Commit 5bb5485e authored by VanillaSalt's avatar VanillaSalt

fix

parent 83adfae3
...@@ -18,13 +18,12 @@ function c43530283.adop(e,tp,eg,ep,ev,re,r,rp) ...@@ -18,13 +18,12 @@ function c43530283.adop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_BASE_ATTACK) e1:SetCode(EFFECT_SET_BASE_ATTACK)
e1:SetValue(c43530283.val) e1:SetValue(c43530283.atkval)
e1:SetLabel(1100)
e1:SetReset(RESET_EVENT+0x1ff0000) e1:SetReset(RESET_EVENT+0x1ff0000)
c:RegisterEffect(e1) c:RegisterEffect(e1)
local e2=e1:Clone() local e2=e1:Clone()
e2:SetCode(EFFECT_SET_BASE_DEFENSE) e2:SetCode(EFFECT_SET_BASE_DEFENSE)
e2:SetLabel(1200) e2:SetValue(c43530283.defval)
c:RegisterEffect(e2) c:RegisterEffect(e2)
if Duel.GetTurnPlayer()==tp then if Duel.GetTurnPlayer()==tp then
c:RegisterFlagEffect(43530283,RESET_EVENT+0x1ff0000+RESET_PHASE+PHASE_END+RESET_SELF_TURN,0,2) c:RegisterFlagEffect(43530283,RESET_EVENT+0x1ff0000+RESET_PHASE+PHASE_END+RESET_SELF_TURN,0,2)
...@@ -33,10 +32,17 @@ function c43530283.adop(e,tp,eg,ep,ev,re,r,rp) ...@@ -33,10 +32,17 @@ function c43530283.adop(e,tp,eg,ep,ev,re,r,rp)
end end
end end
end end
function c43530283.val(e,c) function c43530283.atkval(e,c)
if c:GetFlagEffect(43530283)==0 then if c:GetFlagEffect(43530283)==0 then
return e:GetLabel()*2 return c:GetBaseAttack()*2
else else
return e:GetLabel()/2 return c:GetBaseAttack()/2
end
end
function c43530283.defval(e,c)
if c:GetFlagEffect(43530283)==0 then
return c:GetBaseDefense()*2
else
return c:GetBaseDefense()/2
end end
end end
...@@ -15,11 +15,11 @@ function c6924874.initial_effect(c) ...@@ -15,11 +15,11 @@ function c6924874.initial_effect(c)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetCode(EFFECT_SET_BASE_ATTACK) e2:SetCode(EFFECT_SET_BASE_ATTACK)
e2:SetCondition(c6924874.adcon) e2:SetCondition(c6924874.adcon)
e2:SetValue(2400) e2:SetValue(c6924874.atkval)
c:RegisterEffect(e2) c:RegisterEffect(e2)
local e3=e2:Clone() local e3=e2:Clone()
e3:SetCode(EFFECT_SET_BASE_DEFENSE) e3:SetCode(EFFECT_SET_BASE_DEFENSE)
e3:SetValue(1200) e3:SetValue(c6924874.defval)
c:RegisterEffect(e3) c:RegisterEffect(e3)
--destroy --destroy
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
...@@ -43,6 +43,12 @@ end ...@@ -43,6 +43,12 @@ end
function c6924874.adcon(e) function c6924874.adcon(e)
return Duel.IsExistingMatchingCard(c6924874.cfilter,e:GetHandlerPlayer(),LOCATION_MZONE,0,2,nil) return Duel.IsExistingMatchingCard(c6924874.cfilter,e:GetHandlerPlayer(),LOCATION_MZONE,0,2,nil)
end end
function c6924874.atkval(e,c)
return c:GetBaseAttack()*2
end
function c6924874.defval(e,c)
return c:GetBaseDefense()*2
end
function c6924874.descon(e,tp,eg,ep,ev,re,r,rp) function c6924874.descon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c6924874.cfilter,e:GetHandlerPlayer(),LOCATION_MZONE,0,3,nil) return Duel.IsExistingMatchingCard(c6924874.cfilter,e:GetHandlerPlayer(),LOCATION_MZONE,0,3,nil)
end end
......
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