Commit 08026f36 authored by VanillaSalt's avatar VanillaSalt

Merge pull request #737 from salix5/patch

fix: EVENT_BATTLE_END
parents 86fb6525 b0dde1ce
...@@ -45,7 +45,7 @@ function c10032958.reg(c,opt) ...@@ -45,7 +45,7 @@ function c10032958.reg(c,opt)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(10032958,2)) e1:SetDescription(aux.Stringid(10032958,2))
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_BATTLE_END) e1:SetCode(EVENT_BATTLED)
e1:SetCondition(c10032958.atcon) e1:SetCondition(c10032958.atcon)
e1:SetOperation(c10032958.atop) e1:SetOperation(c10032958.atop)
e1:SetReset(RESET_EVENT+0x1ff0000) e1:SetReset(RESET_EVENT+0x1ff0000)
......
...@@ -9,7 +9,7 @@ function c10509340.initial_effect(c) ...@@ -9,7 +9,7 @@ function c10509340.initial_effect(c)
--disable --disable
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_BATTLE_END) e2:SetCode(EVENT_BATTLED)
e2:SetOperation(c10509340.disop) e2:SetOperation(c10509340.disop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--actlimit --actlimit
......
...@@ -10,7 +10,7 @@ function c12296376.initial_effect(c) ...@@ -10,7 +10,7 @@ function c12296376.initial_effect(c)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetCode(EVENT_BATTLE_END) e2:SetCode(EVENT_BATTLED)
e2:SetOperation(c12296376.operation) e2:SetOperation(c12296376.operation)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
......
...@@ -68,6 +68,7 @@ function c12670770.target1(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -68,6 +68,7 @@ function c12670770.target1(e,tp,eg,ep,ev,re,r,rp,chk)
and Duel.SelectYesNo(tp,aux.Stringid(12670770,0)) then and Duel.SelectYesNo(tp,aux.Stringid(12670770,0)) then
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_DECK)
c:RegisterFlagEffect(12670770,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END,0,1) c:RegisterFlagEffect(12670770,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END,0,1)
c:RegisterFlagEffect(0,RESET_CHAIN,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(12670770,1))
end end
end end
function c12670770.target2(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c12670770.target2(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
......
...@@ -3,7 +3,7 @@ function c12817939.initial_effect(c) ...@@ -3,7 +3,7 @@ function c12817939.initial_effect(c)
--disable --disable
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_BATTLE_END) e1:SetCode(EVENT_BATTLED)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetOperation(c12817939.disop) e1:SetOperation(c12817939.disop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
......
...@@ -4,7 +4,7 @@ function c15935204.initial_effect(c) ...@@ -4,7 +4,7 @@ function c15935204.initial_effect(c)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetCode(EVENT_BATTLE_END) e1:SetCode(EVENT_BATTLED)
e1:SetOperation(c15935204.operation) e1:SetOperation(c15935204.operation)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--damage --damage
......
...@@ -25,7 +25,7 @@ function c16008155.initial_effect(c) ...@@ -25,7 +25,7 @@ function c16008155.initial_effect(c)
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e4:SetRange(LOCATION_MZONE) e4:SetRange(LOCATION_MZONE)
e4:SetCode(EVENT_BATTLE_END) e4:SetCode(EVENT_BATTLED)
e4:SetOperation(c16008155.desop3) e4:SetOperation(c16008155.desop3)
e4:SetLabelObject(e2) e4:SetLabelObject(e2)
c:RegisterEffect(e4) c:RegisterEffect(e4)
......
...@@ -43,7 +43,7 @@ function c16516630.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -43,7 +43,7 @@ function c16516630.operation(e,tp,eg,ep,ev,re,r,rp)
tc:RegisterEffect(e2) tc:RegisterEffect(e2)
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_BATTLE_END) e3:SetCode(EVENT_BATTLED)
e3:SetOperation(c16516630.desop) e3:SetOperation(c16516630.desop)
e3:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) e3:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e3) tc:RegisterEffect(e3)
......
...@@ -3,7 +3,7 @@ function c16909657.initial_effect(c) ...@@ -3,7 +3,7 @@ function c16909657.initial_effect(c)
--special summon --special summon
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_BATTLE_END) e1:SetCode(EVENT_BATTLED)
e1:SetOperation(c16909657.checkop) e1:SetOperation(c16909657.checkop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
......
...@@ -12,7 +12,7 @@ function c17313545.initial_effect(c) ...@@ -12,7 +12,7 @@ function c17313545.initial_effect(c)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(17313545,0)) e2:SetDescription(aux.Stringid(17313545,0))
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_BATTLE_END) e2:SetCode(EVENT_BATTLED)
e2:SetCondition(c17313545.atcon) e2:SetCondition(c17313545.atcon)
e2:SetOperation(c17313545.atop) e2:SetOperation(c17313545.atop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
......
...@@ -24,7 +24,7 @@ function c18013090.initial_effect(c) ...@@ -24,7 +24,7 @@ function c18013090.initial_effect(c)
e3:SetCategory(CATEGORY_POSITION) e3:SetCategory(CATEGORY_POSITION)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET) e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_BATTLE_END) e3:SetCode(EVENT_BATTLED)
e3:SetCondition(c18013090.cacon) e3:SetCondition(c18013090.cacon)
e3:SetTarget(c18013090.catg) e3:SetTarget(c18013090.catg)
e3:SetOperation(c18013090.caop) e3:SetOperation(c18013090.caop)
......
...@@ -4,7 +4,7 @@ function c20470500.initial_effect(c) ...@@ -4,7 +4,7 @@ function c20470500.initial_effect(c)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(20470500,0)) e1:SetDescription(aux.Stringid(20470500,0))
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_BATTLE_END) e1:SetCode(EVENT_BATTLED)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetCondition(c20470500.condition) e1:SetCondition(c20470500.condition)
e1:SetOperation(c20470500.operation) e1:SetOperation(c20470500.operation)
......
...@@ -5,7 +5,7 @@ function c22371016.initial_effect(c) ...@@ -5,7 +5,7 @@ function c22371016.initial_effect(c)
e1:SetDescription(aux.Stringid(22371016,0)) e1:SetDescription(aux.Stringid(22371016,0))
e1:SetCategory(CATEGORY_REMOVE) e1:SetCategory(CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_BATTLE_END) e1:SetCode(EVENT_BATTLED)
e1:SetTarget(c22371016.rmtg) e1:SetTarget(c22371016.rmtg)
e1:SetOperation(c22371016.rmop) e1:SetOperation(c22371016.rmop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
......
...@@ -38,7 +38,7 @@ function c2250266.initial_effect(c) ...@@ -38,7 +38,7 @@ function c2250266.initial_effect(c)
e5:SetCategory(CATEGORY_POSITION) e5:SetCategory(CATEGORY_POSITION)
e5:SetProperty(EFFECT_FLAG_CARD_TARGET) e5:SetProperty(EFFECT_FLAG_CARD_TARGET)
e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e5:SetCode(EVENT_BATTLE_END) e5:SetCode(EVENT_BATTLED)
e5:SetCondition(c2250266.cond) e5:SetCondition(c2250266.cond)
e5:SetTarget(c2250266.tgd2) e5:SetTarget(c2250266.tgd2)
e5:SetOperation(c2250266.opd2) e5:SetOperation(c2250266.opd2)
......
...@@ -3,7 +3,7 @@ function c23118924.initial_effect(c) ...@@ -3,7 +3,7 @@ function c23118924.initial_effect(c)
--disable --disable
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_BATTLE_END) e1:SetCode(EVENT_BATTLED)
e1:SetCondition(c23118924.discon) e1:SetCondition(c23118924.discon)
e1:SetOperation(c23118924.disop) e1:SetOperation(c23118924.disop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
...@@ -11,7 +11,7 @@ function c23118924.initial_effect(c) ...@@ -11,7 +11,7 @@ function c23118924.initial_effect(c)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(23118924,0)) e2:SetDescription(aux.Stringid(23118924,0))
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_BATTLE_END) e2:SetCode(EVENT_BATTLED)
e2:SetCondition(c23118924.atcon) e2:SetCondition(c23118924.atcon)
e2:SetOperation(c23118924.atop) e2:SetOperation(c23118924.atop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
......
...@@ -41,7 +41,7 @@ function c23205979.initial_effect(c) ...@@ -41,7 +41,7 @@ function c23205979.initial_effect(c)
local e6=Effect.CreateEffect(c) local e6=Effect.CreateEffect(c)
e6:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e6:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e6:SetRange(LOCATION_MZONE) e6:SetRange(LOCATION_MZONE)
e6:SetCode(EVENT_BATTLE_END) e6:SetCode(EVENT_BATTLED)
e6:SetOperation(c23205979.desop3) e6:SetOperation(c23205979.desop3)
e6:SetLabelObject(e4) e6:SetLabelObject(e4)
c:RegisterEffect(e6) c:RegisterEffect(e6)
......
...@@ -10,7 +10,7 @@ function c23274061.initial_effect(c) ...@@ -10,7 +10,7 @@ function c23274061.initial_effect(c)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(23274061,0)) e2:SetDescription(aux.Stringid(23274061,0))
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e2:SetCode(EVENT_BATTLE_END) e2:SetCode(EVENT_BATTLED)
e2:SetCondition(c23274061.condition) e2:SetCondition(c23274061.condition)
e2:SetOperation(c23274061.operation) e2:SetOperation(c23274061.operation)
c:RegisterEffect(e2) c:RegisterEffect(e2)
......
...@@ -10,7 +10,7 @@ function c23558733.initial_effect(c) ...@@ -10,7 +10,7 @@ function c23558733.initial_effect(c)
--damage --damage
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_BATTLE_END) e2:SetCode(EVENT_BATTLED)
e2:SetOperation(c23558733.desop) e2:SetOperation(c23558733.desop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
......
...@@ -4,7 +4,7 @@ function c24104865.initial_effect(c) ...@@ -4,7 +4,7 @@ function c24104865.initial_effect(c)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EVENT_BATTLE_END) e1:SetCode(EVENT_BATTLED)
e1:SetOperation(c24104865.checkop) e1:SetOperation(c24104865.checkop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
local g=Group.CreateGroup() local g=Group.CreateGroup()
......
...@@ -15,7 +15,7 @@ function c25345186.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -15,7 +15,7 @@ function c25345186.activate(e,tp,eg,ep,ev,re,r,rp)
--destroy --destroy
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_BATTLE_END) e1:SetCode(EVENT_BATTLED)
e1:SetOperation(c25345186.regop) e1:SetOperation(c25345186.regop)
e1:SetReset(RESET_PHASE+PHASE_END) e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp) Duel.RegisterEffect(e1,tp)
......
...@@ -19,7 +19,7 @@ function c26640671.initial_effect(c) ...@@ -19,7 +19,7 @@ function c26640671.initial_effect(c)
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e3:SetRange(LOCATION_SZONE) e3:SetRange(LOCATION_SZONE)
e3:SetCode(EVENT_BATTLE_END) e3:SetCode(EVENT_BATTLED)
e3:SetOperation(c26640671.regop) e3:SetOperation(c26640671.regop)
c:RegisterEffect(e3) c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
......
...@@ -10,7 +10,7 @@ function c27618634.initial_effect(c) ...@@ -10,7 +10,7 @@ function c27618634.initial_effect(c)
--battled --battled
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_BATTLE_END) e2:SetCode(EVENT_BATTLED)
e2:SetOperation(c27618634.atop) e2:SetOperation(c27618634.atop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
local g=Group.CreateGroup() local g=Group.CreateGroup()
......
...@@ -3,7 +3,7 @@ function c27927359.initial_effect(c) ...@@ -3,7 +3,7 @@ function c27927359.initial_effect(c)
--Disable --Disable
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_BATTLE_END) e1:SetCode(EVENT_BATTLED)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetOperation(c27927359.operation) e1:SetOperation(c27927359.operation)
c:RegisterEffect(e1) c:RegisterEffect(e1)
......
...@@ -15,7 +15,7 @@ function c2851070.initial_effect(c) ...@@ -15,7 +15,7 @@ function c2851070.initial_effect(c)
e1:SetDescription(aux.Stringid(2851070,1)) e1:SetDescription(aux.Stringid(2851070,1))
e1:SetCategory(CATEGORY_DESTROY) e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_BATTLE_END) e1:SetCode(EVENT_BATTLED)
e1:SetTarget(c2851070.destg) e1:SetTarget(c2851070.destg)
e1:SetOperation(c2851070.desop) e1:SetOperation(c2851070.desop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
......
...@@ -13,7 +13,7 @@ function c30314994.initial_effect(c) ...@@ -13,7 +13,7 @@ function c30314994.initial_effect(c)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(30314994,0)) e2:SetDescription(aux.Stringid(30314994,0))
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_BATTLE_END) e2:SetCode(EVENT_BATTLED)
e2:SetCondition(c30314994.atcon) e2:SetCondition(c30314994.atcon)
e2:SetOperation(c30314994.atop) e2:SetOperation(c30314994.atop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
......
...@@ -22,7 +22,7 @@ function c30353551.initial_effect(c) ...@@ -22,7 +22,7 @@ function c30353551.initial_effect(c)
c30353551.global_check=true c30353551.global_check=true
local ge1=Effect.CreateEffect(c) local ge1=Effect.CreateEffect(c)
ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
ge1:SetCode(EVENT_BATTLE_END) ge1:SetCode(EVENT_BATTLED)
ge1:SetOperation(c30353551.checkop) ge1:SetOperation(c30353551.checkop)
Duel.RegisterEffect(ge1,0) Duel.RegisterEffect(ge1,0)
local ge2=Effect.CreateEffect(c) local ge2=Effect.CreateEffect(c)
......
...@@ -18,7 +18,7 @@ function c30860696.initial_effect(c) ...@@ -18,7 +18,7 @@ function c30860696.initial_effect(c)
e3:SetDescription(aux.Stringid(30860696,0)) e3:SetDescription(aux.Stringid(30860696,0))
e3:SetCategory(CATEGORY_ATKCHANGE) e3:SetCategory(CATEGORY_ATKCHANGE)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e3:SetCode(EVENT_BATTLE_END) e3:SetCode(EVENT_BATTLED)
e3:SetCondition(c30860696.racon) e3:SetCondition(c30860696.racon)
e3:SetOperation(c30860696.raop) e3:SetOperation(c30860696.raop)
c:RegisterEffect(e3) c:RegisterEffect(e3)
......
...@@ -30,7 +30,7 @@ function c31053337.initial_effect(c) ...@@ -30,7 +30,7 @@ function c31053337.initial_effect(c)
e4:SetDescription(aux.Stringid(31053337,1)) e4:SetDescription(aux.Stringid(31053337,1))
e4:SetCategory(CATEGORY_TOHAND) e4:SetCategory(CATEGORY_TOHAND)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e4:SetCode(EVENT_BATTLE_END) e4:SetCode(EVENT_BATTLED)
e4:SetOperation(c31053337.operation2) e4:SetOperation(c31053337.operation2)
c:RegisterEffect(e4) c:RegisterEffect(e4)
end end
......
...@@ -4,7 +4,7 @@ function c31173519.initial_effect(c) ...@@ -4,7 +4,7 @@ function c31173519.initial_effect(c)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(31173519,0)) e1:SetDescription(aux.Stringid(31173519,0))
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_BATTLE_END) e1:SetCode(EVENT_BATTLED)
e1:SetCondition(c31173519.condition) e1:SetCondition(c31173519.condition)
e1:SetOperation(c31173519.operation) e1:SetOperation(c31173519.operation)
c:RegisterEffect(e1) c:RegisterEffect(e1)
......
...@@ -27,7 +27,7 @@ function c3129635.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -27,7 +27,7 @@ function c3129635.activate(e,tp,eg,ep,ev,re,r,rp)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e1:SetCategory(CATEGORY_DESTROY) e1:SetCategory(CATEGORY_DESTROY)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetCode(EVENT_BATTLE_END) e1:SetCode(EVENT_BATTLED)
e1:SetTarget(c3129635.destg) e1:SetTarget(c3129635.destg)
e1:SetOperation(c3129635.desop) e1:SetOperation(c3129635.desop)
e1:SetReset(RESET_EVENT+0x1fe0000) e1:SetReset(RESET_EVENT+0x1fe0000)
......
...@@ -5,7 +5,7 @@ function c31305911.initial_effect(c) ...@@ -5,7 +5,7 @@ function c31305911.initial_effect(c)
e1:SetDescription(aux.Stringid(31305911,0)) e1:SetDescription(aux.Stringid(31305911,0))
e1:SetCategory(CATEGORY_DAMAGE) e1:SetCategory(CATEGORY_DAMAGE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_BATTLE_END) e1:SetCode(EVENT_BATTLED)
e1:SetCondition(c31305911.condition) e1:SetCondition(c31305911.condition)
e1:SetTarget(c31305911.target) e1:SetTarget(c31305911.target)
e1:SetOperation(c31305911.operation) e1:SetOperation(c31305911.operation)
......
...@@ -6,7 +6,7 @@ function c31632536.initial_effect(c) ...@@ -6,7 +6,7 @@ function c31632536.initial_effect(c)
--chain attack --chain attack
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_BATTLE_END) e1:SetCode(EVENT_BATTLED)
e1:SetOperation(c31632536.caop1) e1:SetOperation(c31632536.caop1)
c:RegisterEffect(e1) c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
......
...@@ -16,7 +16,7 @@ function c31764700.initial_effect(c) ...@@ -16,7 +16,7 @@ function c31764700.initial_effect(c)
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e3:SetCode(EVENT_BATTLE_END) e3:SetCode(EVENT_BATTLED)
e3:SetOperation(c31764700.batop) e3:SetOperation(c31764700.batop)
c:RegisterEffect(e3) c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
......
...@@ -18,7 +18,7 @@ function c32086564.initial_effect(c) ...@@ -18,7 +18,7 @@ function c32086564.initial_effect(c)
e3:SetDescription(aux.Stringid(32086564,0)) e3:SetDescription(aux.Stringid(32086564,0))
e3:SetCategory(CATEGORY_DESTROY) e3:SetCategory(CATEGORY_DESTROY)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e3:SetCode(EVENT_BATTLE_END) e3:SetCode(EVENT_BATTLED)
e3:SetRange(LOCATION_SZONE) e3:SetRange(LOCATION_SZONE)
e3:SetTarget(c32086564.destg) e3:SetTarget(c32086564.destg)
e3:SetOperation(c32086564.desop) e3:SetOperation(c32086564.desop)
......
...@@ -9,7 +9,7 @@ function c32240937.initial_effect(c) ...@@ -9,7 +9,7 @@ function c32240937.initial_effect(c)
--negate --negate
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_BATTLE_END) e2:SetCode(EVENT_BATTLED)
e2:SetOperation(c32240937.negop) e2:SetOperation(c32240937.negop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
......
...@@ -9,14 +9,14 @@ function c35638627.initial_effect(c) ...@@ -9,14 +9,14 @@ function c35638627.initial_effect(c)
--Disable --Disable
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_BATTLE_END) e2:SetCode(EVENT_BATTLED)
e2:SetOperation(c35638627.disop) e2:SetOperation(c35638627.disop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--chain attack --chain attack
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(35638627,0)) e3:SetDescription(aux.Stringid(35638627,0))
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_BATTLE_END) e3:SetCode(EVENT_BATTLED)
e3:SetCondition(c35638627.atcon) e3:SetCondition(c35638627.atcon)
e3:SetOperation(c35638627.atop) e3:SetOperation(c35638627.atop)
c:RegisterEffect(e3) c:RegisterEffect(e3)
......
...@@ -28,7 +28,7 @@ function c35975813.initial_effect(c) ...@@ -28,7 +28,7 @@ function c35975813.initial_effect(c)
--disable --disable
local e5=Effect.CreateEffect(c) local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e5:SetCode(EVENT_BATTLE_END) e5:SetCode(EVENT_BATTLED)
e5:SetRange(LOCATION_MZONE) e5:SetRange(LOCATION_MZONE)
e5:SetOperation(c35975813.disop2) e5:SetOperation(c35975813.disop2)
c:RegisterEffect(e5) c:RegisterEffect(e5)
......
...@@ -27,7 +27,7 @@ function c36042825.initial_effect(c) ...@@ -27,7 +27,7 @@ function c36042825.initial_effect(c)
e4:SetDescription(aux.Stringid(36042825,0)) e4:SetDescription(aux.Stringid(36042825,0))
e4:SetCategory(CATEGORY_DESTROY+CATEGORY_DRAW) e4:SetCategory(CATEGORY_DESTROY+CATEGORY_DRAW)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_BATTLE_END) e4:SetCode(EVENT_BATTLED)
e4:SetRange(LOCATION_SZONE) e4:SetRange(LOCATION_SZONE)
e4:SetCondition(c36042825.drcon) e4:SetCondition(c36042825.drcon)
e4:SetTarget(c36042825.drtg) e4:SetTarget(c36042825.drtg)
......
...@@ -28,7 +28,7 @@ function c36088082.regop(e,tp,eg,ep,ev,re,r,rp) ...@@ -28,7 +28,7 @@ function c36088082.regop(e,tp,eg,ep,ev,re,r,rp)
c:RegisterEffect(e2) c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_BATTLE_END) e3:SetCode(EVENT_BATTLED)
e3:SetOperation(c36088082.desop) e3:SetOperation(c36088082.desop)
e3:SetReset(RESET_PHASE+PHASE_DAMAGE) e3:SetReset(RESET_PHASE+PHASE_DAMAGE)
Duel.RegisterEffect(e3,tp) Duel.RegisterEffect(e3,tp)
......
...@@ -29,7 +29,7 @@ function c37083210.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -29,7 +29,7 @@ function c37083210.activate(e,tp,eg,ep,ev,re,r,rp)
at:RegisterEffect(e1) at:RegisterEffect(e1)
local e2=Effect.CreateEffect(e:GetHandler()) local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD) e2:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
e2:SetCode(EVENT_BATTLE_END) e2:SetCode(EVENT_BATTLED)
e2:SetOperation(c37083210.desop) e2:SetOperation(c37083210.desop)
e2:SetReset(RESET_PHASE+PHASE_DAMAGE) e2:SetReset(RESET_PHASE+PHASE_DAMAGE)
Duel.RegisterEffect(e2,tp) Duel.RegisterEffect(e2,tp)
......
...@@ -12,7 +12,7 @@ function c37957847.initial_effect(c) ...@@ -12,7 +12,7 @@ function c37957847.initial_effect(c)
--atkup --atkup
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_BATTLE_END) e2:SetCode(EVENT_BATTLED)
e2:SetOperation(c37957847.atkop) e2:SetOperation(c37957847.atkop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
......
...@@ -12,7 +12,7 @@ function c39507162.initial_effect(c) ...@@ -12,7 +12,7 @@ function c39507162.initial_effect(c)
--disable --disable
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_BATTLE_END) e2:SetCode(EVENT_BATTLED)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetCondition(c39507162.discon) e2:SetCondition(c39507162.discon)
e2:SetOperation(c39507162.disop) e2:SetOperation(c39507162.disop)
......
...@@ -35,7 +35,7 @@ function c41234315.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -35,7 +35,7 @@ function c41234315.activate(e,tp,eg,ep,ev,re,r,rp)
e3:SetDescription(aux.Stringid(41234315,0)) e3:SetDescription(aux.Stringid(41234315,0))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON) e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e3:SetCode(EVENT_BATTLE_END) e3:SetCode(EVENT_BATTLED)
e3:SetOperation(c41234315.spop) e3:SetOperation(c41234315.spop)
e3:SetReset(RESET_PHASE+PHASE_DAMAGE) e3:SetReset(RESET_PHASE+PHASE_DAMAGE)
Duel.RegisterEffect(e3,tp) Duel.RegisterEffect(e3,tp)
......
...@@ -5,7 +5,7 @@ function c43426903.initial_effect(c) ...@@ -5,7 +5,7 @@ function c43426903.initial_effect(c)
e1:SetDescription(aux.Stringid(43426903,0)) e1:SetDescription(aux.Stringid(43426903,0))
e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_BATTLE_END) e1:SetCode(EVENT_BATTLED)
e1:SetCondition(c43426903.condition) e1:SetCondition(c43426903.condition)
e1:SetOperation(c43426903.operation) e1:SetOperation(c43426903.operation)
c:RegisterEffect(e1) c:RegisterEffect(e1)
......
...@@ -3,7 +3,7 @@ function c45450218.initial_effect(c) ...@@ -3,7 +3,7 @@ function c45450218.initial_effect(c)
--check --check
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_BATTLE_END) e1:SetCode(EVENT_BATTLED)
e1:SetOperation(c45450218.checkop) e1:SetOperation(c45450218.checkop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--draw --draw
......
...@@ -5,7 +5,7 @@ function c45688586.initial_effect(c) ...@@ -5,7 +5,7 @@ function c45688586.initial_effect(c)
e1:SetDescription(aux.Stringid(45688586,0)) e1:SetDescription(aux.Stringid(45688586,0))
e1:SetCategory(CATEGORY_DESTROY) e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_BATTLE_END) e1:SetCode(EVENT_BATTLED)
e1:SetTarget(c45688586.target) e1:SetTarget(c45688586.target)
e1:SetOperation(c45688586.operation) e1:SetOperation(c45688586.operation)
c:RegisterEffect(e1) c:RegisterEffect(e1)
......
...@@ -5,7 +5,7 @@ function c45711266.initial_effect(c) ...@@ -5,7 +5,7 @@ function c45711266.initial_effect(c)
e1:SetDescription(aux.Stringid(45711266,0)) e1:SetDescription(aux.Stringid(45711266,0))
e1:SetCategory(CATEGORY_TOHAND) e1:SetCategory(CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_BATTLE_END) e1:SetCode(EVENT_BATTLED)
e1:SetCondition(c45711266.condition) e1:SetCondition(c45711266.condition)
e1:SetTarget(c45711266.target) e1:SetTarget(c45711266.target)
e1:SetOperation(c45711266.operation) e1:SetOperation(c45711266.operation)
......
...@@ -5,7 +5,7 @@ function c46427957.initial_effect(c) ...@@ -5,7 +5,7 @@ function c46427957.initial_effect(c)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(46427957,0)) e1:SetDescription(aux.Stringid(46427957,0))
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_BATTLE_END) e1:SetCode(EVENT_BATTLED)
e1:SetCondition(c46427957.atcon) e1:SetCondition(c46427957.atcon)
e1:SetOperation(c46427957.atop) e1:SetOperation(c46427957.atop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
......
...@@ -11,7 +11,7 @@ function c48439321.initial_effect(c) ...@@ -11,7 +11,7 @@ function c48439321.initial_effect(c)
e2:SetCategory(CATEGORY_DAMAGE) e2:SetCategory(CATEGORY_DAMAGE)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e2:SetRange(LOCATION_SZONE) e2:SetRange(LOCATION_SZONE)
e2:SetCode(EVENT_BATTLE_END) e2:SetCode(EVENT_BATTLED)
e2:SetCondition(c48439321.damcon) e2:SetCondition(c48439321.damcon)
e2:SetTarget(c48439321.damtg) e2:SetTarget(c48439321.damtg)
e2:SetOperation(c48439321.damop) e2:SetOperation(c48439321.damop)
......
...@@ -18,7 +18,7 @@ function c49202331.initial_effect(c) ...@@ -18,7 +18,7 @@ function c49202331.initial_effect(c)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(49202331,1)) e2:SetDescription(aux.Stringid(49202331,1))
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_BATTLE_END) e2:SetCode(EVENT_BATTLED)
e2:SetCondition(c49202331.atcon) e2:SetCondition(c49202331.atcon)
e2:SetCost(c49202331.atcost) e2:SetCost(c49202331.atcost)
e2:SetOperation(c49202331.atop) e2:SetOperation(c49202331.atop)
......
...@@ -33,7 +33,7 @@ function c49551909.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -33,7 +33,7 @@ function c49551909.operation(e,tp,eg,ep,ev,re,r,rp)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e1:SetCategory(CATEGORY_DESTROY) e1:SetCategory(CATEGORY_DESTROY)
e1:SetDescription(aux.Stringid(49551909,0)) e1:SetDescription(aux.Stringid(49551909,0))
e1:SetCode(EVENT_BATTLE_END) e1:SetCode(EVENT_BATTLED)
e1:SetRange(LOCATION_SZONE) e1:SetRange(LOCATION_SZONE)
e1:SetCondition(c49551909.descon) e1:SetCondition(c49551909.descon)
e1:SetTarget(c49551909.destg) e1:SetTarget(c49551909.destg)
......
...@@ -20,7 +20,7 @@ function c50400231.initial_effect(c) ...@@ -20,7 +20,7 @@ function c50400231.initial_effect(c)
--atk clear --atk clear
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_BATTLE_END) e3:SetCode(EVENT_BATTLED)
e3:SetOperation(c50400231.retop) e3:SetOperation(c50400231.retop)
c:RegisterEffect(e3) c:RegisterEffect(e3)
end end
......
...@@ -4,7 +4,7 @@ function c5284653.initial_effect(c) ...@@ -4,7 +4,7 @@ function c5284653.initial_effect(c)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(5284653,0)) e1:SetDescription(aux.Stringid(5284653,0))
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_BATTLE_END) e1:SetCode(EVENT_BATTLED)
e1:SetCondition(c5284653.condition) e1:SetCondition(c5284653.condition)
e1:SetOperation(c5284653.operation) e1:SetOperation(c5284653.operation)
c:RegisterEffect(e1) c:RegisterEffect(e1)
......
...@@ -21,7 +21,7 @@ end ...@@ -21,7 +21,7 @@ end
function c52913738.regop(e,tp,eg,ep,ev,re,r,rp) function c52913738.regop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_BATTLE_END) e1:SetCode(EVENT_BATTLED)
e1:SetOperation(c52913738.tdop) e1:SetOperation(c52913738.tdop)
e1:SetReset(RESET_PHASE+PHASE_END) e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp) Duel.RegisterEffect(e1,tp)
......
...@@ -6,7 +6,7 @@ function c5309481.initial_effect(c) ...@@ -6,7 +6,7 @@ function c5309481.initial_effect(c)
--Disable --Disable
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_BATTLE_END) e1:SetCode(EVENT_BATTLED)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetOperation(c5309481.operation) e1:SetOperation(c5309481.operation)
c:RegisterEffect(e1) c:RegisterEffect(e1)
......
...@@ -10,7 +10,7 @@ function c53982768.initial_effect(c) ...@@ -10,7 +10,7 @@ function c53982768.initial_effect(c)
--Disable --Disable
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS) e2:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_BATTLE_END) e2:SetCode(EVENT_BATTLED)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetOperation(c53982768.operation) e2:SetOperation(c53982768.operation)
c:RegisterEffect(e2) c:RegisterEffect(e2)
......
...@@ -3,7 +3,7 @@ function c54415063.initial_effect(c) ...@@ -3,7 +3,7 @@ function c54415063.initial_effect(c)
--atk limit --atk limit
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_BATTLE_END) e1:SetCode(EVENT_BATTLED)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetOperation(c54415063.operation) e1:SetOperation(c54415063.operation)
c:RegisterEffect(e1) c:RegisterEffect(e1)
......
...@@ -13,7 +13,7 @@ function c54702678.initial_effect(c) ...@@ -13,7 +13,7 @@ function c54702678.initial_effect(c)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(54702678,0)) e2:SetDescription(aux.Stringid(54702678,0))
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e2:SetCode(EVENT_BATTLE_END) e2:SetCode(EVENT_BATTLED)
e2:SetCondition(c54702678.discon) e2:SetCondition(c54702678.discon)
e2:SetOperation(c54702678.disop) e2:SetOperation(c54702678.disop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
......
...@@ -5,7 +5,7 @@ function c56921677.initial_effect(c) ...@@ -5,7 +5,7 @@ function c56921677.initial_effect(c)
e1:SetDescription(aux.Stringid(56921677,0)) e1:SetDescription(aux.Stringid(56921677,0))
e1:SetCategory(CATEGORY_DESTROY) e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_BATTLE_END) e1:SetCode(EVENT_BATTLED)
e1:SetCondition(c56921677.condition) e1:SetCondition(c56921677.condition)
e1:SetTarget(c56921677.target) e1:SetTarget(c56921677.target)
e1:SetOperation(c56921677.operation) e1:SetOperation(c56921677.operation)
......
...@@ -3,7 +3,7 @@ function c58206034.initial_effect(c) ...@@ -3,7 +3,7 @@ function c58206034.initial_effect(c)
--disable --disable
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_BATTLE_END) e1:SetCode(EVENT_BATTLED)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetCondition(c58206034.discon) e1:SetCondition(c58206034.discon)
e1:SetOperation(c58206034.disop) e1:SetOperation(c58206034.disop)
......
...@@ -8,7 +8,7 @@ function c58924378.initial_effect(c) ...@@ -8,7 +8,7 @@ function c58924378.initial_effect(c)
--atk down --atk down
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_BATTLE_END) e2:SetCode(EVENT_BATTLED)
e2:SetRange(LOCATION_SZONE) e2:SetRange(LOCATION_SZONE)
e2:SetOperation(c58924378.atkdn) e2:SetOperation(c58924378.atkdn)
c:RegisterEffect(e2) c:RegisterEffect(e2)
......
...@@ -13,7 +13,7 @@ function c60930169.initial_effect(c) ...@@ -13,7 +13,7 @@ function c60930169.initial_effect(c)
c60930169.global_check=true c60930169.global_check=true
local ge1=Effect.CreateEffect(c) local ge1=Effect.CreateEffect(c)
ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
ge1:SetCode(EVENT_BATTLE_END) ge1:SetCode(EVENT_BATTLED)
ge1:SetOperation(c60930169.checkop) ge1:SetOperation(c60930169.checkop)
Duel.RegisterEffect(ge1,0) Duel.RegisterEffect(ge1,0)
end end
......
...@@ -5,7 +5,7 @@ function c6142213.initial_effect(c) ...@@ -5,7 +5,7 @@ function c6142213.initial_effect(c)
e1:SetDescription(aux.Stringid(6142213,0)) e1:SetDescription(aux.Stringid(6142213,0))
e1:SetCategory(CATEGORY_DAMAGE) e1:SetCategory(CATEGORY_DAMAGE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_BATTLE_END) e1:SetCode(EVENT_BATTLED)
e1:SetCondition(c6142213.condition) e1:SetCondition(c6142213.condition)
e1:SetTarget(c6142213.target) e1:SetTarget(c6142213.target)
e1:SetOperation(c6142213.operation) e1:SetOperation(c6142213.operation)
......
...@@ -4,7 +4,7 @@ function c62315111.initial_effect(c) ...@@ -4,7 +4,7 @@ function c62315111.initial_effect(c)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(62315111,0)) e1:SetDescription(aux.Stringid(62315111,0))
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_BATTLE_END) e1:SetCode(EVENT_BATTLED)
e1:SetCondition(c62315111.atcon) e1:SetCondition(c62315111.atcon)
e1:SetOperation(c62315111.atop) e1:SetOperation(c62315111.atop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
......
...@@ -39,7 +39,7 @@ function c65079854.initial_effect(c) ...@@ -39,7 +39,7 @@ function c65079854.initial_effect(c)
e6:SetDescription(aux.Stringid(65079854,0)) e6:SetDescription(aux.Stringid(65079854,0))
e6:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e6:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e6:SetRange(LOCATION_SZONE) e6:SetRange(LOCATION_SZONE)
e6:SetCode(EVENT_BATTLE_END) e6:SetCode(EVENT_BATTLED)
e6:SetCondition(c65079854.adcon) e6:SetCondition(c65079854.adcon)
e6:SetOperation(c65079854.adop) e6:SetOperation(c65079854.adop)
c:RegisterEffect(e6) c:RegisterEffect(e6)
......
...@@ -12,7 +12,7 @@ function c65260293.initial_effect(c) ...@@ -12,7 +12,7 @@ function c65260293.initial_effect(c)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(65260293,0)) e2:SetDescription(aux.Stringid(65260293,0))
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_BATTLE_END) e2:SetCode(EVENT_BATTLED)
e2:SetCondition(c65260293.atcon) e2:SetCondition(c65260293.atcon)
e2:SetOperation(c65260293.atop) e2:SetOperation(c65260293.atop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
......
...@@ -11,7 +11,7 @@ function c66712593.initial_effect(c) ...@@ -11,7 +11,7 @@ function c66712593.initial_effect(c)
--disable --disable
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_BATTLE_END) e2:SetCode(EVENT_BATTLED)
e2:SetCondition(c66712593.discon) e2:SetCondition(c66712593.discon)
e2:SetOperation(c66712593.disop) e2:SetOperation(c66712593.disop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
......
...@@ -16,7 +16,7 @@ function c67030233.initial_effect(c) ...@@ -16,7 +16,7 @@ function c67030233.initial_effect(c)
e2:SetDescription(aux.Stringid(67030233,0)) e2:SetDescription(aux.Stringid(67030233,0))
e2:SetCategory(CATEGORY_DESTROY) e2:SetCategory(CATEGORY_DESTROY)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e2:SetCode(EVENT_BATTLE_END) e2:SetCode(EVENT_BATTLED)
e2:SetCondition(c67030233.descon) e2:SetCondition(c67030233.descon)
e2:SetTarget(c67030233.destg) e2:SetTarget(c67030233.destg)
e2:SetOperation(c67030233.desop) e2:SetOperation(c67030233.desop)
......
...@@ -13,7 +13,7 @@ function c67045174.initial_effect(c) ...@@ -13,7 +13,7 @@ function c67045174.initial_effect(c)
c67045174.global_check=true c67045174.global_check=true
local ge1=Effect.CreateEffect(c) local ge1=Effect.CreateEffect(c)
ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
ge1:SetCode(EVENT_BATTLE_END) ge1:SetCode(EVENT_BATTLED)
ge1:SetOperation(c67045174.checkop) ge1:SetOperation(c67045174.checkop)
Duel.RegisterEffect(ge1,0) Duel.RegisterEffect(ge1,0)
end end
......
...@@ -16,7 +16,7 @@ function c68366996.initial_effect(c) ...@@ -16,7 +16,7 @@ function c68366996.initial_effect(c)
e2:SetDescription(aux.Stringid(68366996,0)) e2:SetDescription(aux.Stringid(68366996,0))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_BATTLE_END) e2:SetCode(EVENT_BATTLED)
e2:SetCondition(aux.IsDualState) e2:SetCondition(aux.IsDualState)
e2:SetTarget(c68366996.target) e2:SetTarget(c68366996.target)
e2:SetOperation(c68366996.operation) e2:SetOperation(c68366996.operation)
......
...@@ -26,7 +26,7 @@ function c68427465.initial_effect(c) ...@@ -26,7 +26,7 @@ function c68427465.initial_effect(c)
--negate --negate
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e4:SetCode(EVENT_BATTLE_END) e4:SetCode(EVENT_BATTLED)
e4:SetRange(LOCATION_SZONE) e4:SetRange(LOCATION_SZONE)
e4:SetOperation(c68427465.negop) e4:SetOperation(c68427465.negop)
c:RegisterEffect(e4) c:RegisterEffect(e4)
......
...@@ -8,7 +8,7 @@ function c70902743.initial_effect(c) ...@@ -8,7 +8,7 @@ function c70902743.initial_effect(c)
e1:SetDescription(aux.Stringid(70902743,0)) e1:SetDescription(aux.Stringid(70902743,0))
e1:SetCategory(CATEGORY_DESTROY) e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_BATTLE_END) e1:SetCode(EVENT_BATTLED)
e1:SetCondition(c70902743.condition1) e1:SetCondition(c70902743.condition1)
e1:SetTarget(c70902743.target1) e1:SetTarget(c70902743.target1)
e1:SetOperation(c70902743.operation1) e1:SetOperation(c70902743.operation1)
......
...@@ -9,7 +9,7 @@ function c71934924.initial_effect(c) ...@@ -9,7 +9,7 @@ function c71934924.initial_effect(c)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetRange(LOCATION_SZONE) e2:SetRange(LOCATION_SZONE)
e2:SetCode(EVENT_BATTLE_END) e2:SetCode(EVENT_BATTLED)
e2:SetOperation(c71934924.atop) e2:SetOperation(c71934924.atop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--atkup --atkup
......
...@@ -20,7 +20,7 @@ function c72167543.initial_effect(c) ...@@ -20,7 +20,7 @@ function c72167543.initial_effect(c)
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(72167543,1)) e3:SetDescription(aux.Stringid(72167543,1))
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e3:SetCode(EVENT_BATTLE_END) e3:SetCode(EVENT_BATTLED)
e3:SetOperation(c72167543.rmop) e3:SetOperation(c72167543.rmop)
c:RegisterEffect(e3) c:RegisterEffect(e3)
end end
......
...@@ -27,7 +27,7 @@ function c72989439.initial_effect(c) ...@@ -27,7 +27,7 @@ function c72989439.initial_effect(c)
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(72989439,2)) e3:SetDescription(aux.Stringid(72989439,2))
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_BATTLE_END) e3:SetCode(EVENT_BATTLED)
e3:SetCondition(c72989439.atcon) e3:SetCondition(c72989439.atcon)
e3:SetOperation(c72989439.atop) e3:SetOperation(c72989439.atop)
c:RegisterEffect(e3) c:RegisterEffect(e3)
......
...@@ -16,7 +16,7 @@ function c73544866.initial_effect(c) ...@@ -16,7 +16,7 @@ function c73544866.initial_effect(c)
--negate --negate
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e4:SetCode(EVENT_BATTLE_END) e4:SetCode(EVENT_BATTLED)
e4:SetOperation(c73544866.negop) e4:SetOperation(c73544866.negop)
c:RegisterEffect(e4) c:RegisterEffect(e4)
--atkup --atkup
......
...@@ -7,7 +7,7 @@ function c76372778.initial_effect(c) ...@@ -7,7 +7,7 @@ function c76372778.initial_effect(c)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(76372778,0)) e1:SetDescription(aux.Stringid(76372778,0))
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_BATTLE_END) e1:SetCode(EVENT_BATTLED)
e1:SetCondition(c76372778.condition) e1:SetCondition(c76372778.condition)
e1:SetCost(c76372778.cost) e1:SetCost(c76372778.cost)
e1:SetOperation(c76372778.operation) e1:SetOperation(c76372778.operation)
......
...@@ -4,7 +4,7 @@ function c76650663.initial_effect(c) ...@@ -4,7 +4,7 @@ function c76650663.initial_effect(c)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(76650663,0)) e1:SetDescription(aux.Stringid(76650663,0))
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_BATTLE_END) e1:SetCode(EVENT_BATTLED)
e1:SetCondition(c76650663.condition) e1:SetCondition(c76650663.condition)
e1:SetOperation(c76650663.operation) e1:SetOperation(c76650663.operation)
c:RegisterEffect(e1) c:RegisterEffect(e1)
......
...@@ -13,7 +13,7 @@ function c77336644.initial_effect(c) ...@@ -13,7 +13,7 @@ function c77336644.initial_effect(c)
e2:SetDescription(aux.Stringid(77336644,0)) e2:SetDescription(aux.Stringid(77336644,0))
e2:SetCategory(CATEGORY_DESTROY) e2:SetCategory(CATEGORY_DESTROY)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e2:SetCode(EVENT_BATTLE_END) e2:SetCode(EVENT_BATTLED)
e2:SetCondition(c77336644.descon) e2:SetCondition(c77336644.descon)
e2:SetTarget(c77336644.destg) e2:SetTarget(c77336644.destg)
e2:SetOperation(c77336644.desop) e2:SetOperation(c77336644.desop)
......
...@@ -28,7 +28,7 @@ function c79965360.initial_effect(c) ...@@ -28,7 +28,7 @@ function c79965360.initial_effect(c)
e4:SetDescription(aux.Stringid(79965360,0)) e4:SetDescription(aux.Stringid(79965360,0))
e4:SetCategory(CATEGORY_DESTROY) e4:SetCategory(CATEGORY_DESTROY)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e4:SetCode(EVENT_BATTLE_END) e4:SetCode(EVENT_BATTLED)
e4:SetRange(LOCATION_SZONE) e4:SetRange(LOCATION_SZONE)
e4:SetCondition(c79965360.descon) e4:SetCondition(c79965360.descon)
e4:SetTarget(c79965360.destg) e4:SetTarget(c79965360.destg)
......
...@@ -18,7 +18,7 @@ function c80071763.initial_effect(c) ...@@ -18,7 +18,7 @@ function c80071763.initial_effect(c)
--disable --disable
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_BATTLE_END) e2:SetCode(EVENT_BATTLED)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetOperation(c80071763.disop2) e2:SetOperation(c80071763.disop2)
c:RegisterEffect(e2) c:RegisterEffect(e2)
......
...@@ -13,7 +13,7 @@ function c80367387.initial_effect(c) ...@@ -13,7 +13,7 @@ function c80367387.initial_effect(c)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(80367387,3)) e2:SetDescription(aux.Stringid(80367387,3))
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_BATTLE_END) e2:SetCode(EVENT_BATTLED)
e2:SetCondition(c80367387.atcon) e2:SetCondition(c80367387.atcon)
e2:SetOperation(c80367387.atop) e2:SetOperation(c80367387.atop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
......
...@@ -38,7 +38,7 @@ function c81000306.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -38,7 +38,7 @@ function c81000306.activate(e,tp,eg,ep,ev,re,r,rp)
tc:RegisterEffect(e3) tc:RegisterEffect(e3)
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e4:SetCode(EVENT_BATTLE_END) e4:SetCode(EVENT_BATTLED)
e4:SetOperation(c81000306.desop) e4:SetOperation(c81000306.desop)
e4:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) e4:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e4) tc:RegisterEffect(e4)
......
...@@ -3,7 +3,7 @@ function c85313220.initial_effect(c) ...@@ -3,7 +3,7 @@ function c85313220.initial_effect(c)
--disable --disable
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_BATTLE_END) e1:SetCode(EVENT_BATTLED)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetOperation(c85313220.disop) e1:SetOperation(c85313220.disop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
......
...@@ -5,7 +5,7 @@ function c85682655.initial_effect(c) ...@@ -5,7 +5,7 @@ function c85682655.initial_effect(c)
e1:SetDescription(aux.Stringid(85682655,0)) e1:SetDescription(aux.Stringid(85682655,0))
e1:SetCategory(CATEGORY_DESTROY) e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_BATTLE_END) e1:SetCode(EVENT_BATTLED)
e1:SetProperty(EFFECT_FLAG_NO_TURN_RESET) e1:SetProperty(EFFECT_FLAG_NO_TURN_RESET)
e1:SetCountLimit(1) e1:SetCountLimit(1)
e1:SetTarget(c85682655.target) e1:SetTarget(c85682655.target)
......
...@@ -44,7 +44,7 @@ function c85684223.initial_effect(c) ...@@ -44,7 +44,7 @@ function c85684223.initial_effect(c)
local e6=Effect.CreateEffect(c) local e6=Effect.CreateEffect(c)
e6:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e6:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e6:SetRange(LOCATION_MZONE) e6:SetRange(LOCATION_MZONE)
e6:SetCode(EVENT_BATTLE_END) e6:SetCode(EVENT_BATTLED)
e6:SetOperation(c85684223.desop3) e6:SetOperation(c85684223.desop3)
e6:SetLabelObject(e4) e6:SetLabelObject(e4)
c:RegisterEffect(e6) c:RegisterEffect(e6)
......
...@@ -56,7 +56,7 @@ function c87880531.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -56,7 +56,7 @@ function c87880531.activate(e,tp,eg,ep,ev,re,r,rp)
tc:RegisterEffect(e3) tc:RegisterEffect(e3)
local e4=Effect.CreateEffect(e:GetHandler()) local e4=Effect.CreateEffect(e:GetHandler())
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e4:SetCode(EVENT_BATTLE_END) e4:SetCode(EVENT_BATTLED)
e4:SetOperation(c87880531.disop) e4:SetOperation(c87880531.disop)
e4:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) e4:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e4) tc:RegisterEffect(e4)
......
...@@ -3,7 +3,7 @@ function c88132637.initial_effect(c) ...@@ -3,7 +3,7 @@ function c88132637.initial_effect(c)
--disable --disable
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_BATTLE_END) e1:SetCode(EVENT_BATTLED)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetCondition(c88132637.discon) e1:SetCondition(c88132637.discon)
e1:SetOperation(c88132637.disop) e1:SetOperation(c88132637.disop)
......
...@@ -5,7 +5,7 @@ function c88283496.initial_effect(c) ...@@ -5,7 +5,7 @@ function c88283496.initial_effect(c)
e1:SetDescription(aux.Stringid(88283496,0)) e1:SetDescription(aux.Stringid(88283496,0))
e1:SetCategory(CATEGORY_TOHAND) e1:SetCategory(CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_BATTLE_END) e1:SetCode(EVENT_BATTLED)
e1:SetCondition(c88283496.retcon) e1:SetCondition(c88283496.retcon)
e1:SetTarget(c88283496.rettg) e1:SetTarget(c88283496.rettg)
e1:SetOperation(c88283496.retop) e1:SetOperation(c88283496.retop)
......
...@@ -3,7 +3,7 @@ function c89567993.initial_effect(c) ...@@ -3,7 +3,7 @@ function c89567993.initial_effect(c)
--to deck --to deck
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_BATTLE_END) e1:SetCode(EVENT_BATTLED)
e1:SetCondition(c89567993.tdcon) e1:SetCondition(c89567993.tdcon)
e1:SetOperation(c89567993.tdop) e1:SetOperation(c89567993.tdop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
......
...@@ -12,7 +12,7 @@ function c92755808.initial_effect(c) ...@@ -12,7 +12,7 @@ function c92755808.initial_effect(c)
--disable --disable
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_BATTLE_END) e2:SetCode(EVENT_BATTLED)
e2:SetCondition(c92755808.discon) e2:SetCondition(c92755808.discon)
e2:SetOperation(c92755808.disop) e2:SetOperation(c92755808.disop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
......
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