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ygopro-scripts
Commits
e264f42f
Commit
e264f42f
authored
Dec 31, 2020
by
mercury233
Committed by
GitHub
Dec 31, 2020
Browse files
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Plain Diff
fix 生命吸収装置
前の自分ターンにてライフポイントを払っている場合、自分のスタンバイフェイズを迎えた際に1度、必ず発動する効果です。
parent
75e61d23
Changes
1
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29 deletions
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-29
c14318794.lua
c14318794.lua
+11
-29
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c14318794.lua
View file @
e264f42f
...
@@ -13,22 +13,15 @@ function c14318794.initial_effect(c)
...
@@ -13,22 +13,15 @@ function c14318794.initial_effect(c)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCode
(
EVENT_PHASE
+
PHASE_STANDBY
)
e2
:
SetCode
(
EVENT_PHASE
+
PHASE_STANDBY
)
e2
:
Set
Label
(
0
)
e2
:
Set
CountLimit
(
1
)
e2
:
SetCondition
(
c14318794
.
reccon
)
e2
:
SetCondition
(
c14318794
.
reccon
)
e2
:
SetTarget
(
c14318794
.
rectg
)
e2
:
SetTarget
(
c14318794
.
rectg
)
e2
:
SetOperation
(
c14318794
.
recop
)
e2
:
SetOperation
(
c14318794
.
recop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e3
:
SetCode
(
EVENT_TURN_END
)
e3
:
SetOperation
(
c14318794
.
clearg
)
e3
:
SetLabelObject
(
e2
)
c
:
RegisterEffect
(
e3
)
if
not
c14318794
.
global_check
then
if
not
c14318794
.
global_check
then
c14318794
.
global_check
=
true
c14318794
.
global_check
=
true
c14318794
[
0
]
=
{}
c14318794
[
0
]
=
0
c14318794
[
1
]
=
{}
c14318794
[
1
]
=
0
c14318794
[
2
]
=
0
c14318794
[
2
]
=
0
c14318794
[
3
]
=
0
c14318794
[
3
]
=
0
local
ge1
=
Effect
.
CreateEffect
(
c
)
local
ge1
=
Effect
.
CreateEffect
(
c
)
...
@@ -38,41 +31,30 @@ function c14318794.initial_effect(c)
...
@@ -38,41 +31,30 @@ function c14318794.initial_effect(c)
Duel
.
RegisterEffect
(
ge1
,
0
)
Duel
.
RegisterEffect
(
ge1
,
0
)
local
ge2
=
Effect
.
CreateEffect
(
c
)
local
ge2
=
Effect
.
CreateEffect
(
c
)
ge2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge2
:
SetCode
(
EVENT_
PHASE_START
+
PHASE_DRAW
)
ge2
:
SetCode
(
EVENT_
TURN_END
)
ge2
:
SetOperation
(
c14318794
.
clear
)
ge2
:
SetOperation
(
c14318794
.
clear
)
Duel
.
RegisterEffect
(
ge2
,
0
)
Duel
.
RegisterEffect
(
ge2
,
0
)
end
end
end
end
c14318794
.
tbl
=
{}
c14318794
.
count
=
0
function
c14318794
.
checkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c14318794
.
checkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
ep
==
Duel
.
GetTurnPlayer
()
then
if
ep
==
Duel
.
GetTurnPlayer
()
then
local
val
=
math.ceil
(
ev
/
2
)
local
val
=
math.ceil
(
ev
/
2
)
table.insert
(
c14318794
[
ep
],
val
)
c14318794
[
ep
]
=
c14318794
[
ep
]
+
val
c14318794
[
ep
+
2
]
=
c14318794
[
ep
+
2
]
+
1
end
end
end
end
function
c14318794
.
clear
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c14318794
.
clear
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
c14318794
.
tbl
=
{
table.unpack
(
c14318794
[
Duel
.
GetTurnPlayer
()])}
c14318794
[
ep
+
2
]
=
c14318794
[
ep
]
c14318794
[
Duel
.
GetTurnPlayer
()]
=
{}
c14318794
[
ep
]
=
0
c14318794
.
count
=
c14318794
[
Duel
.
GetTurnPlayer
()
+
2
]
c14318794
[
Duel
.
GetTurnPlayer
()
+
2
]
=
0
end
function
c14318794
.
clearg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
c14318794
.
tbl
=
{}
c14318794
.
count
=
0
e
:
GetLabelObject
():
SetLabel
(
0
)
end
end
function
c14318794
.
reccon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c14318794
.
reccon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
tp
==
Duel
.
GetTurnPlayer
()
return
tp
==
Duel
.
GetTurnPlayer
()
end
end
function
c14318794
.
rectg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c14318794
.
rectg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
count
=
c14318794
.
count
-
e
:
GetLabel
()
local
val
=
c14318794
[
tp
+
2
]
if
chk
==
0
then
return
count
>
0
and
c14318794
.
tbl
[
count
]
end
if
chk
==
0
then
return
val
>
0
end
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetParam
(
c14318794
.
tbl
[
count
])
Duel
.
SetTargetParam
(
val
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_RECOVER
,
nil
,
0
,
tp
,
c14318794
.
tbl
[
count
])
Duel
.
SetOperationInfo
(
0
,
CATEGORY_RECOVER
,
nil
,
0
,
tp
,
val
)
e
:
SetLabel
(
e
:
GetLabel
()
+
1
)
end
end
function
c14318794
.
recop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c14318794
.
recop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
...
...
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