Commit fb82902b authored by wind2009's avatar wind2009 Committed by GitHub

Fix Starving Venemy Dragon (#1978)

parent b26d9508
...@@ -125,7 +125,7 @@ function c93729065.copyop(e,tp,eg,ep,ev,re,r,rp) ...@@ -125,7 +125,7 @@ function c93729065.copyop(e,tp,eg,ep,ev,re,r,rp)
e3:SetType(EFFECT_TYPE_SINGLE) e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_UPDATE_ATTACK) e3:SetCode(EFFECT_UPDATE_ATTACK)
e3:SetValue(-500) e3:SetValue(-500)
e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e3:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e3) tc:RegisterEffect(e3)
local e4=e3:Clone() local e4=e3:Clone()
e4:SetCode(EFFECT_UPDATE_DEFENSE) e4:SetCode(EFFECT_UPDATE_DEFENSE)
...@@ -134,13 +134,13 @@ function c93729065.copyop(e,tp,eg,ep,ev,re,r,rp) ...@@ -134,13 +134,13 @@ function c93729065.copyop(e,tp,eg,ep,ev,re,r,rp)
local e5=Effect.CreateEffect(c) local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_SINGLE) e5:SetType(EFFECT_TYPE_SINGLE)
e5:SetCode(EFFECT_DISABLE) e5:SetCode(EFFECT_DISABLE)
e5:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e5:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e5) tc:RegisterEffect(e5)
local e6=Effect.CreateEffect(c) local e6=Effect.CreateEffect(c)
e6:SetType(EFFECT_TYPE_SINGLE) e6:SetType(EFFECT_TYPE_SINGLE)
e6:SetCode(EFFECT_DISABLE_EFFECT) e6:SetCode(EFFECT_DISABLE_EFFECT)
e6:SetValue(RESET_TURN_SET) e6:SetValue(RESET_TURN_SET)
e6:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e6:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e6) tc:RegisterEffect(e6)
end end
Duel.Damage(1-tp,500,REASON_EFFECT) Duel.Damage(1-tp,500,REASON_EFFECT)
......
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