Commit 0e0229ad authored by mercury233's avatar mercury233 Committed by GitHub

fix ウィッチクラフトマスター・ヴェール

parent 37d6ae07
...@@ -83,6 +83,7 @@ function c21522601.disop(e,tp,eg,ep,ev,re,r,rp) ...@@ -83,6 +83,7 @@ function c21522601.disop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(aux.disfilter1,tp,0,LOCATION_MZONE,nil) local g=Duel.GetMatchingGroup(aux.disfilter1,tp,0,LOCATION_MZONE,nil)
local tc=g:GetFirst() local tc=g:GetFirst()
while tc do while tc do
Duel.NegateRelatedChain(tc,RESET_TURN_SET)
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE) e1:SetCode(EFFECT_DISABLE)
...@@ -92,6 +93,7 @@ function c21522601.disop(e,tp,eg,ep,ev,re,r,rp) ...@@ -92,6 +93,7 @@ function c21522601.disop(e,tp,eg,ep,ev,re,r,rp)
e2:SetType(EFFECT_TYPE_SINGLE) e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE_EFFECT) e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e2:SetValue(RESET_TURN_SET)
tc:RegisterEffect(e2) tc:RegisterEffect(e2)
tc=g:GetNext() tc=g:GetNext()
end end
......
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