Commit 3c9951f7 authored by Tianchenglipu's avatar Tianchenglipu

Update c16178681.lua

parent b88570a3
--オッドアイズ・ペンデュラム・ドラゴン --オッドアイズ・ペンデュラム・ドラゴン
function c16178681.initial_effect(c) function c16178681.initial_effect(c)
--pendulum summon --pendulum summon
aux.AddPendulumProcedure(c) aux.EnablePendulumAttribute(c)
--Activate --reduce
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetDescription(aux.Stringid(16178681,0))
e1:SetCode(EVENT_FREE_CHAIN) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_PRE_BATTLE_DAMAGE)
e1:SetRange(LOCATION_PZONE)
e1:SetCountLimit(1,16178681)
e1:SetCondition(c16178681.rdcon)
e1:SetOperation(c16178681.rdop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--reduce --tohand
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(16178681,0)) e2:SetDescription(aux.Stringid(16178681,1))
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e2:SetCategory(CATEGORY_DESTROY+CATEGORY_TOHAND+CATEGORY_SEARCH)
e2:SetCode(EVENT_PRE_BATTLE_DAMAGE) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_PHASE+PHASE_END)
e2:SetRange(LOCATION_PZONE) e2:SetRange(LOCATION_PZONE)
e2:SetCountLimit(1,16178681) e2:SetCountLimit(1,16178682)
e2:SetCondition(c16178681.rdcon) e2:SetCondition(c16178681.thcon)
e2:SetOperation(c16178681.rdop) e2:SetTarget(c16178681.thtg)
e2:SetOperation(c16178681.thop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--tohand --double
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(16178681,1)) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetCategory(CATEGORY_DESTROY+CATEGORY_TOHAND+CATEGORY_SEARCH) e3:SetCode(EVENT_PRE_BATTLE_DAMAGE)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e3:SetCondition(c16178681.damcon)
e3:SetCode(EVENT_PHASE+PHASE_END) e3:SetOperation(c16178681.damop)
e3:SetRange(LOCATION_PZONE)
e3:SetCountLimit(1,16178682)
e3:SetCondition(c16178681.thcon)
e3:SetTarget(c16178681.thtg)
e3:SetOperation(c16178681.thop)
c:RegisterEffect(e3) c:RegisterEffect(e3)
--double
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e4:SetCode(EVENT_PRE_BATTLE_DAMAGE)
e4:SetCondition(c16178681.damcon)
e4:SetOperation(c16178681.damop)
c:RegisterEffect(e4)
end end
function c16178681.rdcon(e,tp,eg,ep,ev,re,r,rp) function c16178681.rdcon(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetAttacker() local tc=Duel.GetAttacker()
......
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