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MyCard
ygopro-scripts
Commits
ca00bae2
Commit
ca00bae2
authored
Dec 08, 2015
by
nekrozar
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
fix
parent
9f8bf9e4
Changes
10
Hide whitespace changes
Inline
Side-by-side
Showing
10 changed files
with
97 additions
and
77 deletions
+97
-77
c20349913.lua
c20349913.lua
+10
-8
c22765132.lua
c22765132.lua
+13
-11
c26285788.lua
c26285788.lua
+4
-0
c53208660.lua
c53208660.lua
+10
-8
c57728570.lua
c57728570.lua
+14
-12
c57815601.lua
c57815601.lua
+10
-8
c63630268.lua
c63630268.lua
+10
-8
c7165085.lua
c7165085.lua
+2
-2
c84117021.lua
c84117021.lua
+14
-12
c95254840.lua
c95254840.lua
+10
-8
No files found.
c20349913.lua
View file @
ca00bae2
...
@@ -32,14 +32,16 @@ end
...
@@ -32,14 +32,16 @@ end
function
c20349913
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c20349913
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
if
e
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
then
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetCode
(
EFFECT_CHANGE_DAMAGE
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetCode
(
EFFECT_CHANGE_DAMAGE
)
e1
:
SetTargetRange
(
0
,
1
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetValue
(
c20349913
.
damval
)
e1
:
SetTargetRange
(
0
,
1
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetValue
(
c20349913
.
damval
)
Duel
.
RegisterEffect
(
e1
,
tp
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
end
function
c20349913
.
damval
(
e
,
re
,
val
,
r
,
rp
,
rc
)
function
c20349913
.
damval
(
e
,
re
,
val
,
r
,
rp
,
rc
)
return
val
/
2
return
val
/
2
...
...
c22765132.lua
View file @
ca00bae2
...
@@ -43,18 +43,20 @@ function c22765132.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -43,18 +43,20 @@ function c22765132.activate(e,tp,eg,ep,ev,re,r,rp)
Duel
.
ConfirmCards
(
1
-
tp
,
g1
)
Duel
.
ConfirmCards
(
1
-
tp
,
g1
)
end
end
end
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
if
e
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
then
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetTarget
(
c22765132
.
sumlimit
)
e1
:
SetTargetRange
(
1
,
0
)
if
Duel
.
GetTurnPlayer
()
==
tp
then
e1
:
SetTarget
(
c22765132
.
sumlimit
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
+
RESET_SELF_TURN
,
2
)
if
Duel
.
GetTurnPlayer
()
==
tp
then
else
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
+
RESET_SELF_TURN
,
2
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
+
RESET_SELF_TURN
)
else
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
+
RESET_SELF_TURN
)
end
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
function
c22765132
.
sumlimit
(
e
,
c
,
sump
,
sumtype
,
sumpos
,
targetp
,
se
)
function
c22765132
.
sumlimit
(
e
,
c
,
sump
,
sumtype
,
sumpos
,
targetp
,
se
)
return
c
:
IsLocation
(
LOCATION_EXTRA
)
return
c
:
IsLocation
(
LOCATION_EXTRA
)
...
...
c26285788.lua
View file @
ca00bae2
...
@@ -5,6 +5,7 @@ function c26285788.initial_effect(c)
...
@@ -5,6 +5,7 @@ function c26285788.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
26285788
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCountLimit
(
1
,
26285788
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetTarget
(
c26285788
.
target
)
e1
:
SetOperation
(
c26285788
.
activate
)
e1
:
SetOperation
(
c26285788
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
if
c26285788
.
global_effect
==
nil
then
if
c26285788
.
global_effect
==
nil
then
...
@@ -26,6 +27,9 @@ function c26285788.addcount(e,tp,eg,ep,ev,re,r,rp)
...
@@ -26,6 +27,9 @@ function c26285788.addcount(e,tp,eg,ep,ev,re,r,rp)
c
=
eg
:
GetNext
()
c
=
eg
:
GetNext
()
end
end
end
end
function
c26285788
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
end
end
function
c26285788
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c26285788
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
c53208660.lua
View file @
ca00bae2
...
@@ -48,14 +48,16 @@ function c53208660.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -48,14 +48,16 @@ function c53208660.activate(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SendtoHand
(
g1
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
g1
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g1
)
Duel
.
ConfirmCards
(
1
-
tp
,
g1
)
end
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
if
e
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
then
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetTargetRange
(
LOCATION_SZONE
,
0
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e1
:
SetTarget
(
c53208660
.
indtg
)
e1
:
SetTargetRange
(
LOCATION_SZONE
,
0
)
e1
:
SetValue
(
1
)
e1
:
SetTarget
(
c53208660
.
indtg
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
+
RESET_OPPO_TURN
)
e1
:
SetValue
(
1
)
Duel
.
RegisterEffect
(
e1
,
tp
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
+
RESET_OPPO_TURN
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
end
function
c53208660
.
indtg
(
e
,
c
)
function
c53208660
.
indtg
(
e
,
c
)
return
(
c
:
GetSequence
()
==
6
or
c
:
GetSequence
()
==
7
)
and
c
:
IsSetCard
(
0x98
)
return
(
c
:
GetSequence
()
==
6
or
c
:
GetSequence
()
==
7
)
and
c
:
IsSetCard
(
0x98
)
...
...
c57728570.lua
View file @
ca00bae2
...
@@ -53,16 +53,18 @@ function c57728570.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -53,16 +53,18 @@ function c57728570.activate(e,tp,eg,ep,ev,re,r,rp)
local
dg
=
g
:
Select
(
1
-
tp
,
1
,
3
,
nil
)
local
dg
=
g
:
Select
(
1
-
tp
,
1
,
3
,
nil
)
Duel
.
Destroy
(
dg
,
REASON_EFFECT
)
Duel
.
Destroy
(
dg
,
REASON_EFFECT
)
end
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
if
e
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
then
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetCode
(
EFFECT_CHANGE_DAMAGE
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetCode
(
EFFECT_CHANGE_DAMAGE
)
e1
:
SetTargetRange
(
0
,
1
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetValue
(
0
)
e1
:
SetTargetRange
(
0
,
1
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
,
2
)
e1
:
SetValue
(
0
)
Duel
.
RegisterEffect
(
e1
,
tp
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
,
2
)
local
e2
=
e1
:
Clone
()
Duel
.
RegisterEffect
(
e1
,
tp
)
e2
:
SetCode
(
EFFECT_NO_EFFECT_DAMAGE
)
local
e2
=
e1
:
Clone
()
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
,
2
)
e2
:
SetCode
(
EFFECT_NO_EFFECT_DAMAGE
)
Duel
.
RegisterEffect
(
e2
,
tp
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
,
2
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
end
c57815601.lua
View file @
ca00bae2
...
@@ -43,14 +43,16 @@ function c57815601.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -43,14 +43,16 @@ function c57815601.activate(e,tp,eg,ep,ev,re,r,rp)
g
:
Sub
(
sg
)
g
:
Sub
(
sg
)
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
end
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
if
e
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
then
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetTarget
(
c57815601
.
splimit
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetTarget
(
c57815601
.
splimit
)
Duel
.
RegisterEffect
(
e1
,
tp
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
end
function
c57815601
.
splimit
(
e
,
c
)
function
c57815601
.
splimit
(
e
,
c
)
return
not
c
:
IsSetCard
(
0xb5
)
return
not
c
:
IsSetCard
(
0xb5
)
...
...
c63630268.lua
View file @
ca00bae2
...
@@ -21,14 +21,16 @@ function c63630268.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -21,14 +21,16 @@ function c63630268.operation(e,tp,eg,ep,ev,re,r,rp)
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsPosition
(
POS_FACEUP_ATTACK
)
then
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsPosition
(
POS_FACEUP_ATTACK
)
then
Duel
.
ChangePosition
(
tc
,
POS_FACEUP_DEFENCE
)
Duel
.
ChangePosition
(
tc
,
POS_FACEUP_DEFENCE
)
end
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
if
e
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
then
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetCode
(
EFFECT_CHANGE_DAMAGE
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetCode
(
EFFECT_CHANGE_DAMAGE
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetValue
(
c63630268
.
damval
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
,
1
)
e1
:
SetValue
(
c63630268
.
damval
)
Duel
.
RegisterEffect
(
e1
,
tp
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
,
1
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
end
function
c63630268
.
damval
(
e
,
re
,
val
,
r
,
rp
,
rc
)
function
c63630268
.
damval
(
e
,
re
,
val
,
r
,
rp
,
rc
)
return
val
/
2
return
val
/
2
...
...
c7165085.lua
View file @
ca00bae2
...
@@ -23,7 +23,7 @@ function c7165085.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -23,7 +23,7 @@ function c7165085.activate(e,tp,eg,ep,ev,re,r,rp)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
not
tc
:
IsRelateToEffect
(
e
)
or
tc
:
IsFaceup
()
then
if
not
tc
:
IsRelateToEffect
(
e
)
or
tc
:
IsFaceup
()
then
if
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsRelateToEffect
(
e
)
and
e
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
then
c
:
CancelToGrave
()
c
:
CancelToGrave
()
Duel
.
SendtoDeck
(
c
,
nil
,
2
,
REASON_EFFECT
)
Duel
.
SendtoDeck
(
c
,
nil
,
2
,
REASON_EFFECT
)
end
end
...
@@ -73,7 +73,7 @@ function c7165085.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -73,7 +73,7 @@ function c7165085.activate(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
end
end
if
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsRelateToEffect
(
e
)
and
e
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
then
c
:
CancelToGrave
()
c
:
CancelToGrave
()
Duel
.
SendtoDeck
(
c
,
nil
,
2
,
REASON_EFFECT
)
Duel
.
SendtoDeck
(
c
,
nil
,
2
,
REASON_EFFECT
)
end
end
...
...
c84117021.lua
View file @
ca00bae2
...
@@ -66,18 +66,20 @@ function c84117021.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -66,18 +66,20 @@ function c84117021.activate(e,tp,eg,ep,ev,re,r,rp)
tc
:
RegisterEffect
(
e1
)
tc
:
RegisterEffect
(
e1
)
end
end
end
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
if
e
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
then
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetCode
(
EFFECT_CHANGE_DAMAGE
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetCode
(
EFFECT_CHANGE_DAMAGE
)
e1
:
SetTargetRange
(
0
,
1
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetValue
(
0
)
e1
:
SetTargetRange
(
0
,
1
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetValue
(
0
)
Duel
.
RegisterEffect
(
e1
,
tp
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
local
e2
=
e1
:
Clone
()
Duel
.
RegisterEffect
(
e1
,
tp
)
e2
:
SetCode
(
EFFECT_NO_EFFECT_DAMAGE
)
local
e2
=
e1
:
Clone
()
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e2
:
SetCode
(
EFFECT_NO_EFFECT_DAMAGE
)
Duel
.
RegisterEffect
(
e2
,
tp
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
end
function
c84117021
.
sumcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c84117021
.
sumcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
c84117021
.
filter
,
1
,
nil
)
return
eg
:
IsExists
(
c84117021
.
filter
,
1
,
nil
)
...
...
c95254840.lua
View file @
ca00bae2
...
@@ -20,14 +20,16 @@ function c95254840.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -20,14 +20,16 @@ function c95254840.activate(e,tp,eg,ep,ev,re,r,rp)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
ChangePosition
(
g
,
POS_FACEUP_DEFENCE
)
Duel
.
ChangePosition
(
g
,
POS_FACEUP_DEFENCE
)
end
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
if
e
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
then
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetCode
(
EFFECT_TO_GRAVE_REDIRECT
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e1
:
SetCode
(
EFFECT_TO_GRAVE_REDIRECT
)
e1
:
SetTarget
(
c95254840
.
rmtg
)
e1
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e1
:
SetValue
(
LOCATION_HAND
)
e1
:
SetTarget
(
c95254840
.
rmtg
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetValue
(
LOCATION_HAND
)
Duel
.
RegisterEffect
(
e1
,
tp
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
end
function
c95254840
.
rmtg
(
e
,
c
)
function
c95254840
.
rmtg
(
e
,
c
)
return
c
:
IsSetCard
(
0x9f
)
and
c
:
IsReason
(
REASON_DESTROY
)
and
c
:
IsReason
(
REASON_BATTLE
+
REASON_EFFECT
)
return
c
:
IsSetCard
(
0x9f
)
and
c
:
IsReason
(
REASON_DESTROY
)
and
c
:
IsReason
(
REASON_BATTLE
+
REASON_EFFECT
)
...
...
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