with_category
[
256
]
=
L""
;
bool
bot_mode
=
false
;
void
ClickButton
(
irr
::
gui
::
IGUIElement
*
btn
)
{
...
...
@@ -128,11 +127,14 @@ int main(int argc, char* argv[]) {
exit_on_return
=
!
keep_on_return
;
if
(
i
<
wargc
)
{
open_file
=
true
;
wcscpy
(
open_file_name
,
wargv
[
i
]);
if
(
deckCategorySpecified
&&
wcslen
(
ygo
::
mainGame
->
gameConf
.
lastcategory
))
{
swprintf
(
open_file_name_with_category
,
256
,
L"%ls/%ls"
,
ygo
::
mainGame
->
gameConf
.
lastcategory
,
open_file_name
);
if
(
deckCategorySpecified
)
{
#ifdef WIN32
myswprintf
(
open_file_name
,
L"%ls
\\
%ls"
,
ygo
::
mainGame
->
gameConf
.
lastcategory
,
wargv
[
i
]);
#else
myswprintf
(
open_file_name
,
L"%ls/%ls"
,
ygo
::
mainGame
->
gameConf
.
lastcategory
,
wargv
[
i
]);
#endif
}
else
{
wcscpy
(
open_file_name
_with_category
,
open_file_name
);
wcscpy
(
open_file_name
,
wargv
[
i
]
);
}
}
ClickButton
(
ygo
::
mainGame
->
btnDeckEdit
);
...
...
gframe/menu_handler.cpp
View file @
3ecfeece
...
...
@@ -399,14 +399,14 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
}
case
BUTTON_DECK_EDIT
:
{
mainGame
->
RefreshCategoryDeck
(
mainGame
->
cbDBCategory
,
mainGame
->
cbDBDecks
);
if
(
open_file
&&
deckManager
.
LoadDeck
(
open_file_name
_with_category
))
{
if
(
open_file
&&
deckManager
.
LoadDeck
(
open_file_name
))
{
#ifdef WIN32
wchar_t
*
dash
=
wcsrchr
(
open_file_name
,
L'\\'
);
#else
wchar_t
*
dash
=
wcsrchr
(
open_file_name
,
L'/'
);
#endif
wchar_t
*
dot
=
wcsrchr
(
open_file_name
,
L'.'
);
if
(
dash
&&
dot
)
{
if
(
dash
&&
dot
&&
!
mywcsncasecmp
(
dot
,
L".ydk"
,
4
))
{
// full path
wchar_t
deck_name
[
256
];
wcsncpy
(
deck_name
,
dash
+
1
,
dot
-
dash
-
1
);
deck_name
[
dot
-
dash
-
1
]
=
L'\0'
;
...
...
@@ -416,7 +416,17 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
mainGame
->
btnManageDeck
->
setEnabled
(
false
);
mainGame
->
cbDBCategory
->
setEnabled
(
false
);
mainGame
->
cbDBDecks
->
setEnabled
(
false
);
}
else
{
}
else
if
(
dash
)
{
// has category
wchar_t
deck_name
[
256
];
wcsncpy
(
deck_name
,
dash
+
1
,
256
);
for
(
size_t
i
=
0
;
i
<
mainGame
->
cbDBDecks
->
getItemCount
();
++
i
)
{
if
(
!
wcscmp
(
mainGame
->
cbDBDecks
->
getItem
(
i
),
deck_name
))
{
wcscpy
(
mainGame
->
gameConf
.
lastdeck
,
deck_name
);
mainGame
->
cbDBDecks
->
setSelected
(
i
);
break
;
}
}
}
else
{
// only deck name
for
(
size_t
i
=
0
;
i
<
mainGame
->
cbDBDecks
->
getItemCount
();
++
i
)
{
if
(
!
wcscmp
(
mainGame
->
cbDBDecks
->
getItem
(
i
),
open_file_name
))
{
wcscpy
(
mainGame
->
gameConf
.
lastdeck
,
open_file_name
);
...
...
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