Commit e157e317 authored by mercury233's avatar mercury233 Committed by GitHub

errata ファラオの審判 (#1944)

parent 64a612d9
--ファラオの審判 --ファラオの審判
function c55948544.initial_effect(c) function c55948544.initial_effect(c)
--Activate --Activate (YU-JYO)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(55948544,0)) e1:SetDescription(aux.Stringid(55948544,0))
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
...@@ -9,7 +9,7 @@ function c55948544.initial_effect(c) ...@@ -9,7 +9,7 @@ function c55948544.initial_effect(c)
e1:SetCost(c55948544.cost) e1:SetCost(c55948544.cost)
e1:SetOperation(c55948544.operation1) e1:SetOperation(c55948544.operation1)
c:RegisterEffect(e1) c:RegisterEffect(e1)
-- --Activate (UNITY)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(55948544,1)) e2:SetDescription(aux.Stringid(55948544,1))
e2:SetType(EFFECT_TYPE_ACTIVATE) e2:SetType(EFFECT_TYPE_ACTIVATE)
...@@ -29,7 +29,8 @@ function c55948544.cost(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -29,7 +29,8 @@ function c55948544.cost(e,tp,eg,ep,ev,re,r,rp,chk)
end end
function c55948544.operation1(e,tp,eg,ep,ev,re,r,rp) function c55948544.operation1(e,tp,eg,ep,ev,re,r,rp)
if not Duel.IsExistingMatchingCard(Card.IsCode,tp,LOCATION_GRAVE,0,1,nil,81332143) then return end if not Duel.IsExistingMatchingCard(Card.IsCode,tp,LOCATION_GRAVE,0,1,nil,81332143) then return end
local e1=Effect.CreateEffect(e:GetHandler()) local c=e:GetHandler()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
...@@ -48,7 +49,7 @@ function c55948544.operation1(e,tp,eg,ep,ev,re,r,rp) ...@@ -48,7 +49,7 @@ function c55948544.operation1(e,tp,eg,ep,ev,re,r,rp)
local e5=e1:Clone() local e5=e1:Clone()
e5:SetCode(EFFECT_CANNOT_TURN_SET) e5:SetCode(EFFECT_CANNOT_TURN_SET)
Duel.RegisterEffect(e5,tp) Duel.RegisterEffect(e5,tp)
local e6=Effect.CreateEffect(e:GetHandler()) local e6=Effect.CreateEffect(c)
e6:SetType(EFFECT_TYPE_FIELD) e6:SetType(EFFECT_TYPE_FIELD)
e6:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e6:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e6:SetCode(EFFECT_CANNOT_ACTIVATE) e6:SetCode(EFFECT_CANNOT_ACTIVATE)
...@@ -56,23 +57,47 @@ function c55948544.operation1(e,tp,eg,ep,ev,re,r,rp) ...@@ -56,23 +57,47 @@ function c55948544.operation1(e,tp,eg,ep,ev,re,r,rp)
e6:SetValue(c55948544.aclimit1) e6:SetValue(c55948544.aclimit1)
e6:SetReset(RESET_PHASE+PHASE_END) e6:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e6,tp) Duel.RegisterEffect(e6,tp)
local e7=Effect.CreateEffect(c)
e7:SetType(EFFECT_TYPE_FIELD)
e7:SetCode(EFFECT_DISABLE)
e7:SetTargetRange(0,LOCATION_MZONE)
e7:SetTarget(c55948544.distg1)
e7:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e7,tp)
local e8=Effect.CreateEffect(c)
e8:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e8:SetCode(EVENT_CHAIN_SOLVING)
e8:SetCondition(c55948544.discon1)
e8:SetOperation(c55948544.disop)
e8:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e8,tp)
end end
function c55948544.aclimit1(e,re,tp) function c55948544.aclimit1(e,re,tp)
return re:IsActiveType(TYPE_MONSTER) return re:IsActiveType(TYPE_MONSTER)
end end
function c55948544.distg1(e,c)
return c:IsType(TYPE_EFFECT) or c:GetOriginalType()&TYPE_EFFECT~=0
end
function c55948544.discon1(e,tp,eg,ep,ev,re,r,rp)
return re:IsActiveType(TYPE_MONSTER) and rp==1-tp
end
function c55948544.disop(e,tp,eg,ep,ev,re,r,rp)
Duel.NegateEffect(ev)
end
function c55948544.condition2(e,tp,eg,ep,ev,re,r,rp) function c55948544.condition2(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(Card.IsCode,tp,LOCATION_GRAVE,0,1,nil,14731897) return Duel.IsExistingMatchingCard(Card.IsCode,tp,LOCATION_GRAVE,0,1,nil,14731897)
end end
function c55948544.operation2(e,tp,eg,ep,ev,re,r,rp) function c55948544.operation2(e,tp,eg,ep,ev,re,r,rp)
if not Duel.IsExistingMatchingCard(Card.IsCode,tp,LOCATION_GRAVE,0,1,nil,14731897) then return end if not Duel.IsExistingMatchingCard(Card.IsCode,tp,LOCATION_GRAVE,0,1,nil,14731897) then return end
local e1=Effect.CreateEffect(e:GetHandler()) local c=e:GetHandler()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SSET) e1:SetCode(EFFECT_CANNOT_SSET)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(0,1) e1:SetTargetRange(0,1)
e1:SetReset(RESET_PHASE+PHASE_END) e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp) Duel.RegisterEffect(e1,tp)
local e2=Effect.CreateEffect(e:GetHandler()) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD) e2:SetType(EFFECT_TYPE_FIELD)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e2:SetCode(EFFECT_CANNOT_ACTIVATE) e2:SetCode(EFFECT_CANNOT_ACTIVATE)
...@@ -80,23 +105,33 @@ function c55948544.operation2(e,tp,eg,ep,ev,re,r,rp) ...@@ -80,23 +105,33 @@ function c55948544.operation2(e,tp,eg,ep,ev,re,r,rp)
e2:SetValue(c55948544.aclimit2) e2:SetValue(c55948544.aclimit2)
e2:SetReset(RESET_PHASE+PHASE_END) e2:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e2,tp) Duel.RegisterEffect(e2,tp)
local e3=Effect.CreateEffect(e:GetHandler()) local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD) e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_DISABLE) e3:SetCode(EFFECT_DISABLE)
e3:SetTargetRange(0,LOCATION_SZONE) e3:SetTargetRange(0,LOCATION_SZONE)
e3:SetReset(RESET_PHASE+PHASE_END) e3:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e3,tp) Duel.RegisterEffect(e3,tp)
local e4=Effect.CreateEffect(e:GetHandler()) local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD) e4:SetType(EFFECT_TYPE_FIELD)
e4:SetCode(EFFECT_DISABLE_TRAPMONSTER) e4:SetCode(EFFECT_DISABLE_TRAPMONSTER)
e4:SetTargetRange(0,LOCATION_MZONE) e4:SetTargetRange(0,LOCATION_MZONE)
e4:SetTarget(c55948544.distg) e4:SetTarget(c55948544.distg2)
e4:SetReset(RESET_PHASE+PHASE_END) e4:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e4,tp) Duel.RegisterEffect(e4,tp)
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e5:SetCode(EVENT_CHAIN_SOLVING)
e5:SetCondition(c55948544.discon2)
e5:SetOperation(c55948544.disop)
e5:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e5,tp)
end end
function c55948544.aclimit2(e,re,tp) function c55948544.aclimit2(e,re,tp)
return re:IsHasType(EFFECT_TYPE_ACTIVATE) return re:IsActiveType(TYPE_SPELL+TYPE_TRAP)
end end
function c55948544.distg(e,c) function c55948544.distg2(e,c)
return c:IsType(TYPE_TRAP) return c:IsType(TYPE_TRAP)
end end
function c55948544.discon2(e,tp,eg,ep,ev,re,r,rp)
return re:IsActiveType(TYPE_SPELL+TYPE_TRAP) and rp==1-tp
end
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