Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
ygopro-scripts
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
MyCard
ygopro-scripts
Commits
da36c14e
Commit
da36c14e
authored
Jun 01, 2016
by
salix5
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
edit
parent
e1e4d0b0
Changes
1
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
3 additions
and
3 deletions
+3
-3
constant.lua
constant.lua
+3
-3
No files found.
constant.lua
View file @
da36c14e
...
@@ -534,7 +534,7 @@ EVENT_BE_BATTLE_TARGET =1131 --被选为攻击对象时
...
@@ -534,7 +534,7 @@ EVENT_BE_BATTLE_TARGET =1131 --被选为攻击对象时
EVENT_BATTLE_START
=
1132
--伤害步骤开始时(反转前)
EVENT_BATTLE_START
=
1132
--伤害步骤开始时(反转前)
EVENT_BATTLE_CONFIRM
=
1133
--伤害计算前(反转後)
EVENT_BATTLE_CONFIRM
=
1133
--伤害计算前(反转後)
EVENT_PRE_DAMAGE_CALCULATE
=
1134
--伤害计算时(羽斬)
EVENT_PRE_DAMAGE_CALCULATE
=
1134
--伤害计算时(羽斬)
EVENT_DAMAGE_CALCULATING
=
1135
--
伤害计算(只能使用EFFECT_TYPE_CONTINUOUS)
EVENT_DAMAGE_CALCULATING
=
1135
--
N/A
EVENT_PRE_BATTLE_DAMAGE
=
1136
--即将产生战斗伤害(只能使用EFFECT_TYPE_CONTINUOUS)
EVENT_PRE_BATTLE_DAMAGE
=
1136
--即将产生战斗伤害(只能使用EFFECT_TYPE_CONTINUOUS)
EVENT_BATTLE_END
=
1137
--N/A
EVENT_BATTLE_END
=
1137
--N/A
EVENT_BATTLED
=
1138
--伤害计算后(异女、同反转效果时点)
EVENT_BATTLED
=
1138
--伤害计算后(异女、同反转效果时点)
...
@@ -698,13 +698,13 @@ DUEL_PSEUDO_SHUFFLE =0x10 --不洗牌
...
@@ -698,13 +698,13 @@ DUEL_PSEUDO_SHUFFLE =0x10 --不洗牌
DUEL_TAG_MODE
=
0x20
--双打PP
DUEL_TAG_MODE
=
0x20
--双打PP
DUEL_SIMPLE_AI
=
0x40
--AI(用于残局)
DUEL_SIMPLE_AI
=
0x40
--AI(用于残局)
--Activity counter
--Activity counter
--global: 1-6 (binary:
5,
6)
--global: 1-6 (binary: 6)
--custom: 1-5,7 (binary: 1-5)
--custom: 1-5,7 (binary: 1-5)
ACTIVITY_SUMMON
=
1
--
ACTIVITY_SUMMON
=
1
--
ACTIVITY_NORMALSUMMON
=
2
--
ACTIVITY_NORMALSUMMON
=
2
--
ACTIVITY_SPSUMMON
=
3
--
ACTIVITY_SPSUMMON
=
3
--
ACTIVITY_FLIPSUMMON
=
4
--
ACTIVITY_FLIPSUMMON
=
4
--
ACTIVITY_ATTACK
=
5
--
ACTIVITY_ATTACK
=
5
--
global: count of attack announce, custom: count of attack (including changing target, damage calculation)
ACTIVITY_BATTLE_PHASE
=
6
-- not available in custom counter
ACTIVITY_BATTLE_PHASE
=
6
-- not available in custom counter
ACTIVITY_CHAIN
=
7
-- only available in custom counter
ACTIVITY_CHAIN
=
7
-- only available in custom counter
--announce type(宣言类型,CATEGORY_ANNOUNCE的OperationInfo的target_param)
--announce type(宣言类型,CATEGORY_ANNOUNCE的OperationInfo的target_param)
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment