Commit dd25ed89 authored by Tianchenglipu's avatar Tianchenglipu

Update c368382.lua

parent 6c2a4dca
--ダイナミスト・ブラキオン --ダイナミスト・ブラキオン
function c368382.initial_effect(c) function c368382.initial_effect(c)
--pendulum summon --pendulum summon
aux.AddPendulumProcedure(c) aux.EnablePendulumAttribute(c)
--Activate --
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetDescription(aux.Stringid(368382,0))
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCategory(CATEGORY_DISABLE)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_CHAIN_SOLVING)
e1:SetRange(LOCATION_PZONE)
e1:SetCondition(c368382.negcon)
e1:SetOperation(c368382.negop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
-- --special summon
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(368382,0)) e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCategory(CATEGORY_DISABLE) e2:SetCode(EFFECT_SPSUMMON_PROC)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e2:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e2:SetCode(EVENT_CHAIN_SOLVING) e2:SetRange(LOCATION_HAND)
e2:SetRange(LOCATION_PZONE) e2:SetCondition(c368382.spcon)
e2:SetCondition(c368382.negcon)
e2:SetOperation(c368382.negop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--special summon
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_SPSUMMON_PROC)
e3:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e3:SetRange(LOCATION_HAND)
e3:SetCondition(c368382.spcon)
c:RegisterEffect(e3)
end end
function c368382.tfilter(c,tp) function c368382.tfilter(c,tp)
return c:IsFaceup() and c:IsSetCard(0xd8) and c:IsControler(tp) and c:IsLocation(LOCATION_ONFIELD) return c:IsFaceup() and c:IsSetCard(0xd8) and c:IsControler(tp) and c:IsLocation(LOCATION_ONFIELD)
......
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