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ygopro-scripts-888
Commits
df7420a2
Commit
df7420a2
authored
Feb 17, 2024
by
Uytrewq
Committed by
GitHub
Feb 17, 2024
Browse files
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Browse Files
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Plain Diff
fix 隠し砦 ストロング・ホールド, 地縛死霊ゾーマ(#2411)
parent
f520ccdf
Changes
2
Hide whitespace changes
Inline
Side-by-side
Showing
2 changed files
with
18 additions
and
15 deletions
+18
-15
c27157727.lua
c27157727.lua
+12
-9
c88001391.lua
c88001391.lua
+6
-6
No files found.
c27157727.lua
View file @
df7420a2
--隠し砦 ストロング・ホールド
--隠し砦 ストロング・ホールド
--Coded by Lee
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
79791878
)
aux
.
AddCodeList
(
c
,
79791878
)
...
@@ -17,6 +16,7 @@ function s.initial_effect(c)
...
@@ -17,6 +16,7 @@ function s.initial_effect(c)
e2
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e2
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e2
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e2
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCondition
(
s
.
atkcon
)
e2
:
SetValue
(
s
.
atkval
)
e2
:
SetValue
(
s
.
atkval
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--destroy
--destroy
...
@@ -38,14 +38,16 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -38,14 +38,16 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
if
not
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
id
,
0
,
TYPES_EFFECT_TRAP_MONSTER
,
0
,
2000
,
4
,
RACE_MACHINE
,
ATTRIBUTE_EARTH
)
then
return
end
or
not
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
id
,
0
,
TYPES_EFFECT_TRAP_MONSTER
,
0
,
2000
,
4
,
RACE_MACHINE
,
ATTRIBUTE_EARTH
)
then
return
end
c
:
AddMonsterAttribute
(
TYPE_EFFECT
+
TYPE_TRAP
)
c
:
AddMonsterAttribute
(
TYPE_EFFECT
+
TYPE_TRAP
)
Duel
.
SpecialSummon
(
c
,
SUMMON_VALUE_SELF
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
c
,
SUMMON_VALUE_SELF
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
end
end
function
s
.
atkfilter
(
c
)
function
s
.
atkfilter
(
c
)
return
(
c
:
IsCode
(
79791878
)
or
(
aux
.
IsCodeListed
(
c
,
79791878
)
and
c
:
IsLocation
(
LOCATION_MZONE
)))
and
c
:
IsFaceup
()
return
(
c
:
IsCode
(
79791878
)
or
(
aux
.
IsCodeListed
(
c
,
79791878
)
and
c
:
IsLocation
(
LOCATION_MZONE
)))
and
c
:
IsFaceup
()
end
end
function
s
.
atkcon
(
e
)
return
e
:
GetHandler
():
GetSummonType
()
==
SUMMON_TYPE_SPECIAL
+
SUMMON_VALUE_SELF
end
function
s
.
atkval
(
e
,
c
)
function
s
.
atkval
(
e
,
c
)
local
tp
=
e
:
GetHandlerPlayer
()
local
tp
=
e
:
GetHandlerPlayer
()
return
Duel
.
GetMatchingGroupCount
(
s
.
atkfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
nil
)
*
1000
return
Duel
.
GetMatchingGroupCount
(
s
.
atkfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
nil
)
*
1000
...
@@ -55,16 +57,17 @@ function s.filter(c)
...
@@ -55,16 +57,17 @@ function s.filter(c)
end
end
function
s
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetAttacker
():
IsControler
(
1
-
tp
)
and
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
return
Duel
.
GetAttacker
():
IsControler
(
1
-
tp
)
and
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
and
e
:
GetHandler
():
GetSummonType
()
==
SUMMON_TYPE_SPECIAL
+
SUMMON_VALUE_SELF
end
end
function
s
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
tg
=
Duel
.
GetAttacker
()
local
tg
=
Duel
.
GetAttacker
()
if
chk
==
0
then
return
tg
:
IsOnField
()
end
if
chk
==
0
then
return
tg
:
IsOnField
()
end
Duel
.
SetTargetCard
(
tg
)
Duel
.
SetTargetCard
(
tg
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
tg
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
tg
,
1
,
0
,
0
)
end
end
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
and
tc
:
IsRelateToEffect
(
e
)
then
if
tc
and
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
end
end
end
end
\ No newline at end of file
c88001391.lua
View file @
df7420a2
...
@@ -11,7 +11,7 @@ function s.initial_effect(c)
...
@@ -11,7 +11,7 @@ function s.initial_effect(c)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--damage
--damage
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
...
@@ -22,7 +22,7 @@ function s.initial_effect(c)
...
@@ -22,7 +22,7 @@ function s.initial_effect(c)
e2
:
SetCondition
(
s
.
damcon
)
e2
:
SetCondition
(
s
.
damcon
)
e2
:
SetTarget
(
s
.
damtg
)
e2
:
SetTarget
(
s
.
damtg
)
e2
:
SetOperation
(
s
.
damop
)
e2
:
SetOperation
(
s
.
damop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
...
@@ -31,8 +31,7 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -31,8 +31,7 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
if
not
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
id
,
0
,
TYPES_EFFECT_TRAP_MONSTER
,
1800
,
500
,
4
,
RACE_ZOMBIE
,
ATTRIBUTE_DARK
)
then
return
end
or
not
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
id
,
0
,
TYPES_EFFECT_TRAP_MONSTER
,
1800
,
500
,
4
,
RACE_ZOMBIE
,
ATTRIBUTE_DARK
)
then
return
end
c
:
AddMonsterAttribute
(
TYPE_EFFECT
+
TYPE_TRAP
)
c
:
AddMonsterAttribute
(
TYPE_EFFECT
+
TYPE_TRAP
)
Duel
.
SpecialSummon
(
c
,
SUMMON_VALUE_SELF
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
c
,
SUMMON_VALUE_SELF
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
--must attack
--must attack
...
@@ -53,7 +52,8 @@ function s.atklimit(e,c)
...
@@ -53,7 +52,8 @@ function s.atklimit(e,c)
end
end
function
s
.
damcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
damcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
return
c
:
GetSummonType
()
==
SUMMON_TYPE_SPECIAL
+
SUMMON_VALUE_SELF
and
c
:
IsReason
(
REASON_BATTLE
)
and
c
:
IsPreviousControler
(
tp
)
and
c
==
Duel
.
GetAttackTarget
()
and
((
Duel
.
GetAttacker
():
IsControler
(
1
-
tp
)
and
c
:
IsLocation
(
LOCATION_ONFIELD
))
or
Duel
.
GetAttacker
():
IsPreviousControler
(
1
-
tp
))
return
c
:
GetSummonType
()
==
SUMMON_TYPE_SPECIAL
+
SUMMON_VALUE_SELF
and
c
:
IsReason
(
REASON_BATTLE
)
and
c
:
IsPreviousControler
(
tp
)
and
c
==
Duel
.
GetAttackTarget
()
and
((
Duel
.
GetAttacker
():
IsControler
(
1
-
tp
)
and
c
:
IsOnField
())
or
Duel
.
GetAttacker
():
IsPreviousControler
(
1
-
tp
))
end
end
function
s
.
damtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
damtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
...
@@ -73,4 +73,4 @@ end
...
@@ -73,4 +73,4 @@ end
function
s
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
Duel
.
Damage
(
p
,
d
,
REASON_EFFECT
)
Duel
.
Damage
(
p
,
d
,
REASON_EFFECT
)
end
end
\ No newline at end of file
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