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MyCard
ygopro-scripts
Commits
70765704
Commit
70765704
authored
Sep 17, 2016
by
DailyShana
Browse files
Options
Browse Files
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Plain Diff
update union
parent
681ba00d
Changes
38
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Inline
Side-by-side
Showing
38 changed files
with
195 additions
and
202 deletions
+195
-202
c11678191.lua
c11678191.lua
+5
-7
c12079734.lua
c12079734.lua
+6
-6
c12965761.lua
c12965761.lua
+5
-7
c19086954.lua
c19086954.lua
+5
-7
c23265594.lua
c23265594.lua
+3
-2
c26931058.lua
c26931058.lua
+5
-4
c30012506.lua
c30012506.lua
+3
-2
c31768112.lua
c31768112.lua
+5
-7
c3405259.lua
c3405259.lua
+3
-2
c39890958.lua
c39890958.lua
+3
-2
c42940404.lua
c42940404.lua
+4
-6
c47228077.lua
c47228077.lua
+5
-7
c47415292.lua
c47415292.lua
+6
-8
c47693640.lua
c47693640.lua
+7
-9
c48568432.lua
c48568432.lua
+5
-7
c57062206.lua
c57062206.lua
+5
-7
c59364406.lua
c59364406.lua
+5
-7
c63676256.lua
c63676256.lua
+6
-8
c64500000.lua
c64500000.lua
+3
-2
c65622692.lua
c65622692.lua
+3
-2
c65685470.lua
c65685470.lua
+7
-9
c66399653.lua
c66399653.lua
+3
-3
c67159705.lua
c67159705.lua
+5
-7
c69456283.lua
c69456283.lua
+6
-8
c7369217.lua
c7369217.lua
+5
-7
c77411244.lua
c77411244.lua
+3
-2
c78349103.lua
c78349103.lua
+4
-6
c79538761.lua
c79538761.lua
+9
-5
c84313685.lua
c84313685.lua
+5
-7
c84814897.lua
c84814897.lua
+7
-9
c85359414.lua
c85359414.lua
+5
-7
c87564935.lua
c87564935.lua
+6
-8
c87798440.lua
c87798440.lua
+5
-7
c8964854.lua
c8964854.lua
+1
-1
c91597389.lua
c91597389.lua
+4
-4
c96300057.lua
c96300057.lua
+3
-2
constant.lua
constant.lua
+3
-1
utility.lua
utility.lua
+22
-0
No files found.
c11678191.lua
View file @
70765704
...
...
@@ -16,7 +16,7 @@ function c11678191.initial_effect(c)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCondition
(
c11678191
.
uncon
)
e2
:
SetCondition
(
aux
.
IsUnionState
)
e2
:
SetTarget
(
c11678191
.
sptg
)
e2
:
SetOperation
(
c11678191
.
spop
)
c
:
RegisterEffect
(
e2
)
...
...
@@ -27,7 +27,7 @@ function c11678191.initial_effect(c)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetCountLimit
(
1
)
e3
:
SetCondition
(
c11678191
.
uncon
)
e3
:
SetCondition
(
aux
.
IsUnionState
)
e3
:
SetTarget
(
c11678191
.
postg
)
e3
:
SetOperation
(
c11678191
.
posop
)
c
:
RegisterEffect
(
e3
)
...
...
@@ -36,7 +36,7 @@ function c11678191.initial_effect(c)
e5
:
SetType
(
EFFECT_TYPE_EQUIP
)
e5
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e5
:
SetCode
(
EFFECT_DESTROY_SUBSTITUTE
)
e5
:
SetCondition
(
c11678191
.
uncon
)
e5
:
SetCondition
(
aux
.
IsUnionState
)
e5
:
SetValue
(
c11678191
.
repval
)
c
:
RegisterEffect
(
e5
)
--eqlimit
...
...
@@ -47,9 +47,7 @@ function c11678191.initial_effect(c)
e6
:
SetValue
(
c11678191
.
eqlimit
)
c
:
RegisterEffect
(
e6
)
end
function
c11678191
.
uncon
(
e
)
return
e
:
GetHandler
():
IsStatus
(
STATUS_UNION
)
end
c11678191
.
old_union
=
true
function
c11678191
.
repval
(
e
,
re
,
r
,
rp
)
return
bit
.
band
(
r
,
REASON_BATTLE
)
~=
0
end
...
...
@@ -77,7 +75,7 @@ function c11678191.eqop(e,tp,eg,ep,ev,re,r,rp)
return
end
if
not
Duel
.
Equip
(
tp
,
c
,
tc
,
false
)
then
return
end
c
:
SetStatus
(
STATUS_UNION
,
true
)
aux
.
SetUnionState
(
c
)
end
function
c11678191
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
GetFlagEffect
(
11678191
)
==
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
...
c12079734.lua
View file @
70765704
...
...
@@ -12,7 +12,7 @@ function c12079734.initial_effect(c)
c
:
RegisterEffect
(
e1
)
end
function
c12079734
.
filter1
(
c
,
ec
)
return
c
:
IsType
(
TYPE_UNION
)
and
c
:
CheckEquipTarget
(
ec
)
return
c
:
IsType
(
TYPE_UNION
)
and
c
:
CheckEquipTarget
(
ec
)
and
aux
.
CheckUnionEquip
(
c
,
ec
)
end
function
c12079734
.
filter2
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_MACHINE
)
and
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
and
c
:
IsAbleToDeck
()
...
...
@@ -23,7 +23,7 @@ function c12079734.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if
e
:
GetLabel
()
==
0
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
c12079734
.
filter1
(
chkc
,
c
)
else
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
c12079734
.
filter2
(
chkc
)
end
end
local
b1
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
c
:
GetUnionCount
()
==
0
local
b1
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
IsExistingTarget
(
c12079734
.
filter1
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
c
)
local
b2
=
Duel
.
IsExistingTarget
(
c12079734
.
filter2
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
if
chk
==
0
then
return
b1
or
b2
end
...
...
@@ -51,10 +51,10 @@ function c12079734.operation(e,tp,eg,ep,ev,re,r,rp)
local
tc
=
Duel
.
GetFirstTarget
()
if
e
:
GetLabel
()
==
0
then
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
and
c
:
IsFaceup
()
and
c
:
GetUnionCount
()
==
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
Equip
(
tp
,
tc
,
c
,
false
)
tc
:
SetStatus
(
STATUS_UNION
,
true
)
if
c
:
IsRelateToEffect
(
e
)
and
c
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
aux
.
CheckUnionEquip
(
tc
,
c
)
and
Duel
.
Equip
(
tp
,
tc
,
c
,
false
)
then
aux
.
SetUnionState
(
tc
)
end
else
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
SendtoDeck
(
tc
,
nil
,
2
,
REASON_EFFECT
)
~=
0
and
tc
:
IsLocation
(
LOCATION_DECK
+
LOCATION_EXTRA
)
then
...
...
c12965761.lua
View file @
70765704
...
...
@@ -16,7 +16,7 @@ function c12965761.initial_effect(c)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCondition
(
c12965761
.
uncon
)
e2
:
SetCondition
(
aux
.
IsUnionState
)
e2
:
SetTarget
(
c12965761
.
sptg
)
e2
:
SetOperation
(
c12965761
.
spop
)
c
:
RegisterEffect
(
e2
)
...
...
@@ -36,7 +36,7 @@ function c12965761.initial_effect(c)
e4
:
SetType
(
EFFECT_TYPE_EQUIP
)
e4
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e4
:
SetCode
(
EFFECT_DESTROY_SUBSTITUTE
)
e4
:
SetCondition
(
c12965761
.
uncon
)
e4
:
SetCondition
(
aux
.
IsUnionState
)
e4
:
SetValue
(
c12965761
.
repval
)
c
:
RegisterEffect
(
e4
)
--eqlimit
...
...
@@ -47,9 +47,7 @@ function c12965761.initial_effect(c)
e5
:
SetValue
(
c12965761
.
eqlimit
)
c
:
RegisterEffect
(
e5
)
end
function
c12965761
.
uncon
(
e
)
return
e
:
GetHandler
():
IsStatus
(
STATUS_UNION
)
end
c12965761
.
old_union
=
true
function
c12965761
.
repval
(
e
,
re
,
r
,
rp
)
return
bit
.
band
(
r
,
REASON_BATTLE
)
~=
0
end
...
...
@@ -77,7 +75,7 @@ function c12965761.eqop(e,tp,eg,ep,ev,re,r,rp)
return
end
if
not
Duel
.
Equip
(
tp
,
c
,
tc
,
false
)
then
return
end
c
:
SetStatus
(
STATUS_UNION
,
true
)
aux
.
SetUnionState
(
c
)
end
function
c12965761
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
GetFlagEffect
(
12965761
)
==
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
...
@@ -95,7 +93,7 @@ function c12965761.spop(e,tp,eg,ep,ev,re,r,rp)
end
end
function
c12965761
.
tkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsStatus
(
STATUS_UNION
)
and
eg
:
GetFirst
()
==
e
:
GetHandler
():
GetEquipTarget
()
return
aux
.
IsUnionState
(
e
)
and
eg
:
GetFirst
()
==
e
:
GetHandler
():
GetEquipTarget
()
end
function
c12965761
.
tktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
...
...
c19086954.lua
View file @
70765704
...
...
@@ -16,7 +16,7 @@ function c19086954.initial_effect(c)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCondition
(
c19086954
.
uncon
)
e2
:
SetCondition
(
aux
.
IsUnionState
)
e2
:
SetTarget
(
c19086954
.
sptg
)
e2
:
SetOperation
(
c19086954
.
spop
)
c
:
RegisterEffect
(
e2
)
...
...
@@ -27,7 +27,7 @@ function c19086954.initial_effect(c)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetCountLimit
(
1
)
e3
:
SetCondition
(
c19086954
.
uncon
)
e3
:
SetCondition
(
aux
.
IsUnionState
)
e3
:
SetTarget
(
c19086954
.
postg
)
e3
:
SetOperation
(
c19086954
.
posop
)
c
:
RegisterEffect
(
e3
)
...
...
@@ -36,7 +36,7 @@ function c19086954.initial_effect(c)
e5
:
SetType
(
EFFECT_TYPE_EQUIP
)
e5
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e5
:
SetCode
(
EFFECT_DESTROY_SUBSTITUTE
)
e5
:
SetCondition
(
c19086954
.
uncon
)
e5
:
SetCondition
(
aux
.
IsUnionState
)
e5
:
SetValue
(
c19086954
.
repval
)
c
:
RegisterEffect
(
e5
)
--eqlimit
...
...
@@ -47,9 +47,7 @@ function c19086954.initial_effect(c)
e6
:
SetValue
(
c19086954
.
eqlimit
)
c
:
RegisterEffect
(
e6
)
end
function
c19086954
.
uncon
(
e
)
return
e
:
GetHandler
():
IsStatus
(
STATUS_UNION
)
end
c19086954
.
old_union
=
true
function
c19086954
.
repval
(
e
,
re
,
r
,
rp
)
return
bit
.
band
(
r
,
REASON_BATTLE
)
~=
0
end
...
...
@@ -77,7 +75,7 @@ function c19086954.eqop(e,tp,eg,ep,ev,re,r,rp)
return
end
if
not
Duel
.
Equip
(
tp
,
c
,
tc
,
false
)
then
return
end
c
:
SetStatus
(
STATUS_UNION
,
true
)
aux
.
SetUnionState
(
c
)
end
function
c19086954
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
GetFlagEffect
(
19086954
)
==
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
...
c23265594.lua
View file @
70765704
...
...
@@ -50,7 +50,8 @@ function c23265594.eqlimit(e,c)
return
c
:
IsRace
(
RACE_MACHINE
)
or
e
:
GetHandler
():
GetEquipTarget
()
==
c
end
function
c23265594
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_MACHINE
)
local
ct1
,
ct2
=
c
:
GetUnionCount
()
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_MACHINE
)
and
ct2
==
0
end
function
c23265594
.
eqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
c23265594
.
filter
(
chkc
)
end
...
...
@@ -70,7 +71,7 @@ function c23265594.eqop(e,tp,eg,ep,ev,re,r,rp)
return
end
if
not
Duel
.
Equip
(
tp
,
c
,
tc
,
false
)
then
return
end
c
:
SetStatus
(
STATUS_UNION
,
true
)
aux
.
SetUnionState
(
c
)
end
function
c23265594
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
GetFlagEffect
(
23265594
)
==
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
...
c26931058.lua
View file @
70765704
...
...
@@ -14,10 +14,10 @@ function c26931058.filter1(c,tp)
and
Duel
.
IsExistingTarget
(
c26931058
.
filter2
,
tp
,
LOCATION_MZONE
,
0
,
1
,
c
,
c
)
end
function
c26931058
.
filter2
(
c
,
ec
)
return
c
:
IsFaceup
()
and
ec
:
CheckEquipTarget
(
c
)
return
c
:
IsFaceup
()
and
ec
:
CheckEquipTarget
(
c
)
and
aux
.
CheckUnionEquip
(
ec
,
c
)
end
function
c26931058
.
filter3
(
c
,
e
,
tp
)
return
c
:
IsFaceup
()
and
c
:
Is
Status
(
STATUS_UNION
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsFaceup
()
and
c
:
Is
HasEffect
(
EFFECT_UNION_STATUS
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
c26931058
.
eftg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
false
end
...
...
@@ -51,8 +51,9 @@ function c26931058.efop(e,tp,eg,ep,ev,re,r,rp)
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
)
local
tc2
=
g
:
GetFirst
()
if
tc1
==
tc2
then
tc2
=
g
:
GetNext
()
end
if
tc1
:
IsFaceup
()
and
tc2
:
IsFaceup
()
and
tc1
:
IsRelateToEffect
(
e
)
and
tc2
:
IsRelateToEffect
(
e
)
and
Duel
.
Equip
(
tp
,
tc1
,
tc2
,
false
)
then
tc1
:
SetStatus
(
STATUS_UNION
,
true
)
if
tc1
:
IsFaceup
()
and
tc2
:
IsFaceup
()
and
tc1
:
IsRelateToEffect
(
e
)
and
tc2
:
IsRelateToEffect
(
e
)
and
aux
.
CheckUnionEquip
(
tc1
,
tc2
)
and
Duel
.
Equip
(
tp
,
tc1
,
tc2
,
false
)
then
aux
.
SetUnionState
(
tc1
)
end
else
local
tc
=
Duel
.
GetFirstTarget
()
...
...
c30012506.lua
View file @
70765704
...
...
@@ -51,7 +51,8 @@ function c30012506.initial_effect(c)
c
:
RegisterEffect
(
e6
)
end
function
c30012506
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_MACHINE
)
and
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
local
ct1
,
ct2
=
c
:
GetUnionCount
()
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_MACHINE
)
and
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
and
ct2
==
0
end
function
c30012506
.
eqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
c
=
e
:
GetHandler
()
...
...
@@ -72,7 +73,7 @@ function c30012506.eqop(e,tp,eg,ep,ev,re,r,rp)
return
end
if
not
Duel
.
Equip
(
tp
,
c
,
tc
,
false
)
then
return
end
c
:
SetStatus
(
STATUS_UNION
,
true
)
aux
.
SetUnionState
(
c
)
end
function
c30012506
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
...
...
c31768112.lua
View file @
70765704
...
...
@@ -16,7 +16,7 @@ function c31768112.initial_effect(c)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCondition
(
c31768112
.
uncon
)
e2
:
SetCondition
(
aux
.
IsUnionState
)
e2
:
SetTarget
(
c31768112
.
sptg
)
e2
:
SetOperation
(
c31768112
.
spop
)
c
:
RegisterEffect
(
e2
)
...
...
@@ -25,7 +25,7 @@ function c31768112.initial_effect(c)
e3
:
SetType
(
EFFECT_TYPE_EQUIP
)
e3
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e3
:
SetCode
(
EFFECT_DESTROY_SUBSTITUTE
)
e3
:
SetCondition
(
c31768112
.
uncon
)
e3
:
SetCondition
(
aux
.
IsUnionState
)
e3
:
SetValue
(
1
)
c
:
RegisterEffect
(
e3
)
--draw
...
...
@@ -48,9 +48,7 @@ function c31768112.initial_effect(c)
e5
:
SetValue
(
c31768112
.
eqlimit
)
c
:
RegisterEffect
(
e5
)
end
function
c31768112
.
uncon
(
e
)
return
e
:
GetHandler
():
IsStatus
(
STATUS_UNION
)
end
c31768112
.
old_union
=
true
function
c31768112
.
eqlimit
(
e
,
c
)
return
c
:
IsRace
(
RACE_MACHINE
)
end
...
...
@@ -75,7 +73,7 @@ function c31768112.eqop(e,tp,eg,ep,ev,re,r,rp)
return
end
if
not
Duel
.
Equip
(
tp
,
c
,
tc
,
false
)
then
return
end
c
:
SetStatus
(
STATUS_UNION
,
true
)
aux
.
SetUnionState
(
c
)
end
function
c31768112
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
GetFlagEffect
(
31768112
)
==
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
...
@@ -92,7 +90,7 @@ function c31768112.spop(e,tp,eg,ep,ev,re,r,rp)
end
end
function
c31768112
.
drcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsStatus
(
STATUS_UNION
)
and
e
:
GetHandler
():
GetEquipTarget
()
==
eg
:
GetFirst
()
return
aux
.
IsUnionState
(
e
)
and
e
:
GetHandler
():
GetEquipTarget
()
==
eg
:
GetFirst
()
end
function
c31768112
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
...
...
c3405259.lua
View file @
70765704
...
...
@@ -51,7 +51,8 @@ function c3405259.initial_effect(c)
c
:
RegisterEffect
(
e6
)
end
function
c3405259
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_MACHINE
)
and
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
local
ct1
,
ct2
=
c
:
GetUnionCount
()
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_MACHINE
)
and
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
and
ct2
==
0
end
function
c3405259
.
eqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
c
=
e
:
GetHandler
()
...
...
@@ -72,7 +73,7 @@ function c3405259.eqop(e,tp,eg,ep,ev,re,r,rp)
return
end
if
not
Duel
.
Equip
(
tp
,
c
,
tc
,
false
)
then
return
end
c
:
SetStatus
(
STATUS_UNION
,
true
)
aux
.
SetUnionState
(
c
)
end
function
c3405259
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
...
...
c39890958.lua
View file @
70765704
...
...
@@ -51,7 +51,8 @@ function c39890958.initial_effect(c)
c
:
RegisterEffect
(
e6
)
end
function
c39890958
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_MACHINE
)
local
ct1
,
ct2
=
c
:
GetUnionCount
()
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_MACHINE
)
and
ct2
==
0
end
function
c39890958
.
eqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
c
=
e
:
GetHandler
()
...
...
@@ -72,7 +73,7 @@ function c39890958.eqop(e,tp,eg,ep,ev,re,r,rp)
return
end
if
not
Duel
.
Equip
(
tp
,
c
,
tc
,
false
)
then
return
end
c
:
SetStatus
(
STATUS_UNION
,
true
)
aux
.
SetUnionState
(
c
)
end
function
c39890958
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
...
...
c42940404.lua
View file @
70765704
...
...
@@ -16,7 +16,7 @@ function c42940404.initial_effect(c)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCondition
(
c42940404
.
uncon
)
e2
:
SetCondition
(
aux
.
IsUnionState
)
e2
:
SetTarget
(
c42940404
.
sptg
)
e2
:
SetOperation
(
c42940404
.
spop
)
c
:
RegisterEffect
(
e2
)
...
...
@@ -25,7 +25,7 @@ function c42940404.initial_effect(c)
e3
:
SetType
(
EFFECT_TYPE_EQUIP
)
e3
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e3
:
SetCode
(
EFFECT_DESTROY_SUBSTITUTE
)
e3
:
SetCondition
(
c42940404
.
uncon
)
e3
:
SetCondition
(
aux
.
IsUnionState
)
e3
:
SetValue
(
1
)
c
:
RegisterEffect
(
e3
)
--eqlimit
...
...
@@ -45,9 +45,7 @@ function c42940404.initial_effect(c)
e5
:
SetOperation
(
c42940404
.
sop
)
c
:
RegisterEffect
(
e5
)
end
function
c42940404
.
uncon
(
e
)
return
e
:
GetHandler
():
IsStatus
(
STATUS_UNION
)
end
c42940404
.
old_union
=
true
function
c42940404
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_MACHINE
)
and
c
:
GetUnionCount
()
==
0
end
...
...
@@ -69,7 +67,7 @@ function c42940404.eqop(e,tp,eg,ep,ev,re,r,rp)
return
end
if
not
Duel
.
Equip
(
tp
,
c
,
tc
,
false
)
then
return
end
c
:
SetStatus
(
STATUS_UNION
,
true
)
aux
.
SetUnionState
(
c
)
end
function
c42940404
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
GetFlagEffect
(
42940404
)
==
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
...
c47228077.lua
View file @
70765704
...
...
@@ -16,7 +16,7 @@ function c47228077.initial_effect(c)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCondition
(
c47228077
.
uncon
)
e2
:
SetCondition
(
aux
.
IsUnionState
)
e2
:
SetTarget
(
c47228077
.
sptg
)
e2
:
SetOperation
(
c47228077
.
spop
)
c
:
RegisterEffect
(
e2
)
...
...
@@ -25,7 +25,7 @@ function c47228077.initial_effect(c)
e3
:
SetType
(
EFFECT_TYPE_EQUIP
)
e3
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e3
:
SetCode
(
EFFECT_DESTROY_SUBSTITUTE
)
e3
:
SetCondition
(
c47228077
.
uncon
)
e3
:
SetCondition
(
aux
.
IsUnionState
)
e3
:
SetValue
(
1
)
c
:
RegisterEffect
(
e3
)
--destroy
...
...
@@ -48,9 +48,7 @@ function c47228077.initial_effect(c)
e5
:
SetValue
(
c47228077
.
eqlimit
)
c
:
RegisterEffect
(
e5
)
end
function
c47228077
.
uncon
(
e
)
return
e
:
GetHandler
():
IsStatus
(
STATUS_UNION
)
end
c47228077
.
old_union
=
true
function
c47228077
.
eqlimit
(
e
,
c
)
return
c
:
IsSetCard
(
0x30
)
end
...
...
@@ -75,7 +73,7 @@ function c47228077.eqop(e,tp,eg,ep,ev,re,r,rp)
return
end
if
not
Duel
.
Equip
(
tp
,
c
,
tc
,
false
)
then
return
end
c
:
SetStatus
(
STATUS_UNION
,
true
)
aux
.
SetUnionState
(
c
)
end
function
c47228077
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
GetFlagEffect
(
47228077
)
==
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
...
@@ -92,7 +90,7 @@ function c47228077.spop(e,tp,eg,ep,ev,re,r,rp)
end
end
function
c47228077
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsStatus
(
STATUS_UNION
)
and
e
:
GetHandler
():
GetEquipTarget
()
==
eg
:
GetFirst
()
return
aux
.
IsUnionState
(
e
)
and
e
:
GetHandler
():
GetEquipTarget
()
==
eg
:
GetFirst
()
end
function
c47228077
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsOnField
()
and
chkc
:
IsControler
(
1
-
tp
)
end
...
...
c47415292.lua
View file @
70765704
...
...
@@ -16,7 +16,7 @@ function c47415292.initial_effect(c)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCondition
(
c47415292
.
uncon
)
e2
:
SetCondition
(
aux
.
IsUnionState
)
e2
:
SetTarget
(
c47415292
.
sptg
)
e2
:
SetOperation
(
c47415292
.
spop
)
c
:
RegisterEffect
(
e2
)
...
...
@@ -25,7 +25,7 @@ function c47415292.initial_effect(c)
e3
:
SetType
(
EFFECT_TYPE_EQUIP
)
e3
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e3
:
SetValue
(
400
)
e3
:
SetCondition
(
c47415292
.
uncon
)
e3
:
SetCondition
(
aux
.
IsUnionState
)
c
:
RegisterEffect
(
e3
)
local
e4
=
e3
:
Clone
()
e4
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
...
...
@@ -34,14 +34,14 @@ function c47415292.initial_effect(c)
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_EQUIP
)
e5
:
SetCode
(
EFFECT_PIERCE
)
e5
:
SetCondition
(
c47415292
.
uncon
)
e5
:
SetCondition
(
aux
.
IsUnionState
)
c
:
RegisterEffect
(
e5
)
--destroy sub
local
e6
=
Effect
.
CreateEffect
(
c
)
e6
:
SetType
(
EFFECT_TYPE_EQUIP
)
e6
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e6
:
SetCode
(
EFFECT_DESTROY_SUBSTITUTE
)
e6
:
SetCondition
(
c47415292
.
uncon
)
e6
:
SetCondition
(
aux
.
IsUnionState
)
e6
:
SetValue
(
c47415292
.
repval
)
c
:
RegisterEffect
(
e6
)
--eqlimit
...
...
@@ -52,9 +52,7 @@ function c47415292.initial_effect(c)
e7
:
SetValue
(
c47415292
.
eqlimit
)
c
:
RegisterEffect
(
e7
)
end
function
c47415292
.
uncon
(
e
)
return
e
:
GetHandler
():
IsStatus
(
STATUS_UNION
)
end
c47415292
.
old_union
=
true
function
c47415292
.
repval
(
e
,
re
,
r
,
rp
)
return
bit
.
band
(
r
,
REASON_BATTLE
)
~=
0
end
...
...
@@ -82,7 +80,7 @@ function c47415292.eqop(e,tp,eg,ep,ev,re,r,rp)
return
end
if
not
Duel
.
Equip
(
tp
,
c
,
tc
,
false
)
then
return
end
c
:
SetStatus
(
STATUS_UNION
,
true
)
aux
.
SetUnionState
(
c
)
end
function
c47415292
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
GetFlagEffect
(
47415292
)
==
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
...
c47693640.lua
View file @
70765704
...
...
@@ -16,7 +16,7 @@ function c47693640.initial_effect(c)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCondition
(
c47693640
.
uncon
)
e2
:
SetCondition
(
aux
.
IsUnionState
)
e2
:
SetTarget
(
c47693640
.
sptg
)
e2
:
SetOperation
(
c47693640
.
spop
)
c
:
RegisterEffect
(
e2
)
...
...
@@ -25,14 +25,14 @@ function c47693640.initial_effect(c)
e3
:
SetType
(
EFFECT_TYPE_EQUIP
)
e3
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e3
:
SetValue
(
500
)
e3
:
SetCondition
(
c47693640
.
uncon
)
e3
:
SetCondition
(
aux
.
IsUnionState
)
c
:
RegisterEffect
(
e3
)
--Def up
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_EQUIP
)
e4
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
e4
:
SetValue
(
500
)
e4
:
SetCondition
(
c47693640
.
uncon
)
e4
:
SetCondition
(
aux
.
IsUnionState
)
c
:
RegisterEffect
(
e4
)
--handes
local
e5
=
Effect
.
CreateEffect
(
c
)
...
...
@@ -50,7 +50,7 @@ function c47693640.initial_effect(c)
e6
:
SetType
(
EFFECT_TYPE_EQUIP
)
e6
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e6
:
SetCode
(
EFFECT_DESTROY_SUBSTITUTE
)
e6
:
SetCondition
(
c47693640
.
uncon
)
e6
:
SetCondition
(
aux
.
IsUnionState
)
e6
:
SetValue
(
c47693640
.
repval
)
c
:
RegisterEffect
(
e6
)
--eqlimit
...
...
@@ -61,9 +61,7 @@ function c47693640.initial_effect(c)
e7
:
SetValue
(
c47693640
.
eqlimit
)
c
:
RegisterEffect
(
e7
)
end
function
c47693640
.
uncon
(
e
)
return
e
:
GetHandler
():
IsStatus
(
STATUS_UNION
)
end
c47693640
.
old_union
=
true
function
c47693640
.
repval
(
e
,
re
,
r
,
rp
)
return
bit
.
band
(
r
,
REASON_BATTLE
)
~=
0
end
...
...
@@ -91,7 +89,7 @@ function c47693640.eqop(e,tp,eg,ep,ev,re,r,rp)
return
end
if
not
Duel
.
Equip
(
tp
,
c
,
tc
,
false
)
then
return
end
c
:
SetStatus
(
STATUS_UNION
,
true
)
aux
.
SetUnionState
(
c
)
end
function
c47693640
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
GetFlagEffect
(
47693640
)
==
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
...
@@ -109,7 +107,7 @@ function c47693640.spop(e,tp,eg,ep,ev,re,r,rp)
end
end
function
c47693640
.
hdcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsStatus
(
STATUS_UNION
)
and
eg
:
GetFirst
()
==
e
:
GetHandler
():
GetEquipTarget
()
return
aux
.
IsUnionState
(
e
)
and
eg
:
GetFirst
()
==
e
:
GetHandler
():
GetEquipTarget
()
end
function
c47693640
.
hdtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
...
...
c48568432.lua
View file @
70765704
...
...
@@ -16,7 +16,7 @@ function c48568432.initial_effect(c)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCondition
(
c48568432
.
uncon
)
e2
:
SetCondition
(
aux
.
IsUnionState
)
e2
:
SetTarget
(
c48568432
.
sptg
)
e2
:
SetOperation
(
c48568432
.
spop
)
c
:
RegisterEffect
(
e2
)
...
...
@@ -25,7 +25,7 @@ function c48568432.initial_effect(c)
e3
:
SetType
(
EFFECT_TYPE_EQUIP
)
e3
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e3
:
SetCode
(
EFFECT_DESTROY_SUBSTITUTE
)
e3
:
SetCondition
(
c48568432
.
uncon
)
e3
:
SetCondition
(
aux
.
IsUnionState
)
e3
:
SetValue
(
1
)
c
:
RegisterEffect
(
e3
)
--eqlimit
...
...
@@ -48,9 +48,7 @@ function c48568432.initial_effect(c)
e5
:
SetOperation
(
c48568432
.
spop2
)
c
:
RegisterEffect
(
e5
)
end
function
c48568432
.
uncon
(
e
)
return
e
:
GetHandler
():
IsStatus
(
STATUS_UNION
)
end
c48568432
.
old_union
=
true
function
c48568432
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_MACHINE
)
and
c
:
GetUnionCount
()
==
0
end
...
...
@@ -72,7 +70,7 @@ function c48568432.eqop(e,tp,eg,ep,ev,re,r,rp)
return
end
if
not
Duel
.
Equip
(
tp
,
c
,
tc
,
false
)
then
return
end
c
:
SetStatus
(
STATUS_UNION
,
true
)
aux
.
SetUnionState
(
c
)
end
function
c48568432
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
GetFlagEffect
(
48568432
)
==
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
...
@@ -89,7 +87,7 @@ function c48568432.spop(e,tp,eg,ep,ev,re,r,rp)
end
end
function
c48568432
.
spcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsStatus
(
STATUS_UNION
)
and
eg
:
GetFirst
()
==
e
:
GetHandler
():
GetEquipTarget
()
return
aux
.
IsUnionState
(
e
)
and
eg
:
GetFirst
()
==
e
:
GetHandler
():
GetEquipTarget
()
end
function
c48568432
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsLevelBelow
(
4
)
and
c
:
IsRace
(
RACE_MACHINE
)
and
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
...
...
c57062206.lua
View file @
70765704
...
...
@@ -16,7 +16,7 @@ function c57062206.initial_effect(c)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCondition
(
c57062206
.
uncon
)
e2
:
SetCondition
(
aux
.
IsUnionState
)
e2
:
SetTarget
(
c57062206
.
sptg
)
e2
:
SetOperation
(
c57062206
.
spop
)
c
:
RegisterEffect
(
e2
)
...
...
@@ -25,14 +25,14 @@ function c57062206.initial_effect(c)
e3
:
SetType
(
EFFECT_TYPE_EQUIP
)
e3
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e3
:
SetValue
(
2500
)
e3
:
SetCondition
(
c57062206
.
uncon
)
e3
:
SetCondition
(
aux
.
IsUnionState
)
c
:
RegisterEffect
(
e3
)
--destroy sub
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_EQUIP
)
e5
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e5
:
SetCode
(
EFFECT_DESTROY_SUBSTITUTE
)
e5
:
SetCondition
(
c57062206
.
uncon
)
e5
:
SetCondition
(
aux
.
IsUnionState
)
e5
:
SetValue
(
c57062206
.
repval
)
c
:
RegisterEffect
(
e5
)
--eqlimit
...
...
@@ -43,9 +43,7 @@ function c57062206.initial_effect(c)
e6
:
SetValue
(
c57062206
.
eqlimit
)
c
:
RegisterEffect
(
e6
)
end
function
c57062206
.
uncon
(
e
)
return
e
:
GetHandler
():
IsStatus
(
STATUS_UNION
)
end
c57062206
.
old_union
=
true
function
c57062206
.
repval
(
e
,
re
,
r
,
rp
)
return
bit
.
band
(
r
,
REASON_BATTLE
)
~=
0
end
...
...
@@ -73,7 +71,7 @@ function c57062206.eqop(e,tp,eg,ep,ev,re,r,rp)
return
end
if
not
Duel
.
Equip
(
tp
,
c
,
tc
,
false
)
then
return
end
c
:
SetStatus
(
STATUS_UNION
,
true
)
aux
.
SetUnionState
(
c
)
end
function
c57062206
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
GetFlagEffect
(
57062206
)
==
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
...
c59364406.lua
View file @
70765704
...
...
@@ -16,7 +16,7 @@ function c59364406.initial_effect(c)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCondition
(
c59364406
.
uncon
)
e2
:
SetCondition
(
aux
.
IsUnionState
)
e2
:
SetTarget
(
c59364406
.
sptg
)
e2
:
SetOperation
(
c59364406
.
spop
)
c
:
RegisterEffect
(
e2
)
...
...
@@ -37,7 +37,7 @@ function c59364406.initial_effect(c)
e4
:
SetType
(
EFFECT_TYPE_EQUIP
)
e4
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e4
:
SetCode
(
EFFECT_DESTROY_SUBSTITUTE
)
e4
:
SetCondition
(
c59364406
.
uncon
)
e4
:
SetCondition
(
aux
.
IsUnionState
)
e4
:
SetValue
(
c59364406
.
repval
)
c
:
RegisterEffect
(
e4
)
--eqlimit
...
...
@@ -48,9 +48,7 @@ function c59364406.initial_effect(c)
e5
:
SetValue
(
c59364406
.
eqlimit
)
c
:
RegisterEffect
(
e5
)
end
function
c59364406
.
uncon
(
e
)
return
e
:
GetHandler
():
IsStatus
(
STATUS_UNION
)
end
c59364406
.
old_union
=
true
function
c59364406
.
repval
(
e
,
re
,
r
,
rp
)
return
bit
.
band
(
r
,
REASON_BATTLE
)
~=
0
end
...
...
@@ -78,7 +76,7 @@ function c59364406.eqop(e,tp,eg,ep,ev,re,r,rp)
return
end
if
not
Duel
.
Equip
(
tp
,
c
,
tc
,
false
)
then
return
end
c
:
SetStatus
(
STATUS_UNION
,
true
)
aux
.
SetUnionState
(
c
)
end
function
c59364406
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
GetFlagEffect
(
59364406
)
==
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
...
@@ -96,7 +94,7 @@ function c59364406.spop(e,tp,eg,ep,ev,re,r,rp)
end
end
function
c59364406
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsStatus
(
STATUS_UNION
)
and
ep
~=
tp
and
eg
:
GetFirst
()
==
e
:
GetHandler
():
GetEquipTarget
()
return
aux
.
IsUnionState
(
e
)
and
ep
~=
tp
and
eg
:
GetFirst
()
==
e
:
GetHandler
():
GetEquipTarget
()
end
function
c59364406
.
desfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
...
...
c63676256.lua
View file @
70765704
...
...
@@ -16,7 +16,7 @@ function c63676256.initial_effect(c)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCondition
(
c63676256
.
uncon
)
e2
:
SetCondition
(
aux
.
IsUnionState
)
e2
:
SetTarget
(
c63676256
.
sptg
)
e2
:
SetOperation
(
c63676256
.
spop
)
c
:
RegisterEffect
(
e2
)
...
...
@@ -25,7 +25,7 @@ function c63676256.initial_effect(c)
e3
:
SetType
(
EFFECT_TYPE_EQUIP
)
e3
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e3
:
SetCode
(
EFFECT_DESTROY_SUBSTITUTE
)
e3
:
SetCondition
(
c63676256
.
uncon
)
e3
:
SetCondition
(
aux
.
IsUnionState
)
e3
:
SetValue
(
1
)
c
:
RegisterEffect
(
e3
)
--eqlimit
...
...
@@ -39,7 +39,7 @@ function c63676256.initial_effect(c)
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_EQUIP
)
e5
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e5
:
SetCondition
(
c63676256
.
uncon
)
e5
:
SetCondition
(
aux
.
IsUnionState
)
e5
:
SetValue
(
-
500
)
c
:
RegisterEffect
(
e5
)
local
e6
=
e5
:
Clone
()
...
...
@@ -57,9 +57,7 @@ function c63676256.initial_effect(c)
e7
:
SetOperation
(
c63676256
.
desop
)
c
:
RegisterEffect
(
e7
)
end
function
c63676256
.
uncon
(
e
)
return
e
:
GetHandler
():
IsStatus
(
STATUS_UNION
)
end
c63676256
.
old_union
=
true
function
c63676256
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
GetUnionCount
()
==
0
end
...
...
@@ -81,7 +79,7 @@ function c63676256.eqop(e,tp,eg,ep,ev,re,r,rp)
return
end
if
not
Duel
.
Equip
(
tp
,
c
,
tc
,
false
)
then
return
end
c
:
SetStatus
(
STATUS_UNION
,
true
)
aux
.
SetUnionState
(
c
)
end
function
c63676256
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
GetFlagEffect
(
63676256
)
==
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
...
@@ -98,7 +96,7 @@ function c63676256.spop(e,tp,eg,ep,ev,re,r,rp)
end
end
function
c63676256
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsStatus
(
STATUS_UNION
)
and
eg
:
GetCount
()
==
1
and
eg
:
GetFirst
()
==
e
:
GetHandler
():
GetEquipTarget
()
return
aux
.
IsUnionState
(
e
)
and
eg
:
GetCount
()
==
1
and
eg
:
GetFirst
()
==
e
:
GetHandler
():
GetEquipTarget
()
end
function
c63676256
.
dfilter
(
c
,
rac
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
rac
)
...
...
c64500000.lua
View file @
70765704
...
...
@@ -53,7 +53,8 @@ function c64500000.eqlimit(e,c)
return
c
:
IsCode
(
62651957
,
65622692
)
or
e
:
GetHandler
():
GetEquipTarget
()
==
c
end
function
c64500000
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
62651957
,
65622692
)
local
ct1
,
ct2
=
c
:
GetUnionCount
()
return
c
:
IsFaceup
()
and
c
:
IsCode
(
62651957
,
65622692
)
and
ct2
==
0
end
function
c64500000
.
eqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
c64500000
.
filter
(
chkc
)
end
...
...
@@ -73,7 +74,7 @@ function c64500000.eqop(e,tp,eg,ep,ev,re,r,rp)
return
end
if
not
Duel
.
Equip
(
tp
,
c
,
tc
,
false
)
then
return
end
c
:
SetStatus
(
STATUS_UNION
,
true
)
aux
.
SetUnionState
(
c
)
end
function
c64500000
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
GetFlagEffect
(
64500000
)
==
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
...
c65622692.lua
View file @
70765704
...
...
@@ -53,7 +53,8 @@ function c65622692.eqlimit(e,c)
return
c
:
IsCode
(
62651957
)
or
e
:
GetHandler
():
GetEquipTarget
()
==
c
end
function
c65622692
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
62651957
)
local
ct1
,
ct2
=
c
:
GetUnionCount
()
return
c
:
IsFaceup
()
and
c
:
IsCode
(
62651957
)
and
ct2
==
0
end
function
c65622692
.
eqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
c65622692
.
filter
(
chkc
)
end
...
...
@@ -73,7 +74,7 @@ function c65622692.eqop(e,tp,eg,ep,ev,re,r,rp)
return
end
if
not
Duel
.
Equip
(
tp
,
c
,
tc
,
false
)
then
return
end
c
:
SetStatus
(
STATUS_UNION
,
true
)
aux
.
SetUnionState
(
c
)
end
function
c65622692
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
GetFlagEffect
(
65622692
)
==
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
...
c65685470.lua
View file @
70765704
...
...
@@ -16,7 +16,7 @@ function c65685470.initial_effect(c)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCondition
(
c65685470
.
uncon
)
e2
:
SetCondition
(
aux
.
IsUnionState
)
e2
:
SetTarget
(
c65685470
.
sptg
)
e2
:
SetOperation
(
c65685470
.
spop
)
c
:
RegisterEffect
(
e2
)
...
...
@@ -25,21 +25,21 @@ function c65685470.initial_effect(c)
e3
:
SetType
(
EFFECT_TYPE_EQUIP
)
e3
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e3
:
SetValue
(
500
)
e3
:
SetCondition
(
c65685470
.
uncon
)
e3
:
SetCondition
(
aux
.
IsUnionState
)
c
:
RegisterEffect
(
e3
)
--Def up
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_EQUIP
)
e4
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
e4
:
SetValue
(
500
)
e4
:
SetCondition
(
c65685470
.
uncon
)
e4
:
SetCondition
(
aux
.
IsUnionState
)
c
:
RegisterEffect
(
e4
)
--destroy sub
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_EQUIP
)
e5
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e5
:
SetCode
(
EFFECT_DESTROY_SUBSTITUTE
)
e5
:
SetCondition
(
c65685470
.
uncon
)
e5
:
SetCondition
(
aux
.
IsUnionState
)
e5
:
SetValue
(
1
)
c
:
RegisterEffect
(
e5
)
--draw
...
...
@@ -62,9 +62,7 @@ function c65685470.initial_effect(c)
e7
:
SetValue
(
c65685470
.
eqlimit
)
c
:
RegisterEffect
(
e7
)
end
function
c65685470
.
uncon
(
e
)
return
e
:
GetHandler
():
IsStatus
(
STATUS_UNION
)
end
c65685470
.
old_union
=
true
function
c65685470
.
eqlimit
(
e
,
c
)
return
c
:
IsSetCard
(
0x3d
)
end
...
...
@@ -89,7 +87,7 @@ function c65685470.eqop(e,tp,eg,ep,ev,re,r,rp)
return
end
if
not
Duel
.
Equip
(
tp
,
c
,
tc
,
false
)
then
return
end
c
:
SetStatus
(
STATUS_UNION
,
true
)
aux
.
SetUnionState
(
c
)
end
function
c65685470
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
GetFlagEffect
(
65685470
)
==
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
...
@@ -106,7 +104,7 @@ function c65685470.spop(e,tp,eg,ep,ev,re,r,rp)
end
end
function
c65685470
.
drcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsStatus
(
STATUS_UNION
)
and
e
:
GetHandler
():
GetEquipTarget
()
==
eg
:
GetFirst
()
return
aux
.
IsUnionState
(
e
)
and
e
:
GetHandler
():
GetEquipTarget
()
==
eg
:
GetFirst
()
end
function
c65685470
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
...
...
c66399653.lua
View file @
70765704
...
...
@@ -44,7 +44,7 @@ function c66399653.tgfilter(c,e,tp,chk)
end
function
c66399653
.
cfilter
(
c
,
ec
)
return
c
:
IsRace
(
RACE_MACHINE
)
and
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
and
c
:
IsType
(
TYPE_UNION
)
and
c
:
CheckEquipTarget
(
ec
)
and
not
c
:
IsCode
(
ec
:
GetCode
())
and
c
:
IsType
(
TYPE_UNION
)
and
c
:
CheckEquipTarget
(
ec
)
and
aux
.
CheckUnionEquip
(
c
,
ec
)
and
not
c
:
IsCode
(
ec
:
GetCode
())
end
function
c66399653
.
eqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
eg
:
IsContains
(
chkc
)
and
c66399653
.
tgfilter
(
chkc
,
e
,
tp
,
true
)
end
...
...
@@ -65,8 +65,8 @@ function c66399653.eqop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
c66399653
.
cfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
tc
)
local
ec
=
sg
:
GetFirst
()
if
ec
and
Duel
.
Equip
(
tp
,
ec
,
tc
)
then
ec
:
SetStatus
(
STATUS_UNION
,
true
)
if
ec
and
aux
.
CheckUnionEquip
(
ec
,
tc
)
and
Duel
.
Equip
(
tp
,
ec
,
tc
)
then
aux
.
SetUnionState
(
ec
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
+
EFFECT_FLAG_CANNOT_DISABLE
)
...
...
c67159705.lua
View file @
70765704
...
...
@@ -16,7 +16,7 @@ function c67159705.initial_effect(c)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCondition
(
c67159705
.
uncon
)
e2
:
SetCondition
(
aux
.
IsUnionState
)
e2
:
SetTarget
(
c67159705
.
sptg
)
e2
:
SetOperation
(
c67159705
.
spop
)
c
:
RegisterEffect
(
e2
)
...
...
@@ -25,7 +25,7 @@ function c67159705.initial_effect(c)
e3
:
SetType
(
EFFECT_TYPE_EQUIP
)
e3
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e3
:
SetCode
(
EFFECT_DESTROY_SUBSTITUTE
)
e3
:
SetCondition
(
c67159705
.
uncon
)
e3
:
SetCondition
(
aux
.
IsUnionState
)
e3
:
SetValue
(
1
)
c
:
RegisterEffect
(
e3
)
--eqlimit
...
...
@@ -43,14 +43,12 @@ function c67159705.initial_effect(c)
e5
:
SetType
(
EFFECT_TYPE_IGNITION
)
e5
:
SetRange
(
LOCATION_SZONE
)
e5
:
SetCountLimit
(
1
)
e5
:
SetCondition
(
c67159705
.
uncon
)
e5
:
SetCondition
(
aux
.
IsUnionState
)
e5
:
SetTarget
(
c67159705
.
destg
)
e5
:
SetOperation
(
c67159705
.
desop
)
c
:
RegisterEffect
(
e5
)
end
function
c67159705
.
uncon
(
e
)
return
e
:
GetHandler
():
IsStatus
(
STATUS_UNION
)
end
c67159705
.
old_union
=
true
function
c67159705
.
repval
(
e
,
re
,
r
,
rp
)
return
bit
.
band
(
r
,
REASON_BATTLE
)
~=
0
end
...
...
@@ -78,7 +76,7 @@ function c67159705.eqop(e,tp,eg,ep,ev,re,r,rp)
return
end
if
not
Duel
.
Equip
(
tp
,
c
,
tc
,
false
)
then
return
end
c
:
SetStatus
(
STATUS_UNION
,
true
)
aux
.
SetUnionState
(
c
)
end
function
c67159705
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
GetFlagEffect
(
67159705
)
==
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
...
c69456283.lua
View file @
70765704
...
...
@@ -16,7 +16,7 @@ function c69456283.initial_effect(c)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCondition
(
c69456283
.
uncon
)
e2
:
SetCondition
(
aux
.
IsUnionState
)
e2
:
SetTarget
(
c69456283
.
sptg
)
e2
:
SetOperation
(
c69456283
.
spop
)
c
:
RegisterEffect
(
e2
)
...
...
@@ -25,20 +25,20 @@ function c69456283.initial_effect(c)
e3
:
SetType
(
EFFECT_TYPE_EQUIP
)
e3
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e3
:
SetValue
(
3000
)
e3
:
SetCondition
(
c69456283
.
uncon
)
e3
:
SetCondition
(
aux
.
IsUnionState
)
c
:
RegisterEffect
(
e3
)
--pierce
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_EQUIP
)
e4
:
SetCode
(
EFFECT_PIERCE
)
e4
:
SetCondition
(
c69456283
.
uncon
)
e4
:
SetCondition
(
aux
.
IsUnionState
)
c
:
RegisterEffect
(
e4
)
--destroy sub
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_EQUIP
)
e5
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e5
:
SetCode
(
EFFECT_DESTROY_SUBSTITUTE
)
e5
:
SetCondition
(
c69456283
.
uncon
)
e5
:
SetCondition
(
aux
.
IsUnionState
)
e5
:
SetValue
(
c69456283
.
repval
)
c
:
RegisterEffect
(
e5
)
--eqlimit
...
...
@@ -49,9 +49,7 @@ function c69456283.initial_effect(c)
e6
:
SetValue
(
c69456283
.
eqlimit
)
c
:
RegisterEffect
(
e6
)
end
function
c69456283
.
uncon
(
e
)
return
e
:
GetHandler
():
IsStatus
(
STATUS_UNION
)
end
c69456283
.
old_union
=
true
function
c69456283
.
repval
(
e
,
re
,
r
,
rp
)
return
bit
.
band
(
r
,
REASON_BATTLE
)
~=
0
end
...
...
@@ -79,7 +77,7 @@ function c69456283.eqop(e,tp,eg,ep,ev,re,r,rp)
return
end
if
not
Duel
.
Equip
(
tp
,
c
,
tc
,
false
)
then
return
end
c
:
SetStatus
(
STATUS_UNION
,
true
)
aux
.
SetUnionState
(
c
)
end
function
c69456283
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
GetFlagEffect
(
69456283
)
==
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
...
c7369217.lua
View file @
70765704
...
...
@@ -16,7 +16,7 @@ function c7369217.initial_effect(c)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCondition
(
c7369217
.
uncon
)
e2
:
SetCondition
(
aux
.
IsUnionState
)
e2
:
SetTarget
(
c7369217
.
sptg
)
e2
:
SetOperation
(
c7369217
.
spop
)
c
:
RegisterEffect
(
e2
)
...
...
@@ -24,7 +24,7 @@ function c7369217.initial_effect(c)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_EQUIP
)
e3
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e3
:
SetCondition
(
c7369217
.
uncon
)
e3
:
SetCondition
(
aux
.
IsUnionState
)
e3
:
SetValue
(
c7369217
.
efilter
)
c
:
RegisterEffect
(
e3
)
--destroy sub
...
...
@@ -32,7 +32,7 @@ function c7369217.initial_effect(c)
e5
:
SetType
(
EFFECT_TYPE_EQUIP
)
e5
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e5
:
SetCode
(
EFFECT_DESTROY_SUBSTITUTE
)
e5
:
SetCondition
(
c7369217
.
uncon
)
e5
:
SetCondition
(
aux
.
IsUnionState
)
e5
:
SetValue
(
c7369217
.
repval
)
c
:
RegisterEffect
(
e5
)
--eqlimit
...
...
@@ -43,9 +43,7 @@ function c7369217.initial_effect(c)
e6
:
SetValue
(
1
)
c
:
RegisterEffect
(
e6
)
end
function
c7369217
.
uncon
(
e
)
return
e
:
GetHandler
():
IsStatus
(
STATUS_UNION
)
end
c7369217
.
old_union
=
true
function
c7369217
.
repval
(
e
,
re
,
r
,
rp
)
return
bit
.
band
(
r
,
REASON_BATTLE
)
~=
0
end
...
...
@@ -70,7 +68,7 @@ function c7369217.eqop(e,tp,eg,ep,ev,re,r,rp)
return
end
if
not
Duel
.
Equip
(
tp
,
c
,
tc
,
false
)
then
return
end
c
:
SetStatus
(
STATUS_UNION
,
true
)
aux
.
SetUnionState
(
c
)
end
function
c7369217
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
GetFlagEffect
(
7369217
)
==
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
...
c77411244.lua
View file @
70765704
...
...
@@ -51,7 +51,8 @@ function c77411244.initial_effect(c)
c
:
RegisterEffect
(
e6
)
end
function
c77411244
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_MACHINE
)
and
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
local
ct1
,
ct2
=
c
:
GetUnionCount
()
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_MACHINE
)
and
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
and
ct2
==
0
end
function
c77411244
.
eqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
c
=
e
:
GetHandler
()
...
...
@@ -72,7 +73,7 @@ function c77411244.eqop(e,tp,eg,ep,ev,re,r,rp)
return
end
if
not
Duel
.
Equip
(
tp
,
c
,
tc
,
false
)
then
return
end
c
:
SetStatus
(
STATUS_UNION
,
true
)
aux
.
SetUnionState
(
c
)
end
function
c77411244
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
...
...
c78349103.lua
View file @
70765704
...
...
@@ -16,7 +16,7 @@ function c78349103.initial_effect(c)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCondition
(
c78349103
.
uncon
)
e2
:
SetCondition
(
aux
.
IsUnionState
)
e2
:
SetTarget
(
c78349103
.
sptg
)
e2
:
SetOperation
(
c78349103
.
spop
)
c
:
RegisterEffect
(
e2
)
...
...
@@ -25,7 +25,7 @@ function c78349103.initial_effect(c)
e3
:
SetType
(
EFFECT_TYPE_EQUIP
)
e3
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e3
:
SetCode
(
EFFECT_DESTROY_SUBSTITUTE
)
e3
:
SetCondition
(
c78349103
.
uncon
)
e3
:
SetCondition
(
aux
.
IsUnionState
)
e3
:
SetValue
(
1
)
c
:
RegisterEffect
(
e3
)
--eqlimit
...
...
@@ -47,9 +47,7 @@ function c78349103.initial_effect(c)
e5
:
SetOperation
(
c78349103
.
sop
)
c
:
RegisterEffect
(
e5
)
end
function
c78349103
.
uncon
(
e
)
return
e
:
GetHandler
():
IsStatus
(
STATUS_UNION
)
end
c78349103
.
old_union
=
true
function
c78349103
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_MACHINE
)
and
c
:
GetUnionCount
()
==
0
end
...
...
@@ -71,7 +69,7 @@ function c78349103.eqop(e,tp,eg,ep,ev,re,r,rp)
return
end
if
not
Duel
.
Equip
(
tp
,
c
,
tc
,
false
)
then
return
end
c
:
SetStatus
(
STATUS_UNION
,
true
)
aux
.
SetUnionState
(
c
)
end
function
c78349103
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
GetFlagEffect
(
78349103
)
==
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
...
c79538761.lua
View file @
70765704
...
...
@@ -52,13 +52,17 @@ function c79538761.initial_effect(c)
e7
:
SetValue
(
1
)
c
:
RegisterEffect
(
e7
)
end
function
c79538761
.
filter
(
c
)
local
ct1
,
ct2
=
c
:
GetUnionCount
()
return
c
:
IsFaceup
()
and
ct2
==
0
end
function
c79538761
.
eqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
c
=
e
:
GetHandler
()
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
c
hkc
:
IsFaceup
(
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
c
79538761
.
filter
(
chkc
)
end
if
chk
==
0
then
return
e
:
GetHandler
():
GetFlagEffect
(
79538761
)
==
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
IsExistingTarget
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
1
,
c
)
end
and
Duel
.
IsExistingTarget
(
c79538761
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
c
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
c
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c79538761
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
c
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
g
,
1
,
0
,
0
)
c
:
RegisterFlagEffect
(
79538761
,
RESET_EVENT
+
0x7e0000
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
...
...
@@ -66,12 +70,12 @@ function c79538761.eqop(e,tp,eg,ep,ev,re,r,rp)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
not
c
:
IsRelateToEffect
(
e
)
or
c
:
IsFacedown
()
then
return
end
if
not
tc
:
IsRelateToEffect
(
e
)
or
tc
:
IsFacedown
(
)
then
if
not
tc
:
IsRelateToEffect
(
e
)
or
not
c79538761
.
filter
(
tc
)
then
Duel
.
SendtoGrave
(
c
,
REASON_EFFECT
)
return
end
if
not
Duel
.
Equip
(
tp
,
c
,
tc
,
false
)
then
return
end
c
:
SetStatus
(
STATUS_UNION
,
true
)
aux
.
SetUnionState
(
c
)
end
function
c79538761
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
...
...
c84313685.lua
View file @
70765704
...
...
@@ -16,7 +16,7 @@ function c84313685.initial_effect(c)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCondition
(
c84313685
.
uncon
)
e2
:
SetCondition
(
aux
.
IsUnionState
)
e2
:
SetTarget
(
c84313685
.
sptg
)
e2
:
SetOperation
(
c84313685
.
spop
)
c
:
RegisterEffect
(
e2
)
...
...
@@ -25,7 +25,7 @@ function c84313685.initial_effect(c)
e3
:
SetType
(
EFFECT_TYPE_EQUIP
)
e3
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e3
:
SetCode
(
EFFECT_DESTROY_SUBSTITUTE
)
e3
:
SetCondition
(
c84313685
.
uncon
)
e3
:
SetCondition
(
aux
.
IsUnionState
)
e3
:
SetValue
(
1
)
c
:
RegisterEffect
(
e3
)
--special summon
...
...
@@ -48,9 +48,7 @@ function c84313685.initial_effect(c)
e5
:
SetValue
(
c84313685
.
eqlimit
)
c
:
RegisterEffect
(
e5
)
end
function
c84313685
.
uncon
(
e
)
return
e
:
GetHandler
():
IsStatus
(
STATUS_UNION
)
end
c84313685
.
old_union
=
true
function
c84313685
.
eqlimit
(
e
,
c
)
return
c
:
IsSetCard
(
0x30
)
end
...
...
@@ -75,7 +73,7 @@ function c84313685.eqop(e,tp,eg,ep,ev,re,r,rp)
return
end
if
not
Duel
.
Equip
(
tp
,
c
,
tc
,
false
)
then
return
end
c
:
SetStatus
(
STATUS_UNION
,
true
)
aux
.
SetUnionState
(
c
)
end
function
c84313685
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
GetFlagEffect
(
84313685
)
==
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
...
@@ -92,7 +90,7 @@ function c84313685.spop(e,tp,eg,ep,ev,re,r,rp)
end
end
function
c84313685
.
gspcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsStatus
(
STATUS_UNION
)
and
e
:
GetHandler
():
GetEquipTarget
()
==
eg
:
GetFirst
()
return
aux
.
IsUnionState
(
e
)
and
e
:
GetHandler
():
GetEquipTarget
()
==
eg
:
GetFirst
()
end
function
c84313685
.
gfilter
(
c
,
e
,
tp
)
return
c
:
IsLevelBelow
(
4
)
and
c
:
IsSetCard
(
0x30
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
...
...
c84814897.lua
View file @
70765704
...
...
@@ -16,7 +16,7 @@ function c84814897.initial_effect(c)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCondition
(
c84814897
.
uncon
)
e2
:
SetCondition
(
aux
.
IsUnionState
)
e2
:
SetTarget
(
c84814897
.
sptg
)
e2
:
SetOperation
(
c84814897
.
spop
)
c
:
RegisterEffect
(
e2
)
...
...
@@ -25,21 +25,21 @@ function c84814897.initial_effect(c)
e3
:
SetType
(
EFFECT_TYPE_EQUIP
)
e3
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e3
:
SetValue
(
900
)
e3
:
SetCondition
(
c84814897
.
uncon
)
e3
:
SetCondition
(
aux
.
IsUnionState
)
c
:
RegisterEffect
(
e3
)
--Def up
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_EQUIP
)
e4
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
e4
:
SetValue
(
900
)
e4
:
SetCondition
(
c84814897
.
uncon
)
e4
:
SetCondition
(
aux
.
IsUnionState
)
c
:
RegisterEffect
(
e4
)
--direct_attack
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetDescription
(
aux
.
Stringid
(
84814897
,
2
))
e5
:
SetType
(
EFFECT_TYPE_IGNITION
)
e5
:
SetRange
(
LOCATION_SZONE
)
e5
:
SetCondition
(
c84814897
.
uncon
)
e5
:
SetCondition
(
aux
.
IsUnionState
)
e5
:
SetCost
(
c84814897
.
atkcost
)
e5
:
SetOperation
(
c84814897
.
atkop
)
c
:
RegisterEffect
(
e5
)
...
...
@@ -48,7 +48,7 @@ function c84814897.initial_effect(c)
e6
:
SetType
(
EFFECT_TYPE_EQUIP
)
e6
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e6
:
SetCode
(
EFFECT_DESTROY_SUBSTITUTE
)
e6
:
SetCondition
(
c84814897
.
uncon
)
e6
:
SetCondition
(
aux
.
IsUnionState
)
e6
:
SetValue
(
c84814897
.
repval
)
c
:
RegisterEffect
(
e6
)
--eqlimit
...
...
@@ -59,9 +59,7 @@ function c84814897.initial_effect(c)
e7
:
SetValue
(
c84814897
.
eqlimit
)
c
:
RegisterEffect
(
e7
)
end
function
c84814897
.
uncon
(
e
)
return
e
:
GetHandler
():
IsStatus
(
STATUS_UNION
)
end
c84814897
.
old_union
=
true
function
c84814897
.
repval
(
e
,
re
,
r
,
rp
)
return
bit
.
band
(
r
,
REASON_BATTLE
)
~=
0
end
...
...
@@ -89,7 +87,7 @@ function c84814897.eqop(e,tp,eg,ep,ev,re,r,rp)
return
end
if
not
Duel
.
Equip
(
tp
,
c
,
tc
,
false
)
then
return
end
c
:
SetStatus
(
STATUS_UNION
,
true
)
aux
.
SetUnionState
(
c
)
end
function
c84814897
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
GetFlagEffect
(
84814897
)
==
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
...
c85359414.lua
View file @
70765704
...
...
@@ -16,7 +16,7 @@ function c85359414.initial_effect(c)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCondition
(
c85359414
.
uncon
)
e2
:
SetCondition
(
aux
.
IsUnionState
)
e2
:
SetTarget
(
c85359414
.
sptg
)
e2
:
SetOperation
(
c85359414
.
spop
)
c
:
RegisterEffect
(
e2
)
...
...
@@ -37,7 +37,7 @@ function c85359414.initial_effect(c)
e4
:
SetType
(
EFFECT_TYPE_EQUIP
)
e4
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e4
:
SetCode
(
EFFECT_DESTROY_SUBSTITUTE
)
e4
:
SetCondition
(
c85359414
.
uncon
)
e4
:
SetCondition
(
aux
.
IsUnionState
)
e4
:
SetValue
(
c85359414
.
repval
)
c
:
RegisterEffect
(
e4
)
--eqlimit
...
...
@@ -48,9 +48,7 @@ function c85359414.initial_effect(c)
e5
:
SetValue
(
c85359414
.
eqlimit
)
c
:
RegisterEffect
(
e5
)
end
function
c85359414
.
uncon
(
e
)
return
e
:
GetHandler
():
IsStatus
(
STATUS_UNION
)
end
c85359414
.
old_union
=
true
function
c85359414
.
repval
(
e
,
re
,
r
,
rp
)
return
bit
.
band
(
r
,
REASON_BATTLE
)
~=
0
end
...
...
@@ -78,7 +76,7 @@ function c85359414.eqop(e,tp,eg,ep,ev,re,r,rp)
return
end
if
not
Duel
.
Equip
(
tp
,
c
,
tc
,
false
)
then
return
end
c
:
SetStatus
(
STATUS_UNION
,
true
)
aux
.
SetUnionState
(
c
)
end
function
c85359414
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
GetFlagEffect
(
85359414
)
==
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
...
@@ -96,7 +94,7 @@ function c85359414.spop(e,tp,eg,ep,ev,re,r,rp)
end
end
function
c85359414
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsStatus
(
STATUS_UNION
)
and
ep
~=
tp
and
eg
:
GetFirst
()
==
e
:
GetHandler
():
GetEquipTarget
()
return
aux
.
IsUnionState
(
e
)
and
ep
~=
tp
and
eg
:
GetFirst
()
==
e
:
GetHandler
():
GetEquipTarget
()
end
function
c85359414
.
desfilter
(
c
)
return
c
:
IsFacedown
()
...
...
c87564935.lua
View file @
70765704
...
...
@@ -16,7 +16,7 @@ function c87564935.initial_effect(c)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCondition
(
c87564935
.
uncon
)
e2
:
SetCondition
(
aux
.
IsUnionState
)
e2
:
SetTarget
(
c87564935
.
sptg
)
e2
:
SetOperation
(
c87564935
.
spop
)
c
:
RegisterEffect
(
e2
)
...
...
@@ -24,13 +24,13 @@ function c87564935.initial_effect(c)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_EQUIP
)
e3
:
SetCode
(
EFFECT_CANNOT_BE_EFFECT_TARGET
)
e3
:
SetCondition
(
c87564935
.
uncon
)
e3
:
SetCondition
(
aux
.
IsUnionState
)
e3
:
SetValue
(
c87564935
.
efilter1
)
c
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_EQUIP
)
e4
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e4
:
SetCondition
(
c87564935
.
uncon
)
e4
:
SetCondition
(
aux
.
IsUnionState
)
e4
:
SetValue
(
c87564935
.
efilter2
)
c
:
RegisterEffect
(
e4
)
--destroy sub
...
...
@@ -38,7 +38,7 @@ function c87564935.initial_effect(c)
e5
:
SetType
(
EFFECT_TYPE_EQUIP
)
e5
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e5
:
SetCode
(
EFFECT_DESTROY_SUBSTITUTE
)
e5
:
SetCondition
(
c87564935
.
uncon
)
e5
:
SetCondition
(
aux
.
IsUnionState
)
e5
:
SetValue
(
c87564935
.
repval
)
c
:
RegisterEffect
(
e5
)
--eqlimit
...
...
@@ -49,9 +49,7 @@ function c87564935.initial_effect(c)
e6
:
SetValue
(
1
)
c
:
RegisterEffect
(
e6
)
end
function
c87564935
.
uncon
(
e
)
return
e
:
GetHandler
():
IsStatus
(
STATUS_UNION
)
end
c87564935
.
old_union
=
true
function
c87564935
.
repval
(
e
,
re
,
r
,
rp
)
return
bit
.
band
(
r
,
REASON_BATTLE
)
~=
0
end
...
...
@@ -76,7 +74,7 @@ function c87564935.eqop(e,tp,eg,ep,ev,re,r,rp)
return
end
if
not
Duel
.
Equip
(
tp
,
c
,
tc
,
false
)
then
return
end
c
:
SetStatus
(
STATUS_UNION
,
true
)
aux
.
SetUnionState
(
c
)
end
function
c87564935
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
GetFlagEffect
(
87564935
)
==
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
...
c87798440.lua
View file @
70765704
...
...
@@ -16,7 +16,7 @@ function c87798440.initial_effect(c)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCondition
(
c87798440
.
uncon
)
e2
:
SetCondition
(
aux
.
IsUnionState
)
e2
:
SetTarget
(
c87798440
.
sptg
)
e2
:
SetOperation
(
c87798440
.
spop
)
c
:
RegisterEffect
(
e2
)
...
...
@@ -25,7 +25,7 @@ function c87798440.initial_effect(c)
e3
:
SetType
(
EFFECT_TYPE_EQUIP
)
e3
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e3
:
SetCode
(
EFFECT_DESTROY_SUBSTITUTE
)
e3
:
SetCondition
(
c87798440
.
uncon
)
e3
:
SetCondition
(
aux
.
IsUnionState
)
e3
:
SetValue
(
c87798440
.
repval
)
c
:
RegisterEffect
(
e3
)
--destroy
...
...
@@ -48,9 +48,7 @@ function c87798440.initial_effect(c)
e5
:
SetValue
(
c87798440
.
eqlimit
)
c
:
RegisterEffect
(
e5
)
end
function
c87798440
.
uncon
(
e
)
return
e
:
GetHandler
():
IsStatus
(
STATUS_UNION
)
end
c87798440
.
old_union
=
true
function
c87798440
.
repval
(
e
,
re
,
r
,
rp
)
return
bit
.
band
(
r
,
REASON_BATTLE
)
~=
0
end
...
...
@@ -78,7 +76,7 @@ function c87798440.eqop(e,tp,eg,ep,ev,re,r,rp)
return
end
if
not
Duel
.
Equip
(
tp
,
c
,
tc
,
false
)
then
return
end
c
:
SetStatus
(
STATUS_UNION
,
true
)
aux
.
SetUnionState
(
c
)
end
function
c87798440
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
GetFlagEffect
(
87798440
)
==
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
...
@@ -95,7 +93,7 @@ function c87798440.spop(e,tp,eg,ep,ev,re,r,rp)
end
end
function
c87798440
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
ep
~=
tp
and
e
:
GetHandler
():
GetEquipTarget
()
==
eg
:
GetFirst
()
and
c87798440
.
uncon
(
e
)
return
ep
~=
tp
and
e
:
GetHandler
():
GetEquipTarget
()
==
eg
:
GetFirst
()
and
aux
.
IsUnionState
(
e
)
end
function
c87798440
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsOnField
()
end
...
...
c8964854.lua
View file @
70765704
...
...
@@ -19,7 +19,7 @@ function c8964854.filter(c,e,tp)
end
function
c8964854
.
eqfilter
(
c
,
e
,
tp
,
ec
)
local
op
=
c
:
GetOwner
()
return
c
:
Is
Status
(
STATUS_UNION
)
and
c
:
GetEquipTarget
()
==
ec
return
c
:
Is
HasEffect
(
EFFECT_UNION_STATUS
)
and
c
:
GetEquipTarget
()
==
ec
and
Duel
.
GetLocationCount
(
op
,
LOCATION_MZONE
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
,
op
)
end
function
c8964854
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
...
...
c91597389.lua
View file @
70765704
...
...
@@ -14,7 +14,7 @@ function c91597389.filter(c,tp)
return
c
:
IsType
(
TYPE_UNION
)
and
Duel
.
IsExistingMatchingCard
(
c91597389
.
filter2
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
c
)
end
function
c91597389
.
filter2
(
c
,
eqc
)
return
c
:
IsFaceup
()
and
c
:
GetUnionCount
()
==
0
and
eqc
:
CheckEquipTarget
(
c
)
return
c
:
IsFaceup
()
and
eqc
:
CheckEquipTarget
(
c
)
and
aux
.
CheckUnionEquip
(
eqc
,
c
)
end
function
c91597389
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
c91597389
.
filter
(
chkc
,
tp
)
end
...
...
@@ -30,9 +30,9 @@ function c91597389.operation(e,tp,eg,ep,ev,re,r,rp)
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c91597389
.
filter2
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
tc
)
if
g
:
GetCount
()
>
0
then
Duel
.
Equip
(
tp
,
tc
,
g
:
GetFirst
())
tc
:
SetStatus
(
STATUS_UNION
,
true
)
local
tc2
=
g
:
GetFirst
()
if
tc2
and
aux
.
CheckUnionEquip
(
tc
,
tc2
)
and
Duel
.
Equip
(
tp
,
tc
,
tc2
)
then
aux
.
SetUnionState
(
tc
)
end
end
end
c96300057.lua
View file @
70765704
...
...
@@ -53,7 +53,8 @@ function c96300057.eqlimit(e,c)
return
c
:
IsCode
(
51638941
)
or
e
:
GetHandler
():
GetEquipTarget
()
==
c
end
function
c96300057
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
51638941
)
local
ct1
,
ct2
=
c
:
GetUnionCount
()
return
c
:
IsFaceup
()
and
c
:
IsCode
(
51638941
)
and
ct2
==
0
end
function
c96300057
.
eqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
c96300057
.
filter
(
chkc
)
end
...
...
@@ -73,7 +74,7 @@ function c96300057.eqop(e,tp,eg,ep,ev,re,r,rp)
return
end
if
not
Duel
.
Equip
(
tp
,
c
,
tc
,
false
)
then
return
end
c
:
SetStatus
(
STATUS_UNION
,
true
)
aux
.
SetUnionState
(
c
)
end
function
c96300057
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
GetFlagEffect
(
96300057
)
==
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
...
constant.lua
View file @
70765704
...
...
@@ -147,7 +147,7 @@ STATUS_CHAINING =0x10000 --正在連鎖串中
STATUS_SUMMON_DISABLED
=
0x20000
--召唤无效後尚未移動
STATUS_ACTIVATE_DISABLED
=
0x40000
--发动无效後尚未移動
STATUS_EFFECT_REPLACED
=
0x80000
--效果被替代(红莲霸权)
STATUS_UNION
=
0x100000
--
同盟
STATUS_UNION
=
0x100000
--
N/A
STATUS_ATTACK_CANCELED
=
0x200000
--若其為攻擊者,則攻擊中止
STATUS_INITIALIZING
=
0x400000
--初始化..
STATUS_ACTIVATED
=
0x800000
--魔法陷阱卡发动過
...
...
@@ -490,6 +490,8 @@ EFFECT_ONLY_ATTACK_MONSTER =343 --只能攻擊X
EFFECT_MUST_ATTACK_MONSTER
=
344
--若攻擊則必須攻擊X
EFFECT_PATRICIAN_OF_DARKNESS
=
345
--由對手選擇攻擊對象(黑暗貴族)
EFFECT_EXTRA_ATTACK_MONSTER
=
346
--對怪獸攻擊X次
EFFECT_UNION_STATUS
=
347
--同盟状态
EFFECT_OLDUNION_STATUS
=
348
--旧同盟状态
--下面是诱发效果的诱发事件、时点 (如果是TYPE_SINGLE则自己发生以下事件后触发,如果TYPE_FIELD则场上任何卡发生以下事件都触发)
EVENT_STARTUP
=
1000
--游戏开始时
...
...
utility.lua
View file @
70765704
...
...
@@ -138,6 +138,28 @@ function Auxiliary.SpiritReturnOperation(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SendtoHand
(
c
,
nil
,
REASON_EFFECT
)
end
end
function
Auxiliary
.
IsUnionState
(
effect
)
local
c
=
effect
:
GetHandler
()
return
c
:
IsHasEffect
(
EFFECT_UNION_STATUS
)
end
function
Auxiliary
.
SetUnionState
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UNION_STATUS
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
)
c
:
RegisterEffect
(
e1
)
if
c
.
old_union
then
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_OLDUNION_STATUS
)
c
:
RegisterEffect
(
e2
)
end
end
function
Auxiliary
.
CheckUnionEquip
(
uc
,
tc
)
ct1
,
ct2
=
tc
:
GetUnionCount
()
if
uc
.
old_union
then
return
ct1
==
0
else
return
ct2
==
0
end
end
function
Auxiliary
.
TargetEqualFunction
(
f
,
value
,
a
,
b
,
c
)
return
function
(
effect
,
target
)
return
f
(
target
,
a
,
b
,
c
)
==
value
...
...
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