Commit efa368f8 authored by salix5's avatar salix5

Merge pull request #100 from DailyShana/patch-comment

comment
parents 7b6e0a15 a3ddf6b7
...@@ -278,16 +278,16 @@ EFFECT_FLAG2_COF =0x0002 -- ...@@ -278,16 +278,16 @@ EFFECT_FLAG2_COF =0x0002 --
--========== Codes ========== --对永续性效果表示效果类型 EFFECT开头,对诱发型效果表示触发效果的事件/时点 EVENT开头 --========== Codes ========== --对永续性效果表示效果类型 EFFECT开头,对诱发型效果表示触发效果的事件/时点 EVENT开头
EFFECT_IMMUNE_EFFECT =1 --效果免疫 EFFECT_IMMUNE_EFFECT =1 --效果免疫
EFFECT_DISABLE =2 --效果无效(技能抽取) EFFECT_DISABLE =2 --效果无效(技能抽取)
EFFECT_CANNOT_DISABLE =3 --效果不能无效 EFFECT_CANNOT_DISABLE =3 --卡不能被无效
EFFECT_SET_CONTROL =4 --改变控制器 EFFECT_SET_CONTROL =4 --设置控制权
EFFECT_CANNOT_CHANGE_CONTROL =5 --不能改变控制权 EFFECT_CANNOT_CHANGE_CONTROL =5 --不能改变控制权
EFFECT_CANNOT_ACTIVATE =6 --玩家不能发动效果 EFFECT_CANNOT_ACTIVATE =6 --玩家不能发动效果
EFFECT_CANNOT_TRIGGER =7 --不能发动效果 EFFECT_CANNOT_TRIGGER =7 --不能发动效果
EFFECT_DISABLE_EFFECT =8 --效果无效 (聖杯) EFFECT_DISABLE_EFFECT =8 --效果无效 (聖杯)
EFFECT_DISABLE_CHAIN =9 --在連鎖串中無效(processor.cpp) EFFECT_DISABLE_CHAIN =9 --在連鎖串中無效(processor.cpp)
EFFECT_DISABLE_TRAPMONSTER =10 --陷阱怪兽无效 EFFECT_DISABLE_TRAPMONSTER =10 --陷阱怪兽无效
EFFECT_CANNOT_INACTIVATE =12 --不能发动 EFFECT_CANNOT_INACTIVATE =12 --发动不能被无效
EFFECT_CANNOT_DISEFFECT =13 --效果不能被无效(魔法·陷阱) EFFECT_CANNOT_DISEFFECT =13 --效果不能被无效
EFFECT_CANNOT_CHANGE_POSITION =14 --不能改变表示形式 EFFECT_CANNOT_CHANGE_POSITION =14 --不能改变表示形式
EFFECT_TRAP_ACT_IN_HAND =15 --陷阱可以从手牌发动 EFFECT_TRAP_ACT_IN_HAND =15 --陷阱可以从手牌发动
EFFECT_TRAP_ACT_IN_SET_TURN =16 --陷阱可以在盖放的回合发动 EFFECT_TRAP_ACT_IN_SET_TURN =16 --陷阱可以在盖放的回合发动
......
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