Commit f44557ec authored by salix5's avatar salix5

remove EFFECT_FLAG_AVAILABLE_BD

parent 59594cb2
......@@ -8,7 +8,7 @@ function c91272072.initial_effect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CHANGE_DAMAGE)
e1:SetRange(LOCATION_MZONE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_AVAILABLE_BD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(0,1)
e1:SetValue(c91272072.damval)
c:RegisterEffect(e1)
......
......@@ -280,7 +280,7 @@ EFFECT_FLAG_REPEAT =0x200000 --神之化身的攻击力重复计算
EFFECT_FLAG_NO_TURN_RESET =0x400000 --发条等“这张卡在场上只能发动一次”的效果
EFFECT_FLAG_EVENT_PLAYER =0x800000 --视为对方玩家的效果(动作?)
EFFECT_FLAG_OWNER_RELATE =0x1000000 --持續成為對象
EFFECT_FLAG_AVAILABLE_BD =0x2000000 --战斗破坏确定时效果也适用(纳祭之魔 地狱战士)
EFFECT_FLAG_AVAILABLE_BD =0x2000000 --
EFFECT_FLAG_CLIENT_HINT =0x4000000 --客户端提示
EFFECT_FLAG_CHAIN_UNIQUE =0x8000000 --N/A
EFFECT_FLAG_LIMIT_ZONE =0x10000000 --限制魔法·陷阱卡可以发动的区域
......
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