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MyCard
ygopro-scripts-888
Commits
fc49d6d5
Commit
fc49d6d5
authored
Jun 24, 2025
by
wind2009
Browse files
Options
Browse Files
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Plain Diff
Merge branch 'new-fusion-misc-c' into 'master'
Add ウィッチクラフト アンデット族 シンクロ サイキック族 to new fusion See merge request
!38
parents
999901ce
e7a7bb5b
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c35098357.lua
c35098357.lua
+23
-80
c35705817.lua
c35705817.lua
+29
-108
c36484016.lua
c36484016.lua
+39
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c36494597.lua
c36494597.lua
+25
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c95034141.lua
c95034141.lua
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c35098357.lua
View file @
fc49d6d5
--ウィッチクラフト・コンフュージョン
--ウィッチクラフト・コンフュージョン
function
c35098357
.
initial_effect
(
c
)
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--activate
--activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
FusionSpell
.
CreateSummonEffect
(
c
,{
additional_fcheck
=
s
.
fcheck
})
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
35098357
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetTarget
(
c35098357
.
target
)
e1
:
SetOperation
(
c35098357
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--to hand
--to hand
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
...
@@ -15,91 +16,33 @@ function c35098357.initial_effect(c)
...
@@ -15,91 +16,33 @@ function c35098357.initial_effect(c)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e2
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCountLimit
(
1
,
35098357
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetCondition
(
c35098357
.
thcon
)
e2
:
SetCondition
(
s
.
thcon
)
e2
:
SetTarget
(
c35098357
.
thtg
)
e2
:
SetTarget
(
s
.
thtg
)
e2
:
SetOperation
(
c35098357
.
thop
)
e2
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
c35098357
.
filter1
(
c
,
e
)
return
not
c
:
IsImmuneToEffect
(
e
)
--- @type FUSION_FGCHECK_FUNCTION
function
s
.
fcheck
(
tp
,
mg
,
fc
,
mg_all
)
return
mg_all
:
IsExists
(
function
(
c
)
return
c
:
IsFusionSetCard
(
0x128
)
end
,
1
,
nil
)
end
end
function
c35098357
.
filter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
)
return
c
:
IsType
(
TYPE_FUSION
)
and
(
not
f
or
f
(
c
))
function
s
.
rccfilter
(
c
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
end
function
c35098357
.
fcheck
(
tp
,
sg
,
fc
)
return
sg
:
IsExists
(
Card
.
IsFusionSetCard
,
1
,
nil
,
0x128
)
end
function
c35098357
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
local
chkf
=
tp
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
)
aux
.
FCheckAdditional
=
c35098357
.
fcheck
local
res
=
Duel
.
IsExistingMatchingCard
(
c35098357
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
aux
.
FCheckAdditional
=
nil
if
not
res
then
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
local
mg2
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
res
=
Duel
.
IsExistingMatchingCard
(
c35098357
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg2
,
mf
,
chkf
)
end
end
return
res
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
function
c35098357
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
chkf
=
tp
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
):
Filter
(
c35098357
.
filter1
,
nil
,
e
)
aux
.
FCheckAdditional
=
c35098357
.
fcheck
local
sg1
=
Duel
.
GetMatchingGroup
(
c35098357
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
aux
.
FCheckAdditional
=
nil
local
mg2
=
nil
local
sg2
=
nil
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
mg2
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
sg2
=
Duel
.
GetMatchingGroup
(
c35098357
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg2
,
mf
,
chkf
)
end
if
sg1
:
GetCount
()
>
0
or
(
sg2
~=
nil
and
sg2
:
GetCount
()
>
0
)
then
local
sg
=
sg1
:
Clone
()
if
sg2
then
sg
:
Merge
(
sg2
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
local
tc
=
tg
:
GetFirst
()
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
aux
.
FCheckAdditional
=
c35098357
.
fcheck
local
mat1
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg1
,
nil
,
chkf
)
aux
.
FCheckAdditional
=
nil
tc
:
SetMaterial
(
mat1
)
Duel
.
SendtoGrave
(
mat1
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
else
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg2
,
nil
,
chkf
)
local
fop
=
ce
:
GetOperation
()
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
end
tc
:
CompleteProcedure
()
end
end
function
c35098357
.
rccfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x128
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x128
)
end
end
function
c35098357
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
==
tp
return
Duel
.
GetTurnPlayer
()
==
tp
and
Duel
.
IsExistingMatchingCard
(
c35098357
.
rccfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
s
.
rccfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
c35098357
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToHand
()
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToHand
()
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
end
function
c35098357
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
SendtoHand
(
c
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
c
,
nil
,
REASON_EFFECT
)
...
...
c35705817.lua
View file @
fc49d6d5
--幽合-ゴースト・フュージョン
--幽合-ゴースト・フュージョン
function
c35705817
.
initial_effect
(
c
)
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
FusionSpell
.
CreateSummonEffect
(
c
,{
matfilter
=
s
.
matfilter
,
pre_select_mat_location
=
s
.
pre_select_mat_location
,
mat_operation_code_map
=
{
{
[
LOCATION_DECK
|
LOCATION_HAND
|
LOCATION_GRAVE
]
=
FusionSpell
.
FUSION_OPERATION_BANISH
},
{
[
0xff
]
=
FusionSpell
.
FUSION_OPERATION_GRAVE
}
},
additional_fcheck
=
s
.
fcheck
})
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
+
CATEGORY_GRAVE_ACTION
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
+
CATEGORY_GRAVE_ACTION
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
35705817
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetTarget
(
c35705817
.
target
)
e1
:
SetOperation
(
c35705817
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
function
c35705817
.
filter0
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToRemove
()
and
c
:
IsRace
(
RACE_ZOMBIE
)
function
s
.
matfilter
(
c
)
return
c
:
IsRace
(
RACE_ZOMBIE
)
end
end
function
c35705817
.
filter1
(
c
,
e
)
return
not
c
:
IsImmuneToEffect
(
e
)
and
c
:
IsOnField
()
and
c
:
IsRace
(
RACE_ZOMBIE
)
--- @type FUSION_SPELL_PRE_SELECT_MAT_LOCATION_FUNCTION
end
function
s
.
pre_select_mat_location
(
tc
,
tp
)
function
c35705817
.
filter
(
c
)
local
location
=
LOCATION_MZONE
return
c
:
IsOnField
()
and
c
:
IsRace
(
RACE_ZOMBIE
)
end
function
c35705817
.
filter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
)
return
c
:
IsType
(
TYPE_FUSION
)
and
(
not
f
or
f
(
c
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
end
function
c35705817
.
fcheck
(
tp
,
sg
,
fc
)
return
sg
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_DECK
+
LOCATION_HAND
+
LOCATION_GRAVE
)
<=
1
end
function
c35705817
.
gcheck
(
sg
)
return
sg
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_DECK
+
LOCATION_HAND
+
LOCATION_GRAVE
)
<=
1
end
function
c35705817
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
local
chkf
=
tp
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
):
Filter
(
c35705817
.
filter
,
nil
)
local
mg2
=
Group
.
CreateGroup
()
if
Duel
.
GetLP
(
tp
)
<
Duel
.
GetLP
(
1
-
tp
)
then
mg2
=
Duel
.
GetMatchingGroup
(
c35705817
.
filter0
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
nil
)
end
if
mg2
:
GetCount
()
>
0
then
mg1
:
Merge
(
mg2
)
aux
.
FCheckAdditional
=
c35705817
.
fcheck
aux
.
GCheckAdditional
=
c35705817
.
gcheck
end
local
res
=
Duel
.
IsExistingMatchingCard
(
c35705817
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
aux
.
FCheckAdditional
=
nil
aux
.
GCheckAdditional
=
nil
if
not
res
then
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
local
mg3
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
res
=
Duel
.
IsExistingMatchingCard
(
c35705817
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
)
end
end
return
res
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
function
c35705817
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
chkf
=
tp
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
):
Filter
(
c35705817
.
filter1
,
nil
,
e
)
local
exmat
=
false
local
mg2
=
Group
.
CreateGroup
()
if
Duel
.
GetLP
(
tp
)
<
Duel
.
GetLP
(
1
-
tp
)
then
if
Duel
.
GetLP
(
tp
)
<
Duel
.
GetLP
(
1
-
tp
)
then
mg2
=
Duel
.
GetMatchingGroup
(
c35705817
.
filter0
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
nil
)
location
=
location
|
LOCATION_DECK
|
LOCATION_HAND
|
LOCATION_GRAVE
end
if
mg2
:
GetCount
()
>
0
then
mg1
:
Merge
(
mg2
)
exmat
=
true
end
if
exmat
then
aux
.
FCheckAdditional
=
c35705817
.
fcheck
aux
.
GCheckAdditional
=
c35705817
.
gcheck
end
local
sg1
=
Duel
.
GetMatchingGroup
(
c35705817
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
aux
.
FCheckAdditional
=
nil
aux
.
GCheckAdditional
=
nil
local
mg3
=
nil
local
sg2
=
nil
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
mg3
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
sg2
=
Duel
.
GetMatchingGroup
(
c35705817
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
)
end
end
if
sg1
:
GetCount
()
>
0
or
(
sg2
~=
nil
and
sg2
:
GetCount
()
>
0
)
then
return
location
local
sg
=
sg1
:
Clone
()
end
if
sg2
then
sg
:
Merge
(
sg2
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
--- @type FUSION_FGCHECK_FUNCTION
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
function
s
.
fcheck
(
tp
,
mg
,
fc
,
mg_all
)
local
tc
=
tg
:
GetFirst
()
--- At most 1 materiao in deck+hand+grave
mg1
:
RemoveCard
(
tc
)
if
mg
:
FilterCount
(
function
(
c
)
return
c
:
IsLocation
(
LOCATION_DECK
|
LOCATION_HAND
|
LOCATION_GRAVE
)
end
,
nil
)
>
1
then
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
return
false
if
exmat
then
aux
.
FCheckAdditional
=
c35705817
.
fcheck
aux
.
GCheckAdditional
=
c35705817
.
gcheck
end
local
mat1
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg1
,
nil
,
chkf
)
aux
.
FCheckAdditional
=
nil
aux
.
GCheckAdditional
=
nil
tc
:
SetMaterial
(
mat1
)
local
rg
=
mat1
:
Filter
(
Card
.
IsLocation
,
nil
,
LOCATION_ONFIELD
)
mat1
:
Sub
(
rg
)
Duel
.
SendtoGrave
(
rg
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
Remove
(
mat1
,
POS_FACEUP
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
else
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg3
,
nil
,
chkf
)
local
fop
=
ce
:
GetOperation
()
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
end
tc
:
CompleteProcedure
()
end
end
return
true
end
end
c36484016.lua
View file @
fc49d6d5
--ミラクルシンクロフュージョン
--ミラクルシンクロフュージョン
function
c36484016
.
initial_effect
(
c
)
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
FusionSpell
.
CreateSummonEffect
(
c
,{
fusfilter
=
s
.
fusfilter
,
pre_select_mat_location
=
LOCATION_MZONE
|
LOCATION_GRAVE
,
mat_operation_code_map
=
{
{
[
LOCATION_REMOVED
]
=
FusionSpell
.
FUSION_OPERATION_GRAVE
},
{
[
0xff
]
=
FusionSpell
.
FUSION_OPERATION_BANISH
}
},
extra_target
=
s
.
extra_target
,
additional_fcheck
=
s
.
fcheck
})
e1
:
SetCategory
(
CATEGORY_REMOVE
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
)
e1
:
SetCategory
(
CATEGORY_REMOVE
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetTarget
(
c36484016
.
target
)
e1
:
SetOperation
(
c36484016
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--draw
--draw
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
36484016
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_DRAW
)
e2
:
SetCategory
(
CATEGORY_DRAW
)
e2
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_PLAYER_TARGET
)
e2
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_PLAYER_TARGET
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetCondition
(
c36484016
.
drcon
)
e2
:
SetCondition
(
s
.
drcon
)
e2
:
SetTarget
(
c36484016
.
drtg
)
e2
:
SetTarget
(
s
.
drtg
)
e2
:
SetOperation
(
c36484016
.
drop
)
e2
:
SetOperation
(
s
.
drop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
c36484016
.
filter0
(
c
)
return
c
:
IsOnField
()
and
c
:
IsAbleToRemove
()
function
s
.
fusfilter
(
c
)
return
aux
.
IsMaterialListType
(
c
,
TYPE_SYNCHRO
)
==
true
end
end
function
c36484016
.
filter1
(
c
,
e
)
return
c
:
IsOnField
()
and
c
:
IsAbleToRemove
()
and
not
c
:
IsImmuneToEffect
(
e
)
--- @type FUSION_FGCHECK_FUNCTION
end
function
s
.
fcheck
(
tp
,
mg
,
fc
,
mg_all
)
function
c36484016
.
filter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
)
if
fc
.
synchro_fusion_check
~=
nil
then
if
not
(
c
:
IsType
(
TYPE_FUSION
)
and
aux
.
IsMaterialListType
(
c
,
TYPE_SYNCHRO
)
and
(
not
f
or
f
(
c
))
if
fc
.
synchro_fusion_check
(
tp
,
mg_all
,
fc
)
==
false
then
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
))
then
return
false
end
return
false
aux
.
FCheckAdditional
=
c
.
synchro_fusion_check
or
c36484016
.
fcheck
local
res
=
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
aux
.
FCheckAdditional
=
nil
return
res
end
function
c36484016
.
filter4
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToRemove
()
end
function
c36484016
.
fcheck
(
tp
,
sg
,
fc
)
return
sg
:
IsExists
(
Card
.
IsFusionType
,
1
,
nil
,
TYPE_SYNCHRO
)
end
function
c36484016
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
local
chkf
=
tp
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
):
Filter
(
c36484016
.
filter0
,
nil
)
local
mg2
=
Duel
.
GetMatchingGroup
(
c36484016
.
filter4
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
mg1
:
Merge
(
mg2
)
local
res
=
Duel
.
IsExistingMatchingCard
(
c36484016
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
if
not
res
then
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
local
mg3
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
res
=
Duel
.
IsExistingMatchingCard
(
c36484016
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
)
end
end
end
return
res
elseif
not
mg_all
:
IsExists
(
function
(
c
)
return
c
:
IsFusionType
(
TYPE_SYNCHRO
)
end
,
1
,
nil
)
then
return
false
end
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
return
true
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
nil
,
1
,
tp
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
)
end
end
function
c36484016
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
chkf
=
tp
function
s
.
extra_target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
):
Filter
(
c36484016
.
filter1
,
nil
,
e
)
if
chk
==
0
then
local
mg2
=
Duel
.
GetMatchingGroup
(
c36484016
.
filter4
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
return
true
mg1
:
Merge
(
mg2
)
local
sg1
=
Duel
.
GetMatchingGroup
(
c36484016
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
local
mg3
=
nil
local
sg2
=
nil
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
mg3
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
sg2
=
Duel
.
GetMatchingGroup
(
c36484016
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
)
end
if
sg1
:
GetCount
()
>
0
or
(
sg2
~=
nil
and
sg2
:
GetCount
()
>
0
)
then
local
sg
=
sg1
:
Clone
()
if
sg2
then
sg
:
Merge
(
sg2
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
local
tc
=
tg
:
GetFirst
()
aux
.
FCheckAdditional
=
tc
.
synchro_fusion_check
or
c36484016
.
fcheck
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
local
mat1
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg1
,
nil
,
chkf
)
tc
:
SetMaterial
(
mat1
)
Duel
.
Remove
(
mat1
,
POS_FACEUP
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
else
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg3
,
nil
,
chkf
)
local
fop
=
ce
:
GetOperation
()
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
end
tc
:
CompleteProcedure
()
end
end
aux
.
FCheckAdditional
=
nil
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
nil
,
1
,
tp
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
)
end
end
function
c36484016
.
drcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
drcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
return
bit
.
band
(
r
,
0x41
)
==
0x41
and
rp
==
1
-
tp
and
c
:
IsPreviousControler
(
tp
)
return
bit
.
band
(
r
,
0x41
)
==
0x41
and
rp
==
1
-
tp
and
c
:
IsPreviousControler
(
tp
)
and
c
:
IsPreviousLocation
(
LOCATION_ONFIELD
)
and
c
:
IsPreviousPosition
(
POS_FACEDOWN
)
and
c
:
IsPreviousLocation
(
LOCATION_ONFIELD
)
and
c
:
IsPreviousPosition
(
POS_FACEDOWN
)
end
end
function
c36484016
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetParam
(
1
)
Duel
.
SetTargetParam
(
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
end
end
function
c36484016
.
drop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
drop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
end
end
c36494597.lua
View file @
fc49d6d5
...
@@ -2,15 +2,20 @@
...
@@ -2,15 +2,20 @@
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
FusionSpell
.
CreateSummonEffect
(
c
,{
fusfilter
=
s
.
fusfilter
,
matfilter
=
s
.
matfilter
,
pre_select_mat_location
=
LOCATION_MZONE
|
LOCATION_GRAVE
,
mat_operation_code_map
=
{
{
[
LOCATION_REMOVED
]
=
FusionSpell
.
FUSION_OPERATION_GRAVE
},
{
[
0xff
]
=
FusionSpell
.
FUSION_OPERATION_BANISH
}
},
extra_target
=
s
.
extra_target
})
e1
:
SetCategory
(
CATEGORY_REMOVE
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
)
e1
:
SetCategory
(
CATEGORY_REMOVE
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetHintTiming
(
0
,
TIMING_MAIN_END
)
e1
:
SetHintTiming
(
0
,
TIMING_MAIN_END
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCondition
(
s
.
condition
)
e1
:
SetCondition
(
s
.
condition
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--special summon
--special summon
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
...
@@ -26,89 +31,40 @@ function s.initial_effect(c)
...
@@ -26,89 +31,40 @@ function s.initial_effect(c)
e2
:
SetOperation
(
s
.
spop
)
e2
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
s
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsMainPhase
()
return
Duel
.
IsMainPhase
()
end
end
function
s
.
filter1
(
c
,
e
)
return
c
:
IsRace
(
RACE_PSYCHO
)
and
c
:
IsOnField
()
and
c
:
IsAbleToRemove
()
and
not
c
:
IsImmuneToEffect
(
e
)
function
s
.
fusfilter
(
c
)
return
c
:
IsRace
(
RACE_PSYCHO
)
end
end
function
s
.
filter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
)
return
c
:
IsType
(
TYPE_FUSION
)
and
c
:
IsRace
(
RACE_PSYCHO
)
and
(
not
f
or
f
(
c
)
)
function
s
.
matfilter
(
c
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
return
c
:
IsRace
(
RACE_PSYCHO
)
end
end
function
s
.
filter3
(
c
)
return
c
:
IsRace
(
RACE_PSYCHO
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToRemove
()
function
s
.
extra_target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
if
chk
==
0
then
local
chkf
=
tp
return
true
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
):
Filter
(
s
.
filter1
,
nil
,
e
)
local
mg2
=
Duel
.
GetMatchingGroup
(
s
.
filter3
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
mg1
:
Merge
(
mg2
)
local
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
if
not
res
then
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
local
mg3
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
)
end
end
return
res
end
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
nil
,
1
,
tp
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
nil
,
1
,
tp
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
chkf
=
tp
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
):
Filter
(
s
.
filter1
,
nil
,
e
)
local
mg2
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
s
.
filter3
),
tp
,
LOCATION_GRAVE
,
0
,
nil
)
mg1
:
Merge
(
mg2
)
local
sg1
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
local
mg3
=
nil
local
sg2
=
nil
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
mg3
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
sg2
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
)
end
if
sg1
:
GetCount
()
>
0
or
(
sg2
~=
nil
and
sg2
:
GetCount
()
>
0
)
then
local
sg
=
sg1
:
Clone
()
if
sg2
then
sg
:
Merge
(
sg2
)
end
::
cancel
::
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
local
tc
=
tg
:
GetFirst
()
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
ce
and
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
local
mat1
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg1
,
nil
,
chkf
)
if
#
mat1
==
0
then
goto
cancel
end
tc
:
SetMaterial
(
mat1
)
Duel
.
Remove
(
mat1
,
POS_FACEUP
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
elseif
ce
then
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg3
,
nil
,
chkf
)
if
#
mat2
==
0
then
goto
cancel
end
local
fop
=
ce
:
GetOperation
()
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
end
tc
:
CompleteProcedure
()
end
end
end
function
s
.
cfilter
(
c
,
tp
)
function
s
.
cfilter
(
c
,
tp
)
return
c
:
IsSummonLocation
(
LOCATION_EXTRA
)
and
c
:
GetPreviousRaceOnField
()
&
RACE_PSYCHO
~=
0
and
c
:
IsReason
(
REASON_BATTLE
+
REASON_EFFECT
)
return
c
:
IsSummonLocation
(
LOCATION_EXTRA
)
and
c
:
GetPreviousRaceOnField
()
&
RACE_PSYCHO
~=
0
and
c
:
IsReason
(
REASON_BATTLE
+
REASON_EFFECT
)
and
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
c
:
IsPreviousControler
(
tp
)
and
c
:
IsPreviousPosition
(
POS_FACEUP
)
and
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
c
:
IsPreviousControler
(
tp
)
and
c
:
IsPreviousPosition
(
POS_FACEUP
)
end
end
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
eg
:
IsContains
(
e
:
GetHandler
())
then
return
false
end
if
eg
:
IsContains
(
e
:
GetHandler
())
then
return
false
end
return
eg
:
IsExists
(
s
.
cfilter
,
1
,
nil
,
tp
)
return
eg
:
IsExists
(
s
.
cfilter
,
1
,
nil
,
tp
)
end
end
function
s
.
spfilter
(
c
,
e
,
tp
)
function
s
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsFaceupEx
()
and
c
:
IsRace
(
RACE_PSYCHO
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
)
return
c
:
IsFaceupEx
()
and
c
:
IsRace
(
RACE_PSYCHO
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_REMOVED
)
and
s
.
spfilter
(
chkc
,
e
,
tp
)
and
chkc
:
IsControler
(
tp
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_REMOVED
)
and
s
.
spfilter
(
chkc
,
e
,
tp
)
and
chkc
:
IsControler
(
tp
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
@@ -117,6 +73,7 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -117,6 +73,7 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
1
,
0
,
0
)
end
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToChain
()
then
if
tc
:
IsRelateToChain
()
then
...
...
c95034141.lua
View file @
fc49d6d5
--黄金郷の七摩天
--黄金郷の七摩天
function
c95034141
.
initial_effect
(
c
)
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--spsummon
--fusion summon
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
FusionSpell
.
CreateSummonEffect
(
c
,{
e2
:
SetDescription
(
aux
.
Stringid
(
95034141
,
0
))
matfilter
=
s
.
matfilter
,
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
)
extra_target
=
s
.
extra_target
})
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCountLimit
(
1
,
95034141
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetTarget
(
c95034141
.
sptg
)
e2
:
SetOperation
(
c95034141
.
spop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--actlimit
--actlimit
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
95034141
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DELAY
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DELAY
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetCountLimit
(
1
,
95034142
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetCondition
(
c95034141
.
alcon
)
e2
:
SetCondition
(
s
.
alcon
)
e2
:
SetTarget
(
c95034141
.
altg
)
e2
:
SetTarget
(
s
.
altg
)
e2
:
SetOperation
(
c95034141
.
alop
)
e2
:
SetOperation
(
s
.
alop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
c95034141
.
filter0
(
c
)
return
c
:
IsRace
(
RACE_ZOMBIE
)
and
c
:
IsAbleToGrave
()
function
s
.
matfilter
(
c
)
end
return
c
:
IsRace
(
RACE_ZOMBIE
)
function
c95034141
.
filter1
(
c
,
e
)
return
c
:
IsRace
(
RACE_ZOMBIE
)
and
c
:
IsAbleToGrave
()
and
not
c
:
IsImmuneToEffect
(
e
)
end
end
function
c95034141
.
filter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
)
return
c
:
IsType
(
TYPE_FUSION
)
and
(
not
f
or
f
(
c
))
function
s
.
extra_target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
end
function
c95034141
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
if
chk
==
0
then
local
chkf
=
tp
return
true
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
):
Filter
(
c95034141
.
filter0
,
nil
)
local
res
=
Duel
.
IsExistingMatchingCard
(
c95034141
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
if
not
res
then
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
local
mg3
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
res
=
Duel
.
IsExistingMatchingCard
(
c95034141
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
)
end
end
return
res
end
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_ONFIELD
+
LOCATION_HAND
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_ONFIELD
+
LOCATION_HAND
)
end
end
function
c95034141
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
function
s
.
alfilter
(
c
)
local
chkf
=
tp
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
):
Filter
(
c95034141
.
filter1
,
nil
,
e
)
local
sg1
=
Duel
.
GetMatchingGroup
(
c95034141
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
local
mg3
=
nil
local
sg2
=
nil
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
mg3
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
sg2
=
Duel
.
GetMatchingGroup
(
c95034141
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
)
end
if
sg1
:
GetCount
()
>
0
or
(
sg2
~=
nil
and
sg2
:
GetCount
()
>
0
)
then
local
sg
=
sg1
:
Clone
()
if
sg2
then
sg
:
Merge
(
sg2
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
local
tc
=
tg
:
GetFirst
()
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
local
mat1
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg1
,
nil
,
chkf
)
tc
:
SetMaterial
(
mat1
)
Duel
.
SendtoGrave
(
mat1
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
else
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg3
,
nil
,
chkf
)
local
fop
=
ce
:
GetOperation
()
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
end
tc
:
CompleteProcedure
()
end
end
function
c95034141
.
alfilter
(
c
)
return
c
:
IsRace
(
RACE_ZOMBIE
)
and
c
:
IsFaceup
()
and
c
:
GetSpecialSummonInfo
(
SUMMON_INFO_REASON_EFFECT
)
return
c
:
IsRace
(
RACE_ZOMBIE
)
and
c
:
IsFaceup
()
and
c
:
GetSpecialSummonInfo
(
SUMMON_INFO_REASON_EFFECT
)
end
end
function
c95034141
.
alcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
c95034141
.
alfilter
,
1
,
nil
)
function
s
.
alcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
s
.
alfilter
,
1
,
nil
)
end
end
function
c95034141
.
cfilter
(
c
)
function
s
.
cfilter
(
c
)
return
c
:
IsFacedown
()
and
c
:
GetSequence
()
<
5
return
c
:
IsFacedown
()
and
c
:
GetSequence
()
<
5
end
end
function
c95034141
.
altg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_SZONE
)
and
c95034141
.
cfilter
(
chkc
)
end
function
s
.
altg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c95034141
.
cfilter
,
tp
,
LOCATION_SZONE
,
LOCATION_SZONE
,
1
,
nil
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_SZONE
)
and
s
.
cfilter
(
chkc
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
95034141
,
2
))
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
cfilter
,
tp
,
LOCATION_SZONE
,
LOCATION_SZONE
,
1
,
nil
)
end
local
g
=
Duel
.
SelectTarget
(
tp
,
c95034141
.
cfilter
,
tp
,
LOCATION_SZONE
,
LOCATION_SZONE
,
1
,
1
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
id
,
2
))
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
cfilter
,
tp
,
LOCATION_SZONE
,
LOCATION_SZONE
,
1
,
1
,
nil
)
end
end
function
c95034141
.
alop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
alop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
c
:
IsRelateToEffect
(
e
)
and
tc
:
IsFacedown
()
and
tc
:
IsRelateToEffect
(
e
)
then
if
c
:
IsRelateToEffect
(
e
)
and
tc
:
IsFacedown
()
and
tc
:
IsRelateToEffect
(
e
)
then
...
...
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