Commit 1b4fe67e authored by sidschingis's avatar sidschingis

fix

fixed not being activatable during the damage step
parent 9b2c5ccf
......@@ -4,7 +4,7 @@ function c51099515.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCost(c51099515.cost)
e1:SetTarget(c51099515.target)
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment