Commit f369a242 authored by VanillaSalt's avatar VanillaSalt

fix

parent 11637bcd
--Dynamist Rex --ダイナミスト・レックス
--NOT A Dinasaur, Lame
--Scripted by Ragna_Edge
function c63251695.initial_effect(c) function c63251695.initial_effect(c)
--pendulum summon --pendulum summon
aux.AddPendulumProcedure(c) aux.AddPendulumProcedure(c)
...@@ -9,97 +7,113 @@ function c63251695.initial_effect(c) ...@@ -9,97 +7,113 @@ function c63251695.initial_effect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(63251695,0))
e2:SetCategory(CATEGORY_DISABLE) e2:SetCategory(CATEGORY_DISABLE)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetProperty(EFFECT_FLAG_NO_TURN_RESET)
e2:SetCode(EVENT_CHAINING) e2:SetCode(EVENT_CHAINING)
e2:SetRange(LOCATION_PZONE) e2:SetRange(LOCATION_PZONE)
e2:SetCondition(c63251695.negcon) e2:SetCondition(c63251695.negcon)
e2:SetTarget(c63251695.negtg)
e2:SetOperation(c63251695.negop) e2:SetOperation(c63251695.negop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_TODECK)
e3:SetDescription(aux.Stringid(63251695,0)) e3:SetDescription(aux.Stringid(63251695,0))
e3:SetCategory(CATEGORY_TODECK)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_DAMAGE_STEP_END) e3:SetCode(EVENT_DAMAGE_STEP_END)
e3:SetRange(LOCATION_MZONE)
e3:SetCondition(c63251695.effcon) e3:SetCondition(c63251695.effcon)
e3:SetCost(c63251695.effcost)
e3:SetTarget(c63251695.efftg) e3:SetTarget(c63251695.efftg)
e3:SetOperation(c63251695.effop) e3:SetOperation(c63251695.effop)
c:RegisterEffect(e3) c:RegisterEffect(e3)
end end
function c63251695.tfilter(c) function c63251695.tfilter(c,tp)
return c:IsFaceup() and c:IsSetCard(0x1e71) and c:IsControler(tp) and c:GetLocation()==LOCATION_ONFIELD return c:IsFaceup() and c:IsSetCard(0xd8) and c:IsControler(tp) and c:IsOnField()
end end
function c63251695.negcon(e,tp,eg,ep,ev,re,r,rp) function c63251695.negcon(e,tp,eg,ep,ev,re,r,rp)
if not re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) then return end if not re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) then return end
if not e:GetHandler():GetFlagEffect(63251695)==0 then return end if not e:GetHandler():GetFlagEffect(63251695)==0 then return end
local g=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS) local g=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS)
return g and g:IsExists(c63251695.tfilter,1,nil) and g:GetFirst()~=e:GetHandler() and Duel.IsChainDisablable(ev) return g and g:IsExists(c63251695.tfilter,1,e:GetHandler(),tp) and Duel.IsChainDisablable(ev)
end
function c63251695.negtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_DISABLE,eg,1,0,0)
end end
function c63251695.negop(e,tp,eg,ep,ev,re,r,rp) function c63251695.negop(e,tp,eg,ep,ev,re,r,rp)
if Duel.SelectYesNo(tp,aux.Stringid(63251695,3)) then if Duel.SelectYesNo(tp,aux.Stringid(63251695,1)) then
e:GetHandler():RegisterFlagEffect(63251695,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END,0,1) e:GetHandler():RegisterFlagEffect(63251695,RESET_EVENT+0x1fe0000,0,1)
Duel.NegateEffect(ev) Duel.NegateEffect(ev)
Duel.BreakEffect()
Duel.Destroy(e:GetHandler(),REASON_EFFECT) Duel.Destroy(e:GetHandler(),REASON_EFFECT)
else end end
end end
function c63251695.effcon(e,tp,eg,ep,ev,re,r,rp) function c63251695.effcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler()==Duel.GetAttacker() return e:GetHandler()==Duel.GetAttacker()
and ((Duel.IsExistingMatchingCard(Card.IsAbleToDeck,tp,0,LOCATION_HAND+LOCATION_ONFIELD,1,nil)) or (Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE)~=0 and e:GetHandler():IsChainAttackable(2,true)))
end end
function c63251695.efftg(e,tp,eg,ep,ev,re,r,rp,chk) function c63251695.effcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckReleaseGroup(tp,Card.IsSetCard,1,e:GetHandler(),0x1e71) end if chk==0 then return Duel.CheckReleaseGroup(tp,Card.IsSetCard,1,e:GetHandler(),0xd8) end
local g=Duel.SelectReleaseGroup(tp,Card.IsSetCard,1,1,e:GetHandler(),0x1e71) local g=Duel.SelectReleaseGroup(tp,Card.IsSetCard,1,1,e:GetHandler(),0xd8)
Duel.Release(g,REASON_COST) Duel.Release(g,REASON_COST)
end
function c63251695.efftg(e,tp,eg,ep,ev,re,r,rp,chk)
local b1=e:GetHandler():IsChainAttackable(2,true)
local b2=Duel.IsExistingMatchingCard(Card.IsAbleToDeck,tp,0,LOCATION_ONFIELD+LOCATION_HAND,1,nil)
if chk==0 then return b1 or b2 end
local opt=0 local opt=0
if Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE)==0 then if b1 and b2 then
opt=Duel.SelectOption(tp,aux.Stringid(63251695,1)) opt=Duel.SelectOption(tp,aux.Stringid(63251695,2),aux.Stringid(63251695,3))
elseif b1 then
opt=Duel.SelectOption(tp,aux.Stringid(63251695,2))
else else
opt=Duel.SelectOption(tp,aux.Stringid(63251695,0),aux.Stringid(63251695,1)) opt=Duel.SelectOption(tp,aux.Stringid(63251695,3))+1
end end
e:SetLabel(opt) e:SetLabel(opt)
if opt==0 then if opt==1 then
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,0,LOCATION_ONFIELD+LOCATION_HAND) Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,1-tp,LOCATION_ONFIELD+LOCATION_HAND)
end end
end end
function c63251695.effop(e,tp,eg,ep,ev,re,r,rp) function c63251695.effop(e,tp,eg,ep,ev,re,r,rp)
if e:GetLabel()==1 then local c=e:GetHandler()
local g1=Duel.GetMatchingGroup(Card.IsAbleToDeck,tp,0,LOCATION_HAND+LOCATION_ONFIELD,nil) if e:GetLabel()==0 then
local sg1=g1:RandomSelect(tp,1)
local tc=sg1:GetFirst()
local c=e:GetHandler()
Duel.SendtoDeck(tc,nil,2,REASON_EFFECT)
if c:IsRelateToEffect(e) and c:IsFaceup() then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(100)
e1:SetReset(RESET_EVENT+0x1ff0000)
c:RegisterEffect(e1)
end
else
local c=e:GetHandler()
if not c:IsRelateToBattle() then return end if not c:IsRelateToBattle() then return end
Duel.ChainAttack() Duel.ChainAttack()
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_DIRECT_ATTACK) e1:SetCode(EFFECT_CANNOT_DIRECT_ATTACK)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_BATTLE) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_DAMAGE_CAL)
c:RegisterEffect(e1) c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE) e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_PIERCE) e2:SetCode(EFFECT_PIERCE)
e2:SetReset(RESET_EVENT+0x1fe0000) e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_DAMAGE_CAL)
c:RegisterEffect(e2) c:RegisterEffect(e2)
else
local g1=Duel.GetMatchingGroup(Card.IsAbleToDeck,tp,0,LOCATION_ONFIELD,nil)
local g2=Duel.GetMatchingGroup(Card.IsAbleToDeck,tp,0,LOCATION_HAND,nil)
local opt=0
if g1:GetCount()>0 and g2:GetCount()>0 then
opt=Duel.SelectOption(tp,aux.Stringid(63251695,4),aux.Stringid(63251695,5))
elseif g1:GetCount()>0 then
opt=0
else
opt=1
end
local sg=nil
if opt==0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
sg=g1:Select(tp,1,1,nil)
else
sg=g2:RandomSelect(tp,1)
end
Duel.SendtoDeck(sg,nil,2,REASON_EFFECT)
if sg:GetFirst():IsLocation(LOCATION_DECK) and c:IsRelateToEffect(e) and c:IsFaceup() then
Duel.BreakEffect()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(100)
e1:SetReset(RESET_EVENT+0x1ff0000)
c:RegisterEffect(e1)
end
end end
end end
--Majespecter Frog --マジェスペクター・フロッグ
function c645794.initial_effect(c) function c645794.initial_effect(c)
--pendulum summon --pendulum summon
aux.AddPendulumProcedure(c) aux.AddPendulumProcedure(c)
...@@ -11,10 +11,9 @@ function c645794.initial_effect(c) ...@@ -11,10 +11,9 @@ function c645794.initial_effect(c)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_SINGLE) e2:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_SINGLE)
e2:SetCode(EVENT_SUMMON_SUCCESS) e2:SetCode(EVENT_SUMMON_SUCCESS)
--e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e2:SetCountLimit(1,645794) e2:SetCountLimit(1,645794)
e2:SetTarget(c645794.thtg) e2:SetTarget(c645794.settg)
e2:SetOperation(c645794.thop) e2:SetOperation(c645794.setop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
local e3=e2:Clone() local e3=e2:Clone()
e3:SetCode(EVENT_SPSUMMON_SUCCESS) e3:SetCode(EVENT_SPSUMMON_SUCCESS)
...@@ -36,15 +35,17 @@ function c645794.initial_effect(c) ...@@ -36,15 +35,17 @@ function c645794.initial_effect(c)
e5:SetValue(c645794.indval) e5:SetValue(c645794.indval)
c:RegisterEffect(e5) c:RegisterEffect(e5)
end end
function c645794.thfilter(c) function c645794.filter(c)
return c:IsSetCard(0xd0) and (not c:IsType(TYPE_MONSTER)) and c:IsSSetable() return c:IsSetCard(0xd0) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsSSetable()
end end
function c645794.thtg(e,tp,eg,ep,ev,re,r,rp,chk) function c645794.settg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0 and Duel.IsExistingMatchingCard(c645794.thfilter,tp,LOCATION_DECK,0,1,nil) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
and Duel.IsExistingMatchingCard(c645794.filter,tp,LOCATION_DECK,0,1,nil) end
end end
function c645794.thop(e,tp,eg,ep,ev,re,r,rp) function c645794.setop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD)
local g=Duel.SelectMatchingCard(tp,c645794.thfilter,tp,LOCATION_DECK,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,c645794.filter,tp,LOCATION_DECK,0,1,1,nil)
local tc=g:GetFirst() local tc=g:GetFirst()
if tc then if tc then
Duel.SSet(tp,tc) Duel.SSet(tp,tc)
......
--Dinomist Stegosaurus --ダイナミスト・プテラン
function c64973287.initial_effect(c) function c64973287.initial_effect(c)
--pendulum summon --pendulum summon
aux.AddPendulumProcedure(c) aux.AddPendulumProcedure(c)
...@@ -18,39 +18,32 @@ function c64973287.initial_effect(c) ...@@ -18,39 +18,32 @@ function c64973287.initial_effect(c)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--search --search
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(64973287,0)) e3:SetDescription(aux.Stringid(64973287,1))
e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_BATTLE_DESTROYING) e3:SetCode(EVENT_BATTLE_DESTROYING)
e3:SetCountLimit(1,64973287) e3:SetCountLimit(1,64973287)
e3:SetCondition(c64973287.condition) e3:SetCondition(aux.bdocon)
e3:SetTarget(c64973287.target) e3:SetTarget(c64973287.target)
e3:SetOperation(c64973287.operation) e3:SetOperation(c64973287.operation)
c:RegisterEffect(e3) c:RegisterEffect(e3)
end end
function c64973287.filter(c,tp) function c64973287.repfilter(c,tp)
return c:IsFaceup() and c:IsControler(tp) and c:IsSetCard(0x1e71) and (c:IsReason(REASON_BATTLE) or c:IsReason(REASON_EFFECT)) return c:IsFaceup() and c:IsControler(tp) and c:IsOnField() and c:IsSetCard(0xd8)
and (c:IsReason(REASON_BATTLE) or (c:IsReason(REASON_EFFECT) and c:GetReasonPlayer()~=tp))
end end
function c64973287.reptg(e,tp,eg,ep,ev,re,r,rp,chk) function c64973287.reptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return eg:IsExists(c64973287.filter,1,e:GetHandler(),tp) and not e:GetHandler():IsStatus(STATUS_DESTROY_CONFIRMED) end if chk==0 then return eg:IsExists(c64973287.repfilter,1,e:GetHandler(),tp) and not e:GetHandler():IsStatus(STATUS_DESTROY_CONFIRMED) end
return Duel.SelectYesNo(tp,aux.Stringid(37752990,0)) return Duel.SelectYesNo(tp,aux.Stringid(64973287,0))
end end
function c64973287.repval(e,c) function c64973287.repval(e,c)
return c64973287.filter(c,e:GetHandlerPlayer()) return c64973287.repfilter(c,e:GetHandlerPlayer())
end end
function c64973287.repop(e,tp,eg,ep,ev,re,r,rp) function c64973287.repop(e,tp,eg,ep,ev,re,r,rp)
Duel.Destroy(e:GetHandler(),REASON_EFFECT+REASON_REPLACE) Duel.Destroy(e:GetHandler(),REASON_EFFECT+REASON_REPLACE)
end end
function c64973287.condition(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local bc=c:GetBattleTarget()
return c:IsRelateToBattle() and bc:IsType(TYPE_MONSTER)
end
function c64973287.filter(c) function c64973287.filter(c)
return c:IsSetCard(0x1e71) and c:IsAbleToHand() return c:IsSetCard(0xd8) and c:IsAbleToHand()
end end
function c64973287.target(e,tp,eg,ep,ev,re,r,rp,chk) function c64973287.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c64973287.filter,tp,LOCATION_DECK,0,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(c64973287.filter,tp,LOCATION_DECK,0,1,nil) end
......
--Supreme Warrior Ritual --竜剣士マスターP
function c75195825.initial_effect(c) function c75195825.initial_effect(c)
--pendulum summon --pendulum summon
aux.AddPendulumProcedure(c) aux.AddPendulumProcedure(c)
...@@ -7,9 +7,10 @@ function c75195825.initial_effect(c) ...@@ -7,9 +7,10 @@ function c75195825.initial_effect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--change scale --destroy
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(88757791,0)) e2:SetDescription(aux.Stringid(75195825,0))
e2:SetCategory(CATEGORY_DESTROY)
e2:SetType(EFFECT_TYPE_IGNITION) e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_PZONE) e2:SetRange(LOCATION_PZONE)
e2:SetProperty(EFFECT_FLAG_NO_TURN_RESET+EFFECT_FLAG_CARD_TARGET) e2:SetProperty(EFFECT_FLAG_NO_TURN_RESET+EFFECT_FLAG_CARD_TARGET)
......
--Unlucky Blast --不運の爆弾
function c76004142.initial_effect(c) function c76004142.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY+CATEGORY_DAMAGE) e1:SetCategory(CATEGORY_DAMAGE)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,0x1e1) e1:SetHintTiming(0,0x1e1)
e1:SetCountLimit(1,76004142+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c76004142.target) e1:SetTarget(c76004142.target)
e1:SetOperation(c76004142.activate) e1:SetOperation(c76004142.activate)
c:RegisterEffect(e1) c:RegisterEffect(e1)
...@@ -21,22 +22,25 @@ function c76004142.initial_effect(c) ...@@ -21,22 +22,25 @@ function c76004142.initial_effect(c)
e2:SetOperation(c76004142.damop) e2:SetOperation(c76004142.damop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
function c76004142.filter(c,tp) function c76004142.filter(c)
return c:IsFaceup() and c:GetAttack()>0 return c:IsFaceup() and c:GetAttack()>0
end end
function c76004142.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c76004142.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and c76004142.filter(chkc) end if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and c76004142.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c76004142.filter,tp,0,LOCATION_MZONE,1,nil) end if chk==0 then return Duel.IsExistingTarget(c76004142.filter,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local g=Duel.SelectTarget(tp,c76004142.filter,tp,0,LOCATION_MZONE,1,1,nil) Duel.SelectTarget(tp,c76004142.filter,tp,0,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,tp,0) Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,PLAYER_ALL,0)
end end
function c76004142.activate(e,tp,eg,ep,ev,re,r,rp) function c76004142.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsFaceup() then if tc:IsRelateToEffect(e) and tc:IsFaceup() then
local atk=tc:GetAttack()/2 local atk=tc:GetAttack()/2
local dam=Duel.Damage(tp,atk,REASON_EFFECT) local val=Duel.Damage(tp,atk,REASON_EFFECT)
Duel.Damage(1-tp,dam,REASON_EFFECT) if val>0 and Duel.GetLP(tp)>0 then
Duel.BreakEffect()
Duel.Damage(1-tp,val,REASON_EFFECT)
end
end end
end end
function c76004142.damcon(e,tp,eg,ep,ev,re,r,rp) function c76004142.damcon(e,tp,eg,ep,ev,re,r,rp)
......
--Destruction Sword - Dragon Buster Blade --破壊剣-ドラゴンバスターブレード
function c76218313.initial_effect(c) function c76218313.initial_effect(c)
--equip --equip
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -9,6 +9,7 @@ function c76218313.initial_effect(c) ...@@ -9,6 +9,7 @@ function c76218313.initial_effect(c)
e1:SetTarget(c76218313.eqtg) e1:SetTarget(c76218313.eqtg)
e1:SetOperation(c76218313.eqop) e1:SetOperation(c76218313.eqop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_EQUIP+EFFECT_TYPE_FIELD) e2:SetType(EFFECT_TYPE_EQUIP+EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e2:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
...@@ -28,7 +29,7 @@ function c76218313.initial_effect(c) ...@@ -28,7 +29,7 @@ function c76218313.initial_effect(c)
c:RegisterEffect(e3) c:RegisterEffect(e3)
end end
function c76218313.filter(c) function c76218313.filter(c)
return c:IsFaceup() and c:GetCode()==78193831 return c:IsFaceup() and c:IsCode(78193831)
end end
function c76218313.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c76218313.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c76218313.filter(chkc) end if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c76218313.filter(chkc) end
...@@ -42,7 +43,7 @@ function c76218313.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -42,7 +43,7 @@ function c76218313.eqop(e,tp,eg,ep,ev,re,r,rp)
if not c:IsRelateToEffect(e) then return end if not c:IsRelateToEffect(e) then return end
if c:IsLocation(LOCATION_MZONE) and c:IsFacedown() then return end if c:IsLocation(LOCATION_MZONE) and c:IsFacedown() then return end
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 or tc:GetControler()~=tp or tc:IsFacedown() or not tc:IsRelateToEffect(e) or not c:CheckUniqueOnField(tp) then if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 or tc:GetControler()~=tp or tc:IsFacedown() or not tc:IsRelateToEffect(e) then
Duel.SendtoGrave(c,REASON_EFFECT) Duel.SendtoGrave(c,REASON_EFFECT)
return return
end end
...@@ -58,7 +59,6 @@ end ...@@ -58,7 +59,6 @@ end
function c76218313.eqlimit(e,c) function c76218313.eqlimit(e,c)
return c==e:GetLabelObject() return c==e:GetLabelObject()
end end
function c76218313.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function c76218313.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
...@@ -70,7 +70,6 @@ function c76218313.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -70,7 +70,6 @@ function c76218313.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end end
end end
function c76218313.splimit(e,c) function c76218313.splimit(e,c)
return c:IsLocation(LOCATION_EXTRA) return c:IsLocation(LOCATION_EXTRA)
end end
--Twilight Ninja Shogun - Getsuga --黄昏の忍者将軍-ゲツガ
function c76930964.initial_effect(c) function c76930964.initial_effect(c)
--normal summon with 1 tribute --normal summon with 1 tribute
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(55690251,0)) e1:SetDescription(aux.Stringid(76930964,0))
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SUMMON_PROC) e1:SetCode(EFFECT_SUMMON_PROC)
...@@ -13,6 +13,7 @@ function c76930964.initial_effect(c) ...@@ -13,6 +13,7 @@ function c76930964.initial_effect(c)
local e2=e1:Clone() local e2=e1:Clone()
e2:SetCode(EFFECT_SET_PROC) e2:SetCode(EFFECT_SET_PROC)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_SPECIAL_SUMMON) e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET) e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
...@@ -37,33 +38,35 @@ function c76930964.otop(e,tp,eg,ep,ev,re,r,rp,c) ...@@ -37,33 +38,35 @@ function c76930964.otop(e,tp,eg,ep,ev,re,r,rp,c)
local mg=Duel.GetMatchingGroup(c76930964.otfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil,tp) local mg=Duel.GetMatchingGroup(c76930964.otfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil,tp)
local sg=Duel.SelectTribute(tp,c,1,1,mg) local sg=Duel.SelectTribute(tp,c,1,1,mg)
c:SetMaterial(sg) c:SetMaterial(sg)
Duel.Release(sg, REASON_SUMMON+REASON_MATERIAL) Duel.Release(sg,REASON_SUMMON+REASON_MATERIAL)
end end
function c76930964.spcon(e,tp,eg,ep,ev,re,r,rp) function c76930964.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsPosition(POS_FACEUP_ATTACK) return e:GetHandler():IsPosition(POS_FACEUP_ATTACK)
end end
function c76930964.filter(c,e,tp) function c76930964.filter(c,e,tp)
return c:IsSetCard(0x2b) and c:GetCode()~=76930964 and c:IsCanBeSpecialSummoned(e,0,tp,false,false) return c:IsSetCard(0x2b) and not c:IsCode(76930964) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end end
function c76930964.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c76930964.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c76930964.filter(chkc,e,tp) end if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c76930964.filter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>1 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>1
and Duel.IsExistingTarget(c76930964.filter,tp,LOCATION_GRAVE,0,2,nil,e,tp) end and Duel.IsExistingTarget(c76930964.filter,tp,LOCATION_GRAVE,0,2,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c76930964.filter,tp,LOCATION_GRAVE,0,2,2,nil,e,tp) local g=Duel.SelectTarget(tp,c76930964.filter,tp,LOCATION_GRAVE,0,2,2,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,g:GetCount(),0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,2,0,0)
end end
function c76930964.spop(e,tp,eg,ep,ev,re,r,rp) function c76930964.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if not c:IsRelateToEffect(e) or c:IsDefencePos() then return end
Duel.ChangePosition(c,POS_FACEUP_DEFENCE)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE) local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
if ft<=0 then return end if ft<=0 then return end
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS) local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
local sg=g:Filter(Card.IsRelateToEffect,nil,e) if g:GetCount()==0 then return end
if sg:GetCount()==0 then return end if g:GetCount()>ft then
if c:IsRelateToEffect(e) and c:IsPosition(POS_FACEUP_ATTACK) and ft>=sg:GetCount() then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
Duel.ChangePosition(c,POS_FACEUP_DEFENCE) local sg=g:Select(tp,ft,ft,nil)
Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
else
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end end
end end
\ No newline at end of file
--Dinomist Charge --ダイナミスト・チャージ
function c77116346.initial_effect(c) function c77116346.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,77116346+EFFECT_COUNT_CODE_OATH) e1:SetCountLimit(1,77116346+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c77116346.target)
e1:SetOperation(c77116346.activate) e1:SetOperation(c77116346.activate)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--tohand
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e2:SetType(EFFECT_TYPE_TRIGGER_F+EFFECT_TYPE_FIELD) e2:SetType(EFFECT_TYPE_TRIGGER_F+EFFECT_TYPE_FIELD)
e2:SetCode(EVENT_TO_DECK) e2:SetCode(EVENT_TO_DECK)
e2:SetRange(LOCATION_SZONE) e2:SetRange(LOCATION_SZONE)
e2:SetCountLimit(1) e2:SetCountLimit(1)
e2:SetCondition(c77116346.condition) e2:SetCondition(c77116346.thcon)
e2:SetTarget(c77116346.target) e2:SetTarget(c77116346.thtg)
e2:SetOperation(c77116346.acop) e2:SetOperation(c77116346.thop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
function c77116346.dfilter(c) function c77116346.filter(c)
return c:IsSetCard(0x1e71) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand() return c:IsSetCard(0xd8) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function c77116346.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c77116346.filter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end end
function c77116346.activate(e,tp,eg,ep,ev,re,r,rp) function c77116346.activate(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end if not e:GetHandler():IsRelateToEffect(e) then return end
local g=Duel.GetMatchingGroup(c77116346.dfilter,tp,LOCATION_DECK,0,nil) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c77116346.filter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then if g:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) Duel.SendtoHand(g,nil,REASON_EFFECT)
local sg=g:Select(tp,1,1,nil) Duel.ConfirmCards(1-tp,g)
Duel.SendtoHand(sg,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,sg)
end end
end end
function c77116346.thfilter(c,tp)
function c77116346.filter(c,e,tp) return c:IsFaceup() and c:IsControler(tp) and c:IsLocation(LOCATION_EXTRA) and c:IsSetCard(0xd8)
return c:IsSetCard(0x1e71) and c:IsPreviousLocation(LOCATION_ONFIELD) and c:IsLocation(LOCATION_EXTRA) and c:IsFaceup() and c:IsControler(tp) and c:IsPreviousLocation(LOCATION_ONFIELD)
end end
function c77116346.condition(e,tp,eg,ep,ev,re,r,rp) function c77116346.thcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c77116346.filter,1,nil,tp) return eg:IsExists(c77116346.thfilter,1,nil,tp)
end end
function c77116346.target(e,tp,eg,ep,ev,re,r,rp,chk) function c77116346.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return true end
Duel.SetTargetCard(eg) local g=eg:Filter(c77116346.thfilter,nil,tp)
Duel.SetOperationInfo(0,CATEGORY_TODECK,eg,1,0,0) Duel.SetTargetCard(g)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end end
function c77116346.acop(e,tp,eg,ep,ev,re,r,rp) function c77116346.thop(e,tp,eg,ep,ev,re,r,rp)
local g=eg:Filter(c77116346.filter,nil,e,tp) if not e:GetHandler():IsRelateToEffect(e) then return end
if g:GetCount()==0 then return end local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
Duel.Hint(HINT_SELECTMSG,1-tp,HINTMSG_TODECK) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local rg=g:Select(tp,1,1,nil) local rg=g:Select(tp,1,1,nil)
Duel.SendtoHand(rg,nil,REASON_EFFECT) if rg:GetCount()>0 then
Duel.ConfirmCards(1-tp,rg) Duel.SendtoHand(rg,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,rg)
end
end end
--Blackwing – Harmattan the Sandstorm --BF-砂塵のハルマッタン
function c77152542.initial_effect(c) function c77152542.initial_effect(c)
--special summon --special summon
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -9,50 +9,39 @@ function c77152542.initial_effect(c) ...@@ -9,50 +9,39 @@ function c77152542.initial_effect(c)
e1:SetCountLimit(1,77152542) e1:SetCountLimit(1,77152542)
e1:SetCondition(c77152542.spcon) e1:SetCondition(c77152542.spcon)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--special summon --level
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SUMMON_SUCCESS) e2:SetCode(EVENT_SUMMON_SUCCESS)
e2:SetTarget(c77152542.target) e2:SetTarget(c77152542.target)
e2:SetOperation(c77152542.operation) e2:SetOperation(c77152542.operation)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--normal summon local e3=e2:Clone()
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_SPSUMMON_SUCCESS) e3:SetCode(EVENT_SPSUMMON_SUCCESS)
e3:SetTarget(c77152542.target)
e3:SetOperation(c77152542.operation)
c:RegisterEffect(e3) c:RegisterEffect(e3)
end end
function c77152542.filter(c) function c77152542.cfilter(c)
return c:IsFaceup() and c:IsSetCard(0x33) and not c:IsCode(77152542) return c:IsFaceup() and c:IsSetCard(0x33) and not c:IsCode(77152542)
end end
function c77152542.spcon(e,c) function c77152542.spcon(e,c)
if c==nil then return true end if c==nil then return true end
return Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0 return Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c77152542.filter,c:GetControler(),LOCATION_MZONE,0,1,nil) and Duel.IsExistingMatchingCard(c77152542.cfilter,c:GetControler(),LOCATION_MZONE,0,1,nil)
end end
function c77152542.filter(c)
return c:IsFaceup() and c:IsSetCard(0x33) and c:GetLevel()>=1
function c77152542.filter2(c,e,tp)
return c:IsSetCard(0x33) and c:GetLevel()>=1
end end
function c77152542.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c77152542.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local c=e:GetHandler() if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and c77152542.filter(chkc) and chkc~=e:GetHandler() end
if chkc then return chkc:GetControler()==tp and c77152542.filter2(chkc,e,tp) end if chk==0 then return Duel.IsExistingTarget(c77152542.filter,tp,LOCATION_MZONE,0,1,e:GetHandler()) end
if chk==0 then return Duel.IsExistingTarget(c77152542.filter2,tp,LOCATION_MZONE,0,1,c,e,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONFIRM) Duel.SelectTarget(tp,c77152542.filter,tp,LOCATION_MZONE,0,1,1,e:GetHandler())
local g=Duel.SelectTarget(tp,c77152542.filter2,tp,LOCATION_MZONE,0,1,1,c,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,g:GetCount(),0,0)
end end
function c77152542.operation(e,tp,eg,ep,ev,re,r,rp) function c77152542.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and c:IsRelateToEffect(e) then if tc:IsRelateToEffect(e) and tc:IsFaceup() and c:IsRelateToEffect(e) and c:IsFaceup() then
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_LEVEL) e1:SetCode(EFFECT_UPDATE_LEVEL)
......
--P° Reborn --ペンデュラム・リボーン
function c77826734.initial_effect(c) function c77826734.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -11,11 +11,11 @@ function c77826734.initial_effect(c) ...@@ -11,11 +11,11 @@ function c77826734.initial_effect(c)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c77826734.filter(c,e,tp) function c77826734.filter(c,e,tp)
return (c:IsFaceup() and c:IsLocation(LOCATION_EXTRA) or c:IsLocation(LOCATION_GRAVE)) and c:IsType(TYPE_PENDULUM) return c:IsType(TYPE_PENDULUM) and (c:IsLocation(LOCATION_GRAVE) or c:IsFaceup())
and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and not c:IsHasEffect(EFFECT_NECRO_VALLEY)
end end
function c77826734.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c77826734.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE+LOCATION_EXTRA) and c77826734.filter(chkc,e,tp) end if chkc then return chkc:IsLocation(LOCATION_GRAVE+LOCATION_EXTRA) and chkc:IsControler(tp) and c77826734.filter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c77826734.filter,tp,LOCATION_GRAVE+LOCATION_EXTRA,0,1,nil,e,tp) end and Duel.IsExistingTarget(c77826734.filter,tp,LOCATION_GRAVE+LOCATION_EXTRA,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
......
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