Commit 742055c3 authored by Tianchenglipu's avatar Tianchenglipu

Update c14920218.lua

parent 5a3dc90a
--賤竜の魔術師
function c14920218.initial_effect(c)
--pendulum summon
aux.AddPendulumProcedure(c)
--Activate
aux.EnablePendulumAttribute(c)
--to hand
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetDescription(aux.Stringid(14920218,0))
e1:SetCategory(CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_PZONE)
e1:SetCountLimit(1,14920218)
e1:SetCondition(c14920218.pcon)
e1:SetTarget(c14920218.ptg)
e1:SetOperation(c14920218.pop)
c:RegisterEffect(e1)
--to hand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(14920218,0))
e2:SetDescription(aux.Stringid(14920218,1))
e2:SetCategory(CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_PZONE)
e2:SetCountLimit(1,14920218)
e2:SetCondition(c14920218.pcon)
e2:SetTarget(c14920218.ptg)
e2:SetOperation(c14920218.pop)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SUMMON_SUCCESS)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e2:SetCountLimit(1,14920219)
e2:SetTarget(c14920218.thtg)
e2:SetOperation(c14920218.thop)
c:RegisterEffect(e2)
--to hand
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(14920218,1))
e3:SetCategory(CATEGORY_TOHAND)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_SUMMON_SUCCESS)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e3:SetCountLimit(1,14920219)
e3:SetTarget(c14920218.thtg)
e3:SetOperation(c14920218.thop)
local e3=e2:Clone()
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e3)
local e4=e3:Clone()
e4:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e4)
end
function c14920218.pcon(e,tp,eg,ep,ev,re,r,rp)
local seq=e:GetHandler():GetSequence()
......
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