Commit 81effa8c authored by mercury233's avatar mercury233

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parent 6e58c751
...@@ -3,7 +3,7 @@ function c59255742.initial_effect(c) ...@@ -3,7 +3,7 @@ function c59255742.initial_effect(c)
--fusion material --fusion material
c:EnableReviveLimit() c:EnableReviveLimit()
aux.AddFusionProcFunRep(c,c59255742.ffilter,2,false) aux.AddFusionProcFunRep(c,c59255742.ffilter,2,false)
-- --special summon
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetCode(EVENT_BATTLE_DESTROYING) e1:SetCode(EVENT_BATTLE_DESTROYING)
...@@ -12,7 +12,7 @@ function c59255742.initial_effect(c) ...@@ -12,7 +12,7 @@ function c59255742.initial_effect(c)
e1:SetTarget(c59255742.sptg) e1:SetTarget(c59255742.sptg)
e1:SetOperation(c59255742.spop) e1:SetOperation(c59255742.spop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
-- --special summon
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
...@@ -22,7 +22,7 @@ function c59255742.initial_effect(c) ...@@ -22,7 +22,7 @@ function c59255742.initial_effect(c)
e2:SetTarget(c59255742.sptg2) e2:SetTarget(c59255742.sptg2)
e2:SetOperation(c59255742.spop) e2:SetOperation(c59255742.spop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
-- --take control
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_CONTROL) e3:SetCategory(CATEGORY_CONTROL)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
...@@ -32,7 +32,7 @@ function c59255742.initial_effect(c) ...@@ -32,7 +32,7 @@ function c59255742.initial_effect(c)
e3:SetTarget(c59255742.target) e3:SetTarget(c59255742.target)
e3:SetOperation(c59255742.operation) e3:SetOperation(c59255742.operation)
c:RegisterEffect(e3) c:RegisterEffect(e3)
-- --return control
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e4:SetCode(EVENT_LEAVE_FIELD) e4:SetCode(EVENT_LEAVE_FIELD)
......
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