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ygopro-scripts
Commits
5bc89858
Commit
5bc89858
authored
May 31, 2016
by
salix5
Browse files
Options
Browse Files
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Plain Diff
defence->defense
parent
2f8b6d0b
Changes
54
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Showing
54 changed files
with
55 additions
and
55 deletions
+55
-55
c10032958.lua
c10032958.lua
+1
-1
c13108445.lua
c13108445.lua
+1
-1
c1362589.lua
c1362589.lua
+1
-1
c15270885.lua
c15270885.lua
+1
-1
c15595052.lua
c15595052.lua
+1
-1
c17649753.lua
c17649753.lua
+1
-1
c18960169.lua
c18960169.lua
+1
-1
c24150026.lua
c24150026.lua
+2
-2
c24291651.lua
c24291651.lua
+1
-1
c25343017.lua
c25343017.lua
+1
-1
c30230789.lua
c30230789.lua
+1
-1
c31553716.lua
c31553716.lua
+1
-1
c32391631.lua
c32391631.lua
+1
-1
c34251483.lua
c34251483.lua
+1
-1
c36953371.lua
c36953371.lua
+1
-1
c3846170.lua
c3846170.lua
+1
-1
c39118197.lua
c39118197.lua
+1
-1
c39229392.lua
c39229392.lua
+1
-1
c39695323.lua
c39695323.lua
+1
-1
c40867519.lua
c40867519.lua
+1
-1
c41090784.lua
c41090784.lua
+1
-1
c41517968.lua
c41517968.lua
+1
-1
c42256406.lua
c42256406.lua
+1
-1
c423585.lua
c423585.lua
+1
-1
c42851643.lua
c42851643.lua
+1
-1
c43191636.lua
c43191636.lua
+1
-1
c45871897.lua
c45871897.lua
+1
-1
c494922.lua
c494922.lua
+1
-1
c56209279.lua
c56209279.lua
+1
-1
c57549932.lua
c57549932.lua
+1
-1
c58012107.lua
c58012107.lua
+1
-1
c59784896.lua
c59784896.lua
+1
-1
c65025250.lua
c65025250.lua
+1
-1
c66094973.lua
c66094973.lua
+1
-1
c66625883.lua
c66625883.lua
+1
-1
c66707058.lua
c66707058.lua
+1
-1
c68786330.lua
c68786330.lua
+1
-1
c6903857.lua
c6903857.lua
+1
-1
c69408987.lua
c69408987.lua
+1
-1
c73698349.lua
c73698349.lua
+1
-1
c75372290.lua
c75372290.lua
+1
-1
c75988594.lua
c75988594.lua
+1
-1
c78658564.lua
c78658564.lua
+1
-1
c7953868.lua
c7953868.lua
+1
-1
c80885324.lua
c80885324.lua
+1
-1
c82324312.lua
c82324312.lua
+1
-1
c83531441.lua
c83531441.lua
+1
-1
c84173492.lua
c84173492.lua
+1
-1
c84914462.lua
c84914462.lua
+1
-1
c85306040.lua
c85306040.lua
+1
-1
c85528209.lua
c85528209.lua
+1
-1
c91420254.lua
c91420254.lua
+1
-1
c92300891.lua
c92300891.lua
+1
-1
c93724592.lua
c93724592.lua
+1
-1
No files found.
c10032958.lua
View file @
5bc89858
--神竜-エクセリオン
function
c10032958
.
initial_effect
(
c
)
--to defen
c
e
--to defen
s
e
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
10032958
,
0
))
e1
:
SetType
(
EFFECT_TYPE_TRIGGER_F
+
EFFECT_TYPE_SINGLE
)
...
...
c13108445.lua
View file @
5bc89858
...
...
@@ -21,7 +21,7 @@ function c13108445.initial_effect(c)
e3
:
SetTarget
(
c13108445
.
thtg
)
e3
:
SetOperation
(
c13108445
.
thop
)
c
:
RegisterEffect
(
e3
)
--to defen
c
e
--to defen
s
e
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e4
:
SetCode
(
EVENT_PHASE
+
PHASE_BATTLE
)
...
...
c1362589.lua
View file @
5bc89858
--フォトン・クラッシャー
function
c1362589
.
initial_effect
(
c
)
--to defen
c
e
--to defen
s
e
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_DAMAGE_STEP_END
)
...
...
c15270885.lua
View file @
5bc89858
...
...
@@ -26,7 +26,7 @@ function c15270885.initial_effect(c)
e5
:
SetCode
(
EFFECT_DIRECT_ATTACK
)
e5
:
SetCondition
(
c15270885
.
dircon
)
c
:
RegisterEffect
(
e5
)
--to defen
c
e
--to defen
s
e
local
e6
=
Effect
.
CreateEffect
(
c
)
e6
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e6
:
SetCode
(
EVENT_PHASE
+
PHASE_BATTLE
)
...
...
c15595052.lua
View file @
5bc89858
--封魔の伝承者
function
c15595052
.
initial_effect
(
c
)
--to defen
c
e
--to defen
s
e
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
15595052
,
0
))
e1
:
SetType
(
EFFECT_TYPE_TRIGGER_F
+
EFFECT_TYPE_SINGLE
)
...
...
c17649753.lua
View file @
5bc89858
...
...
@@ -11,7 +11,7 @@ function c17649753.initial_effect(c)
e2
:
SetCode
(
EFFECT_CANNOT_ATTACK_ANNOUNCE
)
e2
:
SetCondition
(
c17649753
.
atkcon
)
c
:
RegisterEffect
(
e2
)
--to defen
c
e
--to defen
s
e
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetCode
(
EVENT_PHASE
+
PHASE_BATTLE
)
...
...
c18960169.lua
View file @
5bc89858
...
...
@@ -11,7 +11,7 @@ function c18960169.initial_effect(c)
e1
:
SetTarget
(
c18960169
.
target
)
e1
:
SetOperation
(
c18960169
.
operation
)
c
:
RegisterEffect
(
e1
)
--to defen
c
e
--to defen
s
e
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_PHASE
+
PHASE_BATTLE
)
...
...
c24150026.lua
View file @
5bc89858
...
...
@@ -5,7 +5,7 @@ function c24150026.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_MUST_ATTACK
)
c
:
RegisterEffect
(
e1
)
--to defen
c
e
--to defen
s
e
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
24150026
,
0
))
e3
:
SetCategory
(
CATEGORY_POSITION
)
...
...
@@ -14,7 +14,7 @@ function c24150026.initial_effect(c)
e3
:
SetCondition
(
c24150026
.
poscon
)
e3
:
SetOperation
(
c24150026
.
posop
)
c
:
RegisterEffect
(
e3
)
--to defen
c
e
--to defen
s
e
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e4
:
SetCode
(
EVENT_PHASE
+
PHASE_BATTLE
)
...
...
c24291651.lua
View file @
5bc89858
--ガンバラナイト
function
c24291651
.
initial_effect
(
c
)
--to defen
c
e
--to defen
s
e
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
24291651
,
0
))
e1
:
SetCategory
(
CATEGORY_POSITION
)
...
...
c25343017.lua
View file @
5bc89858
--寡黙なるサイコプリースト
function
c25343017
.
initial_effect
(
c
)
--to defen
c
e
--to defen
s
e
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
25343017
,
0
))
e1
:
SetCategory
(
CATEGORY_POSITION
)
...
...
c30230789.lua
View file @
5bc89858
...
...
@@ -5,7 +5,7 @@ function c30230789.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_MUST_ATTACK
)
c
:
RegisterEffect
(
e1
)
--to defen
c
e
--to defen
s
e
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
30230789
,
0
))
e3
:
SetCategory
(
CATEGORY_POSITION
)
...
...
c31553716.lua
View file @
5bc89858
--スピア・ドラゴン
function
c31553716
.
initial_effect
(
c
)
--to defen
c
e
--to defen
s
e
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_DAMAGE_STEP_END
)
...
...
c32391631.lua
View file @
5bc89858
...
...
@@ -5,7 +5,7 @@ function c32391631.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
c
:
RegisterEffect
(
e1
)
--to defen
c
e
--to defen
s
e
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
32391631
,
0
))
e2
:
SetCategory
(
CATEGORY_RECOVER
)
...
...
c34251483.lua
View file @
5bc89858
...
...
@@ -5,7 +5,7 @@ function c34251483.initial_effect(c)
e1
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e1
:
SetOperation
(
c34251483
.
atkop
)
c
:
RegisterEffect
(
e1
)
--to defen
c
e
--to defen
s
e
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_PHASE
+
PHASE_BATTLE
)
...
...
c36953371.lua
View file @
5bc89858
...
...
@@ -3,7 +3,7 @@ function c36953371.initial_effect(c)
--synchro summon
aux
.
AddSynchroProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsRace
,
RACE_MACHINE
),
aux
.
NonTuner
(
Card
.
IsSetCard
,
0x9a
),
1
)
c
:
EnableReviveLimit
()
--defen
c
e attack
--defen
s
e attack
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DEFENSE_ATTACK
)
...
...
c3846170.lua
View file @
5bc89858
...
...
@@ -5,7 +5,7 @@ function c3846170.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_MUST_ATTACK
)
c
:
RegisterEffect
(
e1
)
--to defen
c
e
--to defen
s
e
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
3846170
,
0
))
e3
:
SetCategory
(
CATEGORY_POSITION
)
...
...
c39118197.lua
View file @
5bc89858
...
...
@@ -5,7 +5,7 @@ function c39118197.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_MUST_ATTACK
)
c
:
RegisterEffect
(
e1
)
--to defen
c
e
--to defen
s
e
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
39118197
,
0
))
e3
:
SetCategory
(
CATEGORY_POSITION
)
...
...
c39229392.lua
View file @
5bc89858
...
...
@@ -6,7 +6,7 @@ function c39229392.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
c
:
RegisterEffect
(
e1
)
--to defen
c
e
--to defen
s
e
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
39229392
,
0
))
e2
:
SetCategory
(
CATEGORY_POSITION
)
...
...
c39695323.lua
View file @
5bc89858
...
...
@@ -10,7 +10,7 @@ function c39695323.initial_effect(c)
e1
:
SetTarget
(
c39695323
.
sptg
)
e1
:
SetOperation
(
c39695323
.
spop
)
c
:
RegisterEffect
(
e1
)
--to defen
c
e
--to defen
s
e
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_PHASE
+
PHASE_BATTLE
)
...
...
c40867519.lua
View file @
5bc89858
--静寂虫
function
c40867519
.
initial_effect
(
c
)
--to defen
c
e
--to defen
s
e
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
40867519
,
0
))
e1
:
SetCategory
(
CATEGORY_POSITION
)
...
...
c41090784.lua
View file @
5bc89858
--氷結界の大僧正
function
c41090784
.
initial_effect
(
c
)
--to defen
c
e
--to defen
s
e
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
41090784
,
0
))
e1
:
SetCategory
(
CATEGORY_POSITION
)
...
...
c41517968.lua
View file @
5bc89858
...
...
@@ -15,7 +15,7 @@ function c41517968.initial_effect(c)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_PIERCE
)
c
:
RegisterEffect
(
e2
)
--to defen
c
e
--to defen
s
e
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetCode
(
EVENT_DAMAGE_STEP_END
)
...
...
c42256406.lua
View file @
5bc89858
--カードブロッカー
function
c42256406
.
initial_effect
(
c
)
--to defen
c
e
--to defen
s
e
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
42256406
,
0
))
e1
:
SetCategory
(
CATEGORY_POSITION
)
...
...
c423585.lua
View file @
5bc89858
--召喚僧サモンプリースト
function
c423585
.
initial_effect
(
c
)
--to defen
c
e
--to defen
s
e
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
423585
,
0
))
e1
:
SetCategory
(
CATEGORY_POSITION
)
...
...
c42851643.lua
View file @
5bc89858
...
...
@@ -8,7 +8,7 @@ function c42851643.initial_effect(c)
e1
:
SetTarget
(
c42851643
.
lvtg
)
e1
:
SetOperation
(
c42851643
.
lvop
)
c
:
RegisterEffect
(
e1
)
--to defen
c
e
--to defen
s
e
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_DAMAGE_STEP_END
)
...
...
c43191636.lua
View file @
5bc89858
...
...
@@ -10,7 +10,7 @@ function c43191636.initial_effect(c)
e1
:
SetCode
(
EFFECT_SET_BASE_ATTACK
)
e1
:
SetValue
(
2300
)
c
:
RegisterEffect
(
e1
)
--to defen
c
e
--to defen
s
e
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_PHASE
+
PHASE_BATTLE
)
...
...
c45871897.lua
View file @
5bc89858
--ロストガーディアン
function
c45871897
.
initial_effect
(
c
)
--base defen
c
e
--base defen
s
e
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_SET_BASE_DEFENSE
)
...
...
c494922.lua
View file @
5bc89858
...
...
@@ -3,7 +3,7 @@ function c494922.initial_effect(c)
--synchro summon
aux
.
AddSynchroProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsRace
,
RACE_MACHINE
),
aux
.
NonTuner
(
Card
.
IsSetCard
,
0x9a
),
1
)
c
:
EnableReviveLimit
()
--defen
c
e attack
--defen
s
e attack
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DEFENSE_ATTACK
)
...
...
c56209279.lua
View file @
5bc89858
--インフェルニティ・ネクロマンサー
function
c56209279
.
initial_effect
(
c
)
--to defen
c
e
--to defen
s
e
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
56209279
,
0
))
e1
:
SetCategory
(
CATEGORY_POSITION
)
...
...
c57549932.lua
View file @
5bc89858
--サンライズ・ガードナー
function
c57549932
.
initial_effect
(
c
)
aux
.
EnableDualAttribute
(
c
)
--change base defen
c
e
--change base defen
s
e
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
...
...
c58012107.lua
View file @
5bc89858
--エーリアン・サイコ
function
c58012107
.
initial_effect
(
c
)
--to defen
c
e
--to defen
s
e
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
58012107
,
0
))
e1
:
SetCategory
(
CATEGORY_POSITION
)
...
...
c59784896.lua
View file @
5bc89858
--ダークゼブラ
function
c59784896
.
initial_effect
(
c
)
--to defen
c
e
--to defen
s
e
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
59784896
,
0
))
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
...
...
c65025250.lua
View file @
5bc89858
...
...
@@ -11,7 +11,7 @@ function c65025250.initial_effect(c)
e2
:
SetValue
(
c65025250
.
repval
)
e2
:
SetOperation
(
c65025250
.
repop
)
c
:
RegisterEffect
(
e2
)
--to defen
c
e
--to defen
s
e
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
65025250
,
0
))
e3
:
SetCategory
(
CATEGORY_POSITION
)
...
...
c66094973.lua
View file @
5bc89858
...
...
@@ -12,7 +12,7 @@ function c66094973.initial_effect(c)
e1
:
SetTarget
(
c66094973
.
eqtg
)
e1
:
SetOperation
(
c66094973
.
eqop
)
c
:
RegisterEffect
(
e1
)
--to defen
c
e
--to defen
s
e
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_PHASE
+
PHASE_BATTLE
)
...
...
c66625883.lua
View file @
5bc89858
...
...
@@ -5,7 +5,7 @@ function c66625883.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_MUST_ATTACK
)
c
:
RegisterEffect
(
e1
)
--to defen
c
e
--to defen
s
e
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
66625883
,
0
))
e3
:
SetCategory
(
CATEGORY_POSITION
)
...
...
c66707058.lua
View file @
5bc89858
--ゴブリン暗殺部隊
function
c66707058
.
initial_effect
(
c
)
--to defen
c
e
--to defen
s
e
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_BATTLE
)
...
...
c68786330.lua
View file @
5bc89858
...
...
@@ -5,7 +5,7 @@ function c68786330.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
c
:
RegisterEffect
(
e1
)
--to defen
c
e
--to defen
s
e
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
68786330
,
0
))
e2
:
SetCategory
(
CATEGORY_POSITION
)
...
...
c6903857.lua
View file @
5bc89858
...
...
@@ -11,7 +11,7 @@ function c6903857.initial_effect(c)
e1
:
SetTarget
(
c6903857
.
target
)
e1
:
SetOperation
(
c6903857
.
operation
)
c
:
RegisterEffect
(
e1
)
--to defen
c
e
--to defen
s
e
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
6903857
,
1
))
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
...
...
c69408987.lua
View file @
5bc89858
...
...
@@ -5,7 +5,7 @@ function c69408987.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
c
:
RegisterEffect
(
e1
)
--to defen
c
e
--to defen
s
e
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_DAMAGE_STEP_END
)
...
...
c73698349.lua
View file @
5bc89858
--ジャイアント・オーク
function
c73698349
.
initial_effect
(
c
)
--to defen
c
e
--to defen
s
e
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_BATTLE
)
...
...
c75372290.lua
View file @
5bc89858
--絶対防御将軍
function
c75372290
.
initial_effect
(
c
)
--to defen
c
e
--to defen
s
e
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
75372290
,
0
))
e1
:
SetCategory
(
CATEGORY_POSITION
)
...
...
c75988594.lua
View file @
5bc89858
...
...
@@ -14,7 +14,7 @@ function c75988594.initial_effect(c)
e2
:
SetTarget
(
c75988594
.
thtg
)
e2
:
SetOperation
(
c75988594
.
thop
)
c
:
RegisterEffect
(
e2
)
--defen
c
e attack
--defen
s
e attack
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_DEFENSE_ATTACK
)
...
...
c78658564.lua
View file @
5bc89858
--ゴブリン突撃部隊
function
c78658564
.
initial_effect
(
c
)
--to defen
c
e
--to defen
s
e
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_BATTLE
)
...
...
c7953868.lua
View file @
5bc89858
--蒼血鬼
function
c7953868
.
initial_effect
(
c
)
--to defen
c
e
--to defen
s
e
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
7953868
,
0
))
e1
:
SetCategory
(
CATEGORY_POSITION
)
...
...
c80885324.lua
View file @
5bc89858
...
...
@@ -10,7 +10,7 @@ function c80885324.initial_effect(c)
e1
:
SetTarget
(
c80885324
.
destg
)
e1
:
SetOperation
(
c80885324
.
desop
)
c
:
RegisterEffect
(
e1
)
--to defen
c
e
--to defen
s
e
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_PHASE
+
PHASE_BATTLE
)
...
...
c82324312.lua
View file @
5bc89858
...
...
@@ -9,7 +9,7 @@ function c82324312.initial_effect(c)
e1
:
SetCondition
(
c82324312
.
condition
)
e1
:
SetOperation
(
c82324312
.
operation
)
c
:
RegisterEffect
(
e1
)
--to defen
c
e
--to defen
s
e
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_PHASE
+
PHASE_BATTLE
)
...
...
c83531441.lua
View file @
5bc89858
...
...
@@ -13,7 +13,7 @@ function c83531441.initial_effect(c)
e1
:
SetCost
(
c83531441
.
atkcost
)
e1
:
SetOperation
(
c83531441
.
atkop
)
c
:
RegisterEffect
(
e1
)
--to defen
c
e
--to defen
s
e
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_PHASE
+
PHASE_BATTLE
)
...
...
c84173492.lua
View file @
5bc89858
--不屈闘士 レイレイ
function
c84173492
.
initial_effect
(
c
)
--to defen
c
e
--to defen
s
e
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_BATTLE
)
...
...
c84914462.lua
View file @
5bc89858
--アックス・ドラゴニュート
function
c84914462
.
initial_effect
(
c
)
--to defen
c
e
--to defen
s
e
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_DAMAGE_STEP_END
)
...
...
c85306040.lua
View file @
5bc89858
--ゴブリンエリート部隊
function
c85306040
.
initial_effect
(
c
)
--to defen
c
e
--to defen
s
e
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_BATTLE
)
...
...
c85528209.lua
View file @
5bc89858
...
...
@@ -3,7 +3,7 @@ function c85528209.initial_effect(c)
--synchro summon
aux
.
AddSynchroProcedure
(
c
,
nil
,
aux
.
NonTuner
(
Card
.
IsSetCard
,
0x9a
),
1
)
c
:
EnableReviveLimit
()
--defen
c
e attack
--defen
s
e attack
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_DEFENSE_ATTACK
)
...
...
c91420254.lua
View file @
5bc89858
...
...
@@ -11,7 +11,7 @@ function c91420254.initial_effect(c)
e2
:
SetCondition
(
c91420254
.
sccon
)
e2
:
SetOperation
(
c91420254
.
scop
)
c
:
RegisterEffect
(
e2
)
--to defen
c
e
--to defen
s
e
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
91420254
,
1
))
e3
:
SetCategory
(
CATEGORY_POSITION
)
...
...
c92300891.lua
View file @
5bc89858
...
...
@@ -5,7 +5,7 @@ function c92300891.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_MUST_ATTACK
)
c
:
RegisterEffect
(
e1
)
--to defen
c
e
--to defen
s
e
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
92300891
,
0
))
e3
:
SetCategory
(
CATEGORY_POSITION
)
...
...
c93724592.lua
View file @
5bc89858
...
...
@@ -5,7 +5,7 @@ function c93724592.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_MUST_ATTACK
)
c
:
RegisterEffect
(
e1
)
--to defen
c
e
--to defen
s
e
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
93724592
,
0
))
e3
:
SetCategory
(
CATEGORY_POSITION
)
...
...
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