Commit 1f497166 authored by mallu11's avatar mallu11 Committed by GitHub

fix 召喚獣アウゴエイデス (#1398)

the effect can be activated if the monster is facedown.
parent 2fec506f
...@@ -31,11 +31,8 @@ function c97300502.initial_effect(c) ...@@ -31,11 +31,8 @@ function c97300502.initial_effect(c)
e4:SetOperation(c97300502.atkop) e4:SetOperation(c97300502.atkop)
c:RegisterEffect(e4) c:RegisterEffect(e4)
end end
function c97300502.cfilter(c,tp)
return c:IsFaceup() and c:IsControler(tp)
end
function c97300502.descon(e,tp,eg,ep,ev,re,r,rp) function c97300502.descon(e,tp,eg,ep,ev,re,r,rp)
return not eg:IsContains(e:GetHandler()) and eg:IsExists(c97300502.cfilter,1,nil,1-tp) return not eg:IsContains(e:GetHandler()) and eg:IsExists(Card.IsControler,1,nil,1-tp)
end end
function c97300502.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c97300502.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) end if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) end
......
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