Commit 7148f066 authored by DailyShana's avatar DailyShana

fix Daunting Stance

parent b4dc46c3
......@@ -86,31 +86,11 @@ function c19254117.tgop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
local c=e:GetHandler()
if tc:IsRelateToEffect(e) then
local a=Duel.GetAttacker()
if a and Duel.GetAttackTarget()~=tc then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_ATTACK)
e1:SetReset(RESET_CHAIN)
a:RegisterEffect(e1)
end
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_DIRECT_ATTACK)
e1:SetTargetRange(0,LOCATION_MZONE)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_CANNOT_SELECT_BATTLE_TARGET)
e2:SetProperty(EFFECT_FLAG_SET_AVAILABLE)
e2:SetTargetRange(0,LOCATION_MZONE)
e2:SetValue(c19254117.atlimit)
e2:SetLabel(tc:GetRealFieldID())
e2:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e2,tp)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_MUST_BE_ATTACKED)
e1:SetValue(1)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
end
end
function c19254117.atlimit(e,c)
return c:GetRealFieldID()~=e:GetLabel()
end
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