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ygopro-scripts-888
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MyCard
ygopro-scripts-888
Commits
e157e317
Commit
e157e317
authored
Aug 14, 2022
by
mercury233
Committed by
GitHub
Aug 14, 2022
Browse files
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Browse Files
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Plain Diff
errata ファラオの審判 (#1944)
parent
64a612d9
Changes
1
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Showing
1 changed file
with
46 additions
and
11 deletions
+46
-11
c55948544.lua
c55948544.lua
+46
-11
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c55948544.lua
View file @
e157e317
--ファラオの審判
--ファラオの審判
function
c55948544
.
initial_effect
(
c
)
function
c55948544
.
initial_effect
(
c
)
--Activate
--Activate
(YU-JYO)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
55948544
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
55948544
,
0
))
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
...
@@ -9,7 +9,7 @@ function c55948544.initial_effect(c)
...
@@ -9,7 +9,7 @@ function c55948544.initial_effect(c)
e1
:
SetCost
(
c55948544
.
cost
)
e1
:
SetCost
(
c55948544
.
cost
)
e1
:
SetOperation
(
c55948544
.
operation1
)
e1
:
SetOperation
(
c55948544
.
operation1
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--
--
Activate (UNITY)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
55948544
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
55948544
,
1
))
e2
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e2
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
...
@@ -29,7 +29,8 @@ function c55948544.cost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -29,7 +29,8 @@ function c55948544.cost(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
c55948544
.
operation1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c55948544
.
operation1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
IsExistingMatchingCard
(
Card
.
IsCode
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
81332143
)
then
return
end
if
not
Duel
.
IsExistingMatchingCard
(
Card
.
IsCode
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
81332143
)
then
return
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
c
=
e
:
GetHandler
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
...
@@ -48,7 +49,7 @@ function c55948544.operation1(e,tp,eg,ep,ev,re,r,rp)
...
@@ -48,7 +49,7 @@ function c55948544.operation1(e,tp,eg,ep,ev,re,r,rp)
local
e5
=
e1
:
Clone
()
local
e5
=
e1
:
Clone
()
e5
:
SetCode
(
EFFECT_CANNOT_TURN_SET
)
e5
:
SetCode
(
EFFECT_CANNOT_TURN_SET
)
Duel
.
RegisterEffect
(
e5
,
tp
)
Duel
.
RegisterEffect
(
e5
,
tp
)
local
e6
=
Effect
.
CreateEffect
(
e
:
GetHandler
()
)
local
e6
=
Effect
.
CreateEffect
(
c
)
e6
:
SetType
(
EFFECT_TYPE_FIELD
)
e6
:
SetType
(
EFFECT_TYPE_FIELD
)
e6
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e6
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e6
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e6
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
...
@@ -56,23 +57,47 @@ function c55948544.operation1(e,tp,eg,ep,ev,re,r,rp)
...
@@ -56,23 +57,47 @@ function c55948544.operation1(e,tp,eg,ep,ev,re,r,rp)
e6
:
SetValue
(
c55948544
.
aclimit1
)
e6
:
SetValue
(
c55948544
.
aclimit1
)
e6
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e6
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e6
,
tp
)
Duel
.
RegisterEffect
(
e6
,
tp
)
local
e7
=
Effect
.
CreateEffect
(
c
)
e7
:
SetType
(
EFFECT_TYPE_FIELD
)
e7
:
SetCode
(
EFFECT_DISABLE
)
e7
:
SetTargetRange
(
0
,
LOCATION_MZONE
)
e7
:
SetTarget
(
c55948544
.
distg1
)
e7
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e7
,
tp
)
local
e8
=
Effect
.
CreateEffect
(
c
)
e8
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e8
:
SetCode
(
EVENT_CHAIN_SOLVING
)
e8
:
SetCondition
(
c55948544
.
discon1
)
e8
:
SetOperation
(
c55948544
.
disop
)
e8
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e8
,
tp
)
end
end
function
c55948544
.
aclimit1
(
e
,
re
,
tp
)
function
c55948544
.
aclimit1
(
e
,
re
,
tp
)
return
re
:
IsActiveType
(
TYPE_MONSTER
)
return
re
:
IsActiveType
(
TYPE_MONSTER
)
end
end
function
c55948544
.
distg1
(
e
,
c
)
return
c
:
IsType
(
TYPE_EFFECT
)
or
c
:
GetOriginalType
()
&
TYPE_EFFECT
~=
0
end
function
c55948544
.
discon1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
re
:
IsActiveType
(
TYPE_MONSTER
)
and
rp
==
1
-
tp
end
function
c55948544
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
NegateEffect
(
ev
)
end
function
c55948544
.
condition2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c55948544
.
condition2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsCode
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
14731897
)
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsCode
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
14731897
)
end
end
function
c55948544
.
operation2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c55948544
.
operation2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
IsExistingMatchingCard
(
Card
.
IsCode
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
14731897
)
then
return
end
if
not
Duel
.
IsExistingMatchingCard
(
Card
.
IsCode
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
14731897
)
then
return
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
c
=
e
:
GetHandler
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_SSET
)
e1
:
SetCode
(
EFFECT_CANNOT_SSET
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetTargetRange
(
0
,
1
)
e1
:
SetTargetRange
(
0
,
1
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
()
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e2
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e2
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
...
@@ -80,23 +105,33 @@ function c55948544.operation2(e,tp,eg,ep,ev,re,r,rp)
...
@@ -80,23 +105,33 @@ function c55948544.operation2(e,tp,eg,ep,ev,re,r,rp)
e2
:
SetValue
(
c55948544
.
aclimit2
)
e2
:
SetValue
(
c55948544
.
aclimit2
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e2
,
tp
)
Duel
.
RegisterEffect
(
e2
,
tp
)
local
e3
=
Effect
.
CreateEffect
(
e
:
GetHandler
()
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetCode
(
EFFECT_DISABLE
)
e3
:
SetCode
(
EFFECT_DISABLE
)
e3
:
SetTargetRange
(
0
,
LOCATION_SZONE
)
e3
:
SetTargetRange
(
0
,
LOCATION_SZONE
)
e3
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e3
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e3
,
tp
)
Duel
.
RegisterEffect
(
e3
,
tp
)
local
e4
=
Effect
.
CreateEffect
(
e
:
GetHandler
()
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
)
e4
:
SetCode
(
EFFECT_DISABLE_TRAPMONSTER
)
e4
:
SetCode
(
EFFECT_DISABLE_TRAPMONSTER
)
e4
:
SetTargetRange
(
0
,
LOCATION_MZONE
)
e4
:
SetTargetRange
(
0
,
LOCATION_MZONE
)
e4
:
SetTarget
(
c55948544
.
distg
)
e4
:
SetTarget
(
c55948544
.
distg
2
)
e4
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e4
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e4
,
tp
)
Duel
.
RegisterEffect
(
e4
,
tp
)
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e5
:
SetCode
(
EVENT_CHAIN_SOLVING
)
e5
:
SetCondition
(
c55948544
.
discon2
)
e5
:
SetOperation
(
c55948544
.
disop
)
e5
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e5
,
tp
)
end
end
function
c55948544
.
aclimit2
(
e
,
re
,
tp
)
function
c55948544
.
aclimit2
(
e
,
re
,
tp
)
return
re
:
Is
HasType
(
EFFECT_TYPE_ACTIVATE
)
return
re
:
Is
ActiveType
(
TYPE_SPELL
+
TYPE_TRAP
)
end
end
function
c55948544
.
distg
(
e
,
c
)
function
c55948544
.
distg
2
(
e
,
c
)
return
c
:
IsType
(
TYPE_TRAP
)
return
c
:
IsType
(
TYPE_TRAP
)
end
end
function
c55948544
.
discon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
re
:
IsActiveType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
rp
==
1
-
tp
end
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