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ygopro-scripts
Commits
be979c10
Commit
be979c10
authored
Jan 22, 2016
by
salix5
Browse files
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fix
parent
3a487433
Changes
5
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5 changed files
with
16 additions
and
12 deletions
+16
-12
c11317977.lua
c11317977.lua
+2
-3
c19254117.lua
c19254117.lua
+11
-3
c23160024.lua
c23160024.lua
+1
-2
c84812868.lua
c84812868.lua
+0
-2
constant.lua
constant.lua
+2
-2
No files found.
c11317977.lua
View file @
be979c10
...
@@ -70,9 +70,8 @@ function c11317977.thcon2(e,tp,eg,ep,ev,re,r,rp)
...
@@ -70,9 +70,8 @@ function c11317977.thcon2(e,tp,eg,ep,ev,re,r,rp)
return
e
:
GetHandler
():
IsLocation
(
LOCATION_GRAVE
)
and
r
==
REASON_FUSION
return
e
:
GetHandler
():
IsLocation
(
LOCATION_GRAVE
)
and
r
==
REASON_FUSION
end
end
function
c11317977
.
thfilter2
(
c
)
function
c11317977
.
thfilter2
(
c
)
return
c
:
IsSetCard
(
0xdf
)
and
not
c
:
IsCode
(
11317977
)
and
c
:
IsAbleToHand
()
return
c
:
IsSetCard
(
0xdf
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
not
c
:
IsCode
(
11317977
)
and
c
:
IsAbleToHand
()
and
((
c
:
IsFaceup
()
and
c
:
IsLocation
(
LOCATION_EXTRA
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsType
(
TYPE_PENDULUM
))
and
((
c
:
IsFaceup
()
and
c
:
IsLocation
(
LOCATION_EXTRA
)
and
c
:
IsType
(
TYPE_PENDULUM
))
or
c
:
IsLocation
(
LOCATION_GRAVE
))
or
(
c
:
IsLocation
(
LOCATION_EXTRA
)
and
c
:
IsType
(
TYPE_MONSTER
)))
end
end
function
c11317977
.
thtg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c11317977
.
thtg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c11317977
.
thfilter2
,
tp
,
LOCATION_GRAVE
+
LOCATION_EXTRA
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c11317977
.
thfilter2
,
tp
,
LOCATION_GRAVE
+
LOCATION_EXTRA
,
0
,
1
,
nil
)
end
...
...
c19254117.lua
View file @
be979c10
...
@@ -77,15 +77,23 @@ function c19254117.tgtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -77,15 +77,23 @@ function c19254117.tgtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
end
function
c19254117
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c19254117
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
local
c
=
e
:
GetHandler
()
if
tc
:
IsRelateToEffect
(
e
)
then
if
tc
:
IsRelateToEffect
(
e
)
then
if
Duel
.
GetAttacker
()
then
Duel
.
ChangeAttackTarget
(
tc
)
end
local
a
=
Duel
.
GetAttacker
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
if
a
and
Duel
.
GetAttackTarget
()
~=
tc
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_CANNOT_ATTACK
)
e1
:
SetReset
(
RESET_CHAIN
)
a
:
RegisterEffect
(
e1
)
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_DIRECT_ATTACK
)
e1
:
SetCode
(
EFFECT_CANNOT_DIRECT_ATTACK
)
e1
:
SetTargetRange
(
0
,
LOCATION_MZONE
)
e1
:
SetTargetRange
(
0
,
LOCATION_MZONE
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_BATTLE
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_BATTLE
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
()
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_CANNOT_BE_BATTLE_TARGET
)
e2
:
SetCode
(
EFFECT_CANNOT_BE_BATTLE_TARGET
)
e2
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
+
EFFECT_FLAG_IGNORE_IMMUNE
)
e2
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
+
EFFECT_FLAG_IGNORE_IMMUNE
)
...
...
c23160024.lua
View file @
be979c10
...
@@ -46,8 +46,7 @@ end
...
@@ -46,8 +46,7 @@ end
function
c23160024
.
drop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c23160024
.
drop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_CARD
,
0
,
e
:
GetHandler
():
GetCode
())
Duel
.
Hint
(
HINT_CARD
,
0
,
e
:
GetHandler
():
GetCode
())
e
:
GetHandler
():
RegisterFlagEffect
(
23160024
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
e
:
GetHandler
():
RegisterFlagEffect
(
23160024
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
end
end
function
c23160024
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c23160024
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToRemoveAsCost
()
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToRemoveAsCost
()
end
...
...
c84812868.lua
View file @
be979c10
...
@@ -49,14 +49,12 @@ function c84812868.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -49,14 +49,12 @@ function c84812868.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c84812868
.
filter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
e
:
GetHandler
())
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c84812868
.
filter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
e
:
GetHandler
())
and
Duel
.
IsExistingTarget
(
c84812868
.
filter2
,
tp
,
0
,
LOCATION_SZONE
,
1
,
nil
)
end
and
Duel
.
IsExistingTarget
(
c84812868
.
filter2
,
tp
,
0
,
LOCATION_SZONE
,
1
,
nil
)
end
local
ct
=
Duel
.
GetMatchingGroupCount
(
c84812868
.
filter
,
tp
,
LOCATION_ONFIELD
,
0
,
e
:
GetHandler
())
local
ct
=
Duel
.
GetMatchingGroupCount
(
c84812868
.
filter
,
tp
,
LOCATION_ONFIELD
,
0
,
e
:
GetHandler
())
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
ct
=
1
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c84812868
.
filter2
,
tp
,
0
,
LOCATION_SZONE
,
1
,
ct
,
nil
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c84812868
.
filter2
,
tp
,
0
,
LOCATION_SZONE
,
1
,
ct
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
g
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
g
:
GetCount
(),
0
,
0
)
end
end
function
c84812868
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c84812868
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
):
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
):
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
if
g
:
GetCount
()
>
1
and
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
return
end
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
end
end
...
...
constant.lua
View file @
be979c10
...
@@ -148,7 +148,7 @@ STATUS_SUMMON_DISABLED =0x20000 --召唤无效後尚未移動
...
@@ -148,7 +148,7 @@ STATUS_SUMMON_DISABLED =0x20000 --召唤无效後尚未移動
STATUS_ACTIVATE_DISABLED
=
0x40000
--发动无效後尚未移動
STATUS_ACTIVATE_DISABLED
=
0x40000
--发动无效後尚未移動
STATUS_EFFECT_REPLACED
=
0x80000
--效果被替代(红莲霸权)
STATUS_EFFECT_REPLACED
=
0x80000
--效果被替代(红莲霸权)
STATUS_UNION
=
0x100000
--同盟
STATUS_UNION
=
0x100000
--同盟
STATUS_ATTACK_CANCELED
=
0x200000
--攻击取消
(卷回?)
STATUS_ATTACK_CANCELED
=
0x200000
--攻击取消
STATUS_INITIALIZING
=
0x400000
--初始化..
STATUS_INITIALIZING
=
0x400000
--初始化..
STATUS_ACTIVATED
=
0x800000
--效果已发动
STATUS_ACTIVATED
=
0x800000
--效果已发动
STATUS_JUST_POS
=
0x1000000
--已改變表示形式(用於STATUS_CONTINUOUS_POS判定)
STATUS_JUST_POS
=
0x1000000
--已改變表示形式(用於STATUS_CONTINUOUS_POS判定)
...
@@ -418,7 +418,7 @@ EFFECT_ATTACK_ALL =193 --可以攻击所有怪兽
...
@@ -418,7 +418,7 @@ EFFECT_ATTACK_ALL =193 --可以攻击所有怪兽
EFFECT_EXTRA_ATTACK
=
194
--增加攻击次数
EFFECT_EXTRA_ATTACK
=
194
--增加攻击次数
EFFECT_MUST_BE_ATTACKED
=
195
--必须攻击(那只怪兽)
EFFECT_MUST_BE_ATTACKED
=
195
--必须攻击(那只怪兽)
EFFECT_AUTO_BE_ATTACKED
=
196
--只能攻击(那只怪兽)
EFFECT_AUTO_BE_ATTACKED
=
196
--只能攻击(那只怪兽)
EFFECT_ATTACK_DISABLED
=
197
--攻击
已被無效(processor.cpp
)
EFFECT_ATTACK_DISABLED
=
197
--攻击
無效(Duel.NegateAttack()
)
EFFECT_NO_BATTLE_DAMAGE
=
200
--不会给对方造成战斗伤害
EFFECT_NO_BATTLE_DAMAGE
=
200
--不会给对方造成战斗伤害
EFFECT_AVOID_BATTLE_DAMAGE
=
201
--不会对自己造成战斗伤害
EFFECT_AVOID_BATTLE_DAMAGE
=
201
--不会对自己造成战斗伤害
EFFECT_REFLECT_BATTLE_DAMAGE
=
202
--反弹战斗伤害
EFFECT_REFLECT_BATTLE_DAMAGE
=
202
--反弹战斗伤害
...
...
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