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MyCard
ygopro-scripts
Commits
d097ce8c
Commit
d097ce8c
authored
Dec 20, 2015
by
VanillaSalt
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
fix
parent
f99d7eef
Changes
15
Hide whitespace changes
Inline
Side-by-side
Showing
15 changed files
with
66 additions
and
63 deletions
+66
-63
c1006081.lua
c1006081.lua
+2
-2
c24212820.lua
c24212820.lua
+3
-2
c24590232.lua
c24590232.lua
+9
-12
c25334372.lua
c25334372.lua
+1
-1
c26556950.lua
c26556950.lua
+2
-2
c35058857.lua
c35058857.lua
+1
-1
c37279508.lua
c37279508.lua
+1
-1
c38491199.lua
c38491199.lua
+2
-2
c50584941.lua
c50584941.lua
+10
-8
c62541668.lua
c62541668.lua
+1
-1
c63767246.lua
c63767246.lua
+4
-7
c90162951.lua
c90162951.lua
+10
-10
c97001138.lua
c97001138.lua
+3
-4
c98827725.lua
c98827725.lua
+10
-10
c99940363.lua
c99940363.lua
+7
-0
No files found.
c1006081.lua
View file @
d097ce8c
...
@@ -5,7 +5,7 @@ function c1006081.initial_effect(c)
...
@@ -5,7 +5,7 @@ function c1006081.initial_effect(c)
e1
:
SetDescription
(
aux
.
Stringid
(
1006081
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
1006081
,
0
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetProperty
(
EFFECT_FLAG_
CARD_TARGET
+
EFFECT_FLAG_
DELAY
)
e1
:
SetCountLimit
(
1
,
1006081
)
e1
:
SetCountLimit
(
1
,
1006081
)
e1
:
SetTarget
(
c1006081
.
target
)
e1
:
SetTarget
(
c1006081
.
target
)
e1
:
SetOperation
(
c1006081
.
operation
)
e1
:
SetOperation
(
c1006081
.
operation
)
...
@@ -39,7 +39,7 @@ function c1006081.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -39,7 +39,7 @@ function c1006081.operation(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_LEVEL
)
e1
:
SetCode
(
EFFECT_UPDATE_LEVEL
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
)
if
e
:
GetLabel
()
==
0
then
if
e
:
GetLabel
()
==
0
then
e1
:
SetValue
(
1
)
e1
:
SetValue
(
1
)
else
else
...
...
c24212820.lua
View file @
d097ce8c
...
@@ -44,7 +44,8 @@ function c24212820.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -44,7 +44,8 @@ function c24212820.activate(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
c24212820
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c24212820
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetAttacker
():
IsControler
(
1
-
tp
)
and
Duel
.
GetAttackTarget
()
==
nil
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_ONFIELD
,
0
)
==
0
and
Duel
.
GetAttacker
():
IsControler
(
1
-
tp
)
and
Duel
.
GetAttackTarget
()
==
nil
end
end
function
c24212820
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c24212820
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
not
e
:
GetHandler
():
IsStatus
(
STATUS_CHAINING
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
not
e
:
GetHandler
():
IsStatus
(
STATUS_CHAINING
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
@@ -74,7 +75,7 @@ function c24212820.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -74,7 +75,7 @@ function c24212820.spop(e,tp,eg,ep,ev,re,r,rp)
c
:
RegisterEffect
(
e2
,
true
)
c
:
RegisterEffect
(
e2
,
true
)
end
end
end
end
function
c24212820
.
defcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c24212820
.
defcon
(
e
)
return
e
:
GetHandler
():
GetSummonType
()
==
SUMMON_TYPE_SPECIAL
+
1
return
e
:
GetHandler
():
GetSummonType
()
==
SUMMON_TYPE_SPECIAL
+
1
end
end
function
c24212820
.
filter
(
c
)
function
c24212820
.
filter
(
c
)
...
...
c24590232.lua
View file @
d097ce8c
...
@@ -6,7 +6,6 @@ function c24590232.initial_effect(c)
...
@@ -6,7 +6,6 @@ function c24590232.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e1
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e1
:
SetCondition
(
c24590232
.
condition
)
e1
:
SetCondition
(
c24590232
.
condition
)
e1
:
SetCost
(
c24590232
.
cost
)
e1
:
SetOperation
(
c24590232
.
activate
)
e1
:
SetOperation
(
c24590232
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
...
@@ -19,30 +18,28 @@ function c24590232.filter1(c,e,tp)
...
@@ -19,30 +18,28 @@ function c24590232.filter1(c,e,tp)
and
Duel
.
IsExistingMatchingCard
(
c24590232
.
filter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
tp
,
lv
)
and
Duel
.
IsExistingMatchingCard
(
c24590232
.
filter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
tp
,
lv
)
end
end
function
c24590232
.
filter2
(
c
,
tp
,
lv
)
function
c24590232
.
filter2
(
c
,
tp
,
lv
)
local
rlv
=
0
local
rlv
=
lv
-
c
:
GetLevel
()
rlv
=
lv
-
c
:
GetLevel
()
local
rg
=
Duel
.
GetMatchingGroup
(
c24590232
.
filter3
,
tp
,
LOCATION_GRAVE
,
0
,
c
)
local
rg
=
Duel
.
GetMatchingGroup
(
c24590232
.
filter3
,
tp
,
LOCATION_GRAVE
,
0
,
c
)
return
rlv
>
0
and
c
:
IsType
(
TYPE_TUNER
)
and
c
:
IsAbleToRemove
()
return
rlv
>
0
and
c
:
IsType
(
TYPE_TUNER
)
and
c
:
IsAbleToRemove
()
and
rg
:
CheckWithSum
Greater
(
Card
.
GetLevel
,
rlv
,
63
)
and
rg
:
CheckWithSum
Equal
(
Card
.
GetLevel
,
rlv
,
1
,
63
)
end
end
function
c24590232
.
filter3
(
c
,
tp
,
lv
)
function
c24590232
.
filter3
(
c
)
return
not
c
:
IsType
(
TYPE_TUNER
)
and
c
:
IsAbleToRemove
()
return
c
:
GetLevel
()
>
0
and
not
c
:
IsType
(
TYPE_TUNER
)
and
c
:
IsAbleToRemove
()
end
end
function
c24590232
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c24590232
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
Duel
.
NegateAttack
()
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
Duel
.
NegateAttack
()
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
1
and
Duel
.
IsExistingMatchingCard
(
c24590232
.
filter1
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
IsExistingMatchingCard
(
c24590232
.
filter1
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
24590232
,
0
))
then
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
24590232
,
0
))
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
c24590232
.
filter1
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
c24590232
.
filter1
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
lv
=
g1
:
GetFirst
():
GetLevel
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g2
=
Duel
.
SelectMatchingCard
(
tp
,
c24590232
.
filter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
,
g1
:
GetLevel
())
local
g2
=
Duel
.
SelectMatchingCard
(
tp
,
c24590232
.
filter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
tp
,
lv
)
local
lv
=
0
local
rlv
=
lv
-
g2
:
GetFirst
():
GetLevel
()
lv
=
g1
:
GetLevel
()
-
g2
:
GetLevel
()
local
rg
=
Duel
.
GetMatchingGroup
(
c24590232
.
filter3
,
tp
,
LOCATION_GRAVE
,
0
,
g2
:
GetFirst
())
local
rg
=
Duel
.
GetMatchingGroup
(
c24590232
.
filter3
,
tp
,
LOCATION_GRAVE
,
0
,
g2
:
GetFirst
())
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g3
=
rg
:
SelectWithSumEqual
(
tp
,
Card
.
GetLevel
,
lv
,
1
,
63
)
local
g3
=
rg
:
SelectWithSumEqual
(
tp
,
Card
.
GetLevel
,
r
lv
,
1
,
63
)
g2
:
Merge
(
g3
)
g2
:
Merge
(
g3
)
Duel
.
Remove
(
g2
,
POS_FACEUP
,
REASON_EFFECT
)
Duel
.
Remove
(
g2
,
POS_FACEUP
,
REASON_EFFECT
)
Duel
.
SpecialSummon
(
g1
,
SUMMON_TYPE_SYNCHRO
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
g1
,
SUMMON_TYPE_SYNCHRO
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
...
...
c25334372.lua
View file @
d097ce8c
...
@@ -16,7 +16,7 @@ function c25334372.atkcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -16,7 +16,7 @@ function c25334372.atkcon(e,tp,eg,ep,ev,re,r,rp)
if
not
d
then
return
false
end
if
not
d
then
return
false
end
return
a
:
IsControler
(
tp
)
and
a
:
GetAttack
()
<
d
:
GetAttack
()
and
Duel
.
GetLP
(
tp
)
~=
Duel
.
GetLP
(
1
-
tp
)
return
a
:
IsControler
(
tp
)
and
a
:
GetAttack
()
<
d
:
GetAttack
()
and
Duel
.
GetLP
(
tp
)
~=
Duel
.
GetLP
(
1
-
tp
)
end
end
function
c25334372
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c25334372
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
Duel
.
GetAttacker
()
local
c
=
Duel
.
GetAttacker
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToBattle
()
then
if
c
:
IsFaceup
()
and
c
:
IsRelateToBattle
()
then
local
atk
=
math.abs
(
Duel
.
GetLP
(
tp
)
-
Duel
.
GetLP
(
1
-
tp
))
local
atk
=
math.abs
(
Duel
.
GetLP
(
tp
)
-
Duel
.
GetLP
(
1
-
tp
))
...
...
c26556950.lua
View file @
d097ce8c
...
@@ -60,8 +60,8 @@ function c26556950.damop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -60,8 +60,8 @@ function c26556950.damop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Damage
(
1
-
tp
,
600
,
REASON_EFFECT
)
Duel
.
Damage
(
1
-
tp
,
600
,
REASON_EFFECT
)
end
end
function
c26556950
.
descost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c26556950
.
descost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
2
,
REASON_COST
)
end
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
1
,
REASON_COST
)
end
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
2
,
2
,
REASON_COST
)
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_COST
)
end
end
function
c26556950
.
desfilter
(
c
,
def
)
function
c26556950
.
desfilter
(
c
,
def
)
return
c
:
IsFaceup
()
and
c
:
IsDefenceBelow
(
def
)
and
c
:
IsDestructable
()
return
c
:
IsFaceup
()
and
c
:
IsDefenceBelow
(
def
)
and
c
:
IsDestructable
()
...
...
c35058857.lua
View file @
d097ce8c
...
@@ -58,7 +58,7 @@ function c35058857.lvop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -58,7 +58,7 @@ function c35058857.lvop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_CHANGE_LEVEL
)
e1
:
SetCode
(
EFFECT_CHANGE_LEVEL
)
e1
:
SetValue
(
tc
:
GetLevel
())
e1
:
SetValue
(
tc
:
GetLevel
())
e1
:
SetReset
(
RESET_EVENT
+
0x1f
e
0000
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_EVENT
+
0x1f
f
0000
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
...
...
c37279508.lua
View file @
d097ce8c
...
@@ -56,7 +56,7 @@ end
...
@@ -56,7 +56,7 @@ end
function
c37279508
.
spfilter
(
c
,
e
,
tp
)
function
c37279508
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
end
function
c37279508
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c37279508
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
c37279508
.
spfilter
(
chkc
,
e
,
tp
)
and
chkc
~=
e
:
GetHandler
()
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
c37279508
.
spfilter
(
chkc
,
e
,
tp
)
and
chkc
~=
e
:
GetHandler
()
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingTarget
(
c37279508
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
e
:
GetHandler
(),
e
,
tp
)
end
and
Duel
.
IsExistingTarget
(
c37279508
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
e
:
GetHandler
(),
e
,
tp
)
end
...
...
c38491199.lua
View file @
d097ce8c
...
@@ -15,8 +15,8 @@ function c38491199.initial_effect(c)
...
@@ -15,8 +15,8 @@ function c38491199.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
function
c38491199
.
negcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c38491199
.
negcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
Is
Discardable
()
end
if
chk
==
0
then
return
e
:
GetHandler
():
Is
AbleToGraveAsCost
()
end
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_COST
+
REASON_DISCARD
)
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_COST
)
end
end
function
c38491199
.
negcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c38491199
.
negcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsChainNegatable
(
ev
)
and
aux
.
damcon1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsChainNegatable
(
ev
)
and
aux
.
damcon1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
c50584941.lua
View file @
d097ce8c
...
@@ -10,12 +10,14 @@ function c50584941.initial_effect(c)
...
@@ -10,12 +10,14 @@ function c50584941.initial_effect(c)
e1
:
SetOperation
(
c50584941
.
activate
)
e1
:
SetOperation
(
c50584941
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
function
c50584941
.
cfilter
(
c
)
function
c50584941
.
cfilter
(
c
,
tp
)
local
code
=
c
:
GetOriginalCode
()
return
c
:
IsSetCard
(
0x1045
)
and
c
:
IsType
(
TYPE_SYNCHRO
)
and
c
:
IsAbleToRemoveAsCost
()
return
c
:
IsSetCard
(
0x1045
)
and
c
:
IsType
(
TYPE_SYNCHRO
)
and
c
:
IsAbleToRemoveAsCost
()
and
Duel
.
IsExistingTarget
(
c50584941
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
code
)
end
end
function
c50584941
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c50584941
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
if
chk
==
0
then
if
Duel
.
IsExistingMatchingCard
(
c50584941
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
then
if
Duel
.
IsExistingMatchingCard
(
c50584941
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
tp
)
then
e
:
SetLabel
(
1
)
e
:
SetLabel
(
1
)
return
true
return
true
else
else
...
@@ -23,22 +25,22 @@ function c50584941.cost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -23,22 +25,22 @@ function c50584941.cost(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
end
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c50584941
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c50584941
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
tp
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
e
:
SetLabel
(
g
:
GetFirst
():
GetOriginalCode
())
e
:
SetLabel
(
g
:
GetFirst
():
GetOriginalCode
())
end
end
function
c50584941
.
filter
(
c
)
function
c50584941
.
filter
(
c
,
code
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x1045
)
and
c
:
IsType
(
TYPE_SYNCHRO
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x1045
)
and
c
:
IsType
(
TYPE_SYNCHRO
)
and
not
c
:
IsCode
(
code
)
end
end
function
c50584941
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c50584941
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
c50584941
.
filter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
c50584941
.
filter
(
chkc
,
e
:
GetLabel
()
)
end
if
chk
==
0
then
if
chk
==
0
then
if
e
:
GetLabel
()
~=
1
then
return
false
end
if
e
:
GetLabel
()
~=
1
then
return
false
end
e
:
SetLabel
(
0
)
e
:
SetLabel
(
0
)
return
Duel
.
IsExistingTarget
(
c50584941
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
return
true
end
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
SelectTarget
(
tp
,
c50584941
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
Duel
.
SelectTarget
(
tp
,
c50584941
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
e
:
GetLabel
()
)
end
end
function
c50584941
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c50584941
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
...
...
c62541668.lua
View file @
d097ce8c
...
@@ -5,7 +5,7 @@ function c62541668.initial_effect(c)
...
@@ -5,7 +5,7 @@ function c62541668.initial_effect(c)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
--remove
--remove
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
1006081
,
1
))
e1
:
SetDescription
(
aux
.
Stringid
(
62541668
,
1
))
e1
:
SetCategory
(
CATEGORY_REMOVE
)
e1
:
SetCategory
(
CATEGORY_REMOVE
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
...
...
c63767246.lua
View file @
d097ce8c
...
@@ -75,10 +75,10 @@ function c63767246.atkfilter1(c,tp)
...
@@ -75,10 +75,10 @@ function c63767246.atkfilter1(c,tp)
return
c
:
IsReason
(
REASON_BATTLE
+
REASON_EFFECT
)
and
c
:
IsType
(
TYPE_XYZ
)
return
c
:
IsReason
(
REASON_BATTLE
+
REASON_EFFECT
)
and
c
:
IsType
(
TYPE_XYZ
)
and
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
c
:
GetPreviousControler
()
==
tp
and
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
c
:
GetPreviousControler
()
==
tp
end
end
function
c63767246
.
atkcon
1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c63767246
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
c63767246
.
atkfilter1
,
1
,
nil
,
tp
)
return
eg
:
IsExists
(
c63767246
.
atkfilter1
,
1
,
nil
,
tp
)
end
end
function
c63767246
.
atkfilter2
(
c
,
tp
)
function
c63767246
.
atkfilter2
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_XYZ
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_XYZ
)
end
end
function
c63767246
.
atktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c63767246
.
atktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
...
@@ -92,18 +92,15 @@ function c63767246.atkop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -92,18 +92,15 @@ function c63767246.atkop(e,tp,eg,ep,ev,re,r,rp)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
local
g
=
eg
:
Filter
(
c63767246
.
atkfilter1
,
nil
,
tp
)
local
g
=
eg
:
Filter
(
c63767246
.
atkfilter1
,
nil
,
tp
)
if
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
then
if
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
then
local
sg
=
nil
if
g
:
GetCount
()
>=
2
then
if
g
:
GetCount
()
>=
2
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
g
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
else
g
:
GetFirst
()
end
end
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
s
g
:
GetFirst
():
GetBaseAttack
())
e1
:
SetValue
(
g
:
GetFirst
():
GetBaseAttack
())
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
)
tc
:
RegisterEffect
(
e1
)
tc
:
RegisterEffect
(
e1
)
end
end
...
...
c90162951.lua
View file @
d097ce8c
...
@@ -14,13 +14,13 @@ function c90162951.initial_effect(c)
...
@@ -14,13 +14,13 @@ function c90162951.initial_effect(c)
local
e2
=
e1
:
Clone
()
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_UPDATE_DEFENCE
)
e2
:
SetCode
(
EFFECT_UPDATE_DEFENCE
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--dam
e
ge
--dam
a
ge
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e3
:
SetCondition
(
c90162951
.
damcon
)
e3
:
SetCondition
(
c90162951
.
damcon
)
e3
:
SetOperation
(
c
13478040
.
damop
)
e3
:
SetOperation
(
c
90162951
.
damop
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
--destroy
--destroy
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
...
@@ -36,35 +36,35 @@ function c90162951.initial_effect(c)
...
@@ -36,35 +36,35 @@ function c90162951.initial_effect(c)
end
end
c90162951
.
xyz_number
=
35
c90162951
.
xyz_number
=
35
function
c90162951
.
val
(
e
,
c
)
function
c90162951
.
val
(
e
,
c
)
return
math.abs
(
Duel
.
GetLP
(
tp
)
-
Duel
.
GetLP
(
1
-
tp
))
return
math.abs
(
Duel
.
GetLP
(
0
)
-
Duel
.
GetLP
(
1
))
end
end
function
c90162951
.
cfilter
(
c
,
tp
)
function
c90162951
.
cfilter
(
c
,
tp
)
return
c
:
GetSummonPlayer
()
==
tp
return
c
:
GetSummonPlayer
()
==
tp
end
end
function
c90162951
.
damcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c90162951
.
damcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
return
c
:
GetOverlayCount
()
>
0
and
eg
:
IsExists
(
c
13478040
.
cfilter
,
1
,
nil
,
1
-
tp
)
return
c
:
GetOverlayCount
()
>
0
and
eg
:
IsExists
(
c
90162951
.
cfilter
,
1
,
nil
,
1
-
tp
)
end
end
function
c90162951
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c90162951
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_CARD
,
0
,
26556950
)
Duel
.
Hint
(
HINT_CARD
,
0
,
90162951
)
Duel
.
Damage
(
1
-
tp
,
600
,
REASON_EFFECT
)
Duel
.
Damage
(
1
-
tp
,
600
,
REASON_EFFECT
)
end
end
function
c90162951
.
descost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c90162951
.
descost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
2
,
REASON_COST
)
end
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
1
,
REASON_COST
)
end
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
2
,
2
,
REASON_COST
)
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_COST
)
end
end
function
c90162951
.
desfilter
(
c
,
atk
)
function
c90162951
.
desfilter
(
c
,
atk
)
return
c
:
IsFaceup
()
and
c
:
IsAttackBelow
(
atk
)
and
c
:
IsDestructable
()
return
c
:
IsFaceup
()
and
c
:
IsAttackBelow
(
atk
)
and
c
:
IsDestructable
()
end
end
function
c90162951
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c90162951
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c90162951
.
desfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
c
:
GetAttack
())
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c90162951
.
desfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
,
c
:
GetAttack
())
end
local
g
=
Duel
.
GetMatchingGroup
(
c90162951
.
desfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
,
c
:
GetAttack
())
local
g
=
Duel
.
GetMatchingGroup
(
c90162951
.
desfilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
,
c
:
GetAttack
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
g
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
g
:
GetCount
(),
0
,
0
)
end
end
function
c90162951
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c90162951
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
or
c
:
IsFacedown
()
then
return
end
if
not
c
:
IsRelateToEffect
(
e
)
or
c
:
IsFacedown
()
then
return
end
local
g
=
Duel
.
GetMatchingGroup
(
c90162951
.
desfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
,
c
:
GetAttack
())
local
g
=
Duel
.
GetMatchingGroup
(
c90162951
.
desfilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
,
c
:
GetAttack
())
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
c97001138.lua
View file @
d097ce8c
...
@@ -23,16 +23,15 @@ function c97001138.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -23,16 +23,15 @@ function c97001138.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
c97001138
.
thfilter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
c97001138
.
thfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c97001138
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c97001138
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
s
g
=
Duel
.
SelectTarget
(
tp
,
c97001138
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c97001138
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
sg
,
sg
:
GetCount
()
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
1
,
0
,
0
)
end
end
function
c97001138
.
sumfilter
(
c
)
function
c97001138
.
sumfilter
(
c
)
return
c
:
IsSummonable
(
true
,
nil
,
1
)
return
c
:
IsSummonable
(
true
,
nil
,
1
)
end
end
function
c97001138
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c97001138
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
and
tc
:
IsRelateToEffect
(
e
)
then
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
~=
0
and
tc
:
IsLocation
(
LOCATION_HAND
)
then
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
local
g
=
Duel
.
GetMatchingGroup
(
c97001138
.
sumfilter
,
tp
,
LOCATION_HAND
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
c97001138
.
sumfilter
,
tp
,
LOCATION_HAND
,
0
,
nil
)
if
g
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
97001138
,
0
))
then
if
g
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
97001138
,
0
))
then
...
...
c
24212810
.lua
→
c
98827725
.lua
View file @
d097ce8c
--幻影騎士団シェード・ブリガンダイン
--幻影騎士団シェード・ブリガンダイン
function
c
24212810
.
initial_effect
(
c
)
function
c
98827725
.
initial_effect
(
c
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
24212810
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCountLimit
(
1
,
98827725
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetTarget
(
c
24212810
.
target
)
e1
:
SetTarget
(
c
98827725
.
target
)
e1
:
SetOperation
(
c
24212810
.
activate
)
e1
:
SetOperation
(
c
98827725
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--act in set turn
--act in set turn
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_TRAP_ACT_IN_SET_TURN
)
e2
:
SetCode
(
EFFECT_TRAP_ACT_IN_SET_TURN
)
e2
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
e2
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
e2
:
SetCondition
(
c
24212810
.
actcon
)
e2
:
SetCondition
(
c
98827725
.
actcon
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
c
24212810
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c
98827725
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
24212810
,
0x10db
,
0x11
,
4
,
0
,
300
,
RACE_WARRIOR
,
ATTRIBUTE_DARK
)
end
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
98827725
,
0x10db
,
0x11
,
4
,
0
,
300
,
RACE_WARRIOR
,
ATTRIBUTE_DARK
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
end
function
c
24212810
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c
98827725
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
24212810
,
0x10db
,
0x11
,
4
,
0
,
300
,
RACE_WARRIOR
,
ATTRIBUTE_DARK
)
then
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
98827725
,
0x10db
,
0x11
,
4
,
0
,
300
,
RACE_WARRIOR
,
ATTRIBUTE_DARK
)
then
c
:
SetStatus
(
STATUS_NO_LEVEL
,
false
)
c
:
SetStatus
(
STATUS_NO_LEVEL
,
false
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
@@ -38,6 +38,6 @@ function c24212810.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -38,6 +38,6 @@ function c24212810.activate(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP_DEFENCE
)
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP_DEFENCE
)
end
end
end
end
function
c
24212810
.
actcon
(
e
)
function
c
98827725
.
actcon
(
e
)
return
not
Duel
.
IsExistingMatchingCard
(
Card
.
IsType
,
e
:
GetHandlerPlayer
(),
LOCATION_GRAVE
,
0
,
1
,
nil
,
TYPE_TRAP
)
return
not
Duel
.
IsExistingMatchingCard
(
Card
.
IsType
,
e
:
GetHandlerPlayer
(),
LOCATION_GRAVE
,
0
,
1
,
nil
,
TYPE_TRAP
)
end
end
c99940363.lua
View file @
d097ce8c
...
@@ -7,6 +7,7 @@ function c99940363.initial_effect(c)
...
@@ -7,6 +7,7 @@ function c99940363.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCondition
(
c99940363
.
condition
)
e1
:
SetTarget
(
c99940363
.
target
)
e1
:
SetTarget
(
c99940363
.
target
)
e1
:
SetOperation
(
c99940363
.
operation
)
e1
:
SetOperation
(
c99940363
.
operation
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
...
@@ -22,6 +23,12 @@ function c99940363.initial_effect(c)
...
@@ -22,6 +23,12 @@ function c99940363.initial_effect(c)
e2
:
SetOperation
(
c99940363
.
operation
)
e2
:
SetOperation
(
c99940363
.
operation
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
c99940363
.
mfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsAttackAbove
(
2400
)
and
c
:
GetDefence
()
==
1000
end
function
c99940363
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
c99940363
.
mfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
function
c99940363
.
filter
(
c
)
function
c99940363
.
filter
(
c
)
return
c
:
IsFacedown
()
and
c
:
IsDestructable
()
return
c
:
IsFacedown
()
and
c
:
IsDestructable
()
end
end
...
...
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