Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
ygopro-scripts
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
MyCard
ygopro-scripts
Commits
5a093cc8
Commit
5a093cc8
authored
May 16, 2016
by
salix5
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
EFFECT_MUST_ATTACK_MONSTER
parent
1f99c4d7
Changes
12
Hide whitespace changes
Inline
Side-by-side
Showing
12 changed files
with
75 additions
and
122 deletions
+75
-122
c22200403.lua
c22200403.lua
+6
-12
c26509612.lua
c26509612.lua
+3
-3
c32543380.lua
c32543380.lua
+15
-14
c48582558.lua
c48582558.lua
+7
-1
c69058960.lua
c69058960.lua
+7
-31
c86676862.lua
c86676862.lua
+7
-6
c90740329.lua
c90740329.lua
+7
-1
c92854392.lua
c92854392.lua
+10
-6
c95442074.lua
c95442074.lua
+7
-31
c99330325.lua
c99330325.lua
+0
-11
constant.lua
constant.lua
+5
-5
utility.lua
utility.lua
+1
-1
No files found.
c22200403.lua
View file @
5a093cc8
...
...
@@ -33,20 +33,14 @@ function c22200403.initial_effect(c)
e4
:
SetCondition
(
c22200403
.
effcon
)
e4
:
SetLabel
(
3
)
c
:
RegisterEffect
(
e4
)
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
)
e5
:
SetCode
(
EFFECT_MUST_BE_ATTACKED
)
e5
:
SetCondition
(
c22200403
.
effcon
)
e5
:
SetValue
(
aux
.
imval1
)
e5
:
SetLabel
(
3
)
local
e5
=
e4
:
Clone
()
e5
:
SetCode
(
EFFECT_MUST_ATTACK_MONSTER
)
c
:
RegisterEffect
(
e5
)
local
e6
=
Effect
.
CreateEffect
(
c
)
e6
:
SetType
(
EFFECT_TYPE_FIELD
)
e6
:
SetCode
(
EFFECT_CANNOT_EP
)
e6
:
SetRange
(
LOCATION_MZONE
)
e6
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e6
:
SetTargetRange
(
0
,
1
)
e6
:
SetCondition
(
c22200403
.
atcon
)
e6
:
SetType
(
EFFECT_TYPE_SINGLE
)
e6
:
SetCode
(
EFFECT_MUST_BE_ATTACKED
)
e6
:
SetCondition
(
c22200403
.
effcon
)
e6
:
SetValue
(
1
)
e6
:
SetLabel
(
3
)
c
:
RegisterEffect
(
e6
)
--draw
...
...
c26509612.lua
View file @
5a093cc8
...
...
@@ -26,13 +26,13 @@ end
function
c26509612
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_
CANNOT_DIREC
T_ATTACK
)
e1
:
SetCode
(
EFFECT_
MUS
T_ATTACK
)
e1
:
SetTargetRange
(
0
,
LOCATION_MZONE
)
e1
:
SetTarget
(
c26509612
.
attg
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_BATTLE
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_MUST_ATTACK
)
e2
:
SetCode
(
EFFECT_MUST_ATTACK
_MONSTER
)
Duel
.
RegisterEffect
(
e2
,
tp
)
local
e3
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
...
...
@@ -44,7 +44,7 @@ function c26509612.activate(e,tp,eg,ep,ev,re,r,rp)
Duel
.
RegisterEffect
(
e3
,
tp
)
end
function
c26509612
.
attg
(
e
,
c
)
return
c
:
IsLevelBelow
(
4
)
and
not
c
:
IsImmuneToEffect
(
e
)
return
c
:
IsLevelBelow
(
4
)
end
function
c26509612
.
attg2
(
e
,
c
)
return
c
:
IsCode
(
74711057
)
...
...
c32543380.lua
View file @
5a093cc8
...
...
@@ -17,23 +17,24 @@ function c32543380.initial_effect(c)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetTargetRange
(
0
,
LOCATION_MZONE
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e3
:
SetCode
(
EFFECT_MUST_BE_ATTACKED
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetValue
(
aux
.
imval1
)
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EFFECT_MUST_ATTACK_MONSTER
)
c
:
RegisterEffect
(
e3
)
--special summon
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
32543380
,
0
))
e4
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_DAMAGE
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e4
:
SetCode
(
EVENT_BATTLE_DESTROYING
)
e4
:
SetCondition
(
c32543380
.
descon
)
e4
:
SetTarget
(
c32543380
.
destg
)
e4
:
SetOperation
(
c32543380
.
desop
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetCode
(
EFFECT_MUST_BE_ATTACKED
)
e4
:
SetValue
(
1
)
c
:
RegisterEffect
(
e4
)
--special summon
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetDescription
(
aux
.
Stringid
(
32543380
,
0
))
e5
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_DAMAGE
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e5
:
SetCode
(
EVENT_BATTLE_DESTROYING
)
e5
:
SetCondition
(
c32543380
.
descon
)
e5
:
SetTarget
(
c32543380
.
destg
)
e5
:
SetOperation
(
c32543380
.
desop
)
c
:
RegisterEffect
(
e5
)
end
function
c32543380
.
spfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
21420702
)
and
c
:
IsAbleToGraveAsCost
()
...
...
c48582558.lua
View file @
5a093cc8
...
...
@@ -36,8 +36,14 @@ function c48582558.activate(e,tp,eg,ep,ev,re,r,rp)
local
e3
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_MUST_BE_ATTACKED
)
e3
:
SetValue
(
aux
.
imval
1
)
e3
:
SetValue
(
1
)
e3
:
SetReset
(
RESET_EVENT
+
0x1fc0000
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e4
:
SetType
(
EFFECT_TYPE_FIELD
)
e4
:
SetCode
(
EFFECT_MUST_ATTACK_MONSTER
)
e4
:
SetTargetRange
(
0
,
LOCATION_MZONE
)
e4
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e4
,
tp
)
end
end
c69058960.lua
View file @
5a093cc8
...
...
@@ -56,30 +56,15 @@ function c69058960.operation(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetCode
(
EFFECT_MUST_ATTACK
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_CANNOT_EP
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e2
:
SetTargetRange
(
1
,
0
)
e2
:
SetCondition
(
c69058960
.
becon
)
e2
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_MUST_ATTACK_MONSTER
)
tc
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetTargetRange
(
0
,
LOCATION_MZONE
)
e3
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
+
EFFECT_FLAG_IGNORE_IMMUNE
)
e3
:
SetCode
(
EFFECT_CANNOT_BE_BATTLE_TARGET
)
e3
:
SetTarget
(
c69058960
.
bttg
)
e3
:
SetValue
(
c69058960
.
vala
)
e3
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetCode
(
EFFECT_CANNOT_DIRECT_ATTACK
)
e4
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e4
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_MUST_BE_ATTACKED
)
e3
:
SetValue
(
1
)
e3
:
SetReset
(
RESET_EVENT
+
0x1fc0000
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e3
)
tc
=
g
:
GetNext
()
end
end
...
...
@@ -95,12 +80,3 @@ function c69058960.refcon(e)
return
Duel
.
IsExistingMatchingCard
(
c69058960
.
filter
,
e
:
GetHandlerPlayer
(),
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
GetAttackTarget
()
==
e
:
GetHandler
()
end
function
c69058960
.
becon
(
e
)
return
e
:
GetHandler
():
IsAttackable
()
end
function
c69058960
.
bttg
(
e
,
c
)
return
c
:
GetFlagEffect
(
69058960
)
==
0
end
function
c69058960
.
vala
(
e
,
c
)
return
c
==
e
:
GetHandler
()
end
c86676862.lua
View file @
5a093cc8
...
...
@@ -27,13 +27,14 @@ function c86676862.initial_effect(c)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetTargetRange
(
0
,
LOCATION_MZONE
)
c
:
RegisterEffect
(
e4
)
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
)
e5
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e5
:
SetCode
(
EFFECT_MUST_BE_ATTACKED
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetValue
(
aux
.
imval1
)
local
e5
=
e4
:
Clone
()
e5
:
SetCode
(
EFFECT_MUST_ATTACK_MONSTER
)
c
:
RegisterEffect
(
e5
)
local
e6
=
Effect
.
CreateEffect
(
c
)
e6
:
SetType
(
EFFECT_TYPE_SINGLE
)
e6
:
SetCode
(
EFFECT_MUST_BE_ATTACKED
)
e6
:
SetValue
(
1
)
c
:
RegisterEffect
(
e6
)
end
c86676862
.
dark_calling
=
true
function
c86676862
.
splimit
(
e
,
se
,
sp
,
st
)
...
...
c90740329.lua
View file @
5a093cc8
...
...
@@ -26,8 +26,14 @@ function c90740329.activate(e,tp,eg,ep,ev,re,r,rp)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_MUST_BE_ATTACKED
)
e1
:
SetValue
(
aux
.
imval
1
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_MUST_ATTACK_MONSTER
)
e2
:
SetTargetRange
(
0
,
LOCATION_MZONE
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
c92854392.lua
View file @
5a093cc8
...
...
@@ -25,15 +25,19 @@ function c92854392.activate(e,tp,eg,ep,ev,re,r,rp)
if
tc
:
IsRelateToEffect
(
e
)
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_MUST_ATTACK
_MONSTER
)
e1
:
SetCode
(
EFFECT_MUST_ATTACK
)
e1
:
SetTargetRange
(
0
,
LOCATION_MZONE
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_BATTLE
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_MUST_BE_ATTACKED
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_BATTLE
+
RESET_EVENT
+
0x1fc0000
)
tc
:
RegisterEffect
(
e2
,
true
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_MUST_ATTACK_MONSTER
)
Duel
.
RegisterEffect
(
e2
,
tp
)
local
e3
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_MUST_BE_ATTACKED
)
e3
:
SetValue
(
1
)
e3
:
SetReset
(
RESET_PHASE
+
PHASE_BATTLE
+
RESET_EVENT
+
0x1fc0000
)
tc
:
RegisterEffect
(
e3
,
true
)
Duel
.
ChangeAttackTarget
(
tc
)
end
end
c95442074.lua
View file @
5a093cc8
...
...
@@ -56,30 +56,15 @@ function c95442074.operation(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetCode
(
EFFECT_MUST_ATTACK
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_CANNOT_EP
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e2
:
SetTargetRange
(
1
,
0
)
e2
:
SetCondition
(
c95442074
.
becon
)
e2
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_MUST_ATTACK_MONSTER
)
tc
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetTargetRange
(
0
,
LOCATION_MZONE
)
e3
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
+
EFFECT_FLAG_IGNORE_IMMUNE
)
e3
:
SetCode
(
EFFECT_CANNOT_BE_BATTLE_TARGET
)
e3
:
SetTarget
(
c95442074
.
bttg
)
e3
:
SetValue
(
c95442074
.
vala
)
e3
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetCode
(
EFFECT_CANNOT_DIRECT_ATTACK
)
e4
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e4
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_MUST_BE_ATTACKED
)
e3
:
SetValue
(
1
)
e3
:
SetReset
(
RESET_EVENT
+
0x1fc0000
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e3
)
tc
=
g
:
GetNext
()
end
end
...
...
@@ -95,12 +80,3 @@ function c95442074.refcon(e)
return
Duel
.
IsExistingMatchingCard
(
c95442074
.
filter
,
e
:
GetHandlerPlayer
(),
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
GetAttackTarget
()
==
e
:
GetHandler
()
end
function
c95442074
.
becon
(
e
)
return
e
:
GetHandler
():
IsAttackable
()
end
function
c95442074
.
bttg
(
e
,
c
)
return
c
:
GetFlagEffect
(
69058960
)
==
0
end
function
c95442074
.
vala
(
e
,
c
)
return
c
==
e
:
GetHandler
()
end
c99330325.lua
View file @
5a093cc8
...
...
@@ -64,17 +64,6 @@ function c99330325.activate(e,tp,eg,ep,ev,re,r,rp)
tc1
:
RegisterEffect
(
e3
)
local
e4
=
e3
:
Clone
()
tc2
:
RegisterEffect
(
e4
)
local
e5
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e5
:
SetType
(
EFFECT_TYPE_FIELD
)
e5
:
SetCode
(
EFFECT_CANNOT_EP
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e5
:
SetTargetRange
(
1
,
0
)
e5
:
SetCondition
(
c99330325
.
becon
)
e5
:
SetReset
(
RESET_EVENT
+
0x1fe0000
)
tc1
:
RegisterEffect
(
e5
)
local
e6
=
e5
:
Clone
()
tc2
:
RegisterEffect
(
e6
)
Duel
.
SpecialSummonComplete
()
end
end
...
...
constant.lua
View file @
5a093cc8
...
...
@@ -148,7 +148,7 @@ STATUS_SUMMON_DISABLED =0x20000 --召唤无效後尚未移動
STATUS_ACTIVATE_DISABLED
=
0x40000
--发动无效後尚未移動
STATUS_EFFECT_REPLACED
=
0x80000
--效果被替代(红莲霸权)
STATUS_UNION
=
0x100000
--同盟
STATUS_ATTACK_CANCELED
=
0x200000
--
攻击取消
STATUS_ATTACK_CANCELED
=
0x200000
--
若其為攻擊者,則攻擊中止
STATUS_INITIALIZING
=
0x400000
--初始化..
STATUS_ACTIVATED
=
0x800000
--魔法陷阱卡发动過
STATUS_JUST_POS
=
0x1000000
--已改變表示形式(用於STATUS_CONTINUOUS_POS判定)
...
...
@@ -482,10 +482,10 @@ EFFECT_DISCARD_COST_CHANGE =338 --反制陷阱捨棄手牌的代價改變(解
EFFECT_HAND_SYNCHRO
=
339
--用手牌的怪獸當作同步素材
EFFECT_ADD_FUSION_CODE
=
340
--作为融合素材时可以当作某一卡名(融合识别)
EFFECT_ADD_FUSION_SETCODE
=
341
--作为融合素材时可以当作某一字段(魔玩具改造)
EFFECT_RISE_TO_FULL_HEIGHT
=
342
--
EFFECT_ONLY_ATTACK_MONSTER
=
343
--
EFFECT_MUST_ATTACK_MONSTER
=
344
--
EFFECT_PATRICIAN_OF_DARKNESS
=
345
--
EFFECT_RISE_TO_FULL_HEIGHT
=
342
--
仁王立
EFFECT_ONLY_ATTACK_MONSTER
=
343
--
只能攻擊X
EFFECT_MUST_ATTACK_MONSTER
=
344
--
若攻擊則必須攻擊X
EFFECT_PATRICIAN_OF_DARKNESS
=
345
--
由對手選擇攻擊對象(黑暗貴族)
--下面是诱发效果的诱发事件、时点 (如果是TYPE_SINGLE则自己发生以下事件后触发,如果TYPE_FIELD则场上任何卡发生以下事件都触发)
EVENT_STARTUP
=
1000
--游戏开始时
...
...
utility.lua
View file @
5a093cc8
...
...
@@ -1616,7 +1616,7 @@ function Auxiliary.chainreg(e,tp,eg,ep,ev,re,r,rp)
e
:
GetHandler
():
RegisterFlagEffect
(
1
,
RESET_EVENT
+
0x1fc0000
+
RESET_CHAIN
,
0
,
1
)
end
end
--default filter for EFFECT_CANNOT_BE_BATTLE_TARGET
/EFFECT_MUST_BE_ATTACKED
--default filter for EFFECT_CANNOT_BE_BATTLE_TARGET
function
Auxiliary
.
imval1
(
e
,
c
)
return
not
c
:
IsImmuneToEffect
(
e
)
end
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment