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ygopro-scripts
Commits
5bf666de
Commit
5bf666de
authored
Dec 26, 2015
by
salix5
Browse files
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Plain Diff
PHASE_BATTLE_STEP
parent
37e0d251
Changes
8
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Showing
8 changed files
with
11 additions
and
9 deletions
+11
-9
c15894048.lua
c15894048.lua
+1
-1
c27769400.lua
c27769400.lua
+1
-1
c41160533.lua
c41160533.lua
+1
-1
c41382147.lua
c41382147.lua
+1
-1
c59546797.lua
c59546797.lua
+3
-2
c60399954.lua
c60399954.lua
+1
-1
c62023839.lua
c62023839.lua
+1
-1
constant.lua
constant.lua
+2
-1
No files found.
c15894048.lua
View file @
5bf666de
...
...
@@ -28,7 +28,7 @@ function c15894048.initial_effect(c)
Duel
.
RegisterEffect
(
ge1
,
0
)
local
ge2
=
Effect
.
CreateEffect
(
c
)
ge2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge2
:
SetCode
(
EVENT_PHASE_START
+
PHASE_BATTLE
)
ge2
:
SetCode
(
EVENT_PHASE_START
+
PHASE_BATTLE
_START
)
ge2
:
SetOperation
(
c15894048
.
clear
)
Duel
.
RegisterEffect
(
ge2
,
0
)
end
...
...
c27769400.lua
View file @
5bf666de
...
...
@@ -29,7 +29,7 @@ function c27769400.initial_effect(c)
c27769400
[
1
]
=
0
local
ge1
=
Effect
.
GlobalEffect
()
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_PHASE_START
+
PHASE_BATTLE
)
ge1
:
SetCode
(
EVENT_PHASE_START
+
PHASE_BATTLE
_START
)
ge1
:
SetOperation
(
c27769400
.
checkop1
)
Duel
.
RegisterEffect
(
ge1
,
0
)
local
ge2
=
Effect
.
GlobalEffect
()
...
...
c41160533.lua
View file @
5bf666de
...
...
@@ -8,7 +8,7 @@ function c41160533.initial_effect(c)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_PHASE_START
+
PHASE_BATTLE
)
e2
:
SetCode
(
EVENT_PHASE_START
+
PHASE_BATTLE
_START
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetOperation
(
c41160533
.
maop
)
c
:
RegisterEffect
(
e2
)
...
...
c41382147.lua
View file @
5bf666de
...
...
@@ -40,7 +40,7 @@ function c41382147.rmop(e,tp,eg,ep,ev,re,r,rp)
if
c
:
IsRelateToEffect
(
e
)
and
c
:
IsFaceup
()
and
Duel
.
Remove
(
c
,
POS_FACEUP
,
REASON_EFFECT
+
REASON_TEMPORARY
)
==
1
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_PHASE
_START
+
PHASE_BATTLE
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_BATTLE_START
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
+
RESET_SELF_TURN
,
2
)
e1
:
SetLabelObject
(
c
)
e1
:
SetCountLimit
(
1
)
...
...
c59546797.lua
View file @
5bf666de
...
...
@@ -6,6 +6,7 @@ function c59546797.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_RECOVER
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetHintTiming
(
0
,
TIMING_BATTLE_STEP_END
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
59546797
)
e1
:
SetCondition
(
c59546797
.
spcon
)
...
...
@@ -28,7 +29,7 @@ function c59546797.initial_effect(c)
c
:
RegisterEffect
(
e2
)
end
function
c59546797
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
(
Duel
.
GetCurrentPhase
()
>=
PHASE_BATTLE_START
and
Duel
.
GetCurrentPhase
()
<=
PHASE_BATTLE
)
and
not
Duel
.
CheckTiming
(
TIMING_BATTLE_START
+
TIMING_BATTLE_END
)
return
Duel
.
GetCurrentPhase
()
==
PHASE_BATTLE_STEP
end
function
c59546797
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
not
e
:
GetHandler
():
IsStatus
(
STATUS_CHAINING
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
...
@@ -42,7 +43,7 @@ function c59546797.spop(e,tp,eg,ep,ev,re,r,rp)
if
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
Duel
.
Recover
(
tp
,
1000
,
REASON_EFFECT
)
elseif
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
Duel
.
SendtoGrave
(
c
,
REASON_
EFFECT
)
Duel
.
SendtoGrave
(
c
,
REASON_
RULE
)
end
end
function
c59546797
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
c60399954.lua
View file @
5bf666de
...
...
@@ -33,7 +33,7 @@ function c60399954.operation(e,tp,eg,ep,ev,re,r,rp)
if
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_PHASE
_START
+
PHASE_BATTLE
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_BATTLE_START
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
)
e1
:
SetOperation
(
c60399954
.
atkop
)
...
...
c62023839.lua
View file @
5bf666de
...
...
@@ -33,7 +33,7 @@ function c62023839.spop(e,tp,eg,ep,ev,re,r,rp)
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
>
0
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_PHASE
_START
+
PHASE_BATTLE
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_BATTLE_START
)
e1
:
SetCountLimit
(
1
)
e1
:
SetOperation
(
c62023839
.
desop
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
...
...
constant.lua
View file @
5bf666de
...
...
@@ -31,7 +31,7 @@ NO_FLIP_EFFECT =0x10000--不发动反转效果
TYPE_MONSTER
=
0x1
--怪兽卡
TYPE_SPELL
=
0x2
--魔法卡
TYPE_TRAP
=
0x4
--陷阱卡
TYPE_NORMAL
=
0x10
--通常
TYPE_NORMAL
=
0x10
--通常
怪兽
TYPE_EFFECT
=
0x20
--效果
TYPE_FUSION
=
0x40
--融合
TYPE_RITUAL
=
0x80
--仪式
...
...
@@ -664,6 +664,7 @@ TIMING_TODECK =0x400000 --回卡组时点
TIMING_TOGRAVE
=
0x800000
--进墓地时点
TIMING_BATTLE_PHASE
=
0x1000000
--战斗阶段时点
TIMING_EQUIP
=
0x2000000
--装备时点
TIMING_BATTLE_STEP_END
=
0x4000000
--
--Global flag --特殊标记
GLOBALFLAG_DECK_REVERSE_CHECK
=
0x1
--卡组翻转标记
GLOBALFLAG_BRAINWASHING_CHECK
=
0x2
--洗脑解除标记
...
...
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