Commit e4fb6d5a authored by Chen Bill's avatar Chen Bill

add Auxiliary.AssaultModeLimit

parent 81d461a9
...@@ -8,7 +8,7 @@ function c14553285.initial_effect(c) ...@@ -8,7 +8,7 @@ function c14553285.initial_effect(c)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION) e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(aux.FALSE) e1:SetValue(aux.AssaultModeLimit)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--counter --counter
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
......
...@@ -7,7 +7,7 @@ function c1764972.initial_effect(c) ...@@ -7,7 +7,7 @@ function c1764972.initial_effect(c)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION) e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(aux.FALSE) e1:SetValue(aux.AssaultModeLimit)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--Special summon --Special summon
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
......
...@@ -7,7 +7,7 @@ function c37169670.initial_effect(c) ...@@ -7,7 +7,7 @@ function c37169670.initial_effect(c)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION) e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(aux.FALSE) e1:SetValue(aux.AssaultModeLimit)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--damage&recover --damage&recover
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
......
...@@ -7,7 +7,7 @@ function c38898779.initial_effect(c) ...@@ -7,7 +7,7 @@ function c38898779.initial_effect(c)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION) e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(aux.FALSE) e1:SetValue(aux.AssaultModeLimit)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--to grave --to grave
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
......
...@@ -7,6 +7,7 @@ function c47027714.initial_effect(c) ...@@ -7,6 +7,7 @@ function c47027714.initial_effect(c)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e0:SetType(EFFECT_TYPE_SINGLE) e0:SetType(EFFECT_TYPE_SINGLE)
e0:SetCode(EFFECT_SPSUMMON_CONDITION) e0:SetCode(EFFECT_SPSUMMON_CONDITION)
e0:SetValue(aux.AssaultModeLimit)
c:RegisterEffect(e0) c:RegisterEffect(e0)
--anti summon and remove --anti summon and remove
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
...@@ -7,7 +7,7 @@ function c77336644.initial_effect(c) ...@@ -7,7 +7,7 @@ function c77336644.initial_effect(c)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION) e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(aux.FALSE) e1:SetValue(aux.AssaultModeLimit)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--destroy --destroy
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
......
...@@ -20,7 +20,7 @@ function c80280737.filter1(c,e,tp) ...@@ -20,7 +20,7 @@ function c80280737.filter1(c,e,tp)
and Duel.IsExistingMatchingCard(c80280737.filter2,tp,LOCATION_DECK,0,1,nil,e,tp,c:GetCode()) and Duel.IsExistingMatchingCard(c80280737.filter2,tp,LOCATION_DECK,0,1,nil,e,tp,c:GetCode())
end end
function c80280737.filter2(c,e,tp,tcode) function c80280737.filter2(c,e,tp,tcode)
return c:IsSetCard(0x104f) and c.assault_name==tcode and c:IsCanBeSpecialSummoned(e,0,tp,true,false,POS_FACEUP_ATTACK) return c:IsSetCard(0x104f) and c.assault_name==tcode and c:IsCanBeSpecialSummoned(e,0,tp,false,true,POS_FACEUP_ATTACK)
end end
function c80280737.target(e,tp,eg,ep,ev,re,r,rp,chk) function c80280737.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then if chk==0 then
...@@ -37,7 +37,7 @@ function c80280737.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -37,7 +37,7 @@ function c80280737.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tc=Duel.SelectMatchingCard(tp,c80280737.filter2,tp,LOCATION_DECK,0,1,1,nil,e,tp,e:GetLabel()):GetFirst() local tc=Duel.SelectMatchingCard(tp,c80280737.filter2,tp,LOCATION_DECK,0,1,1,nil,e,tp,e:GetLabel()):GetFirst()
if tc and Duel.SpecialSummon(tc,0,tp,tp,true,false,POS_FACEUP_ATTACK)>0 then if tc and Duel.SpecialSummon(tc,0,tp,tp,false,true,POS_FACEUP_ATTACK)>0 then
tc:CompleteProcedure() tc:CompleteProcedure()
end end
end end
...@@ -1999,3 +1999,7 @@ end ...@@ -1999,3 +1999,7 @@ end
function Auxiliary.linklimit(e,se,sp,st) function Auxiliary.linklimit(e,se,sp,st)
return st&SUMMON_TYPE_LINK==SUMMON_TYPE_LINK return st&SUMMON_TYPE_LINK==SUMMON_TYPE_LINK
end end
--sp_summon condition for /Assault Mode
function Auxiliary.AssaultModeLimit(e,se,sp,st)
return se:GetHandler():IsCode(80280737)
end
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