Commit b485cbd9 authored by VanillaSalt's avatar VanillaSalt

fix

parent 73e1b5d2
...@@ -67,7 +67,7 @@ function c58604027.spcon(e,c) ...@@ -67,7 +67,7 @@ function c58604027.spcon(e,c)
and Duel.CheckReleaseGroup(c:GetControler(),Card.IsSetCard,1,nil,0x40) and Duel.CheckReleaseGroup(c:GetControler(),Card.IsSetCard,1,nil,0x40)
end end
function c58604027.spop(e,tp,eg,ep,ev,re,r,rp,c) function c58604027.spop(e,tp,eg,ep,ev,re,r,rp,c)
local g=Duel.SelectReleaseGroup(c:GetControler(),Card.IsSetCard,1,1,nil,0x40) local g=Duel.SelectReleaseGroup(tp,Card.IsSetCard,1,1,nil,0x40)
Duel.Release(g,REASON_COST) Duel.Release(g,REASON_COST)
end end
function c58604027.efilter(e,te) function c58604027.efilter(e,te)
...@@ -104,8 +104,10 @@ function c58604027.drtg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -104,8 +104,10 @@ function c58604027.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end end
function c58604027.drop(e,tp,eg,ep,ev,re,r,rp) function c58604027.drop(e,tp,eg,ep,ev,re,r,rp)
local dt=Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)
if dt==0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONFIRM) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONFIRM)
local cg=Duel.SelectMatchingCard(tp,c58604027.cfilter,tp,LOCATION_HAND,0,1,99,nil) local cg=Duel.SelectMatchingCard(tp,c58604027.cfilter,tp,LOCATION_HAND,0,1,dt,nil)
Duel.ConfirmCards(1-tp,cg) Duel.ConfirmCards(1-tp,cg)
Duel.ShuffleHand(tp) Duel.ShuffleHand(tp)
local ct=cg:GetCount() local ct=cg:GetCount()
......
...@@ -22,10 +22,10 @@ function c64043465.initial_effect(c) ...@@ -22,10 +22,10 @@ function c64043465.initial_effect(c)
e2:SetOperation(c64043465.operation) e2:SetOperation(c64043465.operation)
e2:SetLabel(1) e2:SetLabel(1)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--spsummon --tohand
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(64043465,1)) e3:SetDescription(aux.Stringid(64043465,1))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON) e3:SetCategory(CATEGORY_TOHAND)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_TO_GRAVE) e3:SetCode(EVENT_TO_GRAVE)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY) e3:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
...@@ -50,7 +50,7 @@ function c64043465.target1(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -50,7 +50,7 @@ function c64043465.target1(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g=Duel.SelectTarget(tp,Card.IsAbleToHand,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) local g=Duel.SelectTarget(tp,Card.IsAbleToHand,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_HAND+LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_HAND+LOCATION_DECK)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,g:GetCount(),0,0) Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
e:SetLabel(1) e:SetLabel(1)
else else
e:SetCategory(0) e:SetCategory(0)
...@@ -69,16 +69,15 @@ function c64043465.target2(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -69,16 +69,15 @@ function c64043465.target2(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g=Duel.SelectTarget(tp,Card.IsAbleToHand,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) local g=Duel.SelectTarget(tp,Card.IsAbleToHand,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_HAND+LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_HAND+LOCATION_DECK)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,g:GetCount(),0,0) Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end end
function c64043465.operation(e,tp,eg,ep,ev,re,r,rp) function c64043465.operation(e,tp,eg,ep,ev,re,r,rp)
if e:GetLabel()==0 or not e:GetHandler():IsRelateToEffect(e) then return end if e:GetLabel()==0 or not e:GetHandler():IsRelateToEffect(e) then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c64043465.tgfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,c64043465.tgfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then if g:GetCount()>0 and Duel.SendtoGrave(g,REASON_EFFECT)~=0 and g:GetFirst():IsLocation(LOCATION_GRAVE) then
Duel.SendtoGrave(g,REASON_EFFECT)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc:IsLocation(LOCATION_GRAVE) and tc:IsRelateToEffect(e) then if tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT) Duel.SendtoHand(tc,nil,REASON_EFFECT)
end end
end end
...@@ -94,7 +93,7 @@ function c64043465.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -94,7 +93,7 @@ function c64043465.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.IsExistingTarget(c64043465.thfilter,tp,LOCATION_GRAVE,0,1,nil) end if chk==0 then return Duel.IsExistingTarget(c64043465.thfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectTarget(tp,c64043465.thfilter,tp,LOCATION_GRAVE,0,1,1,nil) local g=Duel.SelectTarget(tp,c64043465.thfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,g:GetCount(),0,0) Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end end
function c64043465.thop(e,tp,eg,ep,ev,re,r,rp) function c64043465.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment