Commit ad8d4ecd authored by dest's avatar dest

fix Storm

"Destroy all Spell/Trap Cards you control" and "destroy as many Spell/Trap Cards your opponent controls as possible, up to the number of your own cards you destroyed." are not considered to happen simultaneously.
=> according to the card text (and this ruling) cards like your own Geartown should miss the timing
parent bf2d0b2d
...@@ -26,6 +26,7 @@ function c13210191.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -26,6 +26,7 @@ function c13210191.activate(e,tp,eg,ep,ev,re,r,rp)
local g1=Duel.GetMatchingGroup(c13210191.filter,tp,LOCATION_ONFIELD,0,e:GetHandler()) local g1=Duel.GetMatchingGroup(c13210191.filter,tp,LOCATION_ONFIELD,0,e:GetHandler())
local ct1=Duel.Destroy(g1,REASON_EFFECT) local ct1=Duel.Destroy(g1,REASON_EFFECT)
if ct1==0 then return end if ct1==0 then return end
Duel.BreakEffect()
local g2=Duel.GetMatchingGroup(c13210191.filter,tp,0,LOCATION_ONFIELD,nil) local g2=Duel.GetMatchingGroup(c13210191.filter,tp,0,LOCATION_ONFIELD,nil)
if g2:GetCount()<=ct1 then if g2:GetCount()<=ct1 then
Duel.Destroy(g2,REASON_EFFECT) Duel.Destroy(g2,REASON_EFFECT)
......
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