Commit cc72b19f authored by VanillaSalt's avatar VanillaSalt

fix

parent bc9464a7
...@@ -26,21 +26,29 @@ function c68406755.initial_effect(c) ...@@ -26,21 +26,29 @@ function c68406755.initial_effect(c)
e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e3:SetRange(LOCATION_MZONE) e3:SetRange(LOCATION_MZONE)
e3:SetCode(EFFECT_UPDATE_ATTACK) e3:SetCode(EFFECT_UPDATE_ATTACK)
e3:SetCondition(c68406755.con) e3:SetCondition(c68406755.efcon)
e3:SetValue(c68406755.val) e3:SetValue(c68406755.atkval)
c:RegisterEffect(e3) c:RegisterEffect(e3)
local e4=e3:Clone() local e4=e3:Clone()
e4:SetCode(EFFECT_UPDATE_DEFENCE) e4:SetCode(EFFECT_UPDATE_DEFENCE)
c:RegisterEffect(e4) c:RegisterEffect(e4)
--cannot select battle target --must be attacked
local e5=Effect.CreateEffect(c) local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_FIELD) e5:SetType(EFFECT_TYPE_FIELD)
e5:SetCode(EFFECT_MUST_ATTACK_MONSTER)
e5:SetRange(LOCATION_MZONE) e5:SetRange(LOCATION_MZONE)
e5:SetTargetRange(0,LOCATION_MZONE) e5:SetTargetRange(0,LOCATION_MZONE)
e5:SetCode(EFFECT_CANNOT_SELECT_BATTLE_TARGET) e5:SetCondition(c68406755.efcon)
e5:SetCondition(c68406755.con)
e5:SetValue(c68406755.atlimit)
c:RegisterEffect(e5) c:RegisterEffect(e5)
local e6=Effect.CreateEffect(c)
e6:SetType(EFFECT_TYPE_FIELD)
e6:SetCode(EFFECT_MUST_BE_ATTACKED)
e6:SetRange(LOCATION_MZONE)
e6:SetTargetRange(LOCATION_MZONE,0)
e6:SetCondition(c68406755.efcon)
e6:SetTarget(c68406755.attg)
e6:SetValue(1)
c:RegisterEffect(e6)
end end
function c68406755.splimit(e,se,sp,st) function c68406755.splimit(e,se,sp,st)
return se:GetHandler():IsSetCard(0xe2) return se:GetHandler():IsSetCard(0xe2)
...@@ -69,13 +77,13 @@ end ...@@ -69,13 +77,13 @@ end
function c68406755.cfilter(c) function c68406755.cfilter(c)
return c:IsFaceup() and c:IsSetCard(0xe2) return c:IsFaceup() and c:IsSetCard(0xe2)
end end
function c68406755.con(e) function c68406755.efcon(e)
return Duel.IsExistingMatchingCard(c68406755.cfilter,e:GetHandlerPlayer(),LOCATION_ONFIELD,0,1,e:GetHandler()) return Duel.IsExistingMatchingCard(c68406755.cfilter,e:GetHandlerPlayer(),LOCATION_ONFIELD,0,1,e:GetHandler())
end end
function c68406755.val(e,c) function c68406755.atkval(e,c)
local g=Duel.GetMatchingGroup(Card.IsType,c:GetControler(),LOCATION_GRAVE,0,nil,TYPE_FIELD) local g=Duel.GetMatchingGroup(Card.IsType,c:GetControler(),LOCATION_GRAVE,0,nil,TYPE_FIELD)
return g:GetClassCount(Card.GetCode)*500 return g:GetClassCount(Card.GetCode)*500
end end
function c68406755.atlimit(e,c) function c68406755.attg(e,c)
return not c:IsCode(68406755) return c:IsCode(68406755)
end end
...@@ -48,7 +48,6 @@ function c69058960.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -48,7 +48,6 @@ function c69058960.operation(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetFieldGroup(tp,0,LOCATION_MZONE) local g=Duel.GetFieldGroup(tp,0,LOCATION_MZONE)
if g:GetCount()>0 then if g:GetCount()>0 then
Duel.ChangePosition(g,POS_FACEUP_ATTACK) Duel.ChangePosition(g,POS_FACEUP_ATTACK)
c:RegisterFlagEffect(69058960,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END,0,1)
local tc=g:GetFirst() local tc=g:GetFirst()
while tc do while tc do
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -59,14 +58,14 @@ function c69058960.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -59,14 +58,14 @@ function c69058960.operation(e,tp,eg,ep,ev,re,r,rp)
local e2=e1:Clone() local e2=e1:Clone()
e2:SetCode(EFFECT_MUST_ATTACK_MONSTER) e2:SetCode(EFFECT_MUST_ATTACK_MONSTER)
tc:RegisterEffect(e2) tc:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_MUST_BE_ATTACKED)
e3:SetValue(1)
e3:SetReset(RESET_EVENT+0x1fc0000+RESET_PHASE+PHASE_END)
c:RegisterEffect(e3)
tc=g:GetNext() tc=g:GetNext()
end end
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_MUST_BE_ATTACKED)
e3:SetValue(1)
e3:SetReset(RESET_EVENT+0x1fc0000+RESET_PHASE+PHASE_END)
c:RegisterEffect(e3)
end end
end end
function c69058960.filter(c) function c69058960.filter(c)
......
...@@ -48,7 +48,6 @@ function c95442074.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -48,7 +48,6 @@ function c95442074.operation(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetFieldGroup(tp,0,LOCATION_MZONE) local g=Duel.GetFieldGroup(tp,0,LOCATION_MZONE)
if g:GetCount()>0 then if g:GetCount()>0 then
Duel.ChangePosition(g,POS_FACEUP_ATTACK) Duel.ChangePosition(g,POS_FACEUP_ATTACK)
c:RegisterFlagEffect(69058960,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END,0,1)
local tc=g:GetFirst() local tc=g:GetFirst()
while tc do while tc do
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -59,14 +58,14 @@ function c95442074.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -59,14 +58,14 @@ function c95442074.operation(e,tp,eg,ep,ev,re,r,rp)
local e2=e1:Clone() local e2=e1:Clone()
e2:SetCode(EFFECT_MUST_ATTACK_MONSTER) e2:SetCode(EFFECT_MUST_ATTACK_MONSTER)
tc:RegisterEffect(e2) tc:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_MUST_BE_ATTACKED)
e3:SetValue(1)
e3:SetReset(RESET_EVENT+0x1fc0000+RESET_PHASE+PHASE_END)
c:RegisterEffect(e3)
tc=g:GetNext() tc=g:GetNext()
end end
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_MUST_BE_ATTACKED)
e3:SetValue(1)
e3:SetReset(RESET_EVENT+0x1fc0000+RESET_PHASE+PHASE_END)
c:RegisterEffect(e3)
end end
end end
function c95442074.filter(c) function c95442074.filter(c)
......
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