Commit 09228680 authored by sidschingis's avatar sidschingis

update pendulum scales

parent d5890ebc
......@@ -22,12 +22,12 @@ public:
static int SinglePlayThread(void* param);
static bool SinglePlayAnalyze(char* msg, unsigned int len);
static void SinglePlayRefresh(int flag = 0x181fff);
static void SinglePlayRefreshHand(int player, int flag = 0x181fff);
static void SinglePlayRefreshGrave(int player, int flag = 0x181fff);
static void SinglePlayRefreshDeck(int player, int flag = 0x181fff);
static void SinglePlayRefreshExtra(int player, int flag = 0x181fff);
static void SinglePlayRefreshSingle(int player, int location, int sequence, int flag = 0x181fff);
static void SinglePlayRefresh(int flag = 0x781fff);
static void SinglePlayRefreshHand(int player, int flag = 0x781fff);
static void SinglePlayRefreshGrave(int player, int flag = 0x781fff);
static void SinglePlayRefreshDeck(int player, int flag = 0x781fff);
static void SinglePlayRefreshExtra(int player, int flag = 0x781fff);
static void SinglePlayRefreshSingle(int player, int location, int sequence, int flag = 0x781fff);
static void SinglePlayReload();
static int MessageHandler(long fduel, int type);
......
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