Commit 22f7d05e authored by mercury233's avatar mercury233

fix

parent a6d73d1d
...@@ -99,7 +99,7 @@ function c71645242.sptg2(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -99,7 +99,7 @@ function c71645242.sptg2(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local g=Duel.GetMatchingGroup(c71645242.desfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil) local g=Duel.GetMatchingGroup(c71645242.desfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
local atk=g:GetSum(Card.GetAttack) local atk=g:GetSum(Card.GetAttack)
local sc=g:FilterCount(Card.IsControler,nil,tp) local sc=g:FilterCount(Card.IsControler,nil,tp)
if chk==0 then return e:GetHandler():IsDestructable() and e:GetHandler():IsDestructable(e) and g:GetCount()>0 if chk==0 then return g:GetCount()>0
and Duel.GetLocationCount(tp,LOCATION_MZONE)>-sc and Duel.GetLocationCount(tp,LOCATION_MZONE)>-sc
and Duel.IsExistingTarget(c71645242.filter2,tp,LOCATION_GRAVE,0,1,nil,atk,e,tp) end and Duel.IsExistingTarget(c71645242.filter2,tp,LOCATION_GRAVE,0,1,nil,atk,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
...@@ -111,7 +111,7 @@ function c71645242.sptg2(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -111,7 +111,7 @@ function c71645242.sptg2(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end end
function c71645242.spop2(e,tp,eg,ep,ev,re,r,rp) function c71645242.spop2(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if not (c:IsRelateToEffect(e) and c:IsDestructable(e)) then return end if not c:IsRelateToEffect(e) then return end
local dg=Duel.GetMatchingGroup(c71645242.desfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil) local dg=Duel.GetMatchingGroup(c71645242.desfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
dg:AddCard(c) dg:AddCard(c)
Duel.Destroy(dg,REASON_EFFECT) Duel.Destroy(dg,REASON_EFFECT)
......
...@@ -38,7 +38,7 @@ function c92536468.effcon(e,tp,eg,ep,ev,re,r,rp) ...@@ -38,7 +38,7 @@ function c92536468.effcon(e,tp,eg,ep,ev,re,r,rp)
return ep==tp and bit.band(r,REASON_EFFECT)~=0 return ep==tp and bit.band(r,REASON_EFFECT)~=0
end end
function c92536468.revtg(e,tp,eg,ep,ev,re,r,rp,chk) function c92536468.revtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsDestructable(e) end if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_DESTROY,e:GetHandler(),1,0,0) Duel.SetOperationInfo(0,CATEGORY_DESTROY,e:GetHandler(),1,0,0)
end end
function c92536468.revop(e,tp,eg,ep,ev,re,r,rp) function c92536468.revop(e,tp,eg,ep,ev,re,r,rp)
......
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