Commit e5069ebf authored by nekrozar's avatar nekrozar Committed by DailyShana

new card YA02 (#596)

* new
* fix
parent af85702e
--クリアウィング・ファスト・ドラゴン
function c90036274.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,nil,aux.NonTuner(Card.IsAttribute,ATTRIBUTE_WIND),1)
c:EnableReviveLimit()
--pendulum summon
aux.EnablePendulumAttribute(c,false)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(90036274,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_PZONE)
e1:SetCountLimit(1,90036274)
e1:SetCost(c90036274.spcost)
e1:SetTarget(c90036274.sptg)
e1:SetOperation(c90036274.spop)
c:RegisterEffect(e1)
--atk
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(90036274,1))
e2:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DISABLE)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_MZONE)
e2:SetHintTiming(TIMING_DAMAGE_STEP,TIMING_DAMAGE_STEP+0x1c0)
e2:SetCountLimit(1,90036275)
e2:SetCondition(c90036274.discon)
e2:SetTarget(c90036274.distg)
e2:SetOperation(c90036274.disop)
c:RegisterEffect(e2)
--pendulum
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(90036274,2))
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetCode(EVENT_DESTROYED)
e3:SetCondition(c90036274.pencon)
e3:SetTarget(c90036274.pentg)
e3:SetOperation(c90036274.penop)
c:RegisterEffect(e3)
end
function c90036274.cfilter1(c)
return c:IsSetCard(0x2016) and c:IsType(TYPE_TUNER) and c:IsAbleToGraveAsCost() and c:IsLevelBelow(7)
and Duel.IsExistingMatchingCard(c90036274.cfilter2,tp,LOCATION_MZONE,0,1,c,c:GetLevel())
end
function c90036274.cfilter2(c,lv)
return c:IsNotTuner() and c:GetLevel()==7-lv and c:IsAbleToGraveAsCost()
end
function c90036274.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c90036274.cfilter1,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g1=Duel.SelectMatchingCard(tp,c90036274.cfilter1,tp,LOCATION_MZONE,0,1,1,nil)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g2=Duel.SelectMatchingCard(tp,c90036274.cfilter2,tp,LOCATION_MZONE,0,1,1,g1:GetFirst(),g1:GetFirst():GetLevel())
g1:Merge(g2)
Duel.SendtoGrave(g1,REASON_COST)
end
function c90036274.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>-2
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c90036274.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
if Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)==0 and Duel.GetLocationCount(tp,LOCATION_MZONE)<=0
and c:IsCanBeSpecialSummoned(e,0,tp,false,false) then
Duel.SendtoGrave(c,REASON_RULE)
end
end
function c90036274.discon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentPhase()~=PHASE_DAMAGE or not Duel.IsDamageCalculated()
end
function c90036274.disfilter(c)
return c:GetSummonLocation()==LOCATION_EXTRA and not (c:GetAttack()==0 and c:IsDisabled())
end
function c90036274.distg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and c90036274.disfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c90036274.disfilter,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
Duel.SelectTarget(tp,c90036274.disfilter,tp,0,LOCATION_MZONE,1,1,nil)
end
function c90036274.disop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsFaceup() and tc:IsRelateToEffect(e) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK_FINAL)
e1:SetValue(0)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
Duel.NegateRelatedChain(tc,RESET_TURN_SET)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE)
e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_DISABLE_EFFECT)
e3:SetValue(RESET_TURN_SET)
e3:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e3)
if tc:IsType(TYPE_TRAPMONSTER) then
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_DISABLE_TRAPMONSTER)
e4:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e4)
end
end
end
function c90036274.pencon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return bit.band(r,REASON_EFFECT+REASON_BATTLE)~=0 and c:IsPreviousLocation(LOCATION_MZONE) and c:IsFaceup()
end
function c90036274.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckLocation(tp,LOCATION_SZONE,6) or Duel.CheckLocation(tp,LOCATION_SZONE,7) end
end
function c90036274.penop(e,tp,eg,ep,ev,re,r,rp)
if not Duel.CheckLocation(tp,LOCATION_SZONE,6) and not Duel.CheckLocation(tp,LOCATION_SZONE,7) then return false end
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.MoveToField(c,tp,tp,LOCATION_SZONE,POS_FACEUP,true)
end
end
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