Commit e0b0cd14 authored by wind2009's avatar wind2009

Merge branch 'new-fusion-Dinomorphia' into 'master'

Add ダイノルフィア to new fusion

See merge request !24
parents 64ced7a6 e9fcad49
--ダイノルフィア・ドメイン --ダイノルフィア・ドメイン
function c26631975.initial_effect(c) local s,id,o=GetID()
--activate function s.initial_effect(c)
local e1=Effect.CreateEffect(c) --fusion summon
local e1=FusionSpell.CreateSummonEffect(c,{
fusfilter=s.fusfilter,
pre_select_mat_location=LOCATION_HAND|LOCATION_DECK|LOCATION_MZONE
})
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON+CATEGORY_DECKDES) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON+CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMING_MAIN_END) e1:SetHintTiming(0,TIMING_MAIN_END)
e1:SetCountLimit(1,26631975+EFFECT_COUNT_CODE_OATH) e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH)
e1:SetCondition(c26631975.condition) e1:SetCondition(s.condition)
e1:SetCost(c26631975.cost) e1:SetCost(s.cost)
e1:SetTarget(c26631975.target)
e1:SetOperation(c26631975.operation)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--change damage --change damage
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_CHAINING) e2:SetCode(EVENT_CHAINING)
e2:SetRange(LOCATION_GRAVE) e2:SetRange(LOCATION_GRAVE)
e2:SetCondition(c26631975.cdcon) e2:SetCondition(s.cdcon)
e2:SetCost(aux.bfgcost) e2:SetCost(aux.bfgcost)
e2:SetOperation(c26631975.cdop) e2:SetOperation(s.cdop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
function c26631975.condition(e,tp,eg,ep,ev,re,r,rp)
function s.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2 return Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2
end end
function c26631975.cost(e,tp,eg,ep,ev,re,r,rp,chk)
function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return true end
Duel.PayLPCost(tp,math.floor(Duel.GetLP(tp)/2)) Duel.PayLPCost(tp,math.floor(Duel.GetLP(tp)/2))
end end
function c26631975.filter0(c)
return c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToGrave() function s.fusfilter(c)
return c:IsSetCard(0x173)
end end
function c26631975.filter1(c,e)
return not c:IsImmuneToEffect(e) function s.cdcon(e,tp,eg,ep,ev,re,r,rp)
end
function c26631975.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsSetCard(0x173) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c26631975.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp)
local mg2=Duel.GetMatchingGroup(c26631975.filter0,tp,LOCATION_DECK,0,nil)
mg1:Merge(mg2)
local res=Duel.IsExistingMatchingCard(c26631975.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c26631975.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c26631975.operation(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c26631975.filter1,nil,e)
local mg2=Duel.GetMatchingGroup(c26631975.filter0,tp,LOCATION_DECK,0,nil)
mg1:Merge(mg2)
local sg1=Duel.GetMatchingGroup(c26631975.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg3=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c26631975.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg3,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
end
function c26631975.cdcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetLP(tp)<=2000 and rp==1-tp return Duel.GetLP(tp)<=2000 and rp==1-tp
end end
function c26631975.cdop(e,tp,eg,ep,ev,re,r,rp)
function s.cdop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CHANGE_DAMAGE) e1:SetCode(EFFECT_CHANGE_DAMAGE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(1,0) e1:SetTargetRange(1,0)
e1:SetValue(c26631975.damval1) e1:SetValue(s.damval1)
e1:SetReset(RESET_PHASE+PHASE_END) e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp) Duel.RegisterEffect(e1,tp)
local e2=e1:Clone() local e2=e1:Clone()
...@@ -111,7 +54,8 @@ function c26631975.cdop(e,tp,eg,ep,ev,re,r,rp) ...@@ -111,7 +54,8 @@ function c26631975.cdop(e,tp,eg,ep,ev,re,r,rp)
e2:SetReset(RESET_PHASE+PHASE_END) e2:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e2,tp) Duel.RegisterEffect(e2,tp)
end end
function c26631975.damval1(e,re,val,r,rp,rc)
function s.damval1(e,re,val,r,rp,rc)
if bit.band(r,REASON_EFFECT)~=0 and rp==1-e:GetOwnerPlayer() then return 0 if bit.band(r,REASON_EFFECT)~=0 and rp==1-e:GetOwnerPlayer() then return 0
else return val end else return val end
end end
--ダイノルフィア・フレンジー --ダイノルフィア・フレンジー
function c78420796.initial_effect(c) local s,id,o=GetID()
--activate function s.initial_effect(c)
local e1=Effect.CreateEffect(c) --fusion summon
local e1=FusionSpell.CreateSummonEffect(c,{
fusfilter=s.fusfilter,
pre_select_mat_location=LOCATION_DECK|LOCATION_EXTRA,
extra_target=s.extra_target,
additional_fcheck=s.fcheck
})
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON+CATEGORY_DECKDES) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON+CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_MAIN_END) e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_MAIN_END)
e1:SetCountLimit(1,78420796+EFFECT_COUNT_CODE_OATH) e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH)
e1:SetCondition(c78420796.condition) e1:SetCondition(s.condition)
e1:SetCost(c78420796.cost) e1:SetCost(s.cost)
e1:SetTarget(c78420796.target)
e1:SetOperation(c78420796.operation)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--change damage --change damage
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_CHAINING) e2:SetCode(EVENT_CHAINING)
e2:SetRange(LOCATION_GRAVE) e2:SetRange(LOCATION_GRAVE)
e2:SetCondition(c78420796.cdcon) e2:SetCondition(s.cdcon)
e2:SetCost(aux.bfgcost) e2:SetCost(aux.bfgcost)
e2:SetOperation(c78420796.cdop) e2:SetOperation(s.cdop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
function c78420796.condition(e,tp,eg,ep,ev,re,r,rp)
function s.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==1-tp and (Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2) return Duel.GetTurnPlayer()==1-tp and (Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2)
end end
function c78420796.cost(e,tp,eg,ep,ev,re,r,rp,chk)
function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return true end
Duel.PayLPCost(tp,math.floor(Duel.GetLP(tp)/2)) Duel.PayLPCost(tp,math.floor(Duel.GetLP(tp)/2))
end end
function c78420796.filter1(c)
return c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToGrave() function s.fusfilter(c)
--- We can filter with material_count from metatable but as of now all ダイノルフィア Fusion Monster has 2 materials
return c:IsSetCard(0x173)
end end
function c78420796.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsSetCard(0x173) and (not f or f(c)) --- @type FUSION_FGCHECK_FUNCTION
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf) function s.fcheck(tp,mg,fc,mg_all)
end if #mg_all>2 then
function c78420796.fcheck(tp,sg,fc) return false
return aux.gfcheck(sg,Card.IsLocation,LOCATION_DECK,LOCATION_EXTRA) end
end if mg_all:FilterCount(function(c) return c:IsLocation(LOCATION_DECK) end,nil)~=1 then
function c78420796.gcheck(sg) return false
return #sg<=2 end
if mg_all:FilterCount(function(c) return c:IsLocation(LOCATION_EXTRA) end,nil)~=1 then
return false
end
return true
end end
function c78420796.target(e,tp,eg,ep,ev,re,r,rp,chk)
function s.extra_target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then if chk==0 then
local chkf=tp return true
local mg1=Duel.GetMatchingGroup(c78420796.filter1,tp,LOCATION_DECK+LOCATION_EXTRA,0,nil)
aux.FGoalCheckAdditional=c78420796.fcheck
aux.GCheckAdditional=c78420796.gcheck
local res=Duel.IsExistingMatchingCard(c78420796.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c78420796.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
aux.FGoalCheckAdditional=nil
aux.GCheckAdditional=nil
return res
end end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,2,tp,LOCATION_DECK+LOCATION_EXTRA) Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,2,tp,LOCATION_DECK+LOCATION_EXTRA)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c78420796.operation(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetMatchingGroup(c78420796.filter1,tp,LOCATION_DECK+LOCATION_EXTRA,0,nil)
aux.FGoalCheckAdditional=c78420796.fcheck
aux.GCheckAdditional=c78420796.gcheck
local sg1=Duel.GetMatchingGroup(c78420796.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c78420796.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
aux.FGoalCheckAdditional=nil
aux.GCheckAdditional=nil
end end
function c78420796.cdcon(e,tp,eg,ep,ev,re,r,rp)
function s.cdcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetLP(tp)<=2000 and rp==1-tp return Duel.GetLP(tp)<=2000 and rp==1-tp
end end
function c78420796.cdop(e,tp,eg,ep,ev,re,r,rp)
function s.cdop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CHANGE_DAMAGE) e1:SetCode(EFFECT_CHANGE_DAMAGE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(1,0) e1:SetTargetRange(1,0)
e1:SetValue(c78420796.damval1) e1:SetValue(s.damval1)
e1:SetReset(RESET_PHASE+PHASE_END) e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp) Duel.RegisterEffect(e1,tp)
local e2=e1:Clone() local e2=e1:Clone()
...@@ -119,7 +78,8 @@ function c78420796.cdop(e,tp,eg,ep,ev,re,r,rp) ...@@ -119,7 +78,8 @@ function c78420796.cdop(e,tp,eg,ep,ev,re,r,rp)
e2:SetReset(RESET_PHASE+PHASE_END) e2:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e2,tp) Duel.RegisterEffect(e2,tp)
end end
function c78420796.damval1(e,re,val,r,rp,rc)
function s.damval1(e,re,val,r,rp,rc)
if bit.band(r,REASON_EFFECT)~=0 and rp==1-e:GetOwnerPlayer() then return 0 if bit.band(r,REASON_EFFECT)~=0 and rp==1-e:GetOwnerPlayer() then return 0
else return val end else return val end
end end
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