Commit be9b1fe7 authored by nekrozar's avatar nekrozar Committed by DailyShana

new card VJMP (#810)

parent 1ff3d27a
--DDD烈火大王エグゼクティブ・テムジン
function c16006416.initial_effect(c)
c:EnableReviveLimit()
aux.AddFusionProcFun2(c,c16006416.matfilter,aux.FilterBoolFunction(Card.IsFusionSetCard,0xaf,true))
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(16006416,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,16006416)
e1:SetCondition(c16006416.spcon)
e1:SetTarget(c16006416.sptg)
e1:SetOperation(c16006416.spop)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2)
--negate
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(16006416,1))
e3:SetCategory(CATEGORY_NEGATE)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e3:SetCode(EVENT_CHAINING)
e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1)
e3:SetCondition(c16006416.negcon)
e3:SetTarget(c16006416.negtg)
e3:SetOperation(c16006416.negop)
c:RegisterEffect(e3)
end
function c16006416.matfilter(c)
return c:IsFusionSetCard(0xaf) and c:IsLevelAbove(5)
end
function c16006416.cfilter(c,tp)
return c:IsFaceup() and c:IsSetCard(0xaf) and c:IsControler(tp)
end
function c16006416.spcon(e,tp,eg,ep,ev,re,r,rp)
return not eg:IsContains(e:GetHandler()) and eg:IsExists(c16006416.cfilter,1,nil,tp)
end
function c16006416.spfilter(c,e,tp)
return c:IsSetCard(0xaf) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c16006416.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c16006416.spfilter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c16006416.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c16006416.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c16006416.spop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
end
function c16006416.negcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp and re:IsActiveType(TYPE_SPELL+TYPE_TRAP) and Duel.IsChainNegatable(ev)
end
function c16006416.negtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
end
function c16006416.negop(e,tp,eg,ep,ev,re,r,rp)
if Duel.NegateActivation(ev) and re:IsHasType(EFFECT_TYPE_ACTIVATE) and re:GetHandler():IsRelateToEffect(re) then
Duel.SendtoGrave(eg,REASON_EFFECT)
end
end
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment