Commit b21a32e0 authored by nekrozar's avatar nekrozar Committed by DailyShana

new card YA03 (#840)

parent fcfd86a3
--DDD運命王ゼロ・ラプラス
function c21686473.initial_effect(c)
--pendulum summon
aux.EnablePendulumAttribute(c)
--to hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(21686473,0))
e1:SetCategory(CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_PZONE)
e1:SetCountLimit(1,21686473)
e1:SetTarget(c21686473.thtg)
e1:SetOperation(c21686473.thop)
c:RegisterEffect(e1)
--special summon from hand
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e2:SetCode(EFFECT_SPSUMMON_PROC)
e2:SetRange(LOCATION_HAND)
e2:SetCondition(c21686473.hspcon)
e2:SetOperation(c21686473.hspop)
c:RegisterEffect(e2)
--atk
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(21686473,0))
e3:SetCategory(CATEGORY_TODECK)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_BATTLE_CONFIRM)
e3:SetCondition(c21686473.atkcon)
e3:SetOperation(c21686473.atkop)
c:RegisterEffect(e3)
--pierce
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_PIERCE)
c:RegisterEffect(e4)
--battle indes
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_SINGLE)
e5:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e5:SetCode(EFFECT_INDESTRUCTABLE_COUNT)
e5:SetCountLimit(1)
e5:SetRange(LOCATION_MZONE)
e5:SetValue(c21686473.valcon)
c:RegisterEffect(e5)
--no damage
local e6=Effect.CreateEffect(c)
e6:SetType(EFFECT_TYPE_SINGLE)
e6:SetCode(EFFECT_AVOID_BATTLE_DAMAGE)
e6:SetValue(c21686473.damlimit)
c:RegisterEffect(e6)
end
function c21686473.thfilter(c)
return c:IsFaceup() and c:IsSetCard(0x10af) and c:IsType(TYPE_PENDULUM) and not c:IsCode(21686473) and c:IsAbleToHand()
end
function c21686473.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c21686473.thfilter,tp,LOCATION_EXTRA,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_EXTRA)
end
function c21686473.thop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c21686473.thfilter,tp,LOCATION_EXTRA,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function c21686473.hspcon(e,c)
if c==nil then return true end
return Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>-1
and Duel.CheckReleaseGroup(c:GetControler(),Card.IsSetCard,1,nil,0x10af)
end
function c21686473.hspop(e,tp,eg,ep,ev,re,r,rp,c)
local g=Duel.SelectReleaseGroup(c:GetControler(),Card.IsSetCard,1,1,nil,0x10af)
Duel.Release(g,REASON_COST)
end
function c21686473.atkcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local bc=c:GetBattleTarget()
return c:IsRelateToBattle() and bc and bc:IsFaceup() and bc:IsRelateToBattle() and bc:GetBaseAttack()*2~=c:GetAttack()
end
function c21686473.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local bc=c:GetBattleTarget()
if c:IsFaceup() and c:IsRelateToBattle() and bc:IsFaceup() and bc:IsRelateToBattle() then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK_FINAL)
e1:SetValue(bc:GetBaseAttack()*2)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_DAMAGE_CAL)
c:RegisterEffect(e1)
end
end
function c21686473.valcon(e,re,r,rp)
if bit.band(r,REASON_BATTLE)~=0 then
e:GetHandler():RegisterFlagEffect(21686473,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END,0,1)
return true
else return false end
end
function c21686473.damlimit(e,c)
if e:GetHandler():GetFlagEffect(21686473)==0 then
return 1
else return 0 end
end
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